dolphin/Source/Plugins/Plugin_VideoDX11/Src
NeoBrainX eed36cbf78 D3D11: Implement zcomploc for hardware supporting D3D 11.0. 2013-08-09 22:20:35 +02:00
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D3DBase.cpp D3D11: Implement zcomploc for hardware supporting D3D 11.0. 2013-08-09 22:20:35 +02:00
D3DBase.h D3D11: Implement zcomploc for hardware supporting D3D 11.0. 2013-08-09 22:20:35 +02:00
D3DBlob.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DBlob.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DShader.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DShader.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DTexture.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DTexture.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DUtil.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DUtil.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
FramebufferManager.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
FramebufferManager.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
GfxState.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
GfxState.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
Globals.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
LineGeometryShader.cpp Merge 'master' into shader-uids-awesome. 2013-04-25 14:05:54 +02:00
LineGeometryShader.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
NativeVertexFormat.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
PSTextureEncoder.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
PSTextureEncoder.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
PerfQuery.cpp Fix some typos and correct some capitalizations in the log messages. 2013-03-31 19:13:30 -04:00
PerfQuery.h D3D11: Port perf queries code to the PerfQueryBase interface. 2013-03-01 19:30:37 +01:00
PixelShaderCache.cpp Merge 'master' into shader-uids-awesome. 2013-06-17 12:05:47 +02:00
PixelShaderCache.h Polish shader uid checking. 2013-04-29 21:00:39 +02:00
PointGeometryShader.cpp Merge 'master' into shader-uids-awesome. 2013-04-25 14:05:54 +02:00
PointGeometryShader.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
Render.cpp Fix a char buffer destination size in Render.cpp for VideoDX11. 2013-06-18 10:45:57 -04:00
Render.h D3D11: Port perf queries code to the PerfQueryBase interface. 2013-03-01 19:30:37 +01:00
Television.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
Television.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
TextureCache.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
TextureCache.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
TextureEncoder.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
VertexManager.cpp Merge 'master' into shader-uids-awesome. 2013-06-17 12:05:47 +02:00
VertexManager.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
VertexShaderCache.cpp Merge 'master' into shader-uids-awesome. 2013-06-17 12:05:47 +02:00
VertexShaderCache.h Polish shader uid checking. 2013-04-29 21:00:39 +02:00
VideoBackend.h Clear the texture cache when a new dol is loaded via ES_LAUNCH. Fixes the black screen in The House of the Dead 2. 2013-05-01 23:51:43 +10:00
XFBEncoder.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
XFBEncoder.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
main.cpp D3D11: Implement zcomploc for hardware supporting D3D 11.0. 2013-08-09 22:20:35 +02:00
main.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
stdafx.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
stdafx.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00