dolphin/Languages/fr.po

3490 lines
91 KiB
Plaintext

# Translation of dolphin-emu.pot to French
# Copyright (C) 2003-2011
# This file is distributed under the same license as the dolphin-emu package.
# Vinet Sebastien <vinet.sebastien@live.fr>, 2011
#
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2011-01-12 12:07-0600\n"
"PO-Revision-Date: 2011-01-11 11:57+0100\n"
"Last-Translator: Pascal\n"
"Language-Team: \n"
"Language: French\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:494
msgid " (too many to display)"
msgstr "(trop nombreux pour être affichés)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:252
#: Source/Core/DolphinWX/Src/NetWindow.cpp:434
#: Source/Core/DolphinWX/Src/NetWindow.cpp:473
msgid " Game : "
msgstr "Jeu :"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:110
msgid " Graphics Configuration"
msgstr "Configuration de l'affichage"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1314
msgid ""
" already exists.\n"
"Do you wish to replace it?"
msgstr ""
" existe déjà.\n"
"Voulez-vous le remplacer ?"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528
msgid "! NOT"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sCopie%1$s"
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:51
#, c-format
msgid "%d %%"
msgstr "%d %%"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:768
#, c-format
msgid "%d Free Blocks; %d Free Dir Entries"
msgstr "%d blocs libres; %d entrées de répertoires libres"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
#, c-format
msgid "%sDelete%s"
msgstr "%sSupprimer%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:201
#, c-format
msgid "%sExport GCI%s"
msgstr "%sExporter GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImporter GCI%s"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:527
msgid "&& AND"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:302
msgid "&About..."
msgstr "&A propos..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:113
msgid "&Boot from DVD Drive..."
msgstr "Lancer à partir du lecteur"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:239
msgid "&Breakpoints"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:124
msgid "&Browse for ISOs..."
msgstr "Explorer les ISOs"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
msgid "&Cheats Manager"
msgstr "Gestionnaire de &cheats"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:184
msgid "&DSP Settings"
msgstr "&Paramètres DSP"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:981
msgid "&Delete ISO..."
msgstr "&Supprimer ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:998
msgid "&Delete selected ISOs..."
msgstr "&Supprimer les ISO sélectionnés"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:177
msgid "&Emulation"
msgstr "&Emulation"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
msgid "&File"
msgstr "&Fichier"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:142
msgid "&Frame Stepping"
msgstr "Image par image"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:315
msgid "&Fullscreen"
msgstr "&Plein écran"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:185
msgid "&Gamecube Pad Settings"
msgstr "Paramètres de manette &GameCube"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
msgid "&Graphics Settings"
msgstr "&Paramètres d'&Affichage"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:303
msgid "&Help"
msgstr "&Aide"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:241
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:155
msgid "&Load State"
msgstr "&Lancer Etat"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:197
msgid "&Memcard Manager (GC)"
msgstr "Gestionnaire de cartes &mémoires (GC)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:240
msgid "&Memory"
msgstr "&Mémoire"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:109
msgid "&Open..."
msgstr "&Ouvrir..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
msgid "&Options"
msgstr "&Options"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:319
msgid "&Pause"
msgstr "&Pause"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:321
msgid "&Play"
msgstr "&Lancer"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:964
msgid "&Properties"
msgstr "&Propriétés"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:122
msgid "&Refresh List"
msgstr "Rafraîchir la liste"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:238
msgid "&Registers"
msgstr "&Registres"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:133
msgid "&Reset"
msgstr "&Reset"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:242
msgid "&Sound"
msgstr "&Son"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:324
msgid "&Stop"
msgstr "&Stop"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:220
msgid "&Tools"
msgstr "&Outils"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
msgid "&Video"
msgstr "&Vidéo"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:291
msgid "&View"
msgstr "&Affichage"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:186
msgid "&Wiimote Settings"
msgstr "Paramètres de la &Wiimote"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:439
msgid "(off)"
msgstr "(arrêté)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:220
msgid "3D Vision (Requires Fullscreen)"
msgstr "3D Vision (Plein écran uniquement)"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43
msgid "<Insert name here>"
msgstr "<Insérer un nom ici>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:249
msgid "<No resolutions found>"
msgstr "<Aucune résolution trouvée>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:67
msgid "<Nothing>"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
msgid "<Press Key>"
msgstr "<Appuyez sur une touche>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:285
msgid "<System>"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:177
#: Source/Core/DolphinWX/Src/NetWindow.cpp:213
msgid "A NetPlay window is already open!!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:348
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:379
msgid "A game is not currently running."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:118
msgid ""
"A supported bluetooth device was not found!\n"
"(Only the Microsoft bluetooth stack is supported.)"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:85
msgid ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:72
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:77
msgid "AM-Baseboard"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:120
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:285
msgid "AR Codes"
msgstr "Codes AR"
#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
msgid "About Dolphin"
msgstr "A propos de Dolphin"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr "Accéleration"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:293
msgid "Accurate Texture Cache"
msgstr "Cache de texture précis"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
msgid "Action"
msgstr "Action"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:147
msgid "Adapter:"
msgstr "Carte :"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:73
msgid "Add"
msgstr "Ajouter"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1218
msgid "Add ActionReplay Code"
msgstr "Ajouter un code ActionReplay"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1147
msgid "Add Patch"
msgstr "Ajouter un patch"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:467
msgid "Add new pane"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:411
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:433
msgid "Add..."
msgstr "Ajouter..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:68
msgid "Address :"
msgstr "Adresse :"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:781
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:343
msgid "Advanced"
msgstr "Avancé"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:454
msgid "Advanced Settings"
msgstr "Paramètres avancés"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:591
msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, wad)"
msgstr "Tous les fichiers GC/Wii (elf, dol, gcm, iso, ciso, wad)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:735
msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
msgstr "Toutes les images GC/Wii (gcm, iso, ciso, gcz)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1287
msgid "All Gamecube GCM files (gcm)"
msgstr "Tous les fichiers GameCube GCM (gcm)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1258
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1272
msgid "All Save States (sav, s##)"
msgstr "Tous les états sauvegardés (sav, s##)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1285
msgid "All Wii ISO files (iso)"
msgstr "Tous les fichiers ISO Wii (iso)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1305
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Tous les fichiers ISO compressés GC/Wii (gcz)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:83
msgid "All files (*.*)|*.*"
msgstr "Tous les fichiers (*.*)|*.*"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:77
msgid ""
"Allows the CPU to read or write to the EFB (render buffer).\n"
"This is needed for certain gameplay functionality (e.g. star pointer in "
"Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
"Hunter Tri),\n"
"but enabling this option can also have a huge negative impact on performance "
"if the game uses this functionality heavily."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
msgid "Alternate RFI"
msgstr "RFI alternatif"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:187
msgid "Anisotropic Filtering:"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:192
msgid "Anti-Aliasing:"
msgstr "Anti-Aliasing :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:739
msgid "Apploader:"
msgstr "Apploader :"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127
msgid "Apply"
msgstr "Appliquer"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:637
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1107
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1098
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:685
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166
msgid "Aspect Ratio:"
msgstr "Format d'écran :"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:81
msgid "At least one pane must remain open."
msgstr ""
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:54
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:46
msgid "Audio Backend"
msgstr "Filtrage anisotropique :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:236
msgid "Auto"
msgstr "Auto"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:163
msgid "Auto [recommended]"
msgstr "Auto [recommandé]"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:27
msgid "Back"
msgstr "Retour"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:630
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254
msgid "Banner"
msgstr "Bannière"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:512
msgid "Banner Details"
msgstr "Détails de la bannière"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:478
msgid "Banner:"
msgstr "Bannière :"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:127
msgid "Basic"
msgstr "Basique"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:444
msgid "Basic Settings"
msgstr "Paramètres de base"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:353
msgid "Bleach Versus Crusade"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:634
msgid "Blocks"
msgstr "Blocs"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:269
msgid "Bottom"
msgstr "Bas"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:362
msgid "Broken"
msgstr "Corrompu"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:360
msgid "Browse"
msgstr "Parcourir"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:205
msgid "Browse for a directory to add"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:360
msgid "Browse for an ISO directory..."
msgstr "Rechercher un dossier contenant des ISO"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1180
msgid "Browse for output directory"
msgstr "Parcourir un dossier de destination"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
msgid "Buffer:"
msgstr "Buffer :"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
msgid "Buttons"
msgstr "Boutons"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:456
msgid "CPU Emulator Engine"
msgstr "Moteur d'émulation du CPU"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
msgid ""
"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
"vertex.\n"
"This is the more accurate behavior but reduces performance."
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:41
msgid "Cancel"
msgstr "Annuler"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1001
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:49
msgid "Caps Lock"
msgstr "Verr Maj"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:513
msgid "Change"
msgstr "Changer"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:110
msgid "Change &Disc..."
msgstr "Changer disque"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:499
msgid "Change Game"
msgstr "Changer de Jeu"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:411
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Changer la langue de l'interface.\n"
"Demande un redémarrage"
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:75
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:77
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:62
msgid "Changing this will have no effect while the emulator is running!"
msgstr "Changer ceci n'aura aucun effet durant l'émulation !"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:276
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:57
msgid "Cheat Code"
msgstr "Cheat Code"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:123
msgid "Cheat Search"
msgstr "Rechercher un cheat"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:37
msgid "Cheats Manager"
msgstr "Gestionnaire de Cheats"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286
msgid "Chinese (Simplified)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738
msgid "Choose a DVD root directory:"
msgstr "Choisir un dossier racine pour le DVD :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:734
msgid "Choose a default ISO:"
msgstr "Choisir un ISO par défaut"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1126
msgid "Choose a directory to add"
msgstr "Choisir un dossier à ajouter"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:976
msgid "Choose a file to open"
msgstr "Choisir un fichier à ouvrir"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:218
msgid "Choose a memory card:"
msgstr "Choisir une carte mémoire :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:740
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Choisir un fichier comme apploader : (uniquement pour les disques créés à "
"partir de dossiers)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:744
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783
msgid "Choose the folder to extract to"
msgstr "Choisir le dossier de destination de l'extraction"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:938
#: Source/Core/DolphinWX/Src/LogWindow.cpp:129
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:114
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:43
msgid "Clear"
msgstr "Effacer"
#: Source/Core/DolphinWX/Src/NetPlayServer.cpp:260
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:274
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:110
#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:462
msgid "Close"
msgstr "Fermer"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:181
msgid "Co&nfigure..."
msgstr "Co&nfigurer..."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:78
msgid "Code Info"
msgstr "Info du code"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553
msgid "Code: "
msgstr "Code :"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:134
msgid "Command"
msgstr "Commande"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:632
msgid "Comment"
msgstr "Commentaire"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
msgid "Comment:"
msgstr "Commentaire :"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:988
msgid "Compress ISO..."
msgstr "Compresser l'ISO"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1000
msgid "Compress selected ISOs..."
msgstr "Compresser les ISO sélectionnés..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1186
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1319
msgid "Compressing ISO"
msgstr "Compression de l'ISO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:367
msgid "Config"
msgstr "Configurer"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777
msgid "Config..."
msgstr "Configurer..."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
msgid "Configure"
msgstr "Configurer"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:117
msgid "Configure Control"
msgstr "Configurer le contrôle"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:287
#: Source/Core/DolphinWX/Src/NetWindow.cpp:535
msgid "Configure Pads"
msgstr "Configurer les manettes"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:367
msgid "Configure..."
msgstr "Configurer"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1222
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1250
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1315
msgid "Confirm File Overwrite"
msgstr "Confirmer l'écrasement du fichier"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502
msgid "Confirm On Stop"
msgstr "Confirmer l'arrêt"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:61
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
msgid "Connect"
msgstr "Connecter"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:693
msgid "Connect USB Keyboard"
msgstr "Connecter le clavier USB"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:333
#, c-format
msgid "Connect Wiimote %i"
msgstr "Connecter la Wiimote %i"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195
msgid "Connect Wiimote 1"
msgstr "Connecter la 1ère Wiimote"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
msgid "Connect Wiimote 2"
msgstr "Connecter la 2è Wiimote"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
msgid "Connect Wiimote 3"
msgstr "Connecter la 3è Wiimote"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198
msgid "Connect Wiimote 4"
msgstr "Connecter la 4è Wiimote"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1224
msgid "Connected"
msgstr "Connectée"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:11
#, c-format
msgid "Connected to %i Wiimotes"
msgstr "Connecté à %i Wiimotes"
#: Source/Core/DolphinWX/Src/Main.cpp:605
msgid "Connecting..."
msgstr "Connexion..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:139
msgid "Console"
msgstr "Console"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:46
msgid "Control"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:192
msgid "Convert to GCI"
msgstr "Convertir en GCI"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:258
msgid "Copy"
msgstr "Copier"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:791
#, c-format
msgid "Copy to Memcard %c"
msgstr "Copier vers la carte mémoire %c"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
msgid "Core"
msgstr "Core"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
#, c-format
msgid "Could not create %s"
msgstr "Impossible de créer %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:556
#, fuzzy, c-format
msgid "Could not save %s"
msgstr "Impossible de créer %s"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:495
msgid ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1062
msgid "Couldn't find open command for extension 'ini'!"
msgstr ""
#: Source/Core/DolphinWX/Src/BootManager.cpp:154
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491
msgid "Count:"
msgstr "Nombre :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:454
msgid "Country:"
msgstr "Pays :"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:174
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:545
msgid "Create AR Code"
msgstr "Créer un code AR"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:503
#: Source/Core/DolphinWX/Src/FrameAui.cpp:568
msgid "Create new perspective"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:409
msgid "Created by KDE-Look.org"
msgstr "Créé par KDE-Look.org"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:406
msgid ""
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
msgstr ""
"Créé par Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:407
msgid "Created by VistaIcons.com"
msgstr "Créé par VistaIcons.com"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:408
msgid "Created by black_rider and published on ForumW.org > Web Developments"
msgstr "Créé par black_rider et publié sur ForumW.org > Web Developments"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18
msgid "Creator: "
msgstr "Créateur"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:425
msgid "Crop"
msgstr "Couper"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:600
#, c-format
msgid "Current dir changed from %s to %s after wxFileSelector!"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
msgid "DList Cache"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:775
#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
msgid "DSP"
msgstr "DSP"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
msgid "DSP settings"
msgstr "Paramètres DSP (audio)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:458
msgid "DSPLLE on thread"
msgstr "DSPLLE sur thread"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:737
msgid "DVD Root:"
msgstr "Racine du DVD :"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:164
msgid "Data Size"
msgstr "Taille des données"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:458
msgid "Date:"
msgstr "Date :"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:534
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:568
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:79
msgid "Debug"
msgstr "Débug"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:76
msgid "Decimal"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:986
msgid "Decompress ISO..."
msgstr "Décompresser l'ISO"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1001
msgid "Decompress selected ISOs..."
msgstr "Décompresser les ISO sélectionnés..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1186
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1319
msgid "Decompressing ISO"
msgstr "Décompression de l'ISO"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:937
msgid "Default"
msgstr "Par défaut"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:733
msgid "Default ISO:"
msgstr "ISO par défaut :"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:92
msgid "Default font"
msgstr "Police par défaut"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:951
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:32
msgid "Delete"
msgstr "Supprimer"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:792
msgid "Delete Save"
msgstr "Supprimer la sauvegarde"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506
msgid "Detect"
msgstr "Détecter"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:133
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:920
msgid "Device"
msgstr "Appareil"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:560
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:691
msgid "Device Settings"
msgstr "Paramètres de la console virtuelle"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:357
msgid "Disable Dest. Alpha Pass"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356
msgid "Disable Fog"
msgstr "Désactiver la fumée"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:354
msgid "Disable Lighting"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:355
msgid "Disable Textures"
msgstr "Désactiver les textures"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
msgid ""
"Disable fog. Improves performance but causes glitches in games which rely on "
"proper fog emulation."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
msgid ""
"Disable lighting. Improves performance but causes lighting to disappear in "
"games which use it."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
msgid ""
"Disable texturing.\n"
"This is only useful for debugging purposes."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88
msgid ""
"Disables an alpha-setting pass.\n"
"Breaks certain effects but might help performance."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:530
msgid "Disc"
msgstr "Disque"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1224
msgid "Disconnected"
msgstr "Déconnectée"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:436
msgid "Display"
msgstr "Affichage"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
msgid "Distance Alpha Pass"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:77
msgid "Divide"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:917
msgid "Do you want to stop the current emulation?"
msgstr "Voulez-vous arrêter l'émulation en cours ?"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:796
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:299
msgid "Dolphin &Web Site"
msgstr "Site &web de Dolphin"
#: Source/Core/DolphinWX/Src/ConfigMain.h:36
msgid "Dolphin Configuration"
msgstr "Configuration de Dolphin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:651
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1006
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Films TAS Dolphin (*.dtm)"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
msgid "Dolphin Wiimote Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:300
msgid "Dolphin at &Google Code"
msgstr "Dolphin dans &Google Code"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:306
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:55
msgid "Down"
msgstr "Bas"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45
msgid "Download Codes (WiiRD Database)"
msgstr "Télécharger des codes (base de données WiiRD)"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:279
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:68
msgid "Dummy"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:413
msgid "Dump EFB Target"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414
msgid "Dump Frames"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:411
msgid "Dump Textures"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:95
msgid "Dump game textures to User/Dump/Textures/<game id>/"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:469
msgid "Dutch"
msgstr "Néerlandais"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:126
msgid "E&xit"
msgstr "&Quitter"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:227
msgid "EFB"
msgstr "EFB"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371
msgid "EFB Copy Regions"
msgstr "Copie de l'EFB par régions"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:213
msgid "EFB Scaled Copy"
msgstr "Copie à l'échelle de l'EFB"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:152
msgid "EUROPE"
msgstr "Europe"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:385
msgid "Edit"
msgstr "Editer"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
msgid "Edit ActionReplay Code"
msgstr "Editer le code ActionReplay"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:275
msgid "Edit Config"
msgstr "Editer la configuration"
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
msgid "Edit Patch"
msgstr "Editer le patch"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:385
msgid "Edit current perspective"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:410
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:432
msgid "Edit..."
msgstr "Editer..."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:248
msgid "Emulate format changes"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
msgid ""
"Emulate frame buffer copies directly to textures.\n"
"This is not so accurate, but it's good enough for the way many games use "
"framebuffer copies."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Emulated Wiimote"
msgstr "Wiimote émulée"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:360
msgid "Emulation State: "
msgstr "Etat de l'émulation :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485
msgid "Emulator Display Settings"
msgstr "Paramètres d'affichage de l'émulateur"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:261
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:296
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:380
msgid "Enable"
msgstr "Activer"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:103
msgid "Enable AR Logging"
msgstr "Activer la journalisation AR"
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:46
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:44
msgid "Enable Audio Throttle"
msgstr "Activer l'audio throttle"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
msgid "Enable BAT"
msgstr "Activer BAT"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
msgid "Enable Block Merging"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:247
msgid "Enable CPU Access"
msgstr "Activer accès CPU"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:447
msgid "Enable Cheats"
msgstr "Activer les Cheats"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
msgid "Enable Copy to EFB"
msgstr "Activer Copie vers EFB"
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:44
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:43
msgid "Enable DTK Music"
msgstr "Activer la musique DTK"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427
msgid "Enable Display List Caching"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:305
msgid "Enable Dual Core"
msgstr "Activer le Dual Core"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:445
msgid "Enable Dual Core (speedup)"
msgstr "Activer le Dual Core (+ rapide)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:341
msgid "Enable EFB To Texture"
msgstr "Activer l'EFB vers Texture"
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:42
msgid "Enable HLE Audio"
msgstr "Activer l'audio HLE"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:428
msgid "Enable Hotkeys"
msgstr "Activer les touches de raccourci"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
msgid "Enable Idle Skipping"
msgstr "Activer le saut d'inactivité"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:446
msgid "Enable Idle Skipping (speedup)"
msgstr "Activer le saut d'inactivité (+ rapide)"
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:45
msgid "Enable JIT Dynarec"
msgstr "Activer le JIT Dynarec"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
msgid "Enable MMU"
msgstr "Activer le MMU"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:426
msgid "Enable OpenCL"
msgstr "Aciver OpenCL"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:497
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
msgid "Enable Progressive Scan"
msgstr "Activer le Progressive Scan"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:683
msgid "Enable Screen Saver (burn-in reduction)"
msgstr "Activer l'économiseur d'écran"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
msgid "Enable WideScreen"
msgstr "Activer l'écran large (16/9è)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:353
msgid "Enable Wireframe"
msgstr "Activer le fil de fer"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:267
msgid "Enable cache"
msgstr "Activer le cache"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
"Activer l'accès disque rapide. Requis pour certains jeux. (MARCHE = Rapide, "
"ARRÊT = Compatible)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:805
msgid "Enable pages"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
msgid ""
"Enables Block Address Translation (BAT); a function of the Memory Management "
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
"Fast)"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
msgid ""
"Enables anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles."
msgstr ""
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:61
msgid ""
"Enables dynamic recompilation of DSP code.\n"
"Changing this will have no effect while the emulator is running!"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
msgid ""
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
"Games often need this for post-processing or other things, but if you can "
"live without it, you can sometimes get a big speedup."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
msgid ""
"Enables reinterpreting the data inside the EFB when the pixel format "
"changes.\n"
"Some games depend on this function for certain effects, so enable it if "
"you're having glitches.\n"
"Depending on how the game uses this function, the speed hits caused by this "
"option range from none to critical."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:50
msgid "End"
msgstr "Fin"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:259
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:464
msgid "English"
msgstr "Anglais"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:182
msgid "Enhancements"
msgstr "Améliorations"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:567
msgid "Enter a name for the new perspective:"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:198
#, c-format
msgid "Entry %d/%d"
msgstr "Entrée %d/%d"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85
#, c-format
msgid "Entry 1/%d"
msgstr "Entrée 1/%d"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205
msgid "Equal"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1132
#: Source/Core/DolphinWX/Src/LogWindow.cpp:76
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
msgid "Error"
msgstr "Erreur"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:30
msgid "Escape"
msgstr "Echap"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:58
msgid "Execute"
msgstr "Exécuter"
#: Source/Core/DolphinWX/Src/Main.cpp:129
msgid "Exit Dolphin with emulator"
msgstr "Quitter Dolphin avec l'émulateur"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:469
#, fuzzy
msgid "Export Failed"
msgstr "Exporter un fichier"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619
msgid "Export File"
msgstr "Exporter un fichier"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:139
msgid "Export Recording..."
msgstr "Exporter l'enregistrement..."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:794
msgid "Export Save"
msgstr "Exporter une sauvegarde"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:970
msgid "Export Wii save (Experimental)"
msgstr "Exporter une sauvegarde Wii (expérimental)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:795
msgid "Export all saves"
msgstr "Exporter toutes les sauvegardes"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:563
msgid "Export save as..."
msgstr "Exporter l'enregistrement sous..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:601
msgid "Extract All Files..."
msgstr "Extraire tous les fichiers..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:603
msgid "Extract Apploader..."
msgstr "Extraire l'Apploader..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:604
msgid "Extract DOL..."
msgstr "Extraire le DOL..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:597
msgid "Extract Directory..."
msgstr "Extraire un dossier..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:599
msgid "Extract File..."
msgstr "Extraire un fichier..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:595
msgid "Extract Partition..."
msgstr "Extraire une partition..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:704
#, c-format
msgid "Extracting %s"
msgstr "Extraction de %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:688
msgid "Extracting All Files"
msgstr "Extraction de tous les fichiers"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:688
msgid "Extracting Directory"
msgstr "Extraction du dossier"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:690
msgid "Extracting..."
msgstr "Extraction..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:155
msgid "FRANCE"
msgstr "France"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:460
msgid "FST Size:"
msgstr "Taille FST :"
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:80
msgid "Failed to Connect!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:202
msgid "Failed to Listen!!"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:289
msgid "Failed to download codes."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:804
#, c-format
msgid "Failed to extract to %s!"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:312
msgid "Fast"
msgstr "Rapide"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
msgid "Fast version of the MMU. Does not work for every game."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
msgid ""
"Faster variants look at fewer pixels and thus have more potential for "
"errors.\n"
"Slower variants look at more pixels and thus are safer."
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286
msgid "File contained no codes."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:423
msgid "File converted to .gci"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:438
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:435
msgid "File is not recognized as a memcard"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:291
msgid "Filesystem"
msgstr "Système de fichiers"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1055
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:635
msgid "First Block"
msgstr "Premier bloc"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:801
msgid "Fix Checksums"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164
msgid "Force 16:9"
msgstr "Forcer 16/9è"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164
msgid "Force 4:3"
msgstr "Forcer 4/3"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:216
msgid "Force Bi/Trilinear Filtering"
msgstr "Forcer le filtrage Bi/Trilinéaire"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
msgid "Force Filtering"
msgstr "Forcer le filtrage"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Note that this might cause graphical glitches"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
msgid ""
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
"Improves texture quality (especially when using a high internal resolution) "
"but causes glitches in some games."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:234
msgid "Fractional"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:145
msgid "Frame S&kipping"
msgstr "Saut d'&image :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:449
msgid "Framelimit :"
msgstr "Image/s max :"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:415
msgid "Free Look"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:466
msgid "French"
msgstr "Français"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
msgid "FullScr"
msgstr "Plein écran"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:486
msgid "Fullscreen Display Resolution:"
msgstr "Résolution en Plein écran :"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
msgid ""
"Fully emulate embedded frame buffer copies.\n"
"This is more accurate than EFB Copy to Texture, and some games need this to "
"work properly, but it can also be very slow."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:540
msgid "GCI File(*.gci)"
msgstr "Fichier GCI (*.gci)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
msgid "GCPad"
msgstr "Manette GC"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:452
msgid "Game ID:"
msgstr "ID du jeu :"
#: Source/Core/DolphinWX/Src/NetPlay.cpp:261
msgid "Game is already running!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlay.cpp:291
msgid "Game isn't running!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:376
msgid "Game not found!!"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
msgid "Game-Specific Settings"
msgstr "Paramètres spécifiques au jeu"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:281
msgid "GameConfig"
msgstr "Config du Jeu"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:437
msgid "Gamecube"
msgstr "GameCube"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:980
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:219
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr "Carte mémoires de GameCube (*.raw,*.gcp)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
msgid "Gamecube Pad settings"
msgstr "Paramètres de la manette GameCube"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:287
msgid "Gecko Codes"
msgstr "Codes Gecko"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:435
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:122
msgid "General"
msgstr "Général"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:465
msgid "German"
msgstr "Allemand"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
msgid "Graphics"
msgstr "Affichage"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
msgid "Graphics settings"
msgstr "Paramètres d'affichage"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206
msgid "Greater Than"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291
msgid "Greek"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
msgid "Hebrew"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:61
msgid "Help"
msgstr "Aide"
#: Source/Core/DolphinWX/Src/Main.cpp:185
msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495
msgid "Hide Mouse Cursor"
msgstr "Masquer le curseur de la souris"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:396
msgid ""
"Hide the cursor when it is over the rendering window\n"
" and the rendering window has focus."
msgstr ""
"Masquer le curseur de la souris lorsqu'il sur au-dessus de la fenêtre de "
"rendu\n"
" et que celle-ci a le focus."
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:51
msgid "Home"
msgstr "Home"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:63
#: Source/Core/DolphinWX/Src/NetWindow.cpp:113
msgid "Host"
msgstr "Hôte"
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
msgid "Hotkey Configuration"
msgstr "Configuration des raccourcis clavier"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:516
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
msgid "Hotkeys"
msgstr "Raccourcis clavier"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293
msgid "Hungarian"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
msgid "Hybrid Wiimote"
msgstr "Wiimote hybride"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555
msgid "IPL Settings"
msgstr "Paramètres IPL"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
msgid "IR Pointer"
msgstr "Pointeur IR"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677
msgid "IR Sensitivity:"
msgstr "Sensibilité de l'IR"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:496
msgid "ISO Details"
msgstr "Détails de l'ISO"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:726
msgid "ISO Directories"
msgstr "Dossiers des ISO"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:158
msgid "ITALY"
msgstr "Italie"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:633
msgid "Icon"
msgstr "Icône"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
msgid ""
"If a game hangs, works only in the Interpreter or Dolphin crashes, this "
"option may fix the game."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:386
msgid ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50),\n"
"you also have to disable Audio Throttle in DSP to make it effective."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:793
msgid "Import Save"
msgstr "Importer une sauvegarde"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:464
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:452
msgid "Imported file has invalid length"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:461
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:364
msgid "In Game"
msgstr "Dans le jeu"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:548
msgid "In-Game"
msgstr "Dans le jeu"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:78
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:289
msgid "Info"
msgstr "Info"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:362
msgid "Information"
msgstr "Information"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:502
msgid "Input"
msgstr "Entrée"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:28
msgid "Input Source"
msgstr "Source d'entrée"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:60
msgid "Insert"
msgstr "Insérer"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:168
msgid "Insert Encrypted or Decrypted code here..."
msgstr "Indiquer un code crypté ou décrypté ici..."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:692
msgid "Insert SD Card"
msgstr "Insérer une carte SD"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:43
msgid "Insert name here.."
msgstr "Indiquer un nom ici..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
msgid "Install Wii Menu"
msgstr "Installer le Menu Wii"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:990
msgid "Install to Wii Menu"
msgstr "Installer dans le menu Wii"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1139
msgid "Installing WAD to Wii Menu..."
msgstr "Installation du WAD dans le Menu Wii..."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:234
msgid "Integral [recommended]"
msgstr "Intégral [recommandé]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:501
msgid "Interface Settings"
msgstr "Paramètres de l'interface"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:241
msgid "Interpreter (VERY slow)"
msgstr "Interpréteur (TRES lent)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:363
msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:608
msgid "Invalid Value!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:472
msgid "Invalid bat.map or dir entry"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:468
msgid "Italian"
msgstr "Italien"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:169
msgid "JAPAN"
msgstr "Japon"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:242
msgid "JIT Recompiler (recommended)"
msgstr "Recompilateur JIT (recommandé) "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243
msgid "JITIL experimental recompiler"
msgstr "Recompilateur expérimental JIT"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:278
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295
msgid "Japanese"
msgstr "Japonais"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
msgid "KOREA"
msgstr "Corée"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
msgid ""
"Keeps track of textures based on looking at the actual pixels in the "
"texture.\n"
"Can cause slowdown, but some games need this option enabled to work properly."
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
msgid "Key"
msgstr "Touche"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296
msgid "Korean"
msgstr "Coréen"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:39
msgid "L Button"
msgstr "Bouton L"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512
msgid "Language:"
msgstr "Langue :"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:159
msgid "Last Overwritten State"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:166
#: Source/Core/DolphinWX/Src/FrameTools.cpp:168
msgid "Last Saved State"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:52
msgid "Left"
msgstr "Gauche"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:715
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:720
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Clic gauche/droit pour plus d'options.\n"
"Clic sur molette pour effacer."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:207
msgid "Less Than"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949
msgid "Load"
msgstr "Charger"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:412
msgid "Load Hi-Res Textures"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:212
msgid "Load Native Mipmaps"
msgstr ""
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:111
msgid "Load Script..."
msgstr "Charger un script..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
msgid "Load State..."
msgstr "Charger un état..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:208
#, c-format
msgid "Load Wii System Menu (%d %c)"
msgstr "Charger le Menu Système Wii (%d %c)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:96
msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
msgid ""
"Loads native mipmaps instead of generating them.\n"
"Loading native mipmaps is the more accurate behavior, but might also "
"decrease performance (your mileage might vary though)."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:124
msgid "Loads the specified file (DOL, ELF, WAD, GCM, ISO)"
msgstr "Charge le fichier spécifié (DOL, ELF, WAD, GCM, ISO)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:546
msgid "Local"
msgstr "Local"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:457
msgid "Lock threads to cores"
msgstr "Verrouiller les threads aux coeurs"
#: Source/Core/DolphinWX/Src/LogWindow.h:57
msgid "Log"
msgstr "Journal"
#: Source/Core/DolphinWX/Src/Frame.cpp:419
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124
msgid "Logging"
msgstr "Journalisation"
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:259
msgid "Lost connection to server!"
msgstr ""
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:61
msgid "Lua Script Console"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:42
msgid "M Button"
msgstr "Bouton M"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311
msgid "MMU Speed Hack"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:567
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "Fichiers MadCatz Gameshark (*.gcs)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:456
msgid "Maker ID:"
msgstr "ID concepteur :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:474
msgid "Maker:"
msgstr "Concepteur :"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:458
msgid "Memcard already has a save for this title"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:297
msgid "Memcard already opened"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:74
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:226
msgid "Memory Card"
msgstr "Carte mémoire"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:47
msgid "Menu"
msgstr "Menu"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:355
msgid "Metroid Other M"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:75
#, fuzzy
msgid "Mic"
msgstr "Divers"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:420
msgid "Misc"
msgstr "Divers"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682
msgid "Misc Settings"
msgstr "Paramètres divers"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92
msgid ""
"Modify textures to show the format they're using.\n"
"This is only useful for debugging purposes."
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:93
msgid "Monospaced font"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:72
msgid "Multiply"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:126
msgid "NP Add"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:121
msgid "NP Begin"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:129
msgid "NP Decimal"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:123
msgid "NP Delete"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:130
msgid "NP Divide"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:117
msgid "NP Down"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:120
msgid "NP End"
msgstr "NP End"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:108
msgid "NP Enter"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:124
msgid "NP Equal"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:113
msgid "NP Home"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:122
msgid "NP Insert"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:114
msgid "NP Left"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:125
msgid "NP Multiply"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:119
msgid "NP Page Down"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:118
msgid "NP Page Up"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:116
msgid "NP Right"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:127
msgid "NP Separator"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:106
msgid "NP Space"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:128
msgid "NP Subtract"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:107
msgid "NP Tab"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:115
msgid "NP Up"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:450
msgid "Name:"
msgstr "Nom :"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:77
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:278
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16
msgid "Name: "
msgstr "Nom :"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:532
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:566
msgid "Native GCI files(*.gci)"
msgstr "Fichiers natifs GCI (*.gci)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:196
msgid "New &Lua Console"
msgstr "Nouvelle Console &Lua"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149
msgid "New Scan"
msgstr "Nouvelle recherche"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:207
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:803
msgid "Next Page"
msgstr "Page suivante"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153
msgid "Next Scan"
msgstr "Recherche suivante"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:47
msgid "Nickname :"
msgstr "Pseudo :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:182
msgid "No Country (SDK)"
msgstr "Pas de pays (SDK)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:308
msgid "No ISOs or WADS found"
msgstr "Aucun ISO ou WAD trouvé"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:474
msgid "No docking"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:449
msgid "No free dir index entries"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20
#: Source/Core/DolphinWX/Src/NetWindow.cpp:554
msgid "None"
msgstr "Aucune"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:307
msgid "Normal"
msgstr "Normal"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297
msgid "Norwegian Bokmaal"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204
msgid "Not Equal"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:361
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:913
msgid "Not Set"
msgstr "Non défini"
#: Source/Core/DolphinWX/Src/Main.cpp:604
msgid "Not connected"
msgstr "Non connectée"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:260
msgid "Notes"
msgstr "Notes"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17
msgid "Notes: "
msgstr "Notes :"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:82
#: Source/Core/DolphinWX/Src/FrameAui.cpp:85
#: Source/Core/DolphinWX/Src/FrameAui.cpp:540
#: Source/Core/DolphinWX/Src/FrameAui.cpp:581
#: Source/Core/DolphinWX/Src/FrameAui.cpp:589
#: Source/Core/DolphinWX/Src/LogWindow.cpp:75
msgid "Notice"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:102
msgid "Num Lock"
msgstr "Verr. Num"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:80
msgid "Number Of Codes: "
msgstr "Nombre de codes"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
msgid "Nunchuk"
msgstr "Nunchuck"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
msgid "Nunchuk Acceleration"
msgstr "Accéleration du Nunchuck"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:79
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:35
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:37
msgid "OK"
msgstr "OK"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:235
msgid "Off"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62
msgid "Offset:"
msgstr "Offset :"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:446
#, c-format
msgid "Only %d blocks available"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
msgid "Open"
msgstr "Ouvrir"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:972
msgid "Open &containing folder"
msgstr "Ouvrir le dossier contenant"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:969
msgid "Open Wii &save folder"
msgstr "Ouvrir le dossier de &sauvegarde Wii"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
msgid "Open file..."
msgstr "Ouvrir un fichier..."
#: Source/Core/DolphinWX/Src/Main.cpp:116
msgid "Opens the debugger"
msgstr "Ouvrir le débuggueur"
#: Source/Core/DolphinWX/Src/Main.cpp:120
msgid "Opens the logger"
msgstr "Ouvrir le journaliseur"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:124
msgid "Options"
msgstr "Options"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:478
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the the saves to a new memcard\n"
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:210
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:502
msgid "Output"
msgstr "Sortie"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:138
msgid "P&lay Recording..."
msgstr "Jouer l'enregistrement..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:556
msgid "Pad "
msgstr "Manette"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:105
msgid "Page Down"
msgstr "Défil Bas"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:104
msgid "Page Up"
msgstr "Défil Haut"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:47
msgid "Pair Up"
msgstr "Jumeler"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:35
msgid "Paragraph"
msgstr "Paragraphe"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:205
#, c-format
msgid "Partition %i"
msgstr "Partition %i"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:283
msgid "Patches"
msgstr "Patchs"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:439
msgid "Paths"
msgstr "Chemins"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1402
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:48
msgid "Pause"
msgstr "Pause"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:366
msgid "Perfect"
msgstr "Parfait"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:569
#, c-format
msgid "Perspective %d"
msgstr "Perspective %d"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215
msgid "Pixel Depth"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:214
msgid "Pixel Lighting"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:362
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1410
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1411
msgid "Play"
msgstr "Démarrer"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
msgid "Play/Pause"
msgstr "Démarrer/Arrêter"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:365
msgid "Playable"
msgstr "Jouable"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
msgid "Players"
msgstr "Joueurs"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:918
msgid "Please confirm..."
msgstr "Veuillez confirmer..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:539
msgid "Please create a perspective before saving"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:440
msgid "Plugins"
msgstr "Plugins"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:36
msgid "Plus-Minus"
msgstr "Plus-Moins"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298
#, fuzzy
msgid "Polish"
msgstr "Anglais"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
#: Source/Core/DolphinWX/Src/NetWindow.cpp:106
msgid "Port :"
msgstr "Port :"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:435
msgid "Post-Processing Shader:"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:206
msgid "Prev Page"
msgstr "Page préc."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:802
msgid "Previous Page"
msgstr "Page précédente"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:184
msgid "Previous Value"
msgstr "Valeur précédente"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:57
msgid "Print"
msgstr "Imprimer"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916
msgid "Profile"
msgstr "Profil"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:349
msgid "Projection Hack for: "
msgstr "Hack de projection pour :"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:369
msgid "Projection Stats"
msgstr "Stats de projection"
#: Source/Core/DolphinWX/Src/ISOProperties.h:47
msgid "Properties"
msgstr "Propriétés"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
msgid "Purge Cache"
msgstr "Vider le cache"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:137
#: Source/Core/DolphinWX/Src/NetWindow.cpp:297
msgid "Quit"
msgstr "Quitter"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:40
msgid "R Button"
msgstr "Bouton R"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:265
msgid "RAM"
msgstr "RAM"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:161
msgid "RUSSIA"
msgstr "Russie"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:549
msgid "Range"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:383
msgid "Real"
msgstr "Réel"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:43
msgid "Real Wiimote"
msgstr "Wiimote physique"
#: Source/Core/DolphinWX/Src/Frame.cpp:175
msgid "Reconnect Wiimote Confirm"
msgstr "Confirmation de reconnexion de la Wiimote"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky but also heavily decreases "
"performance."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928
#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:40
msgid "Refresh"
msgstr "Rafraîchir"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
msgid "Refresh game list"
msgstr "Rafraîchir la liste des jeux"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:730
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
msgid "Remove"
msgstr "Retirer"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84
msgid ""
"Render the scene as a wireframe.\n"
"This is only useful for debugging purposes."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:496
msgid "Render to Main Window"
msgstr "Rendu dans la fenêtre principale"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:397
msgid "Render to main window."
msgstr "Rendu dans la fenêtre principale"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:348
msgid "Rendering"
msgstr "Rendu"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:399
msgid "Required for using the Japanese ROM font."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:940
msgid "Reset"
msgstr "Réinitialiser"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178
msgid "Results"
msgstr "Résultats"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:29
msgid "Return"
msgstr "Entrée"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:54
msgid "Right"
msgstr "Droite"
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:112
msgid "Run"
msgstr "Exécuter"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:389
msgid "Run DSPLLE on a dedicated thread (not recommended)."
msgstr ""
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:163
msgid "Running script...\n"
msgstr "Exécution du script...\n"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299
msgid "Russian"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:156
msgid "Sa&ve State"
msgstr "Sau&vegarder l'état"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:301
msgid "Safe"
msgstr ""
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:49
msgid "Sample Rate"
msgstr "Echantillonnage"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:950
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:996
#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
msgid "Save"
msgstr "Sauver"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:538
msgid "Save GCI as..."
msgstr "Enregistrer GCI sous..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:158
msgid "Save State..."
msgstr "Enregistrer l'état"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:569
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:579
msgid "Save as..."
msgstr "Enregistrer sous..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1301
msgid "Save compressed GCM/ISO"
msgstr "Sauver le fichier compressé GCM/ISO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
msgid "Save current perspective"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1290
msgid "Save decompressed GCM/ISO"
msgstr "Sauvegarder le fichier GCM/ISO décompressé"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:240
msgid "Scale:"
msgstr "Echelle :"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:578
msgid "Scanning for ISOs"
msgstr "Recherche d'ISO"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:579
msgid "Scanning..."
msgstr "Recherche..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
msgid "ScrShot"
msgstr "Capt écran"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:103
msgid "Scroll Lock"
msgstr "Arrêt défil."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
msgid "Search Filter"
msgstr "Fitre de recherche"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:728
msgid "Search Subfolders"
msgstr "Chercher dans sous-dossiers"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:56
msgid "Select"
msgstr "Select"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:649
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1004
msgid "Select The Recording File"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:64
msgid ""
"Select a hardware adapter to use.\n"
"When in doubt, use the first one"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:527
msgid "Select a save file to import"
msgstr "Sélectionner un fichier de sauvegarde à importer"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:338
msgid "Select floating windows"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:392
msgid "Select resolution for fullscreen mode"
msgstr "Sélectionner une résolution pour le mode Plein écran"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1205
msgid ""
"Select the System Menu wad extracted from the update partition of a disc"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:589
msgid "Select the file to load"
msgstr "Sélectionner le fichier à charger"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1172
msgid "Select the save file"
msgstr "Sélectionner le fichier à enregistrer"
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:138
msgid "Select the script to load"
msgstr "Sélectionner le script à charger"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1256
msgid "Select the state to load"
msgstr "Sélectionner l'état à charger"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1270
msgid "Select the state to save"
msgstr "Sélectionner l'état à enregistrer"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:65
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio (4:3)\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to window: Stretch the picture to the window size."
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:94
msgid "Selected font"
msgstr "Police sélectionnée"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:269
msgid "Send"
msgstr "Envoyer"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675
msgid "Sensor Bar Position:"
msgstr "Position de la Sensor Bar :"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:74
msgid "Separator"
msgstr "Séparateur"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:415
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:509
msgid "Set"
msgstr "Paramétrer"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498
msgid "Set Console as NTSC-J"
msgstr "Définir la console comme NTSC-J"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:973
msgid "Set as &default ISO"
msgstr "Définir comme l'ISO par &défaut"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:804
#, c-format
msgid "Set as default Memcard %c"
msgstr "Définir comme carte mémoire par défaut : %c"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:472
msgid "Short Name:"
msgstr "Nom court :"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:229
msgid "Show &Console"
msgstr "Afficher la &Console"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:228
msgid "Show &Logwindow"
msgstr "Afficher le &journal"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
msgid "Show &Statusbar"
msgstr "Afficher la barre d'&état"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
msgid "Show &Toolbar"
msgstr "Afficher la barre d'&outils"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
msgid "Show Drives"
msgstr "Afficher les lecteurs"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:367
msgid "Show FPS"
msgstr "Afficher les FPS"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:278
msgid "Show France"
msgstr "Afficher France"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:264
msgid "Show GameCube"
msgstr "Afficher GameCube"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:280
msgid "Show Italy"
msgstr "Afficher Italie"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:271
msgid "Show JAP"
msgstr "Afficher Japon"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:282
msgid "Show Korea"
msgstr "Afficher Corée"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
msgid "Show Language:"
msgstr "Afficher la langue :"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:273
msgid "Show PAL"
msgstr "Afficher PAL"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:261
msgid "Show Platforms"
msgstr "Afficher les plateformes"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
msgid "Show Regions"
msgstr "Afficher les régions"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:372
msgid "Show Shader Errors"
msgstr "Afficher les erreurs de Shaders"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
msgid "Show Taiwan"
msgstr "Afficher Taïwan"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:275
msgid "Show USA"
msgstr "Afficher USA"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:266
msgid "Show Wad"
msgstr "Afficher WAD"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:262
msgid "Show Wii"
msgstr "Afficher Wii"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:402
msgid "Show a confirmation box before stopping a game."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:403
msgid ""
"Show a message box when a potentially serious error has occured.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin\n"
"suddenly crashes without any explanation at all."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91
msgid ""
"Show projection statistics.\n"
"This is only useful for debugging purposes."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:813
msgid "Show save banner"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:817
msgid "Show save blocks"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:815
msgid "Show save comment"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:816
msgid "Show save icon"
msgstr "Afficher l'icône de la sauvegarde"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:814
msgid "Show save title"
msgstr "Afficher le titre de sauvegarde"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89
msgid "Show the number of frames rendered per second."
msgstr "Afficher le nombre d'images rendues par seconde"
#: Source/Core/DolphinWX/Src/Main.cpp:111
msgid "Show this help message"
msgstr "Affiche ce message d'aide"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
msgid "Show unknown"
msgstr "Afficher les inconnus"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90
msgid ""
"Show various statistics.\n"
"This is only useful for debugging purposes."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279
msgid "Simplified Chinese"
msgstr "Chinois simplifié"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:262
msgid "Size"
msgstr "Taille"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:354
msgid "Skies of Arcadia"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:455
msgid "Skip GC BIOS"
msgstr "Sauter le BIOS GC"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
#: Source/Core/DolphinWX/Src/FrameTools.cpp:175
msgid "Slot"
msgstr "Slot"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:59
msgid "Snapshot"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:352
msgid "Sonic and the Black Knight"
msgstr ""
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:38
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:39
msgid "Sound Settings"
msgstr "Paramètres audio"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:31
msgid "Space"
msgstr "Espace"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
msgid "Spanish"
msgstr "Espagnol"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"Fractional: Uses your display resolution directly instead of the native "
"resolution. The quality scales with your display/window size, as does the "
"performance impact.\n"
"Integral: This is like Fractional, but rounds up to an integer multiple of "
"the native resolution. Should give a more accurate look but is usually "
"slower.\n"
"The other options are fixed resolutions for choosing a visual quality "
"independent of your display size."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:133
msgid "Specify a video plugin"
msgstr "Sélectionner un pulgin d'affichage"
#: Source/Core/DolphinWX/Src/Main.cpp:138
msgid "Specify an audio plugin"
msgstr "Sélectionner un plugin sonore"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
msgid "Speed up Disc Transfer Rate"
msgstr "Accélerer le taux de transfert du disque"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:70
msgid "Standard Controller"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:38
msgid "Start"
msgstr "Démarrer"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:201
msgid "Start &NetPlay"
msgstr "Démarrer &NetPlay"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:137
msgid "Start Re&cording"
msgstr "Commencer l'enregistrement"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:494
msgid "Start Renderer in Fullscreen"
msgstr "Démarrer le rendu en plein écran"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:395
msgid "Start the rendering window in fullscreen mode."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263
msgid "State"
msgstr "Etat"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:113
#: Source/Core/DolphinWX/Src/NetWindow.cpp:306
msgid "Stop"
msgstr "Arrêter"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164
msgid "Stretch to Window"
msgstr "Etirer à la fenêtre"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:75
msgid "Subtract"
msgstr "Soustraire"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:556
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:687
msgid "System Language:"
msgstr "Langue du système :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:177
msgid "TAIWAN"
msgstr "Taïwan"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:28
msgid "Tab"
msgstr "Tab"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:470
msgid "Tab split"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
#: Source/Core/DolphinWX/Src/FrameTools.cpp:327
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
msgid "Take Screenshot"
msgstr "Capturer l'écran"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506
msgid "Test"
msgstr "Test"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:263
msgid "Texture"
msgstr "Texture"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370
msgid "Texture Format"
msgstr "Format de texture"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:516
msgid "The checksum was successfully fixed"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1132
msgid "The chosen directory is already in the list"
msgstr "Le dossier sélectionné est déjà dans la liste"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1248
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1314
msgid "The file "
msgstr "Le fichier "
#: Source/Core/DolphinWX/Src/FrameAui.cpp:588
msgid "The name can not be empty"
msgstr "Le nom ne peut être vide"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:580
msgid "The name can not contain the character ','"
msgstr "Le nom ne peut contenir le caractère ','"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:455
msgid "The save you are trying to copy has an invalid file size"
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:46
msgid "The server and client's NetPlay versions are incompatible!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:43
msgid "The server is full!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:49
msgid "The server responded: the game is currently running!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:52
msgid "The server sent an unknown error message!"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506
msgid "Theme"
msgstr "Thème"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:527
msgid "Theme selection went wrong"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:302
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Ces paramètres écrasent ceux de Dolphin.\n"
"Indéterminé signifie que les paramètres de Dolphin sont appliqués."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:419
msgid "This could cause slow down in Wii Menu and some games."
msgstr ""
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:73
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:60
msgid ""
"This is used to control game speed by sound throttle.\n"
"Disabling this could cause abnormal game speed, such as too fast.\n"
"But sometimes enabling this could cause constant noise.\n"
"\n"
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
msgstr ""
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:72
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:59
msgid "This is used to play music tracks, like BGM."
msgstr ""
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:71
msgid "This is usually used to play voice and sound effects."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:385
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core,\n"
"but can also cause occasional crashes/glitches."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:276
msgid "This will let you Manually Edit the INI config file"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:631
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
msgid "Title"
msgstr "Titre"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
msgid "Toggle Fullscreen"
msgstr "Activer le plein écran"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:127
msgid "Toggle all"
msgstr "Tout activer"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270
msgid "Top"
msgstr "Haut"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280
msgid "Traditional Chinese"
msgstr "Chinois traditionnel"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71
msgid "Type"
msgstr "Type"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32
msgid "UDP Port:"
msgstr "Port UDP :"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
msgid "UDP Wiimote"
msgstr "Wiimote UDP :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:185
msgid "UNKNOWN"
msgstr "Inconnu"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:164
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:170
msgid "Undo Load State"
msgstr "&Annuler le lancement d'état"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203
msgid "Unknown"
msgstr "Inconnu"
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:232
#, c-format
msgid "Unknown message received with id : %d"
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayServer.cpp:504
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:53
msgid "Up"
msgstr "Haut"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:100
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
msgid "Update"
msgstr "Mettre à jour"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684
msgid "Use EuRGB60 Mode (PAL60)"
msgstr "Utiliser le mode EuRGB60 (PAL60)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:451
msgid "Use FPS For Limiting"
msgstr "Utiliser les FPS comme limite"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560
msgid "Use Hex"
msgstr "Utiliser Hexa"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:503
msgid "Use Panic Handlers"
msgstr "Utiliser les gestionnaires de panique"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
msgid "Use XFB"
msgstr "Utiliser XFB"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
msgid ""
"Uses the high-resolution render buffer for EFB copies instead of scaling "
"them down to native resolution.\n"
"Vastly improves visual quality in games which use EFB copies but might cause "
"glitches in some games."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:406
msgid "Utility"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:177
msgid "V-Sync"
msgstr "V-Sync"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:197
msgid "Value"
msgstr "Valeur"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73
msgid "Value:"
msgstr "Valeur :"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:557
msgid "Value: "
msgstr "Valeur"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:368
msgid "Various Statistics"
msgstr "Statistiques diverses"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:82
msgid "Verbosity"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337
msgid "Video"
msgstr "Vidéo"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:382
msgid "Virtual"
msgstr "Virtuel"
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:39
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:40
msgid "Volume"
msgstr "Volume"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
msgid ""
"Wait for vertical blanks.\n"
"Reduces tearing but might also decrease performance"
msgstr ""
#: Source/Core/DolphinWX/Src/Frame.cpp:660
#: Source/Core/DolphinWX/Src/LogWindow.cpp:77
msgid "Warning"
msgstr "Attention"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:589
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:106
msgid ""
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
"texture, which is a very time-consuming task.\n"
"With this option enabled, we'll skip decoding a texture if it didn't "
"change.\n"
"This results in a nice speedup, but possibly causes glitches.\n"
"If you have any problems with this option enabled you should either try "
"increasing the safety of the texture cache or disable this option.\n"
"(NOTE: The safier the texture cache is adjusted the lower the speedup will "
"be; accurate texture cache set to \"safe\" might actually be slower!)"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:175
msgid "Widescreen Hack"
msgstr "Hack écran large (16/9è)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:438
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
msgid "Wii Console"
msgstr "Console Wii"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:198
msgid "Wii Save Import"
msgstr "Importer sauvegarde Wii"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1174
msgid "Wii save files (*.bin)|*.bin"
msgstr "Fichiers de sauvegarde Wii (*.bin)|*.bin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/Frame.cpp:174
#, c-format
msgid ""
"Wiimote %i has been disconnected by system.\n"
"Maybe this game doesn't support multi-wiimote,\n"
"or maybe it is due to idle time out or other reason.\n"
"Do you want to reconnect immediately?"
msgstr ""
"La Wiimote %i a été déconnectée par le système.\n"
"Peut-être que ce jeu ne prend pas en charge plusieurs Wiimotes,\n"
"ou bien c'est dû à un temps d'attente trop long, ou encore autre chose.\n"
"Voulez-vous la reconnecter tout de suite ?"
#: Source/Core/DolphinWX/Src/Main.cpp:606
msgid "Wiimote Connected"
msgstr "Wiimote connectée"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:679
msgid "Wiimote Motor"
msgstr "Vibreur de la Wiimote"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:674
msgid "Wiimote Settings"
msgstr "Paramètres de la Wiimote"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
msgid "Wiimote settings"
msgstr "Paramètres de la Wiimote"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:398
msgid "Will enable progressive scan option if supported by software."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488
msgid "Window Size:"
msgstr "Taille de la fenêtre :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:394
msgid "Window height for windowed mode"
msgstr "Hauteur de la fenêtre pour le mode fenêtré"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:393
msgid "Window width for windowed mode"
msgstr "Largeur de la fenêtre pour le mode fenêtré"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:131
msgid "Windows Left"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:133
msgid "Windows Menu"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:132
msgid "Windows Right"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:103
msgid "Word Wrap"
msgstr "Casse"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1140
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1187
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1320
msgid "Working..."
msgstr "Travail..."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:107
msgid "Write to Console"
msgstr "Ecrire dans la console"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:105
msgid "Write to File"
msgstr "Ecrire dans le fichier"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:109
msgid "Write to Window ->"
msgstr "Ecrire dans la fenêtre ->"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:377
msgid "XFB"
msgstr "XFB"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:84
msgid "You can't close panes that have pages in them."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:183
msgid "You must choose a game!!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:601
msgid "You must enter a name!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:434
msgid "You must enter a valid decimal or hex value."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:626
msgid "You must enter a valid profile name."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:918
msgid "You must restart Dolphin in order for the change to take effect."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
msgid "ZTP hack"
msgstr "ZTP hack"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:351
msgid "Zelda Twilight Princess Bloom hack"
msgstr "Hack pour Zelda Twilight Princess Bloom"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:454
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:479
msgid "[ waiting ]"
msgstr "[ attente ]"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:529
msgid "^ ADD"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:741
msgid "apploader (.img)"
msgstr "apploader (.img)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1065
msgid "wxExecute returned -1 on application run!"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:514
msgid "| OR"
msgstr ""
#, fuzzy
#~ msgid "audio_plugin"
#~ msgstr "Sélectionner un plugin sonore"
#, fuzzy
#~ msgid "batch"
#~ msgstr "Patchs"
#, fuzzy
#~ msgid "debugger"
#~ msgstr "Ouvrir le débuggueur"
#, fuzzy
#~ msgid "video_plugin"
#~ msgstr "Sélectionner un pulgin d'affichage"