39 lines
604 B
Plaintext
39 lines
604 B
Plaintext
uniform samplerRECT samp0 : register(s0);
|
|
|
|
void main(out float4 ocol0 : COLOR0, in float2 uv0 : TEXCOORD0)
|
|
{
|
|
float4 c0 = texRECT(samp0, uv0).rgba;
|
|
float red = 0.0;
|
|
float green = 0.0;
|
|
float blue = 0.0;
|
|
|
|
red = c0.r;
|
|
|
|
|
|
if (c0.r > 0.0)
|
|
{
|
|
if (c0.g > c0.r)
|
|
{
|
|
green = (c0.g - (c0.g - c0.r)) / 3;
|
|
}
|
|
}
|
|
|
|
if (c0.b > 0.0 && c0.r < 0.25)
|
|
{
|
|
red = c0.b;
|
|
green = c0.b / 3;
|
|
}
|
|
|
|
if (c0.g > 0.0 && c0.r < 0.25)
|
|
{
|
|
red = c0.g;
|
|
green = c0.g / 3;
|
|
}
|
|
|
|
if (((c0.r + c0.g + c0.b) / 3) > 0.9)
|
|
{
|
|
green = c0.r / 3;
|
|
}
|
|
|
|
ocol0 = float4(red, green, blue, 1.0);
|
|
} |