113 lines
2.3 KiB
C++
113 lines
2.3 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <QDialog>
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#include <QString>
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#include <memory>
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#include "InputCommon/ControllerInterface/Device.h"
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namespace ControllerEmu
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{
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class EmulatedController;
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}
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class InputConfig;
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class QCheckBox;
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class QComboBox;
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class QDialogButtonBox;
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class QEvent;
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class QHBoxLayout;
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class QGroupBox;
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class QVBoxLayout;
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class QPushButton;
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class QTabWidget;
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class QWidget;
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class MappingWindow final : public QDialog
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{
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Q_OBJECT
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public:
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enum class Type
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{
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// GameCube
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MAPPING_GC_BONGOS,
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MAPPING_GC_DANCEMAT,
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MAPPING_GC_KEYBOARD,
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MAPPING_GCPAD,
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MAPPING_GC_STEERINGWHEEL,
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MAPPING_GC_MICROPHONE,
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// Wii
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MAPPING_WIIMOTE_EMU,
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// Hotkeys
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MAPPING_HOTKEYS
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};
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explicit MappingWindow(QWidget* parent, Type type, int port_num);
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int GetPort() const;
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std::shared_ptr<ciface::Core::Device> GetDevice() const;
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ControllerEmu::EmulatedController* GetController() const;
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bool IsIterativeInput() const;
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signals:
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void Update();
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void ClearFields();
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void Save();
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private:
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void SetMappingType(Type type);
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void CreateDevicesLayout();
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void CreateProfilesLayout();
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void CreateResetLayout();
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void CreateMainLayout();
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void ConnectWidgets();
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void AddWidget(const QString& name, QWidget* widget);
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void RefreshDevices();
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void OnDeleteProfilePressed();
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void OnLoadProfilePressed();
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void OnSaveProfilePressed();
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void OnDefaultFieldsPressed();
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void OnDeviceChanged(int index);
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ControllerEmu::EmulatedController* m_controller = nullptr;
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// Main
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QCheckBox* m_iterative_input;
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QVBoxLayout* m_main_layout;
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QHBoxLayout* m_config_layout;
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QDialogButtonBox* m_button_box;
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// Devices
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QGroupBox* m_devices_box;
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QHBoxLayout* m_devices_layout;
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QComboBox* m_devices_combo;
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QPushButton* m_devices_refresh;
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// Profiles
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QGroupBox* m_profiles_box;
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QHBoxLayout* m_profiles_layout;
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QComboBox* m_profiles_combo;
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QPushButton* m_profiles_load;
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QPushButton* m_profiles_save;
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QPushButton* m_profiles_delete;
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// Reset
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QGroupBox* m_reset_box;
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QHBoxLayout* m_reset_layout;
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QPushButton* m_reset_default;
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QPushButton* m_reset_clear;
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QTabWidget* m_tab_widget;
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Type m_mapping_type;
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const int m_port;
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InputConfig* m_config;
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};
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