dolphin/Source/Core/VideoCommon/VideoCommon.vcxproj

184 lines
8.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{3DE9EE35-3E91-4F27-A014-2866AD8C3FE3}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\VSProps\Base.props" />
<Import Project="..\..\VSProps\PCHUse.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<AdditionalIncludeDirectories>$(ExternalsDir)ffmpeg\dev\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Lib>
<AdditionalDependencies>$(ExternalsDir)ffmpeg\dev\lib\swscale.lib;$(ExternalsDir)ffmpeg\dev\lib\avutil.lib;$(ExternalsDir)ffmpeg\dev\lib\avcodec.lib;$(ExternalsDir)ffmpeg\dev\lib\avformat.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>
</AdditionalLibraryDirectories>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalIncludeDirectories>$(ExternalsDir)ffmpeg\dev\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Lib>
<AdditionalDependencies>$(ExternalsDir)ffmpeg\dev\lib\swscale.lib;$(ExternalsDir)ffmpeg\dev\lib\avutil.lib;$(ExternalsDir)ffmpeg\dev\lib\avcodec.lib;$(ExternalsDir)ffmpeg\dev\lib\avformat.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>
</AdditionalLibraryDirectories>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="AVIDump.cpp" />
<ClCompile Include="BoundingBox.cpp" />
<ClCompile Include="BPFunctions.cpp" />
<ClCompile Include="BPMemory.cpp" />
<ClCompile Include="BPStructs.cpp" />
<ClCompile Include="CommandProcessor.cpp" />
<ClCompile Include="CPMemory.cpp" />
<ClCompile Include="Debugger.cpp" />
<ClCompile Include="DriverDetails.cpp" />
<ClCompile Include="Fifo.cpp" />
<ClCompile Include="FPSCounter.cpp" />
<ClCompile Include="FramebufferManagerBase.cpp" />
<ClCompile Include="HiresTextures.cpp" />
<ClCompile Include="ImageWrite.cpp" />
<ClCompile Include="IndexGenerator.cpp" />
<ClCompile Include="MainBase.cpp" />
<ClCompile Include="OnScreenDisplay.cpp" />
<ClCompile Include="OpcodeDecoding.cpp" />
<ClCompile Include="PerfQueryBase.cpp" />
<ClCompile Include="PixelEngine.cpp" />
<ClCompile Include="PixelShaderGen.cpp" />
<ClCompile Include="PixelShaderManager.cpp" />
<ClCompile Include="PostProcessing.cpp" />
<ClCompile Include="RenderBase.cpp" />
<ClCompile Include="Statistics.cpp" />
<ClCompile Include="GeometryShaderGen.cpp" />
<ClCompile Include="GeometryShaderManager.cpp" />
<ClCompile Include="TextureCacheBase.cpp" />
<ClCompile Include="TextureConversionShader.cpp" />
<ClCompile Include="VertexLoader.cpp" />
<ClCompile Include="VertexLoaderBase.cpp" />
<ClCompile Include="VertexLoaderX64.cpp" />
<ClCompile Include="VertexLoaderManager.cpp" />
<ClCompile Include="VertexLoader_Color.cpp" />
<ClCompile Include="VertexLoader_Normal.cpp" />
<ClCompile Include="VertexLoader_Position.cpp" />
<ClCompile Include="VertexLoader_TextCoord.cpp" />
<ClCompile Include="VertexManagerBase.cpp" />
<ClCompile Include="VertexShaderGen.cpp" />
<ClCompile Include="VertexShaderManager.cpp" />
<ClCompile Include="VideoBackendBase.cpp" />
<ClCompile Include="VideoConfig.cpp" />
<ClCompile Include="VideoState.cpp" />
<ClCompile Include="TextureDecoder_Common.cpp" />
<ClCompile Include="TextureDecoder_x64.cpp" />
<ClCompile Include="XFMemory.cpp" />
<ClCompile Include="XFStructs.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="AVIDump.h" />
<ClInclude Include="BoundingBox.h" />
<ClInclude Include="BPFunctions.h" />
<ClInclude Include="BPMemory.h" />
<ClInclude Include="BPStructs.h" />
<ClInclude Include="CommandProcessor.h" />
<ClInclude Include="CPMemory.h" />
<ClInclude Include="DataReader.h" />
<ClInclude Include="Debugger.h" />
<ClInclude Include="DriverDetails.h" />
<ClInclude Include="Fifo.h" />
<ClInclude Include="FPSCounter.h" />
<ClInclude Include="FramebufferManagerBase.h" />
<ClInclude Include="HiresTextures.h" />
<ClInclude Include="ImageWrite.h" />
<ClInclude Include="IndexGenerator.h" />
<ClInclude Include="LightingShaderGen.h" />
<ClInclude Include="LookUpTables.h" />
<ClInclude Include="MainBase.h" />
<ClInclude Include="NativeVertexFormat.h" />
<ClInclude Include="OnScreenDisplay.h" />
<ClInclude Include="OpcodeDecoding.h" />
<ClInclude Include="PerfQueryBase.h" />
<ClInclude Include="PixelEngine.h" />
<ClInclude Include="PixelShaderGen.h" />
<ClInclude Include="PixelShaderManager.h" />
<ClInclude Include="PostProcessing.h" />
<ClInclude Include="RenderBase.h" />
<ClInclude Include="ShaderGenCommon.h" />
<ClInclude Include="Statistics.h" />
<ClInclude Include="GeometryShaderGen.h" />
<ClInclude Include="GeometryShaderManager.h" />
<ClInclude Include="TextureCacheBase.h" />
<ClInclude Include="TextureConversionShader.h" />
<ClInclude Include="TextureDecoder.h" />
<ClInclude Include="VertexLoader.h" />
<ClInclude Include="VertexLoaderBase.h" />
<ClInclude Include="VertexLoaderManager.h" />
<ClInclude Include="VertexLoaderUtils.h" />
<ClInclude Include="VertexLoader_Color.h" />
<ClInclude Include="VertexLoader_Normal.h" />
<ClInclude Include="VertexLoader_Position.h" />
<ClInclude Include="VertexLoader_TextCoord.h" />
<ClInclude Include="VertexManagerBase.h" />
<ClInclude Include="VertexShaderGen.h" />
<ClInclude Include="VertexShaderManager.h" />
<ClInclude Include="VideoBackendBase.h" />
<ClInclude Include="VideoCommon.h" />
<ClInclude Include="VideoConfig.h" />
<ClInclude Include="VideoState.h" />
<ClInclude Include="XFMemory.h" />
<ClInclude Include="XFStructs.h" />
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="$(ExternalsDir)libpng\png\png.vcxproj">
<Project>{4c9f135b-a85e-430c-bad4-4c67ef5fc12c}</Project>
</ProjectReference>
<ProjectReference Include="$(ExternalsDir)SOIL\SOIL.vcxproj">
<Project>{b441cc62-877e-4b3f-93e0-0de80544f705}</Project>
</ProjectReference>
<ProjectReference Include="$(ExternalsDir)xxhash\xxhash.vcxproj">
<Project>{677EA016-1182-440C-9345-DC88D1E98C0C}</Project>
</ProjectReference>
<ProjectReference Include="$(ExternalsDir)zlib\zlib.vcxproj">
<Project>{ff213b23-2c26-4214-9f88-85271e557e87}</Project>
</ProjectReference>
<ProjectReference Include="$(CoreDir)Common\Common.vcxproj">
<Project>{2e6c348c-c75c-4d94-8d1e-9c1fcbf3efe4}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>