81 lines
2.6 KiB
C++
81 lines
2.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/anybutton.h
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// Purpose: wxAnyButton class
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// Author: Julian Smart
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// Created: 1997-02-01 (extracted from button.h)
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MSW_ANYBUTTON_H_
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#define _WX_MSW_ANYBUTTON_H_
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// ----------------------------------------------------------------------------
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// Common button functionality
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxAnyButton : public wxAnyButtonBase
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{
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public:
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wxAnyButton()
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{
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m_imageData = NULL;
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#if wxUSE_MARKUP
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m_markupText = NULL;
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#endif // wxUSE_MARKUP
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}
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virtual ~wxAnyButton();
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// overridden base class methods
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virtual void SetLabel(const wxString& label);
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virtual bool SetBackgroundColour(const wxColour &colour);
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virtual bool SetForegroundColour(const wxColour &colour);
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// implementation from now on
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virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
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virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
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virtual State GetNormalState() const { return State_Normal; }
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// returns true if the platform should explicitly apply a theme border
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virtual bool CanApplyThemeBorder() const { return false; }
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protected:
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// usually overridden base class virtuals
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virtual wxSize DoGetBestSize() const;
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virtual wxBitmap DoGetBitmap(State which) const;
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virtual void DoSetBitmap(const wxBitmap& bitmap, State which);
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virtual wxSize DoGetBitmapMargins() const;
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virtual void DoSetBitmapMargins(wxCoord x, wxCoord y);
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virtual void DoSetBitmapPosition(wxDirection dir);
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#if wxUSE_MARKUP
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virtual bool DoSetLabelMarkup(const wxString& markup);
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#endif // wxUSE_MARKUP
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// Increases the passed in size to account for the button image.
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//
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// Should only be called if we do have a button, i.e. if m_imageData is
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// non-NULL.
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void AdjustForBitmapSize(wxSize& size) const;
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class wxButtonImageData *m_imageData;
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#if wxUSE_MARKUP
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class wxMarkupText *m_markupText;
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#endif // wxUSE_MARKUP
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// Switches button into owner-drawn mode: this is used if we need to draw
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// something not supported by the native control, such as using non default
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// colours or a bitmap on pre-XP systems.
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void MakeOwnerDrawn();
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bool IsOwnerDrawn() const;
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private:
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wxDECLARE_NO_COPY_CLASS(wxAnyButton);
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};
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#endif // _WX_MSW_ANYBUTTON_H_
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