39 lines
1.0 KiB
C++
39 lines
1.0 KiB
C++
|
|
#include "WiimoteEmu.h"
|
|
|
|
#ifdef USE_WIIMOTE_EMU_SPEAKER
|
|
|
|
namespace WiimoteEmu
|
|
{
|
|
|
|
void Wiimote::SpeakerData(wm_speaker_data* sd)
|
|
{
|
|
SoundBuffer sb;
|
|
sb.samples = new s16[sd->length * 2];
|
|
|
|
s16* s = sb.samples;
|
|
const u8* const e = sd->data + sd->length;
|
|
for ( const u8* i = sd->data; i<e; ++i )
|
|
{
|
|
*s++ = NGCADPCM::ADPDecodeSample(*i & 0x0F, sd->data[0] & 0x0F, &m_channel_status.hist1p, &m_channel_status.hist2p);
|
|
*s++ = NGCADPCM::ADPDecodeSample(*i >> 4, sd->data[0] >> 4, &m_channel_status.hist1p, &m_channel_status.hist2p);
|
|
}
|
|
|
|
alGenBuffers(1, &sb.buffer);
|
|
// TODO make this not always 3000
|
|
alBufferData(sb.buffer, AL_FORMAT_MONO16, sb.samples, (sd->length * sizeof(short) * 2), 3360);
|
|
// testing
|
|
//alBufferData(sb.buffer, AL_FORMAT_MONO16, sb.samples, (sd->length * sizeof(short) * 2), 48000/m_reg_speaker->sample_rate);
|
|
alSourceQueueBuffers(m_audio_source, 1, &sb.buffer);
|
|
|
|
ALint state;
|
|
alGetSourcei(m_audio_source, AL_SOURCE_STATE, &state);
|
|
if (AL_PLAYING != state)
|
|
alSourcePlay(m_audio_source);
|
|
|
|
m_audio_buffers.push(sb);
|
|
}
|
|
|
|
}
|
|
|
|
#endif |