184 lines
3.6 KiB
C++
184 lines
3.6 KiB
C++
#ifndef _CONEMU_WIIMOTE_H_
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#define _CONEMU_WIIMOTE_H_
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//#define USE_WIIMOTE_EMU_SPEAKER
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//#include <Core.h>
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//#include <HW/StreamADPCM.h>
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// just used to get the OpenAL includes :p
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//#include <OpenALStream.h>
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#include <ControllerEmu.h>
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#include "ChunkFile.h"
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#include "WiimoteHid.h"
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#include "Encryption.h"
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#include <vector>
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#include <queue>
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#define PI 3.14159265358979323846
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// Registry sizes
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#define WIIMOTE_EEPROM_SIZE (16*1024)
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#define WIIMOTE_EEPROM_FREE_SIZE 0x1700
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#define WIIMOTE_REG_SPEAKER_SIZE 10
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#define WIIMOTE_REG_EXT_SIZE 0x100
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#define WIIMOTE_REG_IR_SIZE 0x34
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extern SWiimoteInitialize g_WiimoteInitialize;
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namespace WiimoteEmu
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{
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void EmulateShake( u8* const accel_data
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, ControllerEmu::Buttons* const buttons_group
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, unsigned int* const shake_step );
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void EmulateTilt( wm_accel* const accel
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, ControllerEmu::Tilt* const tilt_group
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, const accel_cal* const cal
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, bool focus, bool sideways = false, bool upright = false);
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class Wiimote : public ControllerEmu
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{
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public:
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Wiimote( const unsigned int index );
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std::string GetName() const;
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void Update();
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void InterruptChannel(const u16 _channelID, const void* _pData, u32 _Size);
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void ControlChannel(const u16 _channelID, const void* _pData, u32 _Size);
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void DoState(PointerWrap& p);
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private:
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struct ReadRequest
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{
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//u16 channel;
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unsigned int address, size, position;
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u8* data;
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};
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void Reset();
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void ReportMode(const u16 _channelID, wm_report_mode* dr);
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void HidOutputReport(const u16 _channelID, wm_report* sr);
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void SendAck(const u16 _channelID, u8 _reportID);
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void RequestStatus(const u16 _channelID, wm_request_status* rs = NULL);
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void WriteData(const u16 _channelID, wm_write_data* wd);
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void ReadData(const u16 _channelID, wm_read_data* rd);
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void SendReadDataReply(const u16 _channelID, ReadRequest& _request);
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#ifdef USE_WIIMOTE_EMU_SPEAKER
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void SpeakerData(wm_speaker_data* sd);
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#endif
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// control groups
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Buttons* m_buttons;
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Buttons* m_dpad;
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Buttons* m_shake;
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Cursor* m_ir;
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Tilt* m_tilt;
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Force* m_swing;
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ControlGroup* m_rumble;
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Extension* m_extension;
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ControlGroup* m_options;
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// wiimote index, 0-3
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const unsigned int m_index;
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bool m_rumble_on;
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bool m_speaker_mute;
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bool m_reporting_auto;
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u8 m_reporting_mode;
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u16 m_reporting_channel;
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unsigned int m_shake_step[3];
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unsigned int m_swing_step[3];
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wm_status_report m_status;
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class Register : public std::map< size_t, std::vector<u8> >
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{
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public:
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void Write( size_t address, void* src, size_t length );
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void Read( size_t address, void* dst, size_t length );
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} m_register;
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// read data request queue
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// maybe it isn't actualy a queue
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// maybe read requests cancel any current requests
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std::queue< ReadRequest > m_read_requests;
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#ifdef USE_WIIMOTE_EMU_SPEAKER
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// speaker stuff
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struct SoundBuffer
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{
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s16* samples;
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ALuint buffer;
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};
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std::queue<SoundBuffer> m_audio_buffers;
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ALuint m_audio_source;
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struct
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{
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int hist1p, hist2p;
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} m_channel_status;
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#endif
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u8 m_eeprom[WIIMOTE_EEPROM_SIZE];
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u8* m_reg_motion_plus;
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struct IrReg
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{
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u8 data[0x33];
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u8 mode;
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} *m_reg_ir;
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struct ExtensionReg
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{
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u8 unknown1[0x08];
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// address 0x08
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u8 controller_data[0x06];
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u8 unknown2[0x12];
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// address 0x20
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u8 calibration[0x10];
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u8 unknown3[0x10];
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// address 0x40
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u8 encryption_key[0x10];
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u8 unknown4[0xA0];
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// address 0xF0
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u8 encryption;
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u8 unknown5[0x9];
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// address 0xFA
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u8 constant_id[6];
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} *m_reg_ext;
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struct SpeakerReg
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{
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u16 unknown;
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u8 format;
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u16 sample_rate;
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u8 volume;
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u8 unk[4];
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} *m_reg_speaker;
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wiimote_key m_ext_key;
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};
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}
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#endif
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