212 lines
4.4 KiB
C++
212 lines
4.4 KiB
C++
// Copyright (C) 2003-2009 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Common.h"
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#include "pluginspecs_video.h"
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#include "CommandProcessor.h"
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#include "OpcodeDecoder.h"
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#include "VideoConfig.h"
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#include "PixelEngine.h"
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#include "CommandProcessor.h"
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#include "BPMemLoader.h"
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#include "XFMemLoader.h"
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#include "Clipper.h"
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#include "Rasterizer.h"
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#include "Renderer.h"
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#include "../../../Core/VideoCommon/Src/LookUpTables.h"
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#include "HwRasterizer.h"
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#include "LogManager.h"
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#include "EfbInterface.h"
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#include "DebugUtil.h"
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PLUGIN_GLOBALS* globals = NULL;
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SVideoInitialize g_VideoInitialize;
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void GetDllInfo (PLUGIN_INFO* _PluginInfo)
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{
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_PluginInfo->Version = 0x0100;
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_PluginInfo->Type = PLUGIN_TYPE_VIDEO;
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#ifdef DEBUGFAST
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sprintf(_PluginInfo->Name, "Dolphin Software Renderer (DebugFast)");
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#else
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#ifndef _DEBUG
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sprintf(_PluginInfo->Name, "Dolphin Software Renderer");
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#else
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sprintf(_PluginInfo->Name, "Dolphin Software Renderer (Debug)");
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#endif
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#endif
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}
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void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
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{
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globals = _pPluginGlobals;
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LogManager::SetInstance((LogManager *)globals->logManager);
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}
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void DllDebugger(HWND _hParent, bool Show)
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{
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}
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void DllConfig(HWND _hParent)
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{
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}
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void Initialize(void *init)
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{
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SVideoInitialize *_pVideoInitialize = (SVideoInitialize*)init;
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g_VideoInitialize = *_pVideoInitialize;
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g_Config.Load();
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InitBPMemory();
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InitXFMemory();
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CommandProcessor::Init();
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PixelEngine::Init();
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OpcodeDecoder::Init();
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Clipper::Init();
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Rasterizer::Init();
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HwRasterizer::Init();
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Renderer::Init(_pVideoInitialize);
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DebugUtil::Init();
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}
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void DoState(unsigned char **ptr, int mode)
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{
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}
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void EmuStateChange(PLUGIN_EMUSTATE newState)
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{
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}
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void Shutdown(void)
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{
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Renderer::Shutdown();
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OpenGL_Shutdown();
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}
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// This is called after Video_Initialize() from the Core
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void Video_Prepare(void)
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{
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Renderer::Prepare();
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INFO_LOG(VIDEO, "Video plugin initialized.");
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}
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// Run from the CPU thread (from VideoInterface.cpp)
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void Video_BeginField(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight)
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{
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}
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// Run from the CPU thread (from VideoInterface.cpp)
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void Video_EndField()
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{
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}
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u32 Video_AccessEFB(EFBAccessType type, u32 x, u32 y, u32 InputData)
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{
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u32 value = 0;
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switch (type)
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{
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case PEEK_Z:
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{
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value = EfbInterface::GetDepth(x, y);
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break;
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}
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case POKE_Z:
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break;
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case PEEK_COLOR:
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{
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u32 color = 0;
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EfbInterface::GetColor(x, y, (u8*)&color);
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// rgba to argb
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value = (color >> 8) | (color & 0xff) << 24;
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break;
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}
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case POKE_COLOR:
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break;
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}
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return value;
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}
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void Video_Screenshot(const char *_szFilename)
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{
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}
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// -------------------------------
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// Enter and exit the video loop
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// -------------------------------
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void Video_EnterLoop()
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{
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Fifo_EnterLoop(g_VideoInitialize);
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}
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void Video_ExitLoop()
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{
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Fifo_ExitLoop();
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}
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void Video_AddMessage(const char* pstr, u32 milliseconds)
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{
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}
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void Video_SetRendering(bool bEnabled)
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{
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Fifo_SetRendering(bEnabled);
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}
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void Video_CommandProcessorRead16(u16& _rReturnValue, const u32 _Address)
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{
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CommandProcessor::Read16(_rReturnValue, _Address);
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}
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void Video_CommandProcessorWrite16(const u16 _Data, const u32 _Address)
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{
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CommandProcessor::Write16(_Data, _Address);
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}
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void Video_PixelEngineRead16(u16& _rReturnValue, const u32 _Address)
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{
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PixelEngine::Read16(_rReturnValue, _Address);
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}
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void Video_PixelEngineWrite16(const u16 _Data, const u32 _Address)
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{
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PixelEngine::Write16(_Data, _Address);
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}
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void Video_PixelEngineWrite32(const u32 _Data, const u32 _Address)
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{
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PixelEngine::Write32(_Data, _Address);
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}
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void Video_GatherPipeBursted(void)
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{
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CommandProcessor::GatherPipeBursted();
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}
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void Video_WaitForFrameFinish(void)
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{
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}
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