dolphin/Source/Core/VideoBackends/Software/SWVertexLoader.h

34 lines
759 B
C++

// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <vector>
#include "Common/CommonTypes.h"
#include "VideoBackends/Software/NativeVertexFormat.h"
#include "VideoBackends/Software/SetupUnit.h"
#include "VideoCommon/VertexManagerBase.h"
class SWVertexLoader final : public VertexManagerBase
{
public:
SWVertexLoader();
~SWVertexLoader();
protected:
void DrawCurrentBatch(u32 base_index, u32 num_indices, u32 base_vertex) override;
void SetFormat(u8 attributeIndex, u8 primitiveType);
void ParseVertex(const PortableVertexDeclaration& vdec, int index);
InputVertexData m_vertex;
SetupUnit m_setup_unit;
bool m_tex_gen_special_case;
};