dolphin/Source/Plugins/Plugin_DSP_HLE/Src/UCodes
sl1nk3.s 5ce5219e2c Fix Zelda TP Wii and Pikmin 1 Wii sound Thanks to LordMark ! (again :P)
Set fpAccurateFcmp to true and revert ini setting, this causes random issues in various games... and it's too hacky.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4067 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-26 16:58:45 +00:00
..
UCode_AX.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_AX.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_AXStructs.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_AXWii.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_AXWii.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_AX_ADPCM.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_AX_Voice.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_CARD.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_CARD.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_InitAudioSystem.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_InitAudioSystem.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_ROM.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_ROM.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_Zelda.cpp Fix Zelda TP Wii and Pikmin 1 Wii sound Thanks to LordMark ! (again :P) 2009-08-26 16:58:45 +00:00
UCode_Zelda.h Fix Zelda TP Wii and Pikmin 1 Wii sound Thanks to LordMark ! (again :P) 2009-08-26 16:58:45 +00:00
UCode_Zelda_ADPCM.cpp Little fix for platforms not moving in Wind Waker on Dolphin 32bits, see issue 1139 2009-08-12 23:31:57 +00:00
UCode_Zelda_Obsolete.txt Assorted cleanup, perf counter logging, and minor fixes that have been accumulating on my hdd :p 2009-07-03 18:33:28 +00:00
UCode_Zelda_Synth.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_Zelda_Voice.cpp Re-enable CPU swap on XFB mode only, to avoid flickering in a couple of games 2009-08-25 18:30:15 +00:00
UCodes.cpp Fix Pikmin PAL not booting thanks to LordMark for figuring it out ! :D 2009-08-24 04:04:10 +00:00
UCodes.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00