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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/CommonTypes.h"
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namespace EfbCopy
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{
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// Copy the EFB to RAM as a texture format or XFB
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// Clear the EFB if needed
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void CopyEfb();
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}
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