173 lines
4.5 KiB
C++
173 lines
4.5 KiB
C++
// Copyright 2010 Dolphin Emulator Project
|
|
// Licensed under GPLv2+
|
|
// Refer to the license.txt file included.
|
|
|
|
#include "InputCommon/ControllerEmu/ControllerEmu.h"
|
|
|
|
#include <memory>
|
|
#include <mutex>
|
|
#include <string>
|
|
|
|
#include "Common/IniFile.h"
|
|
|
|
#include "InputCommon/ControlReference/ControlReference.h"
|
|
#include "InputCommon/ControllerEmu/Control/Control.h"
|
|
#include "InputCommon/ControllerEmu/ControlGroup/Attachments.h"
|
|
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
|
|
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
|
|
#include "InputCommon/ControllerInterface/ControllerInterface.h"
|
|
|
|
namespace ControllerEmu
|
|
{
|
|
static std::recursive_mutex s_get_state_mutex;
|
|
|
|
std::string EmulatedController::GetDisplayName() const
|
|
{
|
|
return GetName();
|
|
}
|
|
|
|
EmulatedController::~EmulatedController() = default;
|
|
|
|
// This should be called before calling GetState() or State() on a control reference
|
|
// to prevent a race condition.
|
|
// This is a recursive mutex because UpdateReferences is recursive.
|
|
std::unique_lock<std::recursive_mutex> EmulatedController::GetStateLock()
|
|
{
|
|
std::unique_lock<std::recursive_mutex> lock(s_get_state_mutex);
|
|
return lock;
|
|
}
|
|
|
|
void EmulatedController::UpdateReferences(const ControllerInterface& devi)
|
|
{
|
|
m_default_device_is_connected = devi.HasConnectedDevice(m_default_device);
|
|
|
|
ciface::ExpressionParser::ControlEnvironment env(devi, GetDefaultDevice(), m_expression_vars);
|
|
|
|
UpdateReferences(env);
|
|
|
|
env.CleanUnusedVariables();
|
|
}
|
|
|
|
void EmulatedController::UpdateReferences(ciface::ExpressionParser::ControlEnvironment& env)
|
|
{
|
|
const auto lock = GetStateLock();
|
|
|
|
for (auto& ctrlGroup : groups)
|
|
{
|
|
for (auto& control : ctrlGroup->controls)
|
|
control->control_ref->UpdateReference(env);
|
|
|
|
for (auto& setting : ctrlGroup->numeric_settings)
|
|
setting->GetInputReference().UpdateReference(env);
|
|
|
|
// Attachments:
|
|
if (ctrlGroup->type == GroupType::Attachments)
|
|
{
|
|
auto* const attachments = static_cast<Attachments*>(ctrlGroup.get());
|
|
|
|
attachments->GetSelectionSetting().GetInputReference().UpdateReference(env);
|
|
|
|
for (auto& attachment : attachments->GetAttachmentList())
|
|
attachment->UpdateReferences(env);
|
|
}
|
|
}
|
|
}
|
|
|
|
void EmulatedController::UpdateSingleControlReference(const ControllerInterface& devi,
|
|
ControlReference* ref)
|
|
{
|
|
ciface::ExpressionParser::ControlEnvironment env(devi, GetDefaultDevice(), m_expression_vars);
|
|
|
|
ref->UpdateReference(env);
|
|
|
|
env.CleanUnusedVariables();
|
|
}
|
|
|
|
const ciface::ExpressionParser::ControlEnvironment::VariableContainer&
|
|
EmulatedController::GetExpressionVariables() const
|
|
{
|
|
return m_expression_vars;
|
|
}
|
|
|
|
void EmulatedController::ResetExpressionVariables()
|
|
{
|
|
for (auto& var : m_expression_vars)
|
|
{
|
|
if (var.second)
|
|
{
|
|
*var.second = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool EmulatedController::IsDefaultDeviceConnected() const
|
|
{
|
|
return m_default_device_is_connected;
|
|
}
|
|
|
|
const ciface::Core::DeviceQualifier& EmulatedController::GetDefaultDevice() const
|
|
{
|
|
return m_default_device;
|
|
}
|
|
|
|
void EmulatedController::SetDefaultDevice(const std::string& device)
|
|
{
|
|
ciface::Core::DeviceQualifier devq;
|
|
devq.FromString(device);
|
|
SetDefaultDevice(std::move(devq));
|
|
}
|
|
|
|
void EmulatedController::SetDefaultDevice(ciface::Core::DeviceQualifier devq)
|
|
{
|
|
m_default_device = std::move(devq);
|
|
|
|
for (auto& ctrlGroup : groups)
|
|
{
|
|
// Attachments:
|
|
if (ctrlGroup->type == GroupType::Attachments)
|
|
{
|
|
for (auto& ai : static_cast<Attachments*>(ctrlGroup.get())->GetAttachmentList())
|
|
{
|
|
ai->SetDefaultDevice(m_default_device);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void EmulatedController::LoadConfig(IniFile::Section* sec, const std::string& base)
|
|
{
|
|
std::string defdev = GetDefaultDevice().ToString();
|
|
if (base.empty())
|
|
{
|
|
sec->Get(base + "Device", &defdev, "");
|
|
SetDefaultDevice(defdev);
|
|
}
|
|
|
|
for (auto& cg : groups)
|
|
cg->LoadConfig(sec, defdev, base);
|
|
}
|
|
|
|
void EmulatedController::SaveConfig(IniFile::Section* sec, const std::string& base)
|
|
{
|
|
const std::string defdev = GetDefaultDevice().ToString();
|
|
if (base.empty())
|
|
sec->Set(/*std::string(" ") +*/ base + "Device", defdev, "");
|
|
|
|
for (auto& ctrlGroup : groups)
|
|
ctrlGroup->SaveConfig(sec, defdev, base);
|
|
}
|
|
|
|
void EmulatedController::LoadDefaults(const ControllerInterface& ciface)
|
|
{
|
|
// load an empty inifile section, clears everything
|
|
IniFile::Section sec;
|
|
LoadConfig(&sec);
|
|
|
|
const std::string& default_device_string = ciface.GetDefaultDeviceString();
|
|
if (!default_device_string.empty())
|
|
{
|
|
SetDefaultDevice(default_device_string);
|
|
}
|
|
}
|
|
} // namespace ControllerEmu
|