..
UCode_AX.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
UCode_AX.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
UCode_AXStructs.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
UCode_AXWii.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
UCode_AXWii.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
UCode_AX_ADPCM.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
UCode_AX_Voice.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
UCode_CARD.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
UCode_CARD.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
UCode_InitAudioSystem.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
UCode_InitAudioSystem.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
UCode_ROM.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
UCode_ROM.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
UCode_Zelda.cpp
Fix Zelda TP Wii and Pikmin 1 Wii sound Thanks to LordMark ! (again :P)
2009-08-26 16:58:45 +00:00
UCode_Zelda.h
Fix Zelda TP Wii and Pikmin 1 Wii sound Thanks to LordMark ! (again :P)
2009-08-26 16:58:45 +00:00
UCode_Zelda_ADPCM.cpp
Little fix for platforms not moving in Wind Waker on Dolphin 32bits, see issue 1139
2009-08-12 23:31:57 +00:00
UCode_Zelda_Obsolete.txt
Assorted cleanup, perf counter logging, and minor fixes that have been accumulating on my hdd :p
2009-07-03 18:33:28 +00:00
UCode_Zelda_Synth.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
UCode_Zelda_Voice.cpp
Re-enable CPU swap on XFB mode only, to avoid flickering in a couple of games
2009-08-25 18:30:15 +00:00
UCodes.cpp
Fix Pikmin PAL not booting thanks to LordMark for figuring it out ! :D
2009-08-24 04:04:10 +00:00
UCodes.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00