dolphin/Source/Plugins
Marko Pusljar 3a4b13e71f DSPHLE - some games are even changing/sending again the same ucode while ingame... This fixes/improves NFS Carbon, FF Crystal Chronicles, Beyblade (and probably some other GC AX games that were stuck on loading screens) under dsphle
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5282 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-05 10:46:43 +00:00
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Plugin_DSP_HLE DSPHLE - some games are even changing/sending again the same ucode while ingame... This fixes/improves NFS Carbon, FF Crystal Chronicles, Beyblade (and probably some other GC AX games that were stuck on loading screens) under dsphle 2010-04-05 10:46:43 +00:00
Plugin_DSP_LLE DSPLLE: Opcode LUT Cleanup 2010-03-29 01:18:05 +00:00
Plugin_GCPad Disable divwux until we find out what's wrong with it, enable subfcx, and also JIT64 now sets cr[0] correctly. 2010-03-24 22:51:06 +00:00
Plugin_GCPadNew Start work of OSX keyboard input, doesn't work, so it's currently disabled, but it's a beginning. Also changed variable 'id' to 'cid' because id is a object type in Obj-C, which I was running in to problems with, kept it that way just in case. 2010-04-02 09:41:43 +00:00
Plugin_VideoDX9 back to limit vps instead of fps as this fix fps limit and now it works correctly as now the sync between the plug in and the core is almost correct. 2010-04-03 22:22:55 +00:00
Plugin_VideoOGL corrected some things i forget in my last commit 2010-04-04 13:19:03 +00:00
Plugin_VideoSoftware Added scons options "shared_libname=true" to link agains the system shared libraries for lzo, sfml, and soil. For example add the scons option "shared_lzo=true" for lzo. This will check for the system libraries and then fall back to building and linking statically against the Externals if not found. You must have liblzo2-dev, libsoil-dev, and libsfml-dev installed. Note that you need version 1.5 or later for sfml. Currently scons doesn't check the version for you. 2010-03-09 22:17:33 +00:00
Plugin_Wiimote Wiimote: Close find handle afterwards, plus some cleanup. 2010-04-02 14:04:24 +00:00
Plugin_nJoy_SDL Falcon4ever prefers to keep a standalone code copy of nJoy in repository. 2010-02-03 02:54:31 +00:00