dolphin/Source/Core/VideoBackends
JosJuice 3cfa233b63 VideoCommon: Use GetSpanForAddress safely in texture decoding
Now only VertexLoader remains... But that one might be tricky.
2024-04-20 18:31:08 +02:00
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D3D Fix out of bounds accesses for invalid vertex component formats 2024-04-04 12:50:34 -07:00
D3D12 Fix out of bounds accesses for invalid vertex component formats 2024-04-04 12:50:34 -07:00
D3DCommon Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
Metal Fix out of bounds accesses for invalid vertex component formats 2024-04-04 12:50:34 -07:00
Null VideoCommon: Use std::span for BoundingBox::Write() 2023-12-09 16:33:21 -05:00
OGL Fix out of bounds accesses for invalid vertex component formats 2024-04-04 12:50:34 -07:00
Software VideoCommon: Use GetSpanForAddress safely in texture decoding 2024-04-20 18:31:08 +02:00
Vulkan Fix out of bounds accesses for invalid vertex component formats 2024-04-04 12:50:34 -07:00
CMakeLists.txt CMake: Check `WIN32` instead of `CMAKE_SYSTEM_NAME STREQUAL Windows` 2023-04-06 18:37:45 -07:00