dolphin/Source/Plugins/Plugin_DSP_HLE/Src/UCodes
mylek4 5340b4cb95 DSPHLE Should fix Issue 3543
Restricts 'ssbm' loop detection to PBs with valid loop pred_scale values.
Masked coef_idx in the adpcm code so it can't fault on invalid values.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6480 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-26 15:04:35 +00:00
..
UCode_AX.cpp dsphle - improved ax/axwii hle ucode switching (needed for Nintendo Puzzle Collection <-> GBA, ...) 2010-08-04 16:50:52 +00:00
UCode_AX.h code cleanup, focusing on dsp hle 2010-02-28 18:21:22 +00:00
UCode_AXStructs.h code cleanup, focusing on dsp hle 2010-02-28 18:21:22 +00:00
UCode_AXWii.cpp dsphle - improved ax/axwii hle ucode switching (needed for Nintendo Puzzle Collection <-> GBA, ...) 2010-08-04 16:50:52 +00:00
UCode_AXWii.h code cleanup, focusing on dsp hle 2010-02-28 18:21:22 +00:00
UCode_AX_ADPCM.h DSPHLE Should fix Issue 3543 2010-11-26 15:04:35 +00:00
UCode_AX_Voice.h DSPHLE Should fix Issue 3543 2010-11-26 15:04:35 +00:00
UCode_CARD.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_CARD.h code cleanup, focusing on dsp hle 2010-02-28 18:21:22 +00:00
UCode_GBA.cpp Silence gcc warnings about empty statements and out-of-order initializers. 2010-08-04 14:00:59 +00:00
UCode_GBA.h Silence gcc warnings about empty statements and out-of-order initializers. 2010-08-04 14:00:59 +00:00
UCode_InitAudioSystem.cpp allow "swapping" of hle'd ucodes 2010-08-04 11:44:06 +00:00
UCode_InitAudioSystem.h allow "swapping" of hle'd ucodes 2010-08-04 11:44:06 +00:00
UCode_ROM.cpp dsp stuff - the same ucode hash under lle and hle now (had to rename couple of dissasms), ucode dumping under hle (debug only), small dsp:read32 change (needed for some homebrew) 2010-08-05 17:00:32 +00:00
UCode_ROM.h allow "swapping" of hle'd ucodes 2010-08-04 11:44:06 +00:00
UCode_Zelda.cpp allow "swapping" of hle'd ucodes 2010-08-04 11:44:06 +00:00
UCode_Zelda.h Hack this dodgy compile-time assert so it works with gcc. 2010-05-26 20:47:56 +00:00
UCode_Zelda_ADPCM.cpp probable linux build fix, thanks cnu. 2010-06-13 10:14:53 +00:00
UCode_Zelda_Obsolete.txt Hg: 2010-06-09 01:37:08 +00:00
UCode_Zelda_Synth.cpp build fixin', warning fixin'. 2010-06-09 21:19:23 +00:00
UCode_Zelda_Voice.cpp Hy, this is my first commit, and i hope it is not bad xD. 2010-08-16 15:22:53 +00:00
UCodes.cpp dsp stuff - the same ucode hash under lle and hle now (had to rename couple of dissasms), ucode dumping under hle (debug only), small dsp:read32 change (needed for some homebrew) 2010-08-05 17:00:32 +00:00
UCodes.h Silence gcc warnings about empty statements and out-of-order initializers. 2010-08-04 14:00:59 +00:00