419a9c55e4
Apparently, Nintendo's Bluetooth stack expects the ACL packet buffer size to be limited to 10. Reporting anything higher than that could cause memory corruption, which can result in warning messages in the logs ("event mismatch"), and more annoyingly, random disconnects. Thanks to shuffle2 for the fix! |
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Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |