244 lines
13 KiB
XML
244 lines
13 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{FA3FA62B-6F58-4B86-9453-4D149940A066}</ProjectGuid>
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<WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion>
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<!--
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Enable this once wxwidgets is completely removed
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<ProjectName>Dolphin</ProjectName>
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-->
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<UseDebugLibraries>true</UseDebugLibraries>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\VSProps\Base.props" />
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<Import Project="..\..\VSProps\PCHUse.props" />
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<Import Project="..\..\VSProps\QtCompile.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros">
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</PropertyGroup>
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<ItemDefinitionGroup>
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<Link>
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<AdditionalLibraryDirectories>$(ExternalsDir)ffmpeg\lib;$(ExternalsDir)OpenAL\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>avrt.lib;iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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<ClCompile>
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<AdditionalIncludeDirectories>$(ProjectDir)VideoInterface;$(ProjectDir)GameList;$(ProjectDir)Settings;$(ProjectDir)Config;$(ProjectDir)Config\Mapping;$(ProjectDir)QtUtils;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Manifest>
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<AdditionalManifestFiles>DolphinQt2.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
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</Manifest>
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</ItemDefinitionGroup>
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<!--MOC files need to be listed. Perhaps scan for Q_OBJECT in the future? (like automoc)-->
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<!--NOTE: When adding moc'd files, you must list the outputs in the following ItemGroup!-->
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<ItemGroup>
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<QtMoc Include="AboutDialog.h" />
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<QtMoc Include="Config\ControllersWindow.h" />
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<QtMoc Include="Config\FilesystemWidget.h" />
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<QtMoc Include="Config\Mapping\MappingWidget.h" />
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<QtMoc Include="Config\Mapping\MappingWindow.h" />
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<QtMoc Include="Config\InfoWidget.h" />
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<QtMoc Include="Config\PropertiesDialog.h" />
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<QtMoc Include="Config\SettingsWindow.h" />
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<QtMoc Include="GameList\GameFile.h" />
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<QtMoc Include="GameList\GameList.h" />
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<QtMoc Include="GameList\GameListModel.h" />
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<QtMoc Include="GameList\GameTracker.h" />
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<QtMoc Include="GameList\ListProxyModel.h" />
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<QtMoc Include="Host.h" />
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<QtMoc Include="HotkeyScheduler.h" />
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<QtMoc Include="InDevelopmentWarning.h" />
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<QtMoc Include="Settings\InterfacePane.h" />
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<QtMoc Include="MainWindow.h" />
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<QtMoc Include="MenuBar.h" />
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<QtMoc Include="QtUtils\DoubleClickEventFilter.h" />
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<QtMoc Include="QtUtils\FocusEventFilter.h" />
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<QtMoc Include="RenderWidget.h" />
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<QtMoc Include="Settings.h" />
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<QtMoc Include="Settings\GeneralPane.h" />
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<QtMoc Include="ToolBar.h" />
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</ItemGroup>
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<!--TODO figure out how to get QtMoc to add outputs to ClCompile's inputs...-->
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<ItemGroup>
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<ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)ControllersWindow.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)FilesystemWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)FocusEventFilter.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GameFile.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GameList.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GameListModel.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GameTracker.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GeneralPane.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)Host.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)HotkeyScheduler.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)InDevelopmentWarning.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)InfoWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)InterfacePane.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)ListProxyModel.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)MainWindow.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)MappingWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)MappingWindow.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)MenuBar.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)PropertiesDialog.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)DoubleClickEventFilter.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)Settings.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)SettingsWindow.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)ToolBar.cpp" />
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<ClCompile Include="AboutDialog.cpp" />
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<ClCompile Include="Config\ControllersWindow.cpp" />
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<ClCompile Include="Config\FilesystemWidget.cpp" />
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<ClCompile Include="Config\InfoWidget.cpp" />
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<ClCompile Include="Config\Mapping\GCKeyboardEmu.cpp" />
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<ClCompile Include="Config\Mapping\GCPadEmu.cpp" />
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<ClCompile Include="Config\Mapping\GCPadWiiU.cpp" />
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<ClCompile Include="Config\Mapping\Hotkey3D.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyGeneral.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyGraphics.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyStates.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyTAS.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyWii.cpp" />
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<ClCompile Include="Config\Mapping\MappingBool.cpp" />
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<ClCompile Include="Config\Mapping\MappingButton.cpp" />
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<ClCompile Include="Config\Mapping\MappingNumeric.cpp" />
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<ClCompile Include="Config\Mapping\MappingWidget.cpp" />
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<ClCompile Include="Config\Mapping\MappingWindow.cpp" />
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<ClCompile Include="Config\Mapping\WiimoteEmuExtension.cpp" />
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<ClCompile Include="Config\Mapping\WiimoteEmuGeneral.cpp" />
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<ClCompile Include="Config\Mapping\WiimoteEmuMotionControl.cpp" />
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<ClCompile Include="Config\PropertiesDialog.cpp" />
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<ClCompile Include="Config\SettingsWindow.cpp" />
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<ClCompile Include="GameList\GameFile.cpp" />
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<ClCompile Include="GameList\GameList.cpp" />
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<ClCompile Include="GameList\GameListModel.cpp" />
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<ClCompile Include="GameList\GameTracker.cpp" />
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<ClCompile Include="GameList\ListProxyModel.cpp" />
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<ClCompile Include="HotkeyScheduler.cpp" />
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<ClCompile Include="Host.cpp" />
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<ClCompile Include="InDevelopmentWarning.cpp" />
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<ClCompile Include="Main.cpp" />
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<ClCompile Include="MainWindow.cpp" />
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<ClCompile Include="MenuBar.cpp" />
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<ClCompile Include="QtUtils\DoubleClickEventFilter.cpp" />
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<ClCompile Include="QtUtils\ElidedButton.cpp" />
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<ClCompile Include="QtUtils\FocusEventFilter.cpp" />
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<ClCompile Include="RenderWidget.cpp" />
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<ClCompile Include="Resources.cpp" />
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<ClCompile Include="Settings.cpp" />
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<ClCompile Include="Settings\GeneralPane.cpp" />
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<ClCompile Include="Settings\InterfacePane.cpp" />
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<ClCompile Include="Settings\PathPane.cpp" />
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<ClCompile Include="ToolBar.cpp" />
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</ItemGroup>
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<!--Put standard C/C++ headers here-->
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<ItemGroup>
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<ClInclude Include="Resources.h" />
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</ItemGroup>
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="$(ExternalsDir)Bochs_disasm\Bochs_disasm.vcxproj">
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<ProjectReference Include="$(ExternalsDir)libpng\png\png.vcxproj">
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<Project>{4c9f135b-a85e-430c-bad4-4c67ef5fc12c}</Project>
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</ProjectReference>
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<ProjectReference Include="$(ExternalsDir)LZO\LZO.vcxproj">
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<Project>{ab993f38-c31d-4897-b139-a620c42bc565}</Project>
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<ProjectReference Include="$(ExternalsDir)SFML\build\vc2010\SFML_Network.vcxproj">
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<Project>{93d73454-2512-424e-9cda-4bb357fe13dd}</Project>
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<ProjectReference Include="$(ExternalsDir)zlib\zlib.vcxproj">
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<Project>{2e6c348c-c75c-4d94-8d1e-9c1fcbf3efe4}</Project>
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<ProjectReference Include="$(CoreDir)Common\SCMRevGen.vcxproj">
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<Project>{41279555-f94f-4ebc-99de-af863c10c5c4}</Project>
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<ProjectReference Include="$(CoreDir)Core\Core.vcxproj">
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<Project>{e54cf649-140e-4255-81a5-30a673c1fb36}</Project>
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<ProjectReference Include="$(CoreDir)DiscIO\DiscIO.vcxproj">
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<Project>{160bdc25-5626-4b0d-bdd8-2953d9777fb5}</Project>
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</ProjectReference>
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<ProjectReference Include="$(CoreDir)InputCommon\InputCommon.vcxproj">
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<Project>{6bbd47cf-91fd-4077-b676-8b76980178a9}</Project>
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</ProjectReference>
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<ProjectReference Include="$(CoreDir)VideoBackends\D3D\D3D.vcxproj">
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<Project>{96020103-4ba5-4fd2-b4aa-5b6d24492d4e}</Project>
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</ProjectReference>
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<ProjectReference Include="$(CoreDir)VideoBackends\OGL\OGL.vcxproj">
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<Project>{ec1a314c-5588-4506-9c1e-2e58e5817f75}</Project>
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<ProjectReference Include="$(CoreDir)VideoBackends\Software\Software.vcxproj">
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<Project>{a4c423aa-f57c-46c7-a172-d1a777017d29}</Project>
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</ProjectReference>
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<ProjectReference Include="$(CoreDir)VideoBackends\Null\Null.vcxproj">
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<Project>{53A5391B-737E-49A8-BC8F-312ADA00736F}</Project>
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</ProjectReference>
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<ProjectReference Include="$(CoreDir)VideoCommon\VideoCommon.vcxproj">
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<Project>{3de9ee35-3e91-4f27-a014-2866ad8c3fe3}</Project>
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</ProjectReference>
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<ProjectReference Include="$(CoreDir)UICommon\UICommon.vcxproj">
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<Project>{604C8368-F34A-4D55-82C8-CC92A0C13254}</Project>
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</ProjectReference>
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<ProjectReference Include="$(DolphinRootDir)Languages\Languages.vcxproj">
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<Project>{0e033be3-2e08-428e-9ae9-bc673efa12b5}</Project>
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</ProjectReference>
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<ProjectReference Include="$(CoreDir)VideoBackends\Vulkan\Vulkan.vcxproj">
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<Project>{29f29a19-f141-45ad-9679-5a2923b49da3}</Project>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<Import Project="..\..\VSProps\QtCompile.targets" />
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</ImportGroup>
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<!--Copy Exe, Data directory and DLLs which should be located in the executable directory-->
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<ItemGroup>
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<DataSysFiles Include="$(DolphinRootDir)Data\**\Sys\**\*.*" />
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<DataTxtFiles Include="$(DolphinRootDir)Data\license.txt" />
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<ExternalDlls Include="$(ExternalsDir)OpenAL\lib\*.dll" />
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<BinaryFiles Include="$(TargetPath)" />
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<AllInputFiles Include="@(DataSysFiles);@(DataTxtFiles);@(ExternalDlls);@(BinaryFiles)" />
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</ItemGroup>
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<Target Name="AfterBuild" Inputs="@(AllInputFiles)" Outputs="@(AllInputFiles -> '$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(Extension)')">
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<Message Text="Copying Data directory..." Importance="High" />
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<Copy SourceFiles="@(DataSysFiles)" DestinationFolder="$(BinaryOutputDir)%(RecursiveDir)" Condition="!Exists('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataSysFiles.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) > $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataSysFiles.Extension)').Ticks)" />
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<Copy SourceFiles="@(DataTxtFiles)" DestinationFolder="$(BinaryOutputDir)" Condition="!Exists('$(BinaryOutputDir)%(Filename)%(DataTxtFiles.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) > $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataTxtFiles.Extension)').Ticks)" />
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<Message Text="Copying External .dlls" Importance="High" />
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<Copy SourceFiles="@(ExternalDlls)" DestinationFolder="$(BinaryOutputDir)" Condition="!Exists('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(ExternalDlls.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) > $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(ExternalDlls.Extension)').Ticks)" />
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<Message Text="Copy: @(BinaryFiles) -> $(BinaryOutputDir)" Importance="High" />
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<Copy SourceFiles="@(BinaryFiles)" DestinationFolder="$(BinaryOutputDir)" />
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</Target>
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</Project> |