dolphin/Source/Core/Common/Config/Enums.h

50 lines
739 B
C++

// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
namespace Config
{
// Layers in ascending order of priority.
enum class LayerType
{
Base,
CommandLine,
GlobalGame,
LocalGame,
Movie,
Netplay,
CurrentRun,
Meta,
};
enum class System
{
Main,
SYSCONF,
GCPad,
WiiPad,
GCKeyboard,
GFX,
Logger,
Debugger,
DualShockUDPClient,
FreeLook,
Session,
GameSettingsOnly,
Achievements,
};
constexpr std::array<LayerType, 7> SEARCH_ORDER{{
LayerType::CurrentRun,
LayerType::Netplay,
LayerType::Movie,
LayerType::LocalGame,
LayerType::GlobalGame,
LayerType::CommandLine,
LayerType::Base,
}};
} // namespace Config