dolphin/Source/Core/AudioCommon/AudioCommon.h

30 lines
731 B
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "AudioCommon/SoundStream.h"
#include "Common/CommonTypes.h"
class CMixer;
extern SoundStream *g_sound_stream;
namespace AudioCommon
{
SoundStream* InitSoundStream();
void ShutdownSoundStream();
std::vector<std::string> GetSoundBackends();
void PauseAndLock(bool doLock, bool unpauseOnUnlock = true);
void UpdateSoundStream();
void ClearAudioBuffer(bool mute);
void SendAIBuffer(short* samples, unsigned int num_samples);
void StartAudioDump();
void StopAudioDump();
void IncreaseVolume(unsigned short offset);
void DecreaseVolume(unsigned short offset);
void ToggleMuteVolume();
}