dolphin/Source/Core/AudioCommon/Src
Ignacio Farias cf078067e7 Reverted change from r6100 to previous version. That thing broke some games audios. With audio throttle off, possessing audio was disabled. Now I'm working on a workaround, stay tunned.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6106 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-08-17 15:45:12 +00:00
..
AOSoundStream.cpp Some more OCL changes : Gives 10x speedup for RGB5A3 on pre-DX11 hardware. Minor speedup for CMPR. (code by xsacha) 2010-06-20 05:02:26 +00:00
AOSoundStream.h Code cleanup, removed extern declaration in sound streams 2009-12-13 11:51:29 +00:00
AlsaSoundStream.cpp Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
AlsaSoundStream.h Linux: Better ALSA support 2010-05-21 22:48:57 +00:00
AudioCommon.cpp Fix typo. 2010-06-02 17:19:23 +00:00
AudioCommon.h XK patch for adding jit config to audiocommon/c16 function to x64emitter 2010-03-24 11:22:33 +00:00
AudioCommonConfig.cpp Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
AudioCommonConfig.h XK patch for adding jit config to audiocommon/c16 function to x64emitter 2010-03-24 11:22:33 +00:00
CoreAudioSoundStream.cpp Now that Core Audio works, reduce the number of build permutations a bit 2010-06-01 20:45:30 +00:00
CoreAudioSoundStream.h Now that Core Audio works, reduce the number of build permutations a bit 2010-06-01 20:45:30 +00:00
DSoundStream.cpp Fixes a crash in the DirectSound back-end. 2010-06-08 13:28:12 +00:00
DSoundStream.h This could alleviate the suffering of dual core synchronization a bit. 2010-01-14 10:52:14 +00:00
Mixer.cpp Reverted change from r6100 to previous version. That thing broke some games audios. With audio throttle off, possessing audio was disabled. Now I'm working on a workaround, stay tunned. 2010-08-17 15:45:12 +00:00
Mixer.h Further *BSD portability. 2010-07-23 23:51:34 +00:00
OpenALStream.cpp Fix an issue with OpenAL not properly using the correct Volume on boot 2010-02-07 19:36:29 +00:00
OpenALStream.h Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
PulseAudioStream.cpp Add volume control for the pulse audio backend. Unfortunately that can not be done with the pulse-simple api, so I had to switch to the asynchronous pulse api. 2010-08-17 02:14:04 +00:00
PulseAudioStream.h Add volume control for the pulse audio backend. Unfortunately that can not be done with the pulse-simple api, so I had to switch to the asynchronous pulse api. 2010-08-17 02:14:04 +00:00
SConscript Get rid of a number of unnecessary env.Clones. 2010-07-19 03:42:37 +00:00
SoundStream.h Some small clean up + fixes to make valgrind happy 2010-02-02 08:10:23 +00:00
WaveFile.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
WaveFile.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
aldlist.cpp Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
aldlist.h add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00