34ad5b457d
This is because we re-use BlendingState for our internal drawing (e.g. RasterFont) and for these shaders, we can't assume the presence of a second color output. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |