dolphin/Source/Core/VideoCommon/UberShaderPixel.h

51 lines
1.5 KiB
C++

// Copyright 2015 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <functional>
#include "Common/CommonTypes.h"
#include "VideoCommon/ShaderGenCommon.h"
enum class APIType;
namespace UberShader
{
#pragma pack(1)
struct pixel_ubershader_uid_data
{
u32 num_texgens : 4;
u32 early_depth : 1;
u32 per_pixel_depth : 1;
u32 uint_output : 1;
u32 NumValues() const { return sizeof(pixel_ubershader_uid_data); }
};
#pragma pack()
using PixelShaderUid = ShaderUid<pixel_ubershader_uid_data>;
PixelShaderUid GetPixelShaderUid();
ShaderCode GenPixelShader(APIType api_type, const ShaderHostConfig& host_config,
const pixel_ubershader_uid_data* uid_data);
void EnumeratePixelShaderUids(const std::function<void(const PixelShaderUid&)>& callback);
void ClearUnusedPixelShaderUidBits(APIType api_type, const ShaderHostConfig& host_config,
PixelShaderUid* uid);
} // namespace UberShader
template <>
struct fmt::formatter<UberShader::pixel_ubershader_uid_data>
{
constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
template <typename FormatContext>
auto format(const UberShader::pixel_ubershader_uid_data& uid, FormatContext& ctx) const
{
return fmt::format_to(ctx.out(), "Pixel UberShader for {} texgens{}{}{}", uid.num_texgens,
uid.early_depth ? ", early-depth" : "",
uid.per_pixel_depth ? ", per-pixel depth" : "",
uid.uint_output ? ", uint output" : "");
}
};