dolphin/Source/Core/DolphinWX/Src
hyperiris 4649416822 linux build fix.
thanks nakee points out that wxChar is not char under Linux,
and I guess wxString::FromAscii will cut off > 127 characters, so I change it to wxString::From8BitData.
I hop it works, please check it under other platform.

BTW: If dolphin can not run, plz clean up your cache directory, delete all cache file.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2091 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 16:04:23 +00:00
..
MemoryCards Oops... that was not supposed to be checked revert 2009-01-21 03:51:07 +00:00
ARCodeAddEdit.cpp Changed the way the iterator is used in PatchAddEdit, I thought I'd submit it since it makes for shorter code. 2009-01-03 23:02:13 +00:00
ARCodeAddEdit.h namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup 2008-12-17 04:14:24 +00:00
AboutDolphin.cpp scons changes 2008-12-18 00:37:24 +00:00
AboutDolphin.h namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup 2008-12-17 04:14:24 +00:00
BootManager.cpp DebuggerWX: Added jit block linking option to the code window 2009-01-20 16:52:46 +00:00
BootManager.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
CheatsWindow.cpp More SDIO WIP Code: Added ground work for SDCard Mounter wxDialog 2009-02-01 20:20:58 +00:00
CheatsWindow.h namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup 2008-12-17 04:14:24 +00:00
ConfigMain.cpp game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language. 2009-02-03 15:03:34 +00:00
ConfigMain.h game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language. 2009-02-03 15:03:34 +00:00
Frame.cpp More SDIO WIP Code: Added ground work for SDCard Mounter wxDialog 2009-02-01 20:20:58 +00:00
Frame.h More SDIO WIP Code: Added ground work for SDCard Mounter wxDialog 2009-02-01 20:20:58 +00:00
FrameTools.cpp game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language. 2009-02-03 15:03:34 +00:00
FrameWiimote.cpp Move Config.cpp to Core renamed it to ConfigManager 2009-01-17 23:41:21 +00:00
GameListCtrl.cpp linux build fix. 2009-02-03 16:04:23 +00:00
GameListCtrl.h game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language. 2009-02-03 15:03:34 +00:00
Globals.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
Globals.h More SDIO WIP Code: Added ground work for SDCard Mounter wxDialog 2009-02-01 20:20:58 +00:00
ISOFile.cpp game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language. 2009-02-03 15:03:34 +00:00
ISOFile.h game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language. 2009-02-03 15:03:34 +00:00
ISOProperties.cpp game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language. 2009-02-03 15:03:34 +00:00
ISOProperties.h namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup 2008-12-17 04:14:24 +00:00
Main.cpp Some warning and code cleanup. 2009-01-24 00:45:46 +00:00
Main.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
MainNoGUI.cpp cocoa event wip 2009-01-12 23:59:27 +00:00
MemcardManager.cpp Some WIP work on MemcardManager, nothing for enduser. 2009-01-15 06:06:30 +00:00
MemcardManager.h Some WIP work on MemcardManager, nothing for enduser. 2009-01-15 06:06:30 +00:00
Params.ggo git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
PatchAddEdit.cpp Changed the way the iterator is used in PatchAddEdit, I thought I'd submit it since it makes for shorter code. 2009-01-03 23:02:13 +00:00
PatchAddEdit.h Changed the way the iterator is used in PatchAddEdit, I thought I'd submit it since it makes for shorter code. 2009-01-03 23:02:13 +00:00
SConscript More SDIO WIP Code: Added ground work for SDCard Mounter wxDialog 2009-02-01 20:20:58 +00:00
SDCardWindow.cpp More SDIO WIP Code: Added ground work for SDCard Mounter wxDialog 2009-02-01 20:20:58 +00:00
SDCardWindow.h More SDIO WIP Code: Added ground work for SDCard Mounter wxDialog 2009-02-01 20:20:58 +00:00
cmdline.c git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
cmdline.h git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
cocoaApp.h cocoa event wip 2009-01-12 23:59:27 +00:00
cocoaApp.m now we can play with keyboard on osx, enjoy 2009-01-13 14:30:05 +00:00
stdafx.cpp testing svn:eol-style=native on one file 2008-12-08 03:32:03 +00:00
stdafx.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00