351 lines
9.9 KiB
C++
351 lines
9.9 KiB
C++
// Copyright 2008 Dolphin Emulator Project
|
|
// Licensed under GPLv2+
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <algorithm>
|
|
#include <cinttypes>
|
|
#include <cstddef>
|
|
#include <cstring>
|
|
#include <optional>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include "Common/CommonFuncs.h"
|
|
#include "Common/CommonTypes.h"
|
|
#include "Common/FileUtil.h"
|
|
#include "Common/Logging/Log.h"
|
|
#include "Common/MsgHandler.h"
|
|
#include "Common/StringUtil.h"
|
|
#include "DiscIO/FileSystemGCWii.h"
|
|
#include "DiscIO/Filesystem.h"
|
|
#include "DiscIO/Volume.h"
|
|
|
|
namespace DiscIO
|
|
{
|
|
FileSystemGCWii::FileSystemGCWii(const Volume* _rVolume, const Partition& partition)
|
|
: FileSystem(_rVolume, partition), m_Initialized(false), m_Valid(false), m_offset_shift(0)
|
|
{
|
|
m_Valid = DetectFileSystem();
|
|
}
|
|
|
|
FileSystemGCWii::~FileSystemGCWii()
|
|
{
|
|
m_FileInfoVector.clear();
|
|
}
|
|
|
|
u64 FileSystemGCWii::GetFileSize(const std::string& _rFullPath)
|
|
{
|
|
if (!m_Initialized)
|
|
InitFileSystem();
|
|
|
|
const FileInfo* pFileInfo = FindFileInfo(_rFullPath);
|
|
|
|
if (pFileInfo != nullptr && !pFileInfo->IsDirectory())
|
|
return pFileInfo->m_FileSize;
|
|
|
|
return 0;
|
|
}
|
|
|
|
std::string FileSystemGCWii::GetFileName(u64 _Address)
|
|
{
|
|
if (!m_Initialized)
|
|
InitFileSystem();
|
|
|
|
for (auto& fileInfo : m_FileInfoVector)
|
|
{
|
|
if ((fileInfo.m_Offset <= _Address) && ((fileInfo.m_Offset + fileInfo.m_FileSize) > _Address))
|
|
{
|
|
return fileInfo.m_FullPath;
|
|
}
|
|
}
|
|
|
|
return "";
|
|
}
|
|
|
|
u64 FileSystemGCWii::ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize,
|
|
u64 _OffsetInFile)
|
|
{
|
|
if (!m_Initialized)
|
|
InitFileSystem();
|
|
|
|
const FileInfo* pFileInfo = FindFileInfo(_rFullPath);
|
|
if (pFileInfo == nullptr)
|
|
return 0;
|
|
|
|
if (_OffsetInFile >= pFileInfo->m_FileSize)
|
|
return 0;
|
|
|
|
u64 read_length = std::min(_MaxBufferSize, pFileInfo->m_FileSize - _OffsetInFile);
|
|
|
|
DEBUG_LOG(DISCIO, "Reading %" PRIx64 " bytes at %" PRIx64 " from file %s. Offset: %" PRIx64
|
|
" Size: %" PRIx64,
|
|
read_length, _OffsetInFile, _rFullPath.c_str(), pFileInfo->m_Offset,
|
|
pFileInfo->m_FileSize);
|
|
|
|
m_rVolume->Read(pFileInfo->m_Offset + _OffsetInFile, read_length, _pBuffer, m_partition);
|
|
return read_length;
|
|
}
|
|
|
|
bool FileSystemGCWii::ExportFile(const std::string& _rFullPath, const std::string& _rExportFilename)
|
|
{
|
|
if (!m_Initialized)
|
|
InitFileSystem();
|
|
|
|
const FileInfo* pFileInfo = FindFileInfo(_rFullPath);
|
|
|
|
if (!pFileInfo)
|
|
return false;
|
|
|
|
u64 remainingSize = pFileInfo->m_FileSize;
|
|
u64 fileOffset = pFileInfo->m_Offset;
|
|
|
|
File::IOFile f(_rExportFilename, "wb");
|
|
if (!f)
|
|
return false;
|
|
|
|
bool result = true;
|
|
|
|
while (remainingSize)
|
|
{
|
|
// Limit read size to 128 MB
|
|
size_t readSize = (size_t)std::min(remainingSize, (u64)0x08000000);
|
|
|
|
std::vector<u8> buffer(readSize);
|
|
|
|
result = m_rVolume->Read(fileOffset, readSize, &buffer[0], m_partition);
|
|
|
|
if (!result)
|
|
break;
|
|
|
|
f.WriteBytes(&buffer[0], readSize);
|
|
|
|
remainingSize -= readSize;
|
|
fileOffset += readSize;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
bool FileSystemGCWii::ExportApploader(const std::string& _rExportFolder) const
|
|
{
|
|
std::optional<u32> apploader_size = m_rVolume->ReadSwapped<u32>(0x2440 + 0x14, m_partition);
|
|
const std::optional<u32> trailer_size = m_rVolume->ReadSwapped<u32>(0x2440 + 0x18, m_partition);
|
|
constexpr u32 header_size = 0x20;
|
|
if (!apploader_size || !trailer_size)
|
|
return false;
|
|
*apploader_size += *trailer_size + header_size;
|
|
DEBUG_LOG(DISCIO, "Apploader size -> %x", *apploader_size);
|
|
|
|
std::vector<u8> buffer(*apploader_size);
|
|
if (m_rVolume->Read(0x2440, *apploader_size, buffer.data(), m_partition))
|
|
{
|
|
std::string exportName(_rExportFolder + "/apploader.img");
|
|
|
|
File::IOFile AppFile(exportName, "wb");
|
|
if (AppFile)
|
|
{
|
|
AppFile.WriteBytes(buffer.data(), *apploader_size);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
std::optional<u64> FileSystemGCWii::GetBootDOLOffset() const
|
|
{
|
|
std::optional<u32> offset = m_rVolume->ReadSwapped<u32>(0x420, m_partition);
|
|
return offset ? static_cast<u64>(*offset) << m_offset_shift : std::optional<u64>();
|
|
}
|
|
|
|
std::optional<u32> FileSystemGCWii::GetBootDOLSize(u64 dol_offset) const
|
|
{
|
|
u32 dol_size = 0;
|
|
|
|
// Iterate through the 7 code segments
|
|
for (u8 i = 0; i < 7; i++)
|
|
{
|
|
const std::optional<u32> offset =
|
|
m_rVolume->ReadSwapped<u32>(dol_offset + 0x00 + i * 4, m_partition);
|
|
const std::optional<u32> size =
|
|
m_rVolume->ReadSwapped<u32>(dol_offset + 0x90 + i * 4, m_partition);
|
|
if (!offset || !size)
|
|
return {};
|
|
dol_size = std::max(*offset + *size, dol_size);
|
|
}
|
|
|
|
// Iterate through the 11 data segments
|
|
for (u8 i = 0; i < 11; i++)
|
|
{
|
|
const std::optional<u32> offset =
|
|
m_rVolume->ReadSwapped<u32>(dol_offset + 0x1c + i * 4, m_partition);
|
|
const std::optional<u32> size =
|
|
m_rVolume->ReadSwapped<u32>(dol_offset + 0xac + i * 4, m_partition);
|
|
if (!offset || !size)
|
|
return {};
|
|
dol_size = std::max(*offset + *size, dol_size);
|
|
}
|
|
|
|
return dol_size;
|
|
}
|
|
|
|
bool FileSystemGCWii::ExportDOL(const std::string& _rExportFolder) const
|
|
{
|
|
std::optional<u64> dol_offset = GetBootDOLOffset();
|
|
if (!dol_offset)
|
|
return false;
|
|
std::optional<u32> dol_size = GetBootDOLSize(*dol_offset);
|
|
if (!dol_size)
|
|
return false;
|
|
|
|
std::vector<u8> buffer(*dol_size);
|
|
if (m_rVolume->Read(*dol_offset, *dol_size, &buffer[0], m_partition))
|
|
{
|
|
std::string exportName(_rExportFolder + "/boot.dol");
|
|
|
|
File::IOFile DolFile(exportName, "wb");
|
|
if (DolFile)
|
|
{
|
|
DolFile.WriteBytes(&buffer[0], *dol_size);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
std::string FileSystemGCWii::GetStringFromOffset(u64 _Offset) const
|
|
{
|
|
std::string data(255, 0x00);
|
|
m_rVolume->Read(_Offset, data.size(), (u8*)&data[0], m_partition);
|
|
data.erase(std::find(data.begin(), data.end(), 0x00), data.end());
|
|
|
|
// TODO: Should we really always use SHIFT-JIS?
|
|
// It makes some filenames in Pikmin (NTSC-U) sane, but is it correct?
|
|
return SHIFTJISToUTF8(data);
|
|
}
|
|
|
|
const std::vector<FileInfo>& FileSystemGCWii::GetFileList()
|
|
{
|
|
if (!m_Initialized)
|
|
InitFileSystem();
|
|
|
|
return m_FileInfoVector;
|
|
}
|
|
|
|
const FileInfo* FileSystemGCWii::FindFileInfo(const std::string& _rFullPath)
|
|
{
|
|
if (!m_Initialized)
|
|
InitFileSystem();
|
|
|
|
for (auto& fileInfo : m_FileInfoVector)
|
|
{
|
|
if (!strcasecmp(fileInfo.m_FullPath.c_str(), _rFullPath.c_str()))
|
|
return &fileInfo;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
bool FileSystemGCWii::DetectFileSystem()
|
|
{
|
|
if (m_rVolume->ReadSwapped<u32>(0x18, m_partition) == u32(0x5D1C9EA3))
|
|
{
|
|
m_offset_shift = 2; // Wii file system
|
|
return true;
|
|
}
|
|
else if (m_rVolume->ReadSwapped<u32>(0x1c, m_partition) == u32(0xC2339F3D))
|
|
{
|
|
m_offset_shift = 0; // GameCube file system
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void FileSystemGCWii::InitFileSystem()
|
|
{
|
|
m_Initialized = true;
|
|
|
|
// read the whole FST
|
|
const std::optional<u32> fst_offset_unshifted = m_rVolume->ReadSwapped<u32>(0x424, m_partition);
|
|
if (!fst_offset_unshifted)
|
|
return;
|
|
const u64 FSTOffset = static_cast<u64>(*fst_offset_unshifted) << m_offset_shift;
|
|
|
|
// read all fileinfos
|
|
const std::optional<u32> root_name_offset = m_rVolume->ReadSwapped<u32>(FSTOffset, m_partition);
|
|
const std::optional<u32> root_offset = m_rVolume->ReadSwapped<u32>(FSTOffset + 0x4, m_partition);
|
|
const std::optional<u32> root_size = m_rVolume->ReadSwapped<u32>(FSTOffset + 0x8, m_partition);
|
|
if (!root_name_offset || !root_offset || !root_size)
|
|
return;
|
|
FileInfo root = {*root_name_offset, static_cast<u64>(*root_offset) << m_offset_shift, *root_size};
|
|
|
|
if (!root.IsDirectory())
|
|
return;
|
|
|
|
// 12 bytes (the size of a file entry) times 10 * 1024 * 1024 is 120 MiB,
|
|
// more than total RAM in a Wii. No file system should use anywhere near that much.
|
|
static const u32 ARBITRARY_FILE_SYSTEM_SIZE_LIMIT = 10 * 1024 * 1024;
|
|
if (root.m_FileSize > ARBITRARY_FILE_SYSTEM_SIZE_LIMIT)
|
|
{
|
|
// Without this check, Dolphin can crash by trying to allocate too much
|
|
// memory when loading the file systems of certain malformed disc images.
|
|
|
|
ERROR_LOG(DISCIO, "File system is abnormally large! Aborting loading");
|
|
return;
|
|
}
|
|
|
|
if (m_FileInfoVector.size())
|
|
PanicAlert("Wtf?");
|
|
u64 NameTableOffset = FSTOffset;
|
|
|
|
m_FileInfoVector.reserve((size_t)root.m_FileSize);
|
|
for (u32 i = 0; i < root.m_FileSize; i++)
|
|
{
|
|
const u64 read_offset = FSTOffset + (i * 0xC);
|
|
const std::optional<u32> name_offset = m_rVolume->ReadSwapped<u32>(read_offset, m_partition);
|
|
const std::optional<u32> offset = m_rVolume->ReadSwapped<u32>(read_offset + 0x4, m_partition);
|
|
const std::optional<u32> size = m_rVolume->ReadSwapped<u32>(read_offset + 0x8, m_partition);
|
|
m_FileInfoVector.emplace_back(name_offset.value_or(0),
|
|
static_cast<u64>(offset.value_or(0)) << m_offset_shift,
|
|
size.value_or(0));
|
|
NameTableOffset += 0xC;
|
|
}
|
|
|
|
BuildFilenames(1, m_FileInfoVector.size(), "", NameTableOffset);
|
|
}
|
|
|
|
size_t FileSystemGCWii::BuildFilenames(const size_t _FirstIndex, const size_t _LastIndex,
|
|
const std::string& _szDirectory, u64 _NameTableOffset)
|
|
{
|
|
size_t CurrentIndex = _FirstIndex;
|
|
|
|
while (CurrentIndex < _LastIndex)
|
|
{
|
|
FileInfo& rFileInfo = m_FileInfoVector[CurrentIndex];
|
|
u64 const uOffset = _NameTableOffset + (rFileInfo.m_NameOffset & 0xFFFFFF);
|
|
std::string const offset_str{GetStringFromOffset(uOffset)};
|
|
bool const is_dir = rFileInfo.IsDirectory();
|
|
rFileInfo.m_FullPath.reserve(_szDirectory.size() + offset_str.size());
|
|
|
|
rFileInfo.m_FullPath.append(_szDirectory.data(), _szDirectory.size())
|
|
.append(offset_str.data(), offset_str.size())
|
|
.append("/", size_t(is_dir));
|
|
|
|
if (!is_dir)
|
|
{
|
|
++CurrentIndex;
|
|
continue;
|
|
}
|
|
|
|
// check next index
|
|
CurrentIndex = BuildFilenames(CurrentIndex + 1, (size_t)rFileInfo.m_FileSize,
|
|
rFileInfo.m_FullPath, _NameTableOffset);
|
|
}
|
|
|
|
return CurrentIndex;
|
|
}
|
|
|
|
} // namespace
|