dolphin/Source/Core/VideoBackends/OGL/PostProcessing.h

30 lines
441 B
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "VideoBackends/OGL/GLUtil.h"
#include "VideoCommon/VideoCommon.h"
namespace OGL
{
namespace PostProcessing
{
void Init();
void Shutdown();
void BindTargetFramebuffer();
void BlitToScreen();
void Update(u32 width, u32 height);
void ReloadShader();
void ApplyShader();
} // namespace
} // namespace