192 lines
4.7 KiB
C++
192 lines
4.7 KiB
C++
// Copyright 2010 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <mutex>
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#include <vector>
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#include "Common/CommonPaths.h"
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#include "Common/FileUtil.h"
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#include "Common/Thread.h"
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#include "Core/ConfigManager.h"
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#include "Core/GeckoCode.h"
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#include "Core/HW/Memmap.h"
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#include "Core/PowerPC/PowerPC.h"
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namespace Gecko
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{
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static const u32 INSTALLER_BASE_ADDRESS = 0x80001800;
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static const u32 INSTALLER_END_ADDRESS = 0x80003000;
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// return true if a code exists
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bool GeckoCode::Exist(u32 address, u32 data) const
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{
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for (const GeckoCode::Code& code : codes)
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{
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if (code.address == address && code.data == data)
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return true;
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}
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return false;
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}
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// return true if the code is identical
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bool GeckoCode::Compare(const GeckoCode& compare) const
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{
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if (codes.size() != compare.codes.size())
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return false;
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unsigned int exist = 0;
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for (const GeckoCode::Code& code : codes)
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{
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if (compare.Exist(code.address, code.data))
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exist++;
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}
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return exist == codes.size();
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}
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static bool code_handler_installed = false;
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// the currently active codes
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static std::vector<GeckoCode> active_codes;
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static std::mutex active_codes_lock;
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void SetActiveCodes(const std::vector<GeckoCode>& gcodes)
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{
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std::lock_guard<std::mutex> lk(active_codes_lock);
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active_codes.clear();
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// add enabled codes
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for (const GeckoCode& gecko_code : gcodes)
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{
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if (gecko_code.enabled)
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{
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// TODO: apply modifiers
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// TODO: don't need description or creator string, just takin up memory
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active_codes.push_back(gecko_code);
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}
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}
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code_handler_installed = false;
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}
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static bool InstallCodeHandler()
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{
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std::string data;
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std::string _rCodeHandlerFilename = File::GetSysDirectory() + GECKO_CODE_HANDLER;
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if (!File::ReadFileToString(_rCodeHandlerFilename, data))
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{
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NOTICE_LOG(ACTIONREPLAY, "Could not enable cheats because codehandler.bin was missing.");
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return false;
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}
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u8 mmioAddr = 0xCC;
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if (SConfig::GetInstance().bWii)
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{
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mmioAddr = 0xCD;
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}
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// Install code handler
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for (size_t i = 0, e = data.length(); i < e; ++i)
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PowerPC::HostWrite_U8(data[i], (u32)(INSTALLER_BASE_ADDRESS + i));
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// Patch the code handler to the system starting up
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for (unsigned int h = 0; h < data.length(); h += 4)
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{
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// Patch MMIO address
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if (PowerPC::HostRead_U32(INSTALLER_BASE_ADDRESS + h) == (0x3f000000u | ((mmioAddr ^ 1) << 8)))
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{
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NOTICE_LOG(ACTIONREPLAY, "Patching MMIO access at %08x", INSTALLER_BASE_ADDRESS + h);
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PowerPC::HostWrite_U32(0x3f000000u | mmioAddr << 8, INSTALLER_BASE_ADDRESS + h);
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}
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}
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u32 codelist_base_address = INSTALLER_BASE_ADDRESS + (u32)data.length() - 8;
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u32 codelist_end_address = INSTALLER_END_ADDRESS;
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// Write a magic value to 'gameid' (codehandleronly does not actually read this).
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PowerPC::HostWrite_U32(0xd01f1bad, INSTALLER_BASE_ADDRESS);
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// Create GCT in memory
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PowerPC::HostWrite_U32(0x00d0c0de, codelist_base_address);
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PowerPC::HostWrite_U32(0x00d0c0de, codelist_base_address + 4);
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std::lock_guard<std::mutex> lk(active_codes_lock);
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int i = 0;
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for (const GeckoCode& active_code : active_codes)
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{
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if (active_code.enabled)
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{
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for (const GeckoCode::Code& code : active_code.codes)
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{
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// Make sure we have enough memory to hold the code list
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if ((codelist_base_address + 24 + i) < codelist_end_address)
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{
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PowerPC::HostWrite_U32(code.address, codelist_base_address + 8 + i);
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PowerPC::HostWrite_U32(code.data, codelist_base_address + 12 + i);
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i += 8;
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}
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}
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}
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}
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PowerPC::HostWrite_U32(0xff000000, codelist_base_address + 8 + i);
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PowerPC::HostWrite_U32(0x00000000, codelist_base_address + 12 + i);
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// Turn on codes
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PowerPC::HostWrite_U8(1, INSTALLER_BASE_ADDRESS + 7);
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// Invalidate the icache and any asm codes
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for (unsigned int j = 0; j < (INSTALLER_END_ADDRESS - INSTALLER_BASE_ADDRESS); j += 32)
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{
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PowerPC::ppcState.iCache.Invalidate(INSTALLER_BASE_ADDRESS + j);
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}
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for (unsigned int k = codelist_base_address; k < codelist_end_address; k += 32)
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{
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PowerPC::ppcState.iCache.Invalidate(k);
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}
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return true;
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}
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void RunCodeHandler()
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{
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if (SConfig::GetInstance().bEnableCheats && active_codes.size() > 0)
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{
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if (!code_handler_installed || PowerPC::HostRead_U32(INSTALLER_BASE_ADDRESS) - 0xd01f1bad > 5)
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code_handler_installed = InstallCodeHandler();
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if (!code_handler_installed)
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{
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// A warning was already issued.
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return;
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}
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if (PC == LR)
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{
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u32 oldLR = LR;
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PowerPC::CoreMode oldMode = PowerPC::GetMode();
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PC = INSTALLER_BASE_ADDRESS + 0xA8;
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LR = 0;
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// Execute the code handler in interpreter mode to track when it exits
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PowerPC::SetMode(PowerPC::MODE_INTERPRETER);
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while (PC != 0)
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PowerPC::SingleStep();
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PowerPC::SetMode(oldMode);
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PC = LR = oldLR;
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}
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}
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}
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} // namespace Gecko
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