dolphin/Source/Core/DiscIO/Src
Shawn Hoffman 3d441febda Attempt to fix issue r3458. I don't have a 32bit linux install, however I know it will at least fix compressing. Please test if uncompressed games run.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6510 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-03 12:42:01 +00:00
..
AES More PadSimple config dialog work. Added short function to avoid code repetition and easy code reading. Also fixed some C99 infinite loop declarations. 2008-09-24 20:21:17 +00:00
BannerLoader.cpp Further *BSD portability. 2010-07-23 23:51:34 +00:00
BannerLoader.h Fix screenshot offset as well as screenshot aspect ratio, also use PNG instead of BMP thanks to issue 1186. 2009-07-28 23:38:49 +00:00
BannerLoaderGC.cpp Small unicode fix for extracting files (ISOProperties.cpp) 2010-01-11 05:07:56 +00:00
BannerLoaderGC.h Small unicode fix for extracting files (ISOProperties.cpp) 2010-01-11 05:07:56 +00:00
BannerLoaderWii.cpp Linux global build. At least the basic footwork is done here. 2010-02-02 21:56:29 +00:00
BannerLoaderWii.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
Blob.cpp Switches to GCC's internal swaps for swap32 and swap64 in OSX. Changes CDIO from using char*** to std::vector<std::string>, which fixes a memory leak I was noticing and also makes it look cleaner. This is not tested much in Windows/Linux, please see if it compiles and doesn't fail out in some mysterious way 2010-02-16 08:46:21 +00:00
Blob.h ISO compression: Report filename in corruption warnings. 2010-01-11 23:27:02 +00:00
CompressedBlob.cpp Attempt to fix issue r3458. I don't have a 32bit linux install, however I know it will at least fix compressing. Please test if uncompressed games run. 2010-12-03 12:42:01 +00:00
CompressedBlob.h ISO compression: Report filename in corruption warnings. 2010-01-11 23:27:02 +00:00
DiscScrubber.cpp DiscScrubber: er, actually we don't need to store/check for a flag on the original image anymore either. 2010-02-08 22:54:16 +00:00
DiscScrubber.h DiscScrubber: er, actually we don't need to store/check for a flag on the original image anymore either. 2010-02-08 22:54:16 +00:00
DriveBlob.cpp Revise the way that cdrom and dvd rom drives are identified in linux to remove reduntant drive listings. Also no longer checking mount points (in fstap and mtab). This can give redundant listings, and GC/Wii backup discs can not be mounted anyway. This prevents multiple listings from appearing in the GameListCtrl when "Show Drives" is selected. 2010-07-07 19:47:45 +00:00
DriveBlob.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
FileBlob.cpp Attempt to fix issue r3458. I don't have a 32bit linux install, however I know it will at least fix compressing. Please test if uncompressed games run. 2010-12-03 12:42:01 +00:00
FileBlob.h Use standard C file i/o in PlainFileReader instead of Windows' functions. Fix a memleak in CompressedBlob and VolumeDirectory. Thanks to baby.lueshi for finding the File i/o issue :) 2010-02-08 22:22:20 +00:00
FileHandlerARC.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
FileHandlerARC.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
FileMonitor.cpp StringUtil cleanup. Nothing seems broken. 2010-11-10 04:12:31 +00:00
FileMonitor.h Hg: 2010-06-09 01:37:08 +00:00
FileSystemGCWii.cpp Make gcc happy. 2010-06-03 20:59:55 +00:00
FileSystemGCWii.h Make gcc happy. 2010-06-03 20:59:55 +00:00
Filesystem.cpp Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners. 2010-06-03 20:37:32 +00:00
Filesystem.h Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners. 2010-06-03 20:37:32 +00:00
NANDContentLoader.cpp Implement parts of DIVerify that can be useful. (copy tmd to emulated nand for disc titles) 2010-09-07 06:06:08 +00:00
NANDContentLoader.h Implement parts of DIVerify that can be useful. (copy tmd to emulated nand for disc titles) 2010-09-07 06:06:08 +00:00
SConscript Get rid of a number of unnecessary env.Clones. 2010-07-19 03:42:37 +00:00
Volume.h Added support for PAL-R (Russia) ISO detection. Fixes issue 2575. 2010-10-03 06:10:14 +00:00
VolumeCommon.cpp Added support for PAL-R (Russia) ISO detection. Fixes issue 2575. 2010-10-03 06:10:14 +00:00
VolumeCreator.cpp call DIVerify when a wii game is launched directly by dolphin (adds tmd+uid) 2010-09-08 00:20:19 +00:00
VolumeCreator.h VolumeDirectory: allow loading of arbitrary apploader and dol. Code cleaning around the bootup logic. 2009-12-10 09:16:10 +00:00
VolumeDirectory.cpp Prevent double inclusion of CommonPaths.h as pointed out by Glenn. 2010-07-20 03:23:25 +00:00
VolumeDirectory.h VolumeDirectory: allow loading of arbitrary apploader and dol. Code cleaning around the bootup logic. 2009-12-10 09:16:10 +00:00
VolumeGC.cpp Attempt to fix issue r3458. I don't have a 32bit linux install, however I know it will at least fix compressing. Please test if uncompressed games run. 2010-12-03 12:42:01 +00:00
VolumeGC.h STAND BACK - NEWLINE POLICE 2009-11-15 22:26:39 +00:00
VolumeWad.cpp Removed more compiler warnings in linux. 2010-03-07 22:48:37 +00:00
VolumeWad.h Misc : build fix for debug x64, assorted cleanup. 2009-08-31 22:42:10 +00:00
VolumeWiiCrypted.cpp call DIVerify when a wii game is launched directly by dolphin (adds tmd+uid) 2010-09-08 00:20:19 +00:00
VolumeWiiCrypted.h call DIVerify when a wii game is launched directly by dolphin (adds tmd+uid) 2010-09-08 00:20:19 +00:00
WiiWad.cpp Make this work with debug builds again. 2010-05-29 21:28:27 +00:00
WiiWad.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
stdafx.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
stdafx.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00