dolphin/Source/Core/VideoCommon/TextureInfo.h

124 lines
2.5 KiB
C++

// Copyright 2021 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <optional>
#include <string>
#include <string_view>
#include <vector>
#include "Common/CommonTypes.h"
enum class TextureFormat;
enum class TLUTFormat;
class TextureInfo
{
public:
static TextureInfo FromStage(u32 stage);
TextureInfo(u32 stage, const u8* ptr, const u8* tlut_ptr, u32 address,
TextureFormat texture_format, TLUTFormat tlut_format, u32 width, u32 height,
bool from_tmem, const u8* tmem_odd, const u8* tmem_even,
std::optional<u32> mip_count);
struct NameDetails
{
std::string base_name;
std::string texture_name;
std::string tlut_name;
std::string format_name;
std::string GetFullName() const;
};
NameDetails CalculateTextureName() const;
const u8* GetData() const;
const u8* GetTlutAddress() const;
u32 GetRawAddress() const;
bool IsFromTmem() const;
const u8* GetTmemOddAddress() const;
TextureFormat GetTextureFormat() const;
TLUTFormat GetTlutFormat() const;
std::optional<u32> GetPaletteSize() const;
u32 GetTextureSize() const;
u32 GetBlockWidth() const;
u32 GetBlockHeight() const;
u32 GetExpandedWidth() const;
u32 GetExpandedHeight() const;
u32 GetRawWidth() const;
u32 GetRawHeight() const;
u32 GetStage() const;
class MipLevel
{
public:
MipLevel(u32 level, const TextureInfo& parent, bool from_tmem, const u8*& src_data,
const u8*& ptr_even, const u8*& ptr_odd);
const u8* GetData() const;
u32 GetTextureSize() const;
u32 GetExpandedWidth() const;
u32 GetExpandedHeight() const;
u32 GetRawWidth() const;
u32 GetRawHeight() const;
private:
const u8* m_ptr;
u32 m_texture_size = 0;
u32 m_expanded_width;
u32 m_raw_width;
u32 m_expanded_height;
u32 m_raw_height;
};
bool HasMipMaps() const;
u32 GetLevelCount() const;
const MipLevel* GetMipMapLevel(u32 level) const;
u32 GetFullLevelSize() const;
static constexpr std::string_view format_prefix{"tex1_"};
private:
const u8* m_ptr;
const u8* m_tlut_ptr;
u32 m_address;
bool m_from_tmem;
const u8* m_tmem_odd;
TextureFormat m_texture_format;
TLUTFormat m_tlut_format;
bool m_mipmaps_enabled = false;
std::vector<MipLevel> m_mip_levels;
u32 m_texture_size = 0;
std::optional<u32> m_palette_size;
u32 m_block_width;
u32 m_expanded_width;
u32 m_raw_width;
u32 m_block_height;
u32 m_expanded_height;
u32 m_raw_height;
u32 m_stage;
};