dolphin/Source/Plugins/Plugin_Wiimote/Src/ConfigRecordingDlg.h

128 lines
3.2 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef __CONFIGDIALOG_h__
#define __CONFIGDIALOG_h__
#include <iostream>
#include <vector>
#include <wx/wx.h>
#include <wx/textctrl.h>
#include <wx/button.h>
#include <wx/stattext.h>
#include <wx/combobox.h>
#include <wx/checkbox.h>
#include <wx/panel.h>
class WiimoteRecordingConfigDialog : public wxDialog
{
public:
WiimoteRecordingConfigDialog(wxWindow *parent,
wxWindowID id = 1,
const wxString &title = wxT("Wii Remote Plugin Configuration"),
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE | wxWANTS_CHARS);
virtual ~WiimoteRecordingConfigDialog(){;}
void UpdateRecordingGUI(int Slot = 0);
void LoadFile();
void SaveFile();
void DoRecordMovement(int _x, int _y, int _z, const u8 *_IR, int IRBytes);
void DoRecordA(bool Pressed);
void ConvertToString();
void CloseClick(wxCommandEvent& event);
void RecordMovement(wxCommandEvent& event);
void Update(wxTimerEvent& WXUNUSED(event));
bool m_bWaitForRecording,
m_bRecording;
int m_iRecordTo;
wxTimer *m_TimeoutTimer;
// General status
wxStaticText * m_TextUpdateRate,
*m_TextIR;
// Wiimote status
wxGauge *m_GaugeBattery,
*m_GaugeRoll[2],
*m_GaugeGForce[3],
*m_GaugeAccel[3];
private:
DECLARE_EVENT_TABLE();
bool ControlsCreated;
wxPanel *m_PageRecording;
wxButton *m_Close,
*m_Apply;
wxBoxSizer *m_MainSizer,
*m_sRecordingMain;
wxCheckBox *m_UpdateMeters;
wxButton * m_RecordButton[RECORDING_ROWS + 1];
wxChoice * m_RecordHotKeySwitch[RECORDING_ROWS + 1];
wxChoice * m_RecordHotKeyWiimote[RECORDING_ROWS + 1];
wxChoice * m_RecordHotKeyNunchuck[RECORDING_ROWS + 1];
wxChoice * m_RecordHotKeyIR[RECORDING_ROWS + 1];
wxTextCtrl * m_RecordText[RECORDING_ROWS + 1];
wxTextCtrl * m_RecordGameText[RECORDING_ROWS + 1];
wxTextCtrl * m_RecordIRBytesText[RECORDING_ROWS + 1];
wxTextCtrl * m_RecordSpeed[RECORDING_ROWS + 1];
wxChoice * m_RecordPlayBackSpeed[RECORDING_ROWS + 1];
std::vector<SRecording> m_vRecording;
int IRBytes;
enum
{
ID_CLOSE = 1000,
ID_APPLY,
ID_RECORDINGPAGE,
IDTM_UPDATE,
// Real
ID_UPDATE_REAL,
IDB_RECORD = 2000,
IDC_RECORD = 3000,
IDC_PLAY_WIIMOTE,
IDC_PLAY_NUNCHUCK,
IDC_PLAY_IR,
IDT_RECORD_TEXT,
IDT_RECORD_GAMETEXT,
IDT_RECORD_IRBYTESTEXT,
IDT_RECORD_SPEED,
IDT_RECORD_PLAYSPEED
};
void OnClose(wxCloseEvent& event);
void CreateGUIControlsRecording();
void RecordingChanged(wxCommandEvent& event);
};
extern WiimoteRecordingConfigDialog *m_RecordingConfigFrame;
#endif