305 lines
11 KiB
C++
305 lines
11 KiB
C++
//////////////////////////////////////////////////////////////////////////////////////////
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//
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// Licensetype: GNU General Public License (GPL)
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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//
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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//
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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//
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//////////////////////////////////////////////////////////////////////////////////////////
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// =======================================================================================
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// Includes
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// ---------------------------------------------------------------------------------------
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#include <iostream>
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#include <vector>
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#include <string> // so that we can test std::string == abc
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#include <windows.h>
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#include "Common.h"
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#include "../UCodes/UCodes.h"
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#include "../UCodes/UCode_AXStructs.h"
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#include "../UCodes/UCode_AX.h"
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#include "../Debugger/PBView.h"
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#include "../Debugger/Debugger.h"
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// =======================================================================================
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// =======================================================================================
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// Declarations
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// ---------------------------------------------------------------------------------------
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// ---------------------------------------------------------------------------------------
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// Externals
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// ---------------------------------------------------------------------------------------
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float ratioFactor; // a global to get the ratio factor from MixAdd
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// ---------------------------------------------------------------------------------------
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// =======================================================================================
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// ---------------------------------------------------------------------------------------
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// Parameter blocks
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// ---------------------------------------------------------------------------------------
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std::vector<u32> gloopPos(64);
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std::vector<u32> gsampleEnd(64);
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std::vector<u32> gsamplePos(64);
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// PBSampleRateConverter src
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std::vector<u32> gratio(64);
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std::vector<u32> gratiohi(64);
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std::vector<u32> gratiolo(64);
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std::vector<u32> gfrac(64);
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std::vector<u32> gcoef(64);
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// PBSampleRateConverter mixer
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std::vector<u16> gvolume_left(64);
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std::vector<u16> gvolume_right(64);
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std::vector<u16> gaudioFormat(64);
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std::vector<u16> glooping(64);
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std::vector<u16> gsrc_type(64);
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std::vector<u16> gis_stream(64);
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// loop
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std::vector<u16> gloop1(64);
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std::vector<u16> gloop2(64);
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std::vector<u16> gloop3(64);
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std::vector<u16> gadloop1(64);
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std::vector<u16> gadloop2(64);
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std::vector<u16> gadloop3(64);
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// updates
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std::vector<u16> gupdates1(64);
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std::vector<u16> gupdates2(64);
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std::vector<u16> gupdates3(64);
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std::vector<u16> gupdates4(64);
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std::vector<u16> gupdates5(64);
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std::vector<u32> gupdates_addr(64);
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// ---------------------------------------------------------------------------------------
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// ---------------------------------------------------------------------------------------
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// Counters
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// ---------------------------------------------------------------------------------------
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int j = 0;
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int k = 0;
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__int64 l = 0;
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// ---------------------------------------------------------------------------------------
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// ---------------------------------------------------------------------------------------
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// More stuff
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// ---------------------------------------------------------------------------------------
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std::vector< std::vector<int> > vector1(64, std::vector<int>(100,0));
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int vectorLength = 8;
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std::vector<u16> vector62(vectorLength);
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std::vector<u16> vector63(vectorLength);
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// ---------------------------------------------------------------------------------------
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// ---------------------------------------------------------------------------------------
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// Classes
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// ---------------------------------------------------------------------------------------
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extern CDebugger* m_frame;
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// ---------------------------------------------------------------------------------------
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// I placed this in CUCode_AX because there was some kind of problem to call it otherwise,
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// I'm sure it's simple to fix but I couldn't.
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void CUCode_AX::Logging(short* _pBuffer, int _iSize, int a)
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{
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AXParamBlock PBs[NUMBER_OF_PBS];
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int numberOfPBs = ReadOutPBs(PBs, NUMBER_OF_PBS);
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// ---------------------------------------------------------------------------------------
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// Control how often the screen is updated
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j++;
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l++;
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if (j>20)
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{
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// =======================================================================================
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// Move all items back - vector1 is a vector1[64][100] vector, I think
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// ---------------------------------------------------------------------------------------
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/*
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1 to 2
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2 3
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3
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*/
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for (int i = 0; i < 64; i++)
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{
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for (int j = 1; j < vectorLength; j++)
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{
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vector1.at(i).at(j-1) = vector1.at(i).at(j);
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}
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}
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// =======================================================================================
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// ---------------------------------------------------------------------------------------
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// Save the latest value
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// ---------------------------------------------------------------------------------------
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for (int i = 0; i < numberOfPBs; i++)
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{
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vector1.at(i).at(vectorLength-1) = PBs[i].running;
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}
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// ---------------------------------------------------------------------------------------
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// =======================================================================================
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// go through all blocks, or only some
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for (int i = 0; i < numberOfPBs; i++)
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{
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//if (PBs[i].running)
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//if (PBs[i].running && PBs[i].adpcm_loop_info.yn1 && PBs[i].mixer.volume_left)
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if(true)
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{
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// =======================================================================================
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// Playback history for the GUI debugger
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// ---------------------------------------------------------------------------------------
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std::string sbuff;
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for (int j = 0; j < vectorLength; j++)
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{
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if(vector1.at(i).at(j) == 0)
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{
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sbuff = sbuff + "0";
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}
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else
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{
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sbuff = sbuff + "1";
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}
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}
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u32 run = atoi( sbuff.c_str());
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m_frame->m_GPRListView->m_CachedRegs[1][i] = run;
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sbuff.clear();
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// ================================================================================================
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// We could chose to update these only if a block is currently running - Later I'll add options
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// to see both the current and the lastets active value.
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//if (PBs[i].running)
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if (true)
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{
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// ---------------------------------------------------------------------------------------
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// AXPB base
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gcoef[i] = PBs[i].unknown1;
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gloopPos[i] = (PBs[i].audio_addr.loop_addr_hi << 16) | PBs[i].audio_addr.loop_addr_lo;
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gsampleEnd[i] = (PBs[i].audio_addr.end_addr_hi << 16) | PBs[i].audio_addr.end_addr_lo;
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gsamplePos[i] = (PBs[i].audio_addr.cur_addr_hi << 16) | PBs[i].audio_addr.cur_addr_lo;
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// PBSampleRateConverter src
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gratio[i] = (u32)(((PBs[i].src.ratio_hi << 16) + PBs[i].src.ratio_lo) * ratioFactor);
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gratiohi[i] = PBs[i].src.ratio_hi;
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gratiolo[i] = PBs[i].src.ratio_lo;
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gfrac[i] = PBs[i].src.cur_addr_frac;
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// adpcm_loop_info
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gadloop1[i] = PBs[i].adpcm.pred_scale;
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gadloop2[i] = PBs[i].adpcm.yn1;
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gadloop3[i] = PBs[i].adpcm.yn2;
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gloop1[i] = PBs[i].adpcm_loop_info.pred_scale;
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gloop2[i] = PBs[i].adpcm_loop_info.yn1;
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gloop3[i] = PBs[i].adpcm_loop_info.yn2;
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// updates
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gupdates1[i] = PBs[i].updates.num_updates[0];
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gupdates2[i] = PBs[i].updates.num_updates[1];
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gupdates3[i] = PBs[i].updates.num_updates[2];
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gupdates4[i] = PBs[i].updates.num_updates[3];
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gupdates5[i] = PBs[i].updates.num_updates[4];
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gupdates_addr[i] = (PBs[i].updates.data_hi << 16) | PBs[i].updates.data_lo;
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gaudioFormat[i] = PBs[i].audio_addr.sample_format;
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glooping[i] = PBs[i].audio_addr.looping;
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gsrc_type[i] = PBs[i].src_type;
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gis_stream[i] = PBs[i].is_stream;
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// mixer
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gvolume_left[i] = PBs[i].mixer.volume_left;
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gvolume_right[i] = PBs[i].mixer.volume_right;
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}
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// ================================================================================================
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// hopefully this is false if we don't have a debugging window and so it doesn't cause a crash
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if(m_frame)
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{
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m_frame->m_GPRListView->m_CachedRegs[2][i] = gsamplePos[i];
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m_frame->m_GPRListView->m_CachedRegs[2][i] = gsampleEnd[i];
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m_frame->m_GPRListView->m_CachedRegs[3][i] = gloopPos[i];
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m_frame->m_GPRListView->m_CachedRegs[4][i] = gvolume_left[i];
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m_frame->m_GPRListView->m_CachedRegs[5][i] = gvolume_right[i];
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m_frame->m_GPRListView->m_CachedRegs[6][i] = glooping[i];
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m_frame->m_GPRListView->m_CachedRegs[7][i] = gloop1[i];
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m_frame->m_GPRListView->m_CachedRegs[8][i] = gloop2[i];
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m_frame->m_GPRListView->m_CachedRegs[9][i] = gloop3[i];
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m_frame->m_GPRListView->m_CachedRegs[10][i] = gis_stream[i];
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m_frame->m_GPRListView->m_CachedRegs[11][i] = gaudioFormat[i];
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m_frame->m_GPRListView->m_CachedRegs[12][i] = gsrc_type[i];
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m_frame->m_GPRListView->m_CachedRegs[13][i] = gcoef[i];
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m_frame->m_GPRListView->m_CachedRegs[14][i] = gfrac[i];
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m_frame->m_GPRListView->m_CachedRegs[15][i] = gratio[i];
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m_frame->m_GPRListView->m_CachedRegs[16][i] = gratiohi[i];
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m_frame->m_GPRListView->m_CachedRegs[17][i] = gratiolo[i];
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m_frame->m_GPRListView->m_CachedRegs[18][i] = gupdates1[i];
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m_frame->m_GPRListView->m_CachedRegs[19][i] = gupdates2[i];
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m_frame->m_GPRListView->m_CachedRegs[20][i] = gupdates3[i];
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m_frame->m_GPRListView->m_CachedRegs[21][i] = gupdates4[i];
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m_frame->m_GPRListView->m_CachedRegs[22][i] = gupdates5[i];
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}
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} // end of if (PBs[i].running)
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} // end of big loop - for (int i = 0; i < numberOfPBs; i++)
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// =======================================================================================
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// New values are written so update - DISABLED - It flickered a lot, even worse than a
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// console window. I'll add a console window later to show the current status.
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//if(m_frame)
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if(false)
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{
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//m_frame->NotifyUpdate();
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}
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// =======================================================================================
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k=0;
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j=0;
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} // end of if (j>20)
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// ---------------------------------------------------------------------------------------
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} // end of function
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// =======================================================================================
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