dolphin/Source/Core/Core/ActionReplay.cpp

960 lines
27 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// -----------------------------------------------------------------------------------------
// Partial Action Replay code system implementation.
// Will never be able to support some AR codes - specifically those that patch the running
// Action Replay engine itself - yes they do exist!!!
// Action Replay actually is a small virtual machine with a limited number of commands.
// It probably is Turing complete - but what does that matter when AR codes can write
// actual PowerPC code...
// -----------------------------------------------------------------------------------------
// -------------------------------------------------------------------------------------------------------------
// Code Types:
// (Unconditional) Normal Codes (0): this one has subtypes inside
// (Conditional) Normal Codes (1 - 7): these just compare values and set the line skip info
// Zero Codes: any code with no address. These codes are used to do special operations like memory
// copy, etc
// -------------------------------------------------------------------------------------------------------------
#include "Core/ActionReplay.h"
#include <algorithm>
#include <atomic>
#include <cstdarg>
#include <iterator>
#include <mutex>
#include <string>
#include <unordered_set>
#include <utility>
#include <vector>
#include "Common/BitUtils.h"
#include "Common/CommonTypes.h"
#include "Common/IniFile.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
#include "Core/ARDecrypt.h"
#include "Core/ConfigManager.h"
#include "Core/PowerPC/MMU.h"
namespace ActionReplay
{
enum
{
// Zero Code Types
ZCODE_END = 0x00,
ZCODE_NORM = 0x02,
ZCODE_ROW = 0x03,
ZCODE_04 = 0x04,
// Conditional Codes
CONDTIONAL_EQUAL = 0x01,
CONDTIONAL_NOT_EQUAL = 0x02,
CONDTIONAL_LESS_THAN_SIGNED = 0x03,
CONDTIONAL_GREATER_THAN_SIGNED = 0x04,
CONDTIONAL_LESS_THAN_UNSIGNED = 0x05,
CONDTIONAL_GREATER_THAN_UNSIGNED = 0x06,
CONDTIONAL_AND = 0x07, // bitwise AND
// Conditional Line Counts
CONDTIONAL_ONE_LINE = 0x00,
CONDTIONAL_TWO_LINES = 0x01,
CONDTIONAL_ALL_LINES_UNTIL = 0x02,
CONDTIONAL_ALL_LINES = 0x03,
// Data Types
DATATYPE_8BIT = 0x00,
DATATYPE_16BIT = 0x01,
DATATYPE_32BIT = 0x02,
DATATYPE_32BIT_FLOAT = 0x03,
// Normal Code 0 Subtypes
SUB_RAM_WRITE = 0x00,
SUB_WRITE_POINTER = 0x01,
SUB_ADD_CODE = 0x02,
SUB_MASTER_CODE = 0x03,
};
// General lock. Protects codes list and internal log.
static std::mutex s_lock;
static std::vector<ARCode> s_active_codes;
static std::vector<std::string> s_internal_log;
static std::atomic<bool> s_use_internal_log{false};
// pointer to the code currently being run, (used by log messages that include the code name)
static const ARCode* s_current_code = nullptr;
static bool s_disable_logging = false;
struct ARAddr
{
union
{
u32 address;
struct
{
u32 gcaddr : 25;
u32 size : 2;
u32 type : 3;
u32 subtype : 2;
};
};
ARAddr(const u32 addr) : address(addr) {}
u32 GCAddress() const { return gcaddr | 0x80000000; }
operator u32() const { return address; }
};
// ----------------------
// AR Remote Functions
void ApplyCodes(const std::vector<ARCode>& codes)
{
if (!SConfig::GetInstance().bEnableCheats)
return;
std::lock_guard<std::mutex> guard(s_lock);
s_disable_logging = false;
s_active_codes.clear();
std::copy_if(codes.begin(), codes.end(), std::back_inserter(s_active_codes),
[](const ARCode& code) { return code.active; });
s_active_codes.shrink_to_fit();
}
void AddCode(ARCode code)
{
if (!SConfig::GetInstance().bEnableCheats)
return;
if (code.active)
{
std::lock_guard<std::mutex> guard(s_lock);
s_disable_logging = false;
s_active_codes.emplace_back(std::move(code));
}
}
void LoadAndApplyCodes(const IniFile& global_ini, const IniFile& local_ini)
{
ApplyCodes(LoadCodes(global_ini, local_ini));
}
// Parses the Action Replay section of a game ini file.
std::vector<ARCode> LoadCodes(const IniFile& global_ini, const IniFile& local_ini)
{
std::vector<ARCode> codes;
std::unordered_set<std::string> enabled_names;
{
std::vector<std::string> enabled_lines;
local_ini.GetLines("ActionReplay_Enabled", &enabled_lines);
for (const std::string& line : enabled_lines)
{
if (line.size() != 0 && line[0] == '$')
{
std::string name = line.substr(1, line.size() - 1);
enabled_names.insert(name);
}
}
}
const IniFile* inis[2] = {&global_ini, &local_ini};
for (const IniFile* ini : inis)
{
std::vector<std::string> lines;
std::vector<std::string> encrypted_lines;
ARCode current_code;
ini->GetLines("ActionReplay", &lines);
for (const std::string& line : lines)
{
if (line.empty())
{
continue;
}
// Check if the line is a name of the code
if (line[0] == '$')
{
if (current_code.ops.size())
{
codes.push_back(current_code);
current_code.ops.clear();
}
if (encrypted_lines.size())
{
DecryptARCode(encrypted_lines, &current_code.ops);
codes.push_back(current_code);
current_code.ops.clear();
encrypted_lines.clear();
}
current_code.name = line.substr(1, line.size() - 1);
current_code.active = enabled_names.find(current_code.name) != enabled_names.end();
current_code.user_defined = (ini == &local_ini);
}
else
{
std::vector<std::string> pieces = SplitString(line, ' ');
// Check if the AR code is decrypted
if (pieces.size() == 2 && pieces[0].size() == 8 && pieces[1].size() == 8)
{
AREntry op;
bool success_addr = TryParse(std::string("0x") + pieces[0], &op.cmd_addr);
bool success_val = TryParse(std::string("0x") + pieces[1], &op.value);
if (success_addr && success_val)
{
current_code.ops.push_back(op);
}
else
{
PanicAlertT("Action Replay Error: invalid AR code line: %s", line.c_str());
if (!success_addr)
PanicAlertT("The address is invalid");
if (!success_val)
PanicAlertT("The value is invalid");
}
}
else
{
pieces = SplitString(line, '-');
if (pieces.size() == 3 && pieces[0].size() == 4 && pieces[1].size() == 4 &&
pieces[2].size() == 5)
{
// Encrypted AR code
// Decryption is done in "blocks", so we must push blocks into a vector,
// then send to decrypt when a new block is encountered, or if it's the last block.
encrypted_lines.emplace_back(pieces[0] + pieces[1] + pieces[2]);
}
}
}
}
// Handle the last code correctly.
if (current_code.ops.size())
{
codes.push_back(current_code);
}
if (encrypted_lines.size())
{
DecryptARCode(encrypted_lines, &current_code.ops);
codes.push_back(current_code);
}
}
return codes;
}
void SaveCodes(IniFile* local_ini, const std::vector<ARCode>& codes)
{
std::vector<std::string> lines;
std::vector<std::string> enabled_lines;
for (const ActionReplay::ARCode& code : codes)
{
if (code.active)
enabled_lines.emplace_back("$" + code.name);
if (code.user_defined)
{
lines.emplace_back("$" + code.name);
for (const ActionReplay::AREntry& op : code.ops)
{
lines.emplace_back(StringFromFormat("%08X %08X", op.cmd_addr, op.value));
}
}
}
local_ini->SetLines("ActionReplay_Enabled", enabled_lines);
local_ini->SetLines("ActionReplay", lines);
}
static void LogInfo(const char* format, ...)
{
if (s_disable_logging)
return;
bool use_internal_log = s_use_internal_log.load(std::memory_order_relaxed);
if (MAX_LOGLEVEL < LogTypes::LINFO && !use_internal_log)
return;
va_list args;
va_start(args, format);
std::string text = StringFromFormatV(format, args);
va_end(args);
INFO_LOG(ACTIONREPLAY, "%s", text.c_str());
if (use_internal_log)
{
text += '\n';
s_internal_log.emplace_back(std::move(text));
}
}
void EnableSelfLogging(bool enable)
{
s_use_internal_log.store(enable, std::memory_order_relaxed);
}
std::vector<std::string> GetSelfLog()
{
std::lock_guard<std::mutex> guard(s_lock);
return s_internal_log;
}
void ClearSelfLog()
{
std::lock_guard<std::mutex> guard(s_lock);
s_internal_log.clear();
}
bool IsSelfLogging()
{
return s_use_internal_log.load(std::memory_order_relaxed);
}
// ----------------------
// Code Functions
static bool Subtype_RamWriteAndFill(const ARAddr& addr, const u32 data)
{
const u32 new_addr = addr.GCAddress();
LogInfo("Hardware Address: %08x", new_addr);
LogInfo("Size: %08x", addr.size);
switch (addr.size)
{
case DATATYPE_8BIT:
{
LogInfo("8-bit Write");
LogInfo("--------");
u32 repeat = data >> 8;
for (u32 i = 0; i <= repeat; ++i)
{
PowerPC::HostWrite_U8(data & 0xFF, new_addr + i);
LogInfo("Wrote %08x to address %08x", data & 0xFF, new_addr + i);
}
LogInfo("--------");
break;
}
case DATATYPE_16BIT:
{
LogInfo("16-bit Write");
LogInfo("--------");
u32 repeat = data >> 16;
for (u32 i = 0; i <= repeat; ++i)
{
PowerPC::HostWrite_U16(data & 0xFFFF, new_addr + i * 2);
LogInfo("Wrote %08x to address %08x", data & 0xFFFF, new_addr + i * 2);
}
LogInfo("--------");
break;
}
case DATATYPE_32BIT_FLOAT:
case DATATYPE_32BIT: // Dword write
LogInfo("32-bit Write");
LogInfo("--------");
PowerPC::HostWrite_U32(data, new_addr);
LogInfo("Wrote %08x to address %08x", data, new_addr);
LogInfo("--------");
break;
default:
LogInfo("Bad Size");
PanicAlertT("Action Replay Error: Invalid size "
"(%08x : address = %08x) in Ram Write And Fill (%s)",
addr.size, addr.gcaddr, s_current_code->name.c_str());
return false;
}
return true;
}
static bool Subtype_WriteToPointer(const ARAddr& addr, const u32 data)
{
const u32 new_addr = addr.GCAddress();
const u32 ptr = PowerPC::HostRead_U32(new_addr);
LogInfo("Hardware Address: %08x", new_addr);
LogInfo("Size: %08x", addr.size);
switch (addr.size)
{
case DATATYPE_8BIT:
{
LogInfo("Write 8-bit to pointer");
LogInfo("--------");
const u8 thebyte = data & 0xFF;
const u32 offset = data >> 8;
LogInfo("Pointer: %08x", ptr);
LogInfo("Byte: %08x", thebyte);
LogInfo("Offset: %08x", offset);
PowerPC::HostWrite_U8(thebyte, ptr + offset);
LogInfo("Wrote %08x to address %08x", thebyte, ptr + offset);
LogInfo("--------");
break;
}
case DATATYPE_16BIT:
{
LogInfo("Write 16-bit to pointer");
LogInfo("--------");
const u16 theshort = data & 0xFFFF;
const u32 offset = (data >> 16) << 1;
LogInfo("Pointer: %08x", ptr);
LogInfo("Byte: %08x", theshort);
LogInfo("Offset: %08x", offset);
PowerPC::HostWrite_U16(theshort, ptr + offset);
LogInfo("Wrote %08x to address %08x", theshort, ptr + offset);
LogInfo("--------");
break;
}
case DATATYPE_32BIT_FLOAT:
case DATATYPE_32BIT:
LogInfo("Write 32-bit to pointer");
LogInfo("--------");
PowerPC::HostWrite_U32(data, ptr);
LogInfo("Wrote %08x to address %08x", data, ptr);
LogInfo("--------");
break;
default:
LogInfo("Bad Size");
PanicAlertT("Action Replay Error: Invalid size "
"(%08x : address = %08x) in Write To Pointer (%s)",
addr.size, addr.gcaddr, s_current_code->name.c_str());
return false;
}
return true;
}
static bool Subtype_AddCode(const ARAddr& addr, const u32 data)
{
// Used to increment/decrement a value in memory
const u32 new_addr = addr.GCAddress();
LogInfo("Hardware Address: %08x", new_addr);
LogInfo("Size: %08x", addr.size);
switch (addr.size)
{
case DATATYPE_8BIT:
LogInfo("8-bit Add");
LogInfo("--------");
PowerPC::HostWrite_U8(PowerPC::HostRead_U8(new_addr) + data, new_addr);
LogInfo("Wrote %02x to address %08x", PowerPC::HostRead_U8(new_addr), new_addr);
LogInfo("--------");
break;
case DATATYPE_16BIT:
LogInfo("16-bit Add");
LogInfo("--------");
PowerPC::HostWrite_U16(PowerPC::HostRead_U16(new_addr) + data, new_addr);
LogInfo("Wrote %04x to address %08x", PowerPC::HostRead_U16(new_addr), new_addr);
LogInfo("--------");
break;
case DATATYPE_32BIT:
LogInfo("32-bit Add");
LogInfo("--------");
PowerPC::HostWrite_U32(PowerPC::HostRead_U32(new_addr) + data, new_addr);
LogInfo("Wrote %08x to address %08x", PowerPC::HostRead_U32(new_addr), new_addr);
LogInfo("--------");
break;
case DATATYPE_32BIT_FLOAT:
{
LogInfo("32-bit floating Add");
LogInfo("--------");
const u32 read = PowerPC::HostRead_U32(new_addr);
const float read_float = Common::BitCast<float>(read);
// data contains an (unsigned?) integer value
const float fread = read_float + static_cast<float>(data);
const u32 newval = Common::BitCast<u32>(fread);
PowerPC::HostWrite_U32(newval, new_addr);
LogInfo("Old Value %08x", read);
LogInfo("Increment %08x", data);
LogInfo("New value %08x", newval);
LogInfo("--------");
break;
}
default:
LogInfo("Bad Size");
PanicAlertT("Action Replay Error: Invalid size "
"(%08x : address = %08x) in Add Code (%s)",
addr.size, addr.gcaddr, s_current_code->name.c_str());
return false;
}
return true;
}
static bool Subtype_MasterCodeAndWriteToCCXXXXXX(const ARAddr& addr, const u32 data)
{
// code not yet implemented - TODO
// u32 new_addr = (addr & 0x01FFFFFF) | 0x80000000;
// u8 mcode_type = (data & 0xFF0000) >> 16;
// u8 mcode_count = (data & 0xFF00) >> 8;
// u8 mcode_number = data & 0xFF;
PanicAlertT("Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes.",
s_current_code->name.c_str());
return false;
}
// This needs more testing
static bool ZeroCode_FillAndSlide(const u32 val_last, const ARAddr& addr, const u32 data)
{
const u32 new_addr = ARAddr(val_last).GCAddress();
const u8 size = ARAddr(val_last).size;
const s16 addr_incr = static_cast<s16>(data & 0xFFFF);
const s8 val_incr = static_cast<s8>(data >> 24);
const u8 write_num = static_cast<u8>((data & 0xFF0000) >> 16);
u32 val = addr;
u32 curr_addr = new_addr;
LogInfo("Current Hardware Address: %08x", new_addr);
LogInfo("Size: %08x", addr.size);
LogInfo("Write Num: %08x", write_num);
LogInfo("Address Increment: %i", addr_incr);
LogInfo("Value Increment: %i", val_incr);
switch (size)
{
case DATATYPE_8BIT:
LogInfo("8-bit Write");
LogInfo("--------");
for (int i = 0; i < write_num; ++i)
{
PowerPC::HostWrite_U8(val & 0xFF, curr_addr);
curr_addr += addr_incr;
val += val_incr;
LogInfo("Write %08x to address %08x", val & 0xFF, curr_addr);
LogInfo("Value Update: %08x", val);
LogInfo("Current Hardware Address Update: %08x", curr_addr);
}
LogInfo("--------");
break;
case DATATYPE_16BIT:
LogInfo("16-bit Write");
LogInfo("--------");
for (int i = 0; i < write_num; ++i)
{
PowerPC::HostWrite_U16(val & 0xFFFF, curr_addr);
LogInfo("Write %08x to address %08x", val & 0xFFFF, curr_addr);
curr_addr += addr_incr * 2;
val += val_incr;
LogInfo("Value Update: %08x", val);
LogInfo("Current Hardware Address Update: %08x", curr_addr);
}
LogInfo("--------");
break;
case DATATYPE_32BIT:
LogInfo("32-bit Write");
LogInfo("--------");
for (int i = 0; i < write_num; ++i)
{
PowerPC::HostWrite_U32(val, curr_addr);
LogInfo("Write %08x to address %08x", val, curr_addr);
curr_addr += addr_incr * 4;
val += val_incr;
LogInfo("Value Update: %08x", val);
LogInfo("Current Hardware Address Update: %08x", curr_addr);
}
LogInfo("--------");
break;
default:
LogInfo("Bad Size");
PanicAlertT("Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide (%s)",
size, new_addr, s_current_code->name.c_str());
return false;
}
return true;
}
// kenobi's "memory copy" Z-code. Requires an additional master code
// on a real AR device. Documented here:
// https://github.com/dolphin-emu/dolphin/wiki/GameCube-Action-Replay-Code-Types#type-z4-size-3--memory-copy
static bool ZeroCode_MemoryCopy(const u32 val_last, const ARAddr& addr, const u32 data)
{
const u32 addr_dest = val_last & ~0x06000000;
const u32 addr_src = addr.GCAddress();
const u8 num_bytes = data & 0x7FFF;
LogInfo("Dest Address: %08x", addr_dest);
LogInfo("Src Address: %08x", addr_src);
LogInfo("Size: %08x", num_bytes);
if ((data & 0xFF0000) == 0)
{
if ((data >> 24) != 0x0)
{ // Memory Copy With Pointers Support
LogInfo("Memory Copy With Pointers Support");
LogInfo("--------");
const u32 ptr_dest = PowerPC::HostRead_U32(addr_dest);
LogInfo("Resolved Dest Address to: %08x", ptr_dest);
const u32 ptr_src = PowerPC::HostRead_U32(addr_src);
LogInfo("Resolved Src Address to: %08x", ptr_src);
for (int i = 0; i < num_bytes; ++i)
{
PowerPC::HostWrite_U8(PowerPC::HostRead_U8(ptr_src + i), ptr_dest + i);
LogInfo("Wrote %08x to address %08x", PowerPC::HostRead_U8(ptr_src + i), ptr_dest + i);
}
LogInfo("--------");
}
else
{ // Memory Copy Without Pointer Support
LogInfo("Memory Copy Without Pointers Support");
LogInfo("--------");
for (int i = 0; i < num_bytes; ++i)
{
PowerPC::HostWrite_U8(PowerPC::HostRead_U8(addr_src + i), addr_dest + i);
LogInfo("Wrote %08x to address %08x", PowerPC::HostRead_U8(addr_src + i), addr_dest + i);
}
LogInfo("--------");
return true;
}
}
else
{
LogInfo("Bad Value");
PanicAlertT("Action Replay Error: Invalid value (%08x) in Memory Copy (%s)", (data & ~0x7FFF),
s_current_code->name.c_str());
return false;
}
return true;
}
static bool NormalCode(const ARAddr& addr, const u32 data)
{
switch (addr.subtype)
{
case SUB_RAM_WRITE: // Ram write (and fill)
LogInfo("Doing Ram Write And Fill");
if (!Subtype_RamWriteAndFill(addr, data))
return false;
break;
case SUB_WRITE_POINTER: // Write to pointer
LogInfo("Doing Write To Pointer");
if (!Subtype_WriteToPointer(addr, data))
return false;
break;
case SUB_ADD_CODE: // Increment Value
LogInfo("Doing Add Code");
if (!Subtype_AddCode(addr, data))
return false;
break;
case SUB_MASTER_CODE: // Master Code & Write to CCXXXXXX
LogInfo("Doing Master Code And Write to CCXXXXXX (ncode not supported)");
if (!Subtype_MasterCodeAndWriteToCCXXXXXX(addr, data))
return false;
break;
default:
LogInfo("Bad Subtype");
PanicAlertT("Action Replay: Normal Code 0: Invalid Subtype %08x (%s)", addr.subtype,
s_current_code->name.c_str());
return false;
}
return true;
}
static bool CompareValues(const u32 val1, const u32 val2, const int type)
{
switch (type)
{
case CONDTIONAL_EQUAL:
LogInfo("Type 1: If Equal");
return val1 == val2;
case CONDTIONAL_NOT_EQUAL:
LogInfo("Type 2: If Not Equal");
return val1 != val2;
case CONDTIONAL_LESS_THAN_SIGNED:
LogInfo("Type 3: If Less Than (Signed)");
return static_cast<s32>(val1) < static_cast<s32>(val2);
case CONDTIONAL_GREATER_THAN_SIGNED:
LogInfo("Type 4: If Greater Than (Signed)");
return static_cast<s32>(val1) > static_cast<s32>(val2);
case CONDTIONAL_LESS_THAN_UNSIGNED:
LogInfo("Type 5: If Less Than (Unsigned)");
return val1 < val2;
case CONDTIONAL_GREATER_THAN_UNSIGNED:
LogInfo("Type 6: If Greater Than (Unsigned)");
return val1 > val2;
case CONDTIONAL_AND:
LogInfo("Type 7: If And");
return !!(val1 & val2); // bitwise AND
default:
LogInfo("Unknown Compare type");
PanicAlertT("Action Replay: Invalid Normal Code Type %08x (%s)", type,
s_current_code->name.c_str());
return false;
}
}
static bool ConditionalCode(const ARAddr& addr, const u32 data, int* const pSkipCount)
{
const u32 new_addr = addr.GCAddress();
LogInfo("Size: %08x", addr.size);
LogInfo("Hardware Address: %08x", new_addr);
bool result = true;
switch (addr.size)
{
case DATATYPE_8BIT:
result = CompareValues(PowerPC::HostRead_U8(new_addr), (data & 0xFF), addr.type);
break;
case DATATYPE_16BIT:
result = CompareValues(PowerPC::HostRead_U16(new_addr), (data & 0xFFFF), addr.type);
break;
case DATATYPE_32BIT_FLOAT:
case DATATYPE_32BIT:
result = CompareValues(PowerPC::HostRead_U32(new_addr), data, addr.type);
break;
default:
LogInfo("Bad Size");
PanicAlertT("Action Replay: Conditional Code: Invalid Size %08x (%s)", addr.size,
s_current_code->name.c_str());
return false;
}
// if the comparison failed we need to skip some lines
if (false == result)
{
switch (addr.subtype)
{
case CONDTIONAL_ONE_LINE:
case CONDTIONAL_TWO_LINES:
*pSkipCount = addr.subtype + 1; // Skip 1 or 2 lines
break;
// Skip all lines,
// Skip lines until a "00000000 40000000" line is reached
case CONDTIONAL_ALL_LINES:
case CONDTIONAL_ALL_LINES_UNTIL:
*pSkipCount = -static_cast<int>(addr.subtype);
break;
default:
LogInfo("Bad Subtype");
PanicAlertT("Action Replay: Normal Code %i: Invalid subtype %08x (%s)", 1, addr.subtype,
s_current_code->name.c_str());
return false;
}
}
return true;
}
// NOTE: Lock needed to give mutual exclusion to s_current_code and LogInfo
static bool RunCodeLocked(const ARCode& arcode)
{
// The mechanism is different than what the real AR uses, so there may be compatibility problems.
bool do_fill_and_slide = false;
bool do_memory_copy = false;
// used for conditional codes
int skip_count = 0;
u32 val_last = 0;
s_current_code = &arcode;
LogInfo("Code Name: %s", arcode.name.c_str());
LogInfo("Number of codes: %zu", arcode.ops.size());
for (const AREntry& entry : arcode.ops)
{
const ARAddr addr(entry.cmd_addr);
const u32 data = entry.value;
// after a conditional code, skip lines if needed
if (skip_count)
{
if (skip_count > 0) // skip x lines
{
LogInfo("Line skipped");
--skip_count;
}
else if (-CONDTIONAL_ALL_LINES == skip_count)
{
// skip all lines
LogInfo("All Lines skipped");
return true; // don't need to iterate through the rest of the ops
}
else if (-CONDTIONAL_ALL_LINES_UNTIL == skip_count)
{
// skip until a "00000000 40000000" line is reached
LogInfo("Line skipped");
if (addr == 0 && 0x40000000 == data) // check for an endif line
skip_count = 0;
}
continue;
}
LogInfo("--- Running Code: %08x %08x ---", addr.address, data);
// LogInfo("Command: %08x", cmd);
// Do Fill & Slide
if (do_fill_and_slide)
{
do_fill_and_slide = false;
LogInfo("Doing Fill And Slide");
if (false == ZeroCode_FillAndSlide(val_last, addr, data))
return false;
continue;
}
// Memory Copy
if (do_memory_copy)
{
do_memory_copy = false;
LogInfo("Doing Memory Copy");
if (false == ZeroCode_MemoryCopy(val_last, addr, data))
return false;
continue;
}
// ActionReplay program self modification codes
if (addr >= 0x00002000 && addr < 0x00003000)
{
LogInfo(
"This action replay simulator does not support codes that modify Action Replay itself.");
PanicAlertT(
"This action replay simulator does not support codes that modify Action Replay itself.");
return false;
}
// skip these weird init lines
// TODO: Where are the "weird init lines"?
// if (iter == code.ops.begin() && cmd == 1)
// continue;
// Zero codes
if (0x0 == addr) // Check if the code is a zero code
{
const u8 zcode = data >> 29;
LogInfo("Doing Zero Code %08x", zcode);
switch (zcode)
{
case ZCODE_END: // END OF CODES
LogInfo("ZCode: End Of Codes");
return true;
// TODO: the "00000000 40000000"(end if) codes fall into this case, I don't think that is
// correct
case ZCODE_NORM: // Normal execution of codes
// Todo: Set register 1BB4 to 0
LogInfo("ZCode: Normal execution of codes, set register 1BB4 to 0 (zcode not supported)");
break;
case ZCODE_ROW: // Executes all codes in the same row
// Todo: Set register 1BB4 to 1
LogInfo("ZCode: Executes all codes in the same row, Set register 1BB4 to 1 (zcode not "
"supported)");
PanicAlertT("Zero 3 code not supported");
return false;
case ZCODE_04: // Fill & Slide or Memory Copy
if (0x3 == ((data >> 25) & 0x03))
{
LogInfo("ZCode: Memory Copy");
do_memory_copy = true;
val_last = data;
}
else
{
LogInfo("ZCode: Fill And Slide");
do_fill_and_slide = true;
val_last = data;
}
break;
default:
LogInfo("ZCode: Unknown");
PanicAlertT("Zero code unknown to Dolphin: %08x", zcode);
return false;
}
// done handling zero codes
continue;
}
// Normal codes
LogInfo("Doing Normal Code %08x", addr.type);
LogInfo("Subtype: %08x", addr.subtype);
switch (addr.type)
{
case 0x00:
if (false == NormalCode(addr, data))
return false;
break;
default:
LogInfo("This Normal Code is a Conditional Code");
if (false == ConditionalCode(addr, data, &skip_count))
return false;
break;
}
}
return true;
}
void RunAllActive()
{
if (!SConfig::GetInstance().bEnableCheats)
return;
// If the mutex is idle then acquiring it should be cheap, fast mutexes
// are only atomic ops unless contested. It should be rare for this to
// be contested.
std::lock_guard<std::mutex> guard(s_lock);
s_active_codes.erase(std::remove_if(s_active_codes.begin(), s_active_codes.end(),
[](const ARCode& code) {
bool success = RunCodeLocked(code);
LogInfo("\n");
return !success;
}),
s_active_codes.end());
s_disable_logging = true;
}
} // namespace ActionReplay