31 lines
671 B
C++
31 lines
671 B
C++
// Copyright 2009 Dolphin Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include <memory>
|
|
#include <vector>
|
|
|
|
#include "Common/CommonTypes.h"
|
|
|
|
#include "VideoBackends/Software/NativeVertexFormat.h"
|
|
#include "VideoBackends/Software/SetupUnit.h"
|
|
|
|
#include "VideoCommon/VertexManagerBase.h"
|
|
|
|
class SWVertexLoader final : public VertexManagerBase
|
|
{
|
|
public:
|
|
SWVertexLoader();
|
|
~SWVertexLoader();
|
|
|
|
protected:
|
|
void DrawCurrentBatch(u32 base_index, u32 num_indices, u32 base_vertex) override;
|
|
|
|
void SetFormat();
|
|
void ParseVertex(const PortableVertexDeclaration& vdec, int index);
|
|
|
|
InputVertexData m_vertex{};
|
|
SetupUnit m_setup_unit;
|
|
};
|