58 lines
2.0 KiB
C
58 lines
2.0 KiB
C
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef __SETUP_h__
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#define __SETUP_h__
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////////////////////////////////////////////////////////////////////////////////////////
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// File description
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/* ¯¯¯¯¯¯¯¯¯¯¯¯
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Compilation settings. I avoid placing this in Common.h or some place where lots of files needs
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to be rebuilt if any of these settings are changed. I'd rather have it in as few files as possible.
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This file can be kept on the ignore list in your SVN program. It allows local optional settings
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depending on what works on your computer.
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////////////////////////*/
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////////////////////////////////////////////////////////////////////////////////////////
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// Settings
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// ¯¯¯¯¯¯¯¯¯¯¯¯
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// This may fix a problem with Stop and Start that I described in the comments to revision 2,139
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//#define SETUP_FREE_PLUGIN_ON_BOOT
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// This may fix a semi-frequent hanging that occured when I used single core and render to main frame
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//#define SETUP_AVOID_SINGLE_CORE_HANG_ON_STOP
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// This may remove sound artifacts in Wario Land Shake It and perhaps other games
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//#define SETUP_AVOID_SOUND_ARTIFACTS
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// Build with playback rerecording options
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//#define RERECORDING
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// Build with music modification
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//#define MUSICMOD
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///////////////////////////
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#endif // __SETUP_h__
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