![]() AMD appears to have since fixed this in their driver, and it makes shadergen ever so slightly less messy. |
||
---|---|---|
.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |
![]() AMD appears to have since fixed this in their driver, and it makes shadergen ever so slightly less messy. |
||
---|---|---|
.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |