dolphin/Source/Core/VideoBackends/Software/TextureSampler.h

23 lines
394 B
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "Common/CommonTypes.h"
namespace TextureSampler
{
void Sample(s32 s, s32 t, s32 lod, bool linear, u8 texmap, u8 *sample);
void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample);
enum
{
RED_SMP,
GRN_SMP,
BLU_SMP,
ALP_SMP
};
}