dolphin/Languages/po/tr.po

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the dolphin-emu package.
#
# Translators:
# Mustafa Can <m.can.elmaci@gmail.com>, 2013-2014
# nlgzrgn <nlgzrgn@live.com>, 2011
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2014-11-10 00:23+0000\n"
"PO-Revision-Date: 2014-11-10 00:23+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Turkish (http://www.transifex.com/projects/p/dolphin-emu/"
"language/tr/)\n"
"Language: tr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:271
msgid " (too many to display)"
msgstr "(göstermek için çok fazla öğe var)"
#: Source/Core/DolphinWX/NetWindow.cpp:317
#: Source/Core/DolphinWX/NetWindow.cpp:586
#: Source/Core/DolphinWX/NetWindow.cpp:623
msgid " Game : "
msgstr "Oyun :"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:605
msgid "! NOT"
msgstr "! DEĞİL"
#: Source/Core/Core/HW/GCMemcard.cpp:30
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" bulunamadı.\n"
"16MB'lık yeni bir hafıza kartı oluşturulsun mu?"
#: Source/Core/Core/CoreParameter.cpp:147
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr ""
"\"%s\" hatalı bir GCM/ISO dosyası, veya herhangi bir GC/Wii ISO kalıbı değil."
#: Source/Core/DolphinWX/MemcardManager.cpp:210
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sKopyala%1$s"
#: Source/Core/VideoBackends/D3D/main.cpp:109
#, c-format
msgid "%d samples"
msgstr "%d örnekler"
#: Source/Core/VideoBackends/D3D/main.cpp:107
#, c-format
msgid "%d samples (quality level %d)"
msgstr "%d örnekler (kalite seviyesi %d)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:63
#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:83
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid gci.\n"
" File size (%<PRIx64>) does not match the size recorded in the header (%d)"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:74
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid gci.\n"
" Number of blocks claimed to be %d"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:113
#, c-format
msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on virtual memorycard"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:104
#, c-format
msgid ""
"%s\n"
"was not loaded because there is less than 10%% free space on the memorycard\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:193
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:372
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s zaten var, üzerine yazılsın mı?"
#: Source/Core/DiscIO/CompressedBlob.cpp:159
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr "%s küçültülemedi. Kalıp dosyası bozuk olabilir."
#: Source/Core/Core/HW/GCMemcard.cpp:55
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card file size is invalid (0x%x bytes)"
msgstr ""
"%s hafıza kart dosyası olarak yüklenemedi \n"
"Kart dosyası boyutu hatalı (0x%x bayt)"
#: Source/Core/Core/HW/GCMemcard.cpp:70
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card size is invalid (0x%x bytes)"
msgstr ""
"%s hafıza kartı olarak yüklenemedi \n"
"Kart boyutu hatalı (0x%x bayt)"
#: Source/Core/Core/HW/GCMemcard.cpp:50
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
"file is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
"%s hafıza kartı olarak yüklenemedi. \n"
"Dosya geçerli bir hafıza kartı dosyası olabilmek için çok küçük (0x%x bayt)"
#: Source/Core/Core/x64MemTools.cpp:98
#, c-format
msgid "%s failed: kr=%x"
msgstr "%s başarısız: kr=%x"
#: Source/Core/DiscIO/CompressedBlob.cpp:151
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr "%s zaten sıkıştırılmış! Daha fazla sıkıştırılamaz."
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:218
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of dolphin"
msgstr ""
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:212
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:216
#, c-format
msgid "%sDelete%s"
msgstr "%sSil%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:214
#, c-format
msgid "%sExport GCI%s"
msgstr "%sGCI ver%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:212
#, c-format
msgid "%sImport GCI%s"
msgstr "%sGCI al%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:795
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u Boş Blok; %u Boş Dizin Girişi"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:604
msgid "&& AND"
msgstr "&& VE"
#: Source/Core/DolphinWX/FrameTools.cpp:379
msgid "&About..."
msgstr "&Hakkında..."
#: Source/Core/DolphinWX/FrameTools.cpp:141
msgid "&Boot from DVD Drive..."
msgstr "DVD Sürücüden &Başlat..."
#: Source/Core/DolphinWX/FrameTools.cpp:292
msgid "&Breakpoints"
msgstr "&Kesme Noktaları"
#: Source/Core/DolphinWX/FrameTools.cpp:153
msgid "&Browse for ISOs..."
msgstr "Kalıplara &Gözat... "
#: Source/Core/DolphinWX/FrameTools.cpp:254
msgid "&Cheats Manager"
msgstr "&Hile Yöneticisi"
#: Source/Core/DolphinWX/FrameTools.cpp:238
msgid "&DSP Settings"
msgstr "&Ses Ayarları"
#: Source/Core/DolphinWX/GameListCtrl.cpp:931
msgid "&Delete ISO..."
msgstr "Kalıbı &Sil... "
#: Source/Core/DolphinWX/GameListCtrl.cpp:958
msgid "&Delete selected ISOs..."
msgstr "Seçilen Kalıpları &Sil... "
#: Source/Core/DolphinWX/FrameTools.cpp:207
msgid "&Emulation"
msgstr "&Emülasyon"
#: Source/Core/DolphinWX/FrameTools.cpp:156
msgid "&File"
msgstr "&Dosya"
#: Source/Core/DolphinWX/FrameTools.cpp:418
msgid "&Frame Advance"
msgstr "Gelişmiş &Kareleme"
#: Source/Core/DolphinWX/FrameTools.cpp:435
msgid "&Fullscreen"
msgstr "&Tam Ekran"
#: Source/Core/DolphinWX/FrameTools.cpp:237
msgid "&Graphics Settings"
msgstr "&Grafik Ayarları"
#: Source/Core/DolphinWX/FrameTools.cpp:380
msgid "&Help"
msgstr "&Yardım"
#: Source/Core/DolphinWX/FrameTools.cpp:241
msgid "&Hotkey Settings"
msgstr "&Kısayol Ayarları"
#: Source/Core/DolphinWX/FrameTools.cpp:294
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/FrameTools.cpp:181
msgid "&Load State"
msgstr "Durumu &Yükle"
#: Source/Core/DolphinWX/FrameTools.cpp:251
msgid "&Memcard Manager (GC)"
msgstr "&Hafıza Kartı Yöneticisi (GC)"
#: Source/Core/DolphinWX/FrameTools.cpp:293
msgid "&Memory"
msgstr "&Hafıza "
#: Source/Core/DolphinWX/FrameTools.cpp:231
msgid "&Movie"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:396
msgid "&Open..."
msgstr "&Aç..."
#: Source/Core/DolphinWX/FrameTools.cpp:247
msgid "&Options"
msgstr "&Seçenekler"
#: Source/Core/DolphinWX/FrameTools.cpp:407
msgid "&Pause"
msgstr "&Duraklat"
#: Source/Core/DolphinWX/FrameTools.cpp:409
msgid "&Play"
msgstr "&Oynat "
#: Source/Core/DolphinWX/GameListCtrl.cpp:913
msgid "&Properties"
msgstr "&Özellikler"
#: Source/Core/DolphinWX/FrameTools.cpp:431
msgid "&Read-Only Mode"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:402
msgid "&Refresh List"
msgstr "&Listeyi Yenile"
#: Source/Core/DolphinWX/FrameTools.cpp:290
msgid "&Registers"
msgstr "&Kayıtlar"
#: Source/Core/DolphinWX/FrameTools.cpp:415
msgid "&Reset"
msgstr "&Sıfırla"
#: Source/Core/DolphinWX/FrameTools.cpp:295
msgid "&Sound"
msgstr "&Ses"
#: Source/Core/DolphinWX/FrameTools.cpp:412
msgid "&Stop"
msgstr "&Durdur"
#: Source/Core/DolphinWX/FrameTools.cpp:273
msgid "&Tools"
msgstr "&Araçlar"
#: Source/Core/DolphinWX/FrameTools.cpp:296
msgid "&Video"
msgstr "&Görüntü"
#: Source/Core/DolphinWX/FrameTools.cpp:364
msgid "&View"
msgstr "&Görünüm"
#: Source/Core/DolphinWX/FrameTools.cpp:291
msgid "&Watch"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:240
msgid "&Wiimote Settings"
msgstr "&Wiimote Ayarları"
#: Source/Core/DolphinWX/GameListCtrl.cpp:914
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:401
msgid "(off)"
msgstr "(kapalı)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:606
msgid "+ ADD"
msgstr "+ EKLE"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:358
msgid "1.5x Native (960x792)"
msgstr "Orjinalin 1.5 katı (960x792)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:45
msgid "16-bit"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:358
msgid "1x Native (640x528)"
msgstr "Orjinal (640x528)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:359
msgid "2.5x Native (1600x1320)"
msgstr "Orjinalin 2.5 katı (1600x1320)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:358
msgid "2x Native (1280x1056)"
msgstr "Orjinalin 2 katı (1280x1056)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:45
msgid "32-bit"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:359
msgid "3x Native (1920x1584)"
msgstr "Orjinalin 3 katı (1920x1584)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:359
msgid "4x Native (2560x2112)"
msgstr "Orjinalin 4 katı (2560x2112)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:45
msgid "8-bit"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:51
msgid "<Insert name here>"
msgstr "<Adı buraya ekleyin>"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:285
msgid "<No resolutions found>"
msgstr "<Çözünürlük bulunamadı>"
#: Source/Core/DolphinWX/ConfigMain.cpp:107
msgid "<Nothing>"
msgstr "<Hiçbir şey>"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:184
msgid "<Press Key>"
msgstr "<Tuşa Basın>"
#: Source/Core/DolphinWX/ConfigMain.cpp:307
msgid "<System>"
msgstr "<Sistem>"
#: Source/Core/DolphinWX/NetWindow.cpp:256
#: Source/Core/DolphinWX/NetWindow.cpp:292
msgid "A NetPlay window is already open!"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:132
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:164
msgid "A game is not currently running."
msgstr "Şu anda bir oyun çalışmıyor."
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:107
msgid ""
"A supported bluetooth device could not be found.\n"
"You must manually connect your wiimotes."
msgstr ""
"Desteklenen bir bluetooth aygıtı bulunamadı.\n"
"Wiimote'larınızı elle bağlamak zorundasınız."
#: Source/Core/DolphinWX/NetWindow.cpp:129
msgid ""
"ALERT:\n"
"\n"
"Netplay will only work with the following settings:\n"
" - Enable Dual Core [OFF]\n"
" - DSP Emulator Engine Must be the same on all computers!\n"
" - DSP on Dedicated Thread [OFF]\n"
" - Manually set the extensions for each wiimote\n"
"\n"
"All players should use the same Dolphin version and settings.\n"
"All memory cards must be identical between players or disabled.\n"
"Wiimote support is probably terrible. Don't use it.\n"
"\n"
"The host must have the chosen TCP port open/forwarded!\n"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:115
#: Source/Core/DolphinWX/ConfigMain.cpp:121
msgid "AM-Baseboard"
msgstr "AM-Baseboard"
#: Source/Core/DolphinWX/ISOProperties.cpp:376
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:122
msgid "AR Codes"
msgstr "AR Kodları"
#: Source/Core/DolphinWX/AboutDolphin.h:21
msgid "About Dolphin"
msgstr "Dolphin Hakkında"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:490
msgid "Accuracy:"
msgstr "Doğruluk:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:128
msgid ""
"Accurately emulate EFB copies.\n"
"Some games depend on this for certain graphical effects or gameplay "
"functionality.\n"
"\n"
"If unsure, check EFB to Texture instead."
msgstr ""
"EFB kopyalarını tam olarak emüle et.\n"
"\n"
"EFB kopya emülasyonunun gerçekçiliğini artırır. \n"
"Bazı oyunlarda belirli görsel efektler ve işlevsellik için bu ayarın açık "
"olması gerekir. \n"
"\n"
"Emin değilseniz, bunun yerine EFB'den Doku'ya seçeneğini işaretleyin."
#: Source/Core/DolphinWX/HotkeyDlg.cpp:304
msgid "Action"
msgstr "Eylem"
#: Source/Core/Core/ARDecrypt.cpp:474
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Action Replay Kodu Şifre Çözme Hatası:\n"
"Parite Denetimi Başarısız\n"
"\n"
"Suçlu Kod:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:475
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Action Replay Hatası: Kod eklemede (%08x : adres = %08x) hatalı boyut (%s)"
#: Source/Core/Core/ActionReplay.cpp:563
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Action Replay Hatası: Doldurma ve kaydırmada (%08x : adres = %08x) hatalı "
"boyut (%s)"
#: Source/Core/Core/ActionReplay.cpp:355
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Action Replay Hatası: Ram yazma ve doldurmasında (%08x : adres = %08x) "
"hatalı boyut (%s)"
#: Source/Core/Core/ActionReplay.cpp:415
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Action Replay Hatası: İşaretleyiciye yazarken (%08x : address = %08x) hatalı "
"boyut (%s)"
#: Source/Core/Core/ActionReplay.cpp:610
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Action Replay Hatası: Hafıza kopyalamada (%08x) hatalı değer (%s)"
#: Source/Core/Core/ActionReplay.cpp:490
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Action Replay Hatası: Ana Kod ve CCXXXXXX'e yaz kodu uygulanamadı (%s)\n"
"Ana kodlar gerekli değil. Ana kodları kullanmayın."
#: Source/Core/Core/ActionReplay.cpp:180
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Action Replay Hatası: Hatalı AR kod satırı: %s"
#: Source/Core/Core/ActionReplay.cpp:726
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Şartlı Kod: Hatalı Boyut %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:694
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Hatalı Normal Kod Türü %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:750
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normal Kod %i: Hatalı alt tür %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:646
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normal Kod 0: Hatalı alt tür %08x (%s)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:269
msgid "Adapter:"
msgstr "Ekran kartı:"
#: Source/Core/DolphinWX/WXInputBase.cpp:68
#: Source/Core/DolphinWX/PatchAddEdit.cpp:84
msgid "Add"
msgstr "Ekle"
#: Source/Core/DolphinWX/ISOProperties.cpp:1401
msgid "Add ActionReplay Code"
msgstr "ActionReplay Kodu Ekle"
#: Source/Core/DolphinWX/ISOProperties.cpp:1321
msgid "Add Patch"
msgstr "Yama Ekle"
#: Source/Core/DolphinWX/ISOProperties.cpp:459
#: Source/Core/DolphinWX/ISOProperties.cpp:480
#: Source/Core/DolphinWX/ConfigMain.cpp:819
msgid "Add..."
msgstr "Ekle..."
#: Source/Core/DolphinWX/NetWindow.cpp:112
msgid "Address :"
msgstr "Adres :"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:847
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
"Düğmeleri etkinleştirmek için gerekli olan analog denetim basıncını "
"ayarlayın."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:532
msgid "Advanced"
msgstr "Gelişmiş"
#: Source/Core/DolphinWX/ConfigMain.cpp:586
msgid "Advanced Settings"
msgstr "Gelişmiş Ayarlar"
#: Source/Core/DolphinWX/ConfigMain.cpp:824
#: Source/Core/DolphinWX/FrameTools.cpp:687
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgstr "Tüm GC/Wii dosyaları (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1243
msgid "All GameCube GCM files (gcm)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1621
#: Source/Core/DolphinWX/FrameTools.cpp:1635
msgid "All Save States (sav, s##)"
msgstr "Tüm Kayıtlı Oyunlar (sav,s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1241
msgid "All Wii ISO files (iso)"
msgstr "Tüm Wii kalıpları (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1261
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Tüm sıkıştırılmış GC/Wii kalıpları (gcz)"
#: Source/Core/DolphinWX/ConfigMain.cpp:128
msgid "All files (*.*)|*.*"
msgstr "Tüm dosyalar (*.*)|*.*"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:292
msgid "Analyze"
msgstr "Analiz et"
#: Source/Core/InputCommon/ControllerEmu.cpp:206
msgid "Angle"
msgstr "Açı"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:391
msgid "Anisotropic Filtering:"
msgstr "Filtreleme:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:375
msgid "Anti-Aliasing:"
msgstr "Keskinleştirme:"
#: Source/Core/DiscIO/VolumeDirectory.cpp:271
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "Apploader boyutu yanlış. Bu gerçekten bir apploader mı?"
#: Source/Core/DiscIO/VolumeDirectory.cpp:265
msgid "Apploader unable to load from file"
msgstr "Apploader dosyadan yüklenemiyor."
#: Source/Core/DolphinWX/ConfigMain.cpp:849
msgid "Apploader:"
msgstr "Apploader:"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129
msgid "Apply"
msgstr "Uygula"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:149
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Çerçeveyi bitirdikten sonra çerçeveye post-processing efekti uygula.\n"
"\n"
"Emin değilseniz, kapalı'yı seçin."
#: Source/Core/DolphinWX/ConfigMain.cpp:308
msgid "Arabic"
msgstr "Arapça"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:715
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "\"%s\" dosyasını silmek istiyor musunuz?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1070
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Bu dosyaları gerçekten silmek istiyor musunuz?\n"
"Silindikten sonra bu dosyaları geri döndüremezsiniz!"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1061
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
"Bu dosyayı gerçekten silmek istiyor musunuz? Silindikten sonra bu dosyayı "
"geri döndüremezsiniz!"
#: Source/Core/DolphinWX/ConfigMain.cpp:69
msgid "Arm JIT (experimental)"
msgstr "Arm JIT (deneysel)"
#: Source/Core/DolphinWX/ConfigMain.cpp:71
msgid "Arm64 JIT (experimental)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:302
#: Source/Core/DolphinWX/ConfigMain.cpp:797
msgid "Aspect Ratio:"
msgstr "En-Boy Oranı:"
#: Source/Core/DolphinWX/FrameAui.cpp:86
msgid "At least one pane must remain open."
msgstr "En az bir bölme açık kalmalıdır."
#: Source/Core/DolphinWX/ConfigMain.cpp:560
msgid "Audio"
msgstr "Ses"
#: Source/Core/DolphinWX/ConfigMain.cpp:685
msgid "Audio Backend:"
msgstr "Ses Çözücüsü:"
#: Source/Core/AudioCommon/AOSoundStream.cpp:27
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: AO aygıtını açarken hata.\n"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:300
#: Source/Core/DolphinWX/ConfigMain.cpp:266
msgid "Auto"
msgstr "Otomatik"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:357
msgid "Auto (Multiple of 640x528)"
msgstr "Otomatik (640x528'in katları)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:357
msgid "Auto (Window Size)"
msgstr "Otomatik (Pencere Boyutu)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:321
msgid "Auto adjust Window Size"
msgstr "Pencere Boyutunu Otomatik Ayarla"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Pencere boyutunu iç çözünürlüğünüze göre otomatik olarak ayarlar. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:491
msgid "BAT Incorrect, Dolphin will now exit"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:790
msgid "BP register "
msgstr "BP kaydı"
#: Source/Core/DolphinWX/WXInputBase.cpp:19
msgid "Back"
msgstr "Geri"
#: Source/Core/DolphinWX/ConfigMain.cpp:689
msgid "Backend Settings"
msgstr "Çözücü Ayarları"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:58
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:241
msgid "Backend:"
msgstr "Çözücü:"
#: Source/Core/Core/HW/GCPadEmu.cpp:85
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299
msgid "Background Input"
msgstr "Arkaplan Girişi"
#: Source/Core/InputCommon/ControllerEmu.cpp:188
msgid "Backward"
msgstr "Geri"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:82
msgid "Balance Board"
msgstr "Balance Board"
#: Source/Core/DolphinWX/GameListCtrl.cpp:312
#: Source/Core/DolphinWX/FrameTools.cpp:349
#: Source/Core/DolphinWX/MemcardManager.cpp:653
msgid "Banner"
msgstr "Afiş"
#: Source/Core/DolphinWX/ISOProperties.cpp:584
msgid "Banner Details"
msgstr "Afiş Ayrıntıları"
#: Source/Core/DolphinWX/ISOProperties.cpp:540
msgid "Banner:"
msgstr "Afiş:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:60
msgid "Bar"
msgstr "Çubuk"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:328
msgid "Basic"
msgstr "Temel"
#: Source/Core/DolphinWX/ConfigMain.cpp:580
msgid "Basic Settings"
msgstr "Temel Ayarlar"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Bass"
msgstr "Bass"
#: Source/Core/Core/HW/GCMemcard.cpp:146
msgid "Block Allocation Table checksum failed"
msgstr "Blok Ayırma Tablosu sağlaması başarısız."
#: Source/Core/DolphinWX/MemcardManager.cpp:657
msgid "Blocks"
msgstr "Bloklar"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:24
msgid "Blue"
msgstr "Mavi"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:27
msgid "Blue Left"
msgstr "Mavi Sol"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Blue Right"
msgstr "Mavi Sağ"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:587
msgid "Borderless Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:121
#: Source/Core/DolphinWX/ConfigMain.cpp:291
msgid "Bottom"
msgstr "Alt"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:254
#, c-format
msgid "Bound Controls: %lu"
msgstr "Bağlı Denetimler: %lu"
#: Source/Core/DolphinWX/ISOProperties.cpp:411
msgid "Broken"
msgstr "Bozuk"
#: Source/Core/DolphinWX/FrameTools.cpp:552
msgid "Browse"
msgstr "Gözat"
#: Source/Core/DolphinWX/GameListCtrl.cpp:265
msgid "Browse for a directory to add"
msgstr "Eklemek için bir klasöre gözat"
#: Source/Core/DolphinWX/FrameTools.cpp:552
msgid "Browse for an ISO directory..."
msgstr "Bir kalıp konumu için gözat..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1131
msgid "Browse for output directory"
msgstr "Çıkış klasörü için gözat"
#: Source/Core/DolphinWX/NetWindow.cpp:380
msgid "Buffer:"
msgstr "Tampon:"
#: Source/Core/Core/HW/GCPadEmu.cpp:61
#: Source/Core/DolphinWX/TASInputDlg.cpp:114
#: Source/Core/DolphinWX/TASInputDlg.cpp:233
msgid "Buttons"
msgstr "Düğmeler"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83
msgid "Bypass XFB"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:393
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"DCBZ işlemlerinin veri önbelleğini temizlemesini atlayın.\n"
"\n"
"Emin değilseniz, devre dışı bırakın."
#: Source/Core/DolphinWX/TASInputDlg.cpp:217
msgid "C Stick"
msgstr "C Çubuğu"
#: Source/Core/Core/HW/GCPadEmu.cpp:67
msgid "C-Stick"
msgstr "C-Çubuğu"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:801
msgid "CP register "
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:573
msgid "CPU Emulator Engine"
msgstr "CPU Emülatör Motoru"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
msgid ""
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
"Decreases emulation speed by some percent (depending on your GPU).\n"
"This usually is a safe enhancement, but might cause issues sometimes.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"3D görüntülerin aydınlatılmasını vertex yerine piksel olarak hesaplar. \n"
"Emülasyon hızını (GPU'ya bağlı olarak) biraz düşürebilir. \n"
"Bu genelde güvenlidir, ama bazen sorunlara neden olabilir. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1861
#, c-format
msgid "Can't find WiiMote by connection handle %02x"
msgstr "İşleyici bağlantısı ile Wiimote bulunamadı: %02x"
#: Source/Core/Core/HW/DVDInterface.cpp:774
#: Source/Core/Core/HW/DVDInterface.cpp:1087
msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr "DVD_Plugin'den okunamıyor - DVD-Arabirimi : Önemli Hata"
#: Source/Core/DolphinWX/WXInputBase.cpp:33
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131
msgid "Cancel"
msgstr "İptal"
#: Source/Core/Core/CoreTiming.cpp:111
msgid "Cannot unregister events with events pending"
msgstr "Bekleyen olaylardan dolayı olaylar kayıttan kaldırılamıyor."
#: Source/Core/DolphinWX/ConfigMain.cpp:1084
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid gamecube memory card file"
msgstr ""
"Bu dosya bir hafıza kartı olarak kullanılamıyor.\n"
"%s\n"
"geçerli bir gamecube hafıza kartı dosyası değil."
#: Source/Core/DolphinWX/ConfigMain.cpp:1120
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
"Bu dosya bir hafıza kartı olarak kullanılamıyor.\n"
"2 slot için de aynı dosyayı deniyor olabilir misiniz?"
#: Source/Core/DolphinWX/WXInputBase.cpp:44
msgid "Caps Lock"
msgstr "Büyük Harf Kilidi"
#: Source/Core/DolphinWX/ConfigMain.cpp:309
msgid "Catalan"
msgstr "Katalanca"
#: Source/Core/InputCommon/ControllerEmu.cpp:219
msgid "Center"
msgstr "Merkez"
#: Source/Core/DolphinWX/NetWindow.cpp:676
msgid "Change"
msgstr "Değiştir"
#: Source/Core/DolphinWX/GameListCtrl.cpp:948
msgid "Change &Disc"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:399
msgid "Change &Disc..."
msgstr "&Diski Değiştir"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:201
msgid "Change Disc"
msgstr "Diski Değiştir"
#: Source/Core/DolphinWX/NetWindow.cpp:668
msgid "Change Game"
msgstr "Oyunu Değiştir"
#: Source/Core/Core/Movie.cpp:1112
#, c-format
msgid "Change the disc to %s"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:524
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Kullanıcı arabiriminin dilini değiştirin. \n"
"Yeniden başlatma gerektirir."
#: Source/Core/DolphinWX/ConfigMain.cpp:528
msgid "Changing this will have no effect while the emulator is running!"
msgstr ""
"Emülatör çalışırken değiştirirseniz herhangi bir etkisini göremezsiniz!"
#: Source/Core/DolphinWX/NetWindow.cpp:343
msgid "Chat"
msgstr "Sohbet"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:55
msgid "Cheat Code"
msgstr "Hile Kodu"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:125
msgid "Cheat Search"
msgstr "Hile Arama"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:171
msgid "Cheats Manager"
msgstr "Hile Yöneticisi"
#: Source/Core/DolphinWX/ISOProperties.cpp:702
msgid "Check Partition Integrity"
msgstr "Bölüm Düzgünlüğünü Denetle"
#: Source/Core/DolphinWX/ISOProperties.cpp:953
msgid "Checking integrity..."
msgstr "Düzgünlük denetleniyor..."
#: Source/Core/DolphinWX/ConfigMain.cpp:310
msgid "Chinese (Simplified)"
msgstr "Çince (Basit)"
#: Source/Core/DolphinWX/ConfigMain.cpp:311
msgid "Chinese (Traditional)"
msgstr "Çince (Geleneksel)"
#: Source/Core/DolphinWX/ConfigMain.cpp:826
msgid "Choose a DVD root directory:"
msgstr "DVD kök dizinini seçin:"
#: Source/Core/DolphinWX/ConfigMain.cpp:830
msgid "Choose a NAND root directory:"
msgstr "NAND kök dizinini seçin:"
#: Source/Core/DolphinWX/ConfigMain.cpp:823
msgid "Choose a default ISO:"
msgstr "Varsayılan kalıbı seçin:"
#: Source/Core/DolphinWX/ConfigMain.cpp:1245
msgid "Choose a directory to add"
msgstr "Eklemek için bir konum seçin"
#: Source/Core/DolphinWX/ConfigMain.cpp:1071
msgid "Choose a file to open"
msgstr "Açmak için bir dosya seçin"
#: Source/Core/DolphinWX/MemcardManager.cpp:231
msgid "Choose a memory card:"
msgstr "Bir hafıza kartı seçin:"
#: Source/Core/DolphinWX/ConfigMain.cpp:827
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Apploader olarak bir dosya seçin: (Sadece konumlardan yapılan disklere "
"uygulanır)"
#: Source/Core/DolphinWX/ISOProperties.cpp:839
#: Source/Core/DolphinWX/ISOProperties.cpp:880
msgid "Choose the folder to extract to"
msgstr "Genişletmek için bir klasör seçin"
#: Source/Core/InputCommon/ControllerEmu.cpp:205
msgid "Circle Stick"
msgstr "Çember Çubuk"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:55
msgid "Classic"
msgstr "Klasik"
#: Source/Core/DolphinWX/WXInputBase.cpp:35
#: Source/Core/DolphinWX/LogWindow.cpp:158
#: Source/Core/DolphinWX/InputConfigDiag.cpp:586
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1012
msgid "Clear"
msgstr "Temizle"
#: Source/Core/Core/NetPlayServer.cpp:243
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"Oyun çalışırken istemci bağlantısı kesildi!! NetPlay iptal edildi. Oyunu "
"elle durdurmalısınız."
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:132
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:601
#: Source/Core/DolphinWX/ISOProperties.cpp:616
#: Source/Core/DolphinWX/MemcardManager.cpp:261
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:118
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:305
msgid "Close"
msgstr "Kapat"
#: Source/Core/DolphinWX/FrameTools.cpp:235
msgid "Co&nfigure..."
msgstr "Yapıla&ndırma"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:80
msgid "Code Info"
msgstr "Kod Bilgisi"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30
msgid "Code: "
msgstr "Kod:"
#: Source/Core/DolphinWX/WXInputBase.cpp:40
msgid "Command"
msgstr "Komut"
#: Source/Core/DolphinWX/MemcardManager.cpp:655
msgid "Comment"
msgstr "Yorum"
#: Source/Core/DolphinWX/ISOProperties.cpp:538
msgid "Comment:"
msgstr "Yorum:"
#: Source/Core/DolphinWX/GameListCtrl.cpp:939
msgid "Compress ISO..."
msgstr "Kalıbı sıkıştır..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:960
msgid "Compress selected ISOs..."
msgstr "Seçili kalıpları sıkıştır..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1140
#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
msgid "Compressing ISO"
msgstr "Kalıp sıkıştırılıyor..."
#: Source/Core/DolphinWX/ISOProperties.cpp:512
msgid "Compute"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1193
#: Source/Core/DolphinWX/ISOProperties.cpp:1206
msgid "Computing MD5 checksum"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:403
#: Source/Core/DolphinWX/FrameTools.cpp:559
msgid "Config"
msgstr "Yapılandırma"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:60
#: Source/Core/DolphinWX/InputConfigDiag.h:136
msgid "Configure"
msgstr "Yapılandır"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:135
msgid "Configure Control"
msgstr "Denetimleri Yapılandır"
#: Source/Core/DolphinWX/NetWindow.cpp:360
#: Source/Core/DolphinWX/NetWindow.cpp:695
msgid "Configure Pads"
msgstr "Kolları Yapılandır"
#: Source/Core/DolphinWX/FrameTools.cpp:559
msgid "Configure..."
msgstr "Yapılandır..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1173
#: Source/Core/DolphinWX/GameListCtrl.cpp:1201
#: Source/Core/DolphinWX/GameListCtrl.cpp:1271
msgid "Confirm File Overwrite"
msgstr "Dosyanın Üzerine Yazmayı Onayla"
#: Source/Core/DolphinWX/ConfigMain.cpp:600
msgid "Confirm on Stop"
msgstr "Durdurmayı Onayla"
#: Source/Core/DolphinWX/NetWindow.cpp:105
#: Source/Core/DolphinWX/NetWindow.cpp:125
msgid "Connect"
msgstr "Bağlan"
#: Source/Core/DolphinWX/FrameTools.cpp:452
#: Source/Core/DolphinWX/HotkeyDlg.cpp:222
msgid "Connect Balance Board"
msgstr "Balance Board Bağla"
#: Source/Core/DolphinWX/ConfigMain.cpp:791
msgid "Connect USB Keyboard"
msgstr "USB Klavye Bağla"
#: Source/Core/DolphinWX/FrameTools.cpp:448
#, c-format
msgid "Connect Wiimote %i"
msgstr "%i. Wiimote'u Bağla"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:218
msgid "Connect Wiimote 1"
msgstr "1. Wiimote'u Bağla"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:219
msgid "Connect Wiimote 2"
msgstr "2. Wiimote'u Bağla"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:220
msgid "Connect Wiimote 3"
msgstr "3. Wiimote'u Bağla"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:221
msgid "Connect Wiimote 4"
msgstr "4. Wiimote'u Bağla"
#: Source/Core/DolphinWX/FrameTools.cpp:265
msgid "Connect Wiimotes"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1586
msgid "Connected"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:569
msgid "Connecting..."
msgstr "Bağlanıyor..."
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:110
msgid "Continuous Scanning"
msgstr "Devamlı Arama"
#: Source/Core/DolphinWX/WXInputBase.cpp:38
msgid "Control"
msgstr "Denetim"
#: Source/Core/DolphinWX/MemcardManager.cpp:203
msgid "Convert to GCI"
msgstr "GCI'ya dönüştür"
#: Source/Core/Core/CoreParameter.cpp:383
msgid "Copy failed"
msgstr "Kopyalama başarısız."
#: Source/Core/DolphinWX/MemcardManager.cpp:821
#, c-format
msgid "Copy to Memcard %c"
msgstr "Hafıza kartı %c 'ye kopyala"
#: Source/Core/DolphinWX/ISOProperties.cpp:421
msgid "Core"
msgstr "Çekirdek"
#: Source/Core/AudioCommon/AudioCommon.cpp:76
#, c-format
msgid "Could not initialize backend %s."
msgstr "Çözücü %s başlatılamadı."
#: Source/Core/Core/CoreParameter.cpp:142
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original GameCube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:297
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Kalıp dosyası %s tanınamadı."
#: Source/Core/DolphinWX/ISOProperties.cpp:636
#, c-format
msgid "Could not save %s."
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:107
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Hafıza kartı dosyası %s yazılamadı. \n"
"\n"
"Dolphin'i bir CD/DVD'den çalıştırıyorsunuz veya kayıt dosyası yazma "
"korumalı.\n"
"\n"
"Bunu emulatör klasörünü taşıdıktan sonra mı görüyorsunuz?\n"
"Eğer öyleyse, ayarlardan hafıza kartı konumlarını düzeltin."
#: Source/Core/DolphinWX/ISOProperties.cpp:1152
msgid "Couldn't find open command for extension 'ini'!"
msgstr ".ini uzantısını açmak için bir komut bulunamadı."
#: Source/Core/Core/BootManager.cpp:267
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"Çekirdek başlatılamadı. \n"
"Yapılandırmanızı denetleyin."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:55
msgid "Count:"
msgstr "Sayı:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:267
#, c-format
msgid "Count: %lu"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:500
msgid "Country:"
msgstr "Ülke:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:24
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:58
msgid "Create AR Code"
msgstr "AR Kodu Oluştur"
#: Source/Core/DolphinWX/FrameAui.cpp:541
msgid "Create new perspective"
msgstr "Yeni perspektif oluştur"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:38
msgid "Creator: "
msgstr "Oluşturan:"
#: Source/Core/Common/MsgHandler.cpp:56
msgid "Critical"
msgstr "Kritik"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:570
msgid "Crop"
msgstr "Kırp"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:148
msgid ""
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Resmi 4:3'ten 5:4'e veya 16:9'dan 16:10'a kırpar. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:51
msgid "Crossfade"
msgstr "Geçişli"
#: Source/Core/DolphinWX/FrameTools.cpp:700
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "wxFileSelector'den sonra şu anki konum %s 'den %s'ye değiştirilmiştir."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:359
msgid "Custom"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:312
msgid "Czech"
msgstr "Çekçe"
#: Source/Core/Core/HW/GCPadEmu.cpp:79
msgid "D-Pad"
msgstr "Yön Tuşları"
#: Source/Core/DolphinWX/FrameTools.cpp:561
msgid "DSP"
msgstr "Ses"
#: Source/Core/DolphinWX/ConfigMain.cpp:657
msgid "DSP Emulator Engine"
msgstr "Ses Emülatörü Motoru"
#: Source/Core/DolphinWX/ISOProperties.cpp:403
#: Source/Core/DolphinWX/ConfigMain.cpp:275
msgid "DSP HLE emulation (fast)"
msgstr "DSP HLE emülasyonu (hızlı)"
#: Source/Core/DolphinWX/ConfigMain.cpp:277
msgid "DSP LLE interpreter (slow)"
msgstr "DSP LLE yorumlayıcı (yavaş)"
#: Source/Core/DolphinWX/ConfigMain.cpp:276
msgid "DSP LLE recompiler"
msgstr "DSP LLE yeniden derleyici"
#: Source/Core/DolphinWX/FrameTools.cpp:561
msgid "DSP settings"
msgstr "Ses ayarları"
#: Source/Core/DolphinWX/ConfigMain.cpp:658
msgid "DSPLLE on Separate Thread"
msgstr "Ayrı İşlem Birimi Üzerinde DSP LLE"
#: Source/Core/DolphinWX/ConfigMain.cpp:846
msgid "DVD Root:"
msgstr "DVD Kök Dizini:"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:226
msgid "DVDLowRead - Fatal Error: failed to read from volume"
msgstr "DVDLowRead - Kritik Hata: birimden okuma başarısız."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:319
msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume"
msgstr "DVDLowUnencryptedRead - Kritik Hata: birimden okuma başarısız."
#: Source/Core/DolphinWX/ConfigMain.cpp:112
msgid "Dance Mat"
msgstr "Dance Mat"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:46
msgid "Data Size"
msgstr "Veri Boyutu"
#: Source/Core/DolphinWX/ISOProperties.cpp:506
msgid "Date:"
msgstr "Tarih:"
#: Source/Core/DolphinWX/MemcardManager.cpp:545
#: Source/Core/DolphinWX/MemcardManager.cpp:584
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro dosyaları (*.sav)"
#: Source/Core/InputCommon/ControllerEmu.cpp:153
#: Source/Core/InputCommon/ControllerEmu.cpp:168
#: Source/Core/InputCommon/ControllerEmu.cpp:176
#: Source/Core/InputCommon/ControllerEmu.cpp:190
#: Source/Core/InputCommon/ControllerEmu.cpp:204
msgid "Dead Zone"
msgstr "Ölü Bölge"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:53
msgid "Debug"
msgstr "Hata ayıklama"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107
msgid "Debug Only"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
msgid "Debugging"
msgstr "Hata ayıklama"
#: Source/Core/DolphinWX/WXInputBase.cpp:71
msgid "Decimal"
msgstr "Onluk taban"
#: Source/Core/DolphinWX/GameListCtrl.cpp:936
msgid "Decompress ISO..."
msgstr "Kalıbı genişlet..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:961
msgid "Decompress selected ISOs..."
msgstr "Seçili kalıpları genişlet..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1140
#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
msgid "Decompressing ISO"
msgstr "Kalıp genişletiliyor..."
#: Source/Core/DolphinWX/HotkeyDlg.cpp:230
msgid "Decrease Frame limit"
msgstr "Çerçeve Sınırını Azalt"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1011
msgid "Default"
msgstr "Varsayılan"
#: Source/Core/DolphinWX/ConfigMain.cpp:843
msgid "Default ISO:"
msgstr "Varsayılan kalıp:"
#: Source/Core/DolphinWX/LogWindow.cpp:128
msgid "Default font"
msgstr "Varsayılan yazı tipi"
#: Source/Core/DolphinWX/WXInputBase.cpp:24
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1025
msgid "Delete"
msgstr "Sil"
#: Source/Core/DolphinWX/MemcardManager.cpp:822
msgid "Delete Save"
msgstr "Kaydı sil"
#: Source/Core/VideoCommon/AVIDump.cpp:91
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Varolan '%s' dosyasını silmek istediğinizden emin misiniz?"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:694
msgid "Description"
msgstr "Açıklama"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:584
msgid "Detect"
msgstr "Belirle"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:220
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:314
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
"DVD'nin alabileceği veriden daha fazlasını sığdırma girişimi algılandı."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:151
#: Source/Core/DolphinWX/InputConfigDiag.cpp:997
msgid "Device"
msgstr "Aygıt"
#: Source/Core/DolphinWX/ConfigMain.cpp:752
#: Source/Core/DolphinWX/ConfigMain.cpp:806
msgid "Device Settings"
msgstr "Aygıt Ayarları"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:263
msgid "Device not found"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Dial"
msgstr "Kadran"
#: Source/Core/Core/HW/GCMemcard.cpp:127
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
"Konum doğrulama başarısız \n"
"ve konum yedeği doğrulama da başarısız."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:460
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:502
msgid "Disable"
msgstr "İptal et"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:516
msgid "Disable Destination Alpha"
msgstr "Destination Alpha'yı Devre Dışı Bırak"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:435
msgid "Disable Fog"
msgstr "Sisi İptal Et"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:138
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"XFB emülasyonunu iptal et. \n"
"Emülasyonu epey hızlandırır ama XFB emülasyonu gerekli oyunlarda (özellikle "
"homebrew uygulamalarında) önemli hatalara neden olabilir.\n"
"\n"
"Emin değilseniz, işaretli bırakın."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:126
msgid ""
"Disable emulation of EFB copies.\n"
"These are often used for post-processing or render-to-texture effects, so "
"while checking this setting gives a great speedup it almost always also "
"causes issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"EFB kopyalarının emülasyonunu iptal et. \n"
"Bunlar genelde render-to-texture ve post-processing efektlerinde kullanılır, "
"bu ayarı açmak büyük bir hızlanma sağlar ama çoğu zaman önemli hatalara "
"neden olabilir. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:132
msgid ""
"Disables emulation of a hardware feature called destination alpha, which is "
"used in many games for various graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Destination alpha olarak adlandırılan donanım özelliğini devre dışı bırak, "
"bu özellik çoğu oyunda çeşitli grafik efektler için kullanılır.\n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/ISOProperties.cpp:606
msgid "Disc"
msgstr "Disk"
#: Source/Core/DiscIO/DriveBlob.cpp:108 Source/Core/DiscIO/DriveBlob.cpp:127
msgid "Disc Read Error"
msgstr "Disk Okuma Hatası"
#: Source/Core/DolphinWX/FrameTools.cpp:1586
msgid "Disconnected"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:332
msgid "Display"
msgstr "Ekran"
#: Source/Core/DolphinWX/WXInputBase.cpp:72
msgid "Divide"
msgstr "Böl"
#: Source/Core/DolphinWX/FrameTools.cpp:1163
msgid "Do you want to stop the current emulation?"
msgstr "Emülasyonu durdurmak istiyor musunuz?"
#: Source/Core/DolphinWX/ConfigMain.cpp:659
msgid "Dolby Pro Logic II decoder"
msgstr "Dolby Pro Logic II kod çözücüsü"
#: Source/Core/DolphinWX/FrameTools.cpp:1009
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/AboutDolphin.cpp:32
#, c-format
msgid ""
"Dolphin %s\n"
"Copyright (c) 2003-2014+ Dolphin Team\n"
"\n"
"Branch: %s\n"
"Revision: %s\n"
"Compiled: %s @ %s\n"
"\n"
"Dolphin is a GameCube/Wii emulator, which was\n"
"originally written by F|RES and ector.\n"
"Today Dolphin is an open source project with many\n"
"contributors, too many to list.\n"
"If interested, just go check out the project page at\n"
"https://github.com/dolphin-emu/dolphin/ .\n"
"\n"
"Special thanks to Bushing, Costis, CrowTRobo,\n"
"Marcan, Segher, Titanik, or9 and Hotquik for their\n"
"reverse engineering and docs/demos.\n"
"\n"
"Big thanks to Gilles Mouchard whose Microlib PPC\n"
"emulator gave our development a kickstart.\n"
"\n"
"Thanks to Frank Wille for his PowerPC disassembler,\n"
"which or9 and we modified to include Gekko specifics.\n"
"\n"
"Thanks to hcs/destop for their GC ADPCM decoder.\n"
"\n"
"We are not affiliated with Nintendo in any way.\n"
"GameCube and Wii are trademarks of Nintendo.\n"
"The emulator should not be used to play games\n"
"you do not legally own."
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:219
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s Grafik Yapılandırması"
#: Source/Core/DolphinWX/FrameTools.cpp:375
msgid "Dolphin &Web Site"
msgstr "Dolphin &Web Sitesi"
#: Source/Core/DolphinWX/ConfigMain.h:49
msgid "Dolphin Configuration"
msgstr "Dolphin Yapılandırması"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:227
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Dolphin Taklit Wiimote Yapılandırması"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:403
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1353
msgid "Dolphin GCPad Configuration"
msgstr "Dolphin GC Kolu Yapılandırması"
#: Source/Core/DolphinWX/FrameTools.cpp:824
#: Source/Core/DolphinWX/FrameTools.cpp:1288
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS Filmleri (*.dtm)"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:32
msgid "Dolphin Wiimote Configuration"
msgstr "Dolphin Wiimote Yapılandırması"
#: Source/Core/DolphinWX/FrameTools.cpp:377
msgid "Dolphin at &GitHub"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:375
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"browse for files..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:379
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1213
#: Source/Core/DolphinWX/GameListCtrl.cpp:1299
msgid "Dolphin was unable to complete the requested action."
msgstr "Dolphin istenen işlemi gerçekleştiremedi."
#: Source/Core/DolphinWX/ISOProperties.cpp:397
msgid ""
"Doubles the emulated GPU clock rate. May speed up some games (ON = Fast, OFF "
"= Compatible)"
msgstr ""
"Emüle edilen GPU'nun çekirdek hızını 2 katına çıkarır. Bazı oyunları "
"hızlandırabilir (Açık = Hızlı, Kapalı = Uyumlu)"
#: Source/Core/InputCommon/ControllerEmu.cpp:184
#: Source/Core/DolphinWX/WXInputBase.cpp:50
msgid "Down"
msgstr "Aşağı"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:65
msgid "Download Codes (WiiRD Database)"
msgstr "Kodları İndir (WiiRD Veritabanı)"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:293
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "%lu kod indirildi. (%lu eklendi)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:118
msgid "Drawn Object Range"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:34
msgid "Drums"
msgstr "Davullar"
#: Source/Core/DolphinWX/ConfigMain.cpp:108
msgid "Dummy"
msgstr "Kukla"
#: Source/Core/DolphinWX/FrameTools.cpp:229
msgid "Dump Audio"
msgstr "Sesi Dök"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:555
msgid "Dump EFB Target"
msgstr "EFB Hedef Dökümü"
#: Source/Core/DolphinWX/FrameTools.cpp:227
msgid "Dump Frames"
msgstr "Kareleri Dök"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104
msgid "Dump Objects"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:112
msgid "Dump TEV Stages"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
msgid "Dump Texture Fetches"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:553
msgid "Dump Textures"
msgstr "Dokuları Dök"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Çözülmüş oyun dokularını User/Dump/Textures/<oyun id'si>/ konumuna kaydet. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:143
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"EFB kopyalarının içeriğini User/Dump/Textures içine dök. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/ISOProperties.cpp:520
#: Source/Core/DolphinWX/ConfigMain.cpp:286
#: Source/Core/DolphinWX/ConfigMain.cpp:313
msgid "Dutch"
msgstr "Flemenkçe"
#: Source/Core/DolphinWX/FrameTools.cpp:155
msgid "E&xit"
msgstr "&Çıkış "
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:458
msgid "EFB Copies"
msgstr "EFB Kopyaları"
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:209
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"HATA: Dolphin'in bu sürümü bir TAP-Win32 sürücüsü gerektirir ve bu sürücü en "
"azından %d.%d sürümü olmalıdır. -- Eğer Dolphin'i sürekli güncelliyorsanız, "
"Windows'un sürücüyü görmesi için yeniden başlatma gerekebilir."
#: Source/Core/DolphinWX/ISOProperties.cpp:200
msgid "EUROPE"
msgstr "AVRUPA"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164
msgid "Early Memory Updates"
msgstr "Erken Hafıza Güncellemeleri"
#: Source/Core/DolphinWX/ARCodeAddEdit.h:26
msgid "Edit ActionReplay Code"
msgstr "ActionReplay Kodunu Düzenle"
#: Source/Core/DolphinWX/ISOProperties.cpp:363
msgid "Edit Config"
msgstr "Yapılandırmayı Düzenle"
#: Source/Core/DolphinWX/PatchAddEdit.h:30
msgid "Edit Patch"
msgstr "Yamayı Düzenle"
#: Source/Core/DolphinWX/ISOProperties.cpp:458
#: Source/Core/DolphinWX/ISOProperties.cpp:479
msgid "Edit..."
msgstr "Düzenle..."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47
msgid "Effect"
msgstr "Efekt"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:455
msgid "Embedded Frame Buffer"
msgstr "Gömülü Çerçeve Tamponu"
#: Source/Core/Core/Core.cpp:176
msgid "Emu Thread already running"
msgstr "Emülasyon işlemi zaten çalışıyor."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:140
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
"XFB'leri daha gerçekçi bir şekilde emüle et. \n"
"Hızı çok düşürür, yüksek çözünürlükte yorumlamayı engeller, ama bazı "
"oyunların düzgün çalışması için gereklidir. \n"
"\n"
"Emin değilseniz, bunun yerine sanal XFB emülasyonunu seçin."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:139
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"XFB'leri GPU doku nesneleriyle emüle et. \n"
"XFB emülasyonu olmadan çalışmayan oyunları, gerçek XFB emülasyonu gibi "
"yavaşlamadan çalıştırır. Ancak, yine de diğer birçok oyunda (özellikle "
"homebrew uygulamalarında) başarısız olabilir. \n"
"\n"
"Emin değilseniz, işaretli bırakın."
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:47
msgid "Emulated Wiimote"
msgstr "Taklit Wiimote"
#: Source/Core/DolphinWX/ISOProperties.cpp:409
msgid "Emulation State: "
msgstr "Emülasyon Durumu:"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:105
msgid "Enable AR Logging"
msgstr "AR Geçmişine İzin Ver"
#: Source/Core/DolphinWX/ISOProperties.cpp:390
msgid "Enable BAT"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:402
msgid "Enable Block Merging"
msgstr "Blok Birleşimine İzin Ver"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:463
msgid "Enable Cache"
msgstr "Önbelleğe İzin Ver"
#: Source/Core/DolphinWX/ConfigMain.cpp:569
msgid "Enable Cheats"
msgstr "Hilelere İzin Ver"
#: Source/Core/DolphinWX/ISOProperties.cpp:386
msgid "Enable Dual Core"
msgstr "Çift Çekirdeğe İzin Ver"
#: Source/Core/DolphinWX/ConfigMain.cpp:567
msgid "Enable Dual Core (speedup)"
msgstr "Çift Çekirdeğe İzin Ver (hızı artırır)"
#: Source/Core/DolphinWX/ISOProperties.cpp:394
msgid "Enable FPRF"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:387
msgid "Enable Idle Skipping"
msgstr "Boşta Atlamaya İzin Ver"
#: Source/Core/DolphinWX/ConfigMain.cpp:568
msgid "Enable Idle Skipping (speedup)"
msgstr "Boşta Atlamaya İzin Ver (hızı artırır)"
#: Source/Core/DolphinWX/ISOProperties.cpp:388
msgid "Enable MMU"
msgstr "MMU'ya İzin Ver"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:574
msgid "Enable Progressive Scan"
msgstr "Progresif Taramaya İzin Ver"
#: Source/Core/DolphinWX/ConfigMain.cpp:784
msgid "Enable Screen Saver"
msgstr "Ekran Koruyucusuna İzin Ver"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:127
msgid "Enable Speaker Data"
msgstr "Hoparlör verisine izin ver"
#: Source/Core/DolphinWX/ISOProperties.cpp:406
msgid "Enable WideScreen"
msgstr "Geniş Ekrana İzin Ver"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:539
msgid "Enable Wireframe"
msgstr "Wireframe modu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
"Anisotropic filtrelemeyi etkinleştirir. \n"
"Özellikle eğik açılı dokuların görsel kalitesini artırır. \n"
"Oyunların çok azında bazı hatalara neden olabilir. \n"
"\n"
"Emin değilseniz, 1x seçin."
#: Source/Core/DolphinWX/ISOProperties.cpp:401
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:835
msgid "Enable pages"
msgstr "Sayfalara izin ver"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:107
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Eğer yorumlama için ekranın tamamını kullanmak istiyorsanız, bunu "
"etkinleştirin.\n"
"Etkin değilse, tüm ekranı kullanmak yerine bir yorumlama penceresi "
"oluşturulacaktır.\n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Eğer yorumlama için ayrı bir pencere yerine Dolphin ana penceresini "
"kullanmak istiyorsanız, bunu etkinleştirin.\n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/ISOProperties.cpp:391
msgid ""
"Enables Block Address Translation, needed for a few games. Requires MMU. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:537
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on "
"OSX."
msgstr ""
"5.1 surround sistemini kullanarak Dolby Pro Logic II'nin emulasyonunu "
"etkinleştir. OSX'de kullanılamaz."
#: Source/Core/DolphinWX/ConfigMain.cpp:539
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only."
msgstr ""
"5.1 surround sistemini kullanarak Dolby Pro Logic II'nin emulasyonunu "
"etkinleştir. Sadece OpenAL çözücüsünde çalışır."
#: Source/Core/DolphinWX/ISOProperties.cpp:395
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:112
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Eğer yazılım desteği varsa, progresif taramayı etkinleştirir.\n"
"Oyunların çoğu bunu umursamaz.\n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/ISOProperties.cpp:389
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Hafıza Yönetim Ünitesini etkinleştirir. Bazı oyunlarda gereklidir. (Açık = "
"Uyumlu, Kapalı = Hızlı)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:145
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"FFV1 codec'ini kullanarak kare dökümlerini kodlar. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/WXInputBase.cpp:45
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:124
msgid "End"
msgstr "Son"
#: Source/Core/DolphinWX/ISOProperties.cpp:515
#: Source/Core/DolphinWX/ConfigMain.cpp:281
#: Source/Core/DolphinWX/ConfigMain.cpp:314
msgid "English"
msgstr "İngilizce"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:349
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:437
msgid "Enhancements"
msgstr "Geliştirmeler"
#: Source/Core/DolphinWX/FrameAui.cpp:540
msgid "Enter a name for the new perspective:"
msgstr "Yeni perspektif için isim yazın:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:199
#, c-format
msgid "Entry %d/%d"
msgstr "Giriş %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:93
#, c-format
msgid "Entry 1/%d"
msgstr "Giriş 1/%d"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:89
msgid "Equal"
msgstr "Eşit"
#: Source/Core/DolphinWX/WxUtils.cpp:58
#: Source/Core/DolphinWX/LogConfigWindow.cpp:50
#: Source/Core/DolphinWX/MemcardManager.cpp:575
#: Source/Core/DolphinWX/Main.cpp:397 Source/Core/DolphinWX/Main.cpp:404
#: Source/Core/DolphinWX/PatchAddEdit.cpp:235
msgid "Error"
msgstr "Hata"
#: Source/Core/DolphinWX/Main.cpp:397
msgid "Error loading selected language. Falling back to system default."
msgstr "Seçili dili yüklerken hata. Sistem varsayılanlarına geri dönülüyor."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:415
msgid "Error saving file."
msgstr ""
#: Source/Core/Common/ChunkFile.h:281
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Hata: \"%s\" 'dan sonra, %d (0x%X) bulundu ( %d (0x%X) yerine). Durum kaydı "
"yüklemesi iptal ediliyor..."
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:315
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Hata: %s yazı tipleri düzgün yüklenemedi. Oyunlardaki yazılar düzgün "
"görüntülenemeyebilir, veya oyunlar çökebilir."
#: Source/Core/DolphinWX/WXInputBase.cpp:22
msgid "Escape"
msgstr "Esc"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Euphoria"
msgstr "Euphoria"
#: Source/Core/Core/PowerPC/JitArm32/JitArm_BackPatch.cpp:74
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr "Özel durum işleyicisi - bellek alanı altında erişim. %08llx%08llx"
#: Source/Core/DolphinWX/WXInputBase.cpp:53
msgid "Execute"
msgstr "Yürüt"
#: Source/Core/DolphinWX/FrameTools.cpp:441
#: Source/Core/DolphinWX/HotkeyDlg.cpp:216
msgid "Exit"
msgstr "Çıkış"
#: Source/Core/DolphinWX/FrameTools.cpp:253
msgid "Export All Wii Saves"
msgstr "Tüm Wii Kayıtlarını Ver"
#: Source/Core/DolphinWX/ISOProperties.cpp:715
msgid "Export File"
msgstr "Dosya Ver"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:211
msgid "Export Recording"
msgstr "Çekimi Ver"
#: Source/Core/DolphinWX/FrameTools.cpp:428
msgid "Export Recording..."
msgstr "Çekimi Ver..."
#: Source/Core/DolphinWX/MemcardManager.cpp:824
msgid "Export Save"
msgstr "Kaydı Ver"
#: Source/Core/DolphinWX/GameListCtrl.cpp:920
msgid "Export Wii save (Experimental)"
msgstr "Wii Kayıtlı Oyununu Ver (Deneysel)"
#: Source/Core/DolphinWX/MemcardManager.cpp:825
msgid "Export all saves"
msgstr "Tüm kayıtları ver"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:58
#: Source/Core/DolphinWX/MemcardManager.cpp:473
msgid "Export failed"
msgstr "Verme başarısız"
#: Source/Core/DolphinWX/MemcardManager.cpp:579
msgid "Export save as..."
msgstr "Kaydı farklı ver..."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278
msgid "Extension"
msgstr "Uzantı"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:500
msgid "External Frame Buffer"
msgstr "Harici Çerçeve Tamponu"
#: Source/Core/DolphinWX/ISOProperties.cpp:687
msgid "Extract All Files..."
msgstr "Tüm Dosyaları Genişlet..."
#: Source/Core/DolphinWX/ISOProperties.cpp:694
msgid "Extract Apploader..."
msgstr "Apploader'i Genişlet..."
#: Source/Core/DolphinWX/ISOProperties.cpp:695
msgid "Extract DOL..."
msgstr "DOL'ü Genişlet..."
#: Source/Core/DolphinWX/ISOProperties.cpp:680
msgid "Extract Directory..."
msgstr "Konumu Genişlet..."
#: Source/Core/DolphinWX/ISOProperties.cpp:684
msgid "Extract File..."
msgstr "Dosyayı Genişlet..."
#: Source/Core/DolphinWX/ISOProperties.cpp:676
msgid "Extract Partition..."
msgstr "Bölüntüyü Genişlet..."
#: Source/Core/DolphinWX/ISOProperties.cpp:797
#, c-format
msgid "Extracting %s"
msgstr "%s Genişletiliyor"
#: Source/Core/DolphinWX/ISOProperties.cpp:780
msgid "Extracting All Files"
msgstr "Tüm Dosyalar Genişletiliyor"
#: Source/Core/DolphinWX/ISOProperties.cpp:780
msgid "Extracting Directory"
msgstr "Konum Genişletiliyor"
#: Source/Core/DolphinWX/ISOProperties.cpp:783
msgid "Extracting..."
msgstr "Genişletiliyor..."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:936
msgid "FIFO Byte"
msgstr "FIFO Bayt'ı"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:53
msgid "FIFO Player"
msgstr "FIFO Oynatıcısı"
#: Source/Core/DolphinWX/ISOProperties.cpp:203
msgid "FRANCE"
msgstr "FRANSA"
#: Source/Core/DolphinWX/ISOProperties.cpp:508
msgid "FST Size:"
msgstr "FST Boyutu:"
#: Source/Core/Core/NetPlayClient.cpp:105
msgid "Failed to Connect!"
msgstr "Bağlantı başarısız!"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:306
msgid "Failed to download codes."
msgstr "Kod indirme başarısız."
#: Source/Core/DolphinWX/ISOProperties.cpp:917
#, c-format
msgid "Failed to extract to %s!"
msgstr "%s 'ye genişletme başarısız!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:530
#, c-format
msgid ""
"Failed to find new filename\n"
" %s\n"
" will be overwritten"
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:283
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr ""
#: Source/Core/Core/Movie.cpp:883
#, c-format
msgid "Failed to read %s"
msgstr "%s okunamadı"
#: Source/Core/Core/HW/GCMemcard.cpp:183
#, c-format
msgid ""
"Failed to read block %d of the save data\n"
"Memcard may be truncated\n"
"FilePosition:%<PRIx64>"
msgstr ""
"Kayıt verisinin %d bloğu okunamadı.\n"
"Hafıza kartında sorun olabilir\n"
"Dosya Konumu: %<PRIx64>"
#: Source/Core/Core/HW/GCMemcard.cpp:108
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Blok Ayırma Tablosu yedeği doğru okunamadı.\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:102
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Blok Ayırma Tablosu doğru okunamadı.\n"
"(0x6000-0x7FFF)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:622
#, c-format
msgid "Failed to read data from gci file %s"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:96
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Konum yedeği doğru okunamadı.\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:90
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Konum doğru okunamadı\n"
"(0x2000-0x3FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:79
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"Başlık doğru okunamadı\n"
"(0x0000-0x1FFF)"
#: Source/Core/DiscIO/VolumeGC.cpp:52
msgid "Failed to read unique ID from disc image"
msgstr "Disk kalıbının özgün ID'si okunamadı."
#: Source/Core/DolphinWX/ConfigMain.cpp:1218
msgid "Failed to update country code in SYSCONF"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:87
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "BT.DINF 'den SYSCONF 'a yazma başarısız."
#: Source/Core/DolphinWX/ConfigMain.cpp:315
msgid "Farsi"
msgstr "Farsça"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:494
msgid "Fast"
msgstr "Hızlı"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:517
msgid "Fast Depth Calculation"
msgstr "Hızlı Derinlik Hesaplaması"
#: Source/Core/Core/Movie.cpp:1141
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Kritik karışıklık. Oynatma durduruluyor. (PlayWiimote'da hata: %u != %u, "
"bayt %u.)%s"
#: Source/Core/DolphinWX/FrameTools.cpp:261
msgid "Fifo Player"
msgstr "Fifo Oynatıcısı"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:107
msgid "File Info"
msgstr "Dosya Bilgisi"
#: Source/Core/DolphinWX/FrameTools.cpp:357
msgid "File Size"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:301
msgid "File contained no codes."
msgstr "Dosya kod içermemektedir."
#: Source/Core/DolphinWX/MemcardManager.cpp:427
msgid "File converted to .gci"
msgstr "Dosya .gci 'ye dönüştürüldü."
#: Source/Core/DolphinWX/MemcardManager.cpp:442
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"Dosya açılamadı\n"
"veya geçersiz bir uzantıya sahip."
#: Source/Core/Core/HW/GCMemcard.cpp:44
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
"Dosya \"%s\" uzantısına sahip \n"
"doğru uzantılar .raw ve .gcp 'dir."
#: Source/Core/DolphinWX/MemcardManager.cpp:439
msgid "File is not recognized as a memcard"
msgstr "Dosya bir hafıza kartı olarak tanınamadı."
#: Source/Core/DiscIO/CompressedBlob.cpp:286
msgid "File not compressed"
msgstr "Dosya sıkıştırılmadı."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:143
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr "FileIO: Bilinmeyen açma modu : 0x%02x"
#: Source/Core/DolphinWX/ISOProperties.cpp:595
msgid "Filesystem"
msgstr "Dosya sistemi"
#: Source/Core/DolphinWX/ISOProperties.cpp:1144
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Dosya türü 'ini' bilinmiyor! Açılmayacaktır!"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274
msgid "Find next"
msgstr "Sonrakini bul"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:275
msgid "Find previous"
msgstr "Öncekini bul"
#: Source/Core/DolphinWX/MemcardManager.cpp:658
msgid "First Block"
msgstr "İlk Blok"
#: Source/Core/DolphinWX/MemcardManager.cpp:831
msgid "Fix Checksums"
msgstr "Sağlamayı Düzelt"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:300
msgid "Force 16:9"
msgstr "16:9'a zorla"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:300
msgid "Force 4:3"
msgstr "4:3'e zorla"
#: Source/Core/DolphinWX/ConfigMain.cpp:574
msgid "Force Console as NTSC-J"
msgstr "Konsolu NTSC-J Olmaya Zorla"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:432
msgid "Force Texture Filtering"
msgstr "Doku Filtrelemesine Zorla"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:121
msgid ""
"Force texture filtering even if the emulated game explicitly disabled it.\n"
"Improves texture quality slightly but causes glitches in some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Oyun kabul etmediğini belirtse de doku filtresini açmaya zorlar. \n"
"Doku kalitesini artırır ama bazı oyunlarda hatalara neden olur. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Causes graphical glitches in some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:517
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"Left unchecked, dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
"Japon ROM yazı tiplerini kullanabilmek için emülatörü NTSC-J moduna zorlar.\n"
"İşaretsiz bırakırsanız, Dolphin varsayılan olarak NTSC-U'yu seçecektir ve "
"Japon oyunlarını oynarken bu ayarı etkinleştirecektir."
#: Source/Core/Core/HW/GCMemcard.cpp:32
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
"ASCII olarak biçimlendir (NTSC\\PAL)?\n"
"SJJS (NTSC-J) için Hayır seçin."
#: Source/Core/InputCommon/ControllerEmu.cpp:187
msgid "Forward"
msgstr "İleri"
#: Source/Core/DolphinWX/NetWindow.cpp:179
msgid "Forward port (UPnP)"
msgstr "İletme portu (UPnP)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:522
#, c-format
msgid "Found %u results for '"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:92
#, c-format
msgid "Found %u save files"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:901
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:969
msgid "Frame"
msgstr "Çerçeve"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:911
msgid "Frame "
msgstr "Çerçeve"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:207
msgid "Frame Advance"
msgstr "Gelişmiş Çerçeveleme"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:558
msgid "Frame Dumps use FFV1"
msgstr "Çerçeve dökümünde FFV1 kullan"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:236
msgid "Frame Info"
msgstr "Çerçeve Bilgisi"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:124
msgid "Frame Range"
msgstr "Çerçeve Aralığı"
#: Source/Core/DolphinWX/FrameTools.cpp:168
msgid "Frame S&kipping"
msgstr "Çerçeve &Atlama"
#: Source/Core/DolphinWX/ConfigMain.cpp:578
msgid "Framelimit:"
msgstr "Çerçeve Sınırı:"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:212
msgid "Frames To Record"
msgstr "Çekilecek Çerçeveler"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:556
msgid "Free Look"
msgstr "Serbest Bakış"
#: Source/Core/DolphinWX/ISOProperties.cpp:517
#: Source/Core/DolphinWX/ConfigMain.cpp:283
#: Source/Core/DolphinWX/ConfigMain.cpp:316
msgid "French"
msgstr "Fransızca"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:41
msgid "Frets"
msgstr "Perdeler"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:126
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:145
msgid "From"
msgstr "Buradan"
#: Source/Core/DolphinWX/FrameTools.cpp:556
msgid "FullScr"
msgstr "Tam Ekran"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:286
msgid "Fullscreen Resolution:"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:551
msgid "GCI File(*.gci)"
msgstr "GCI Dosyası(*.gci)"
#: Source/Core/DolphinWX/ConfigMain.cpp:118
msgid "GCI Folder"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:52
#, c-format
msgid ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:322
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:562
msgid "GCPad"
msgstr "GC Kolu"
#: Source/Core/DolphinWX/FrameTools.cpp:353
msgid "Game ID"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:498
msgid "Game ID:"
msgstr "Oyun ID'si:"
#: Source/Core/Core/NetPlayClient.cpp:455
msgid "Game is already running!"
msgstr "Oyun zaten çalışıyor!"
#: Source/Core/Core/NetPlayClient.cpp:715
msgid "Game isn't running!"
msgstr "Oyun çalışmıyor!"
#: Source/Core/DolphinWX/NetWindow.cpp:459
msgid "Game not found!"
msgstr "Oyun bulunamadı!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:391
#, c-format
msgid "Game overwrote with another games save, data corruption ahead %x, %x "
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:442
msgid "Game-Specific Settings"
msgstr "Oyuna Özel Ayarlar"
#: Source/Core/DolphinWX/ISOProperties.cpp:372
msgid "GameConfig"
msgstr "Oyun Yapılandırması"
#: Source/Core/DolphinWX/ConfigMain.cpp:561
msgid "GameCube"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:239
msgid "GameCube &Pad Settings"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:1075
#: Source/Core/DolphinWX/MemcardManager.cpp:232
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:562
msgid "GameCube Pad settings"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:542
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "GameCube kayıtlı oyun dosyası(*.gci;*.gcs;*.sav)"
#: Source/Core/DolphinWX/ISOProperties.cpp:378
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:124
msgid "Gecko Codes"
msgstr "Gecko Kodları"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:47
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:232
#: Source/Core/DolphinWX/ConfigMain.cpp:558
#: Source/Core/DolphinWX/HotkeyDlg.cpp:194
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:114
msgid "General"
msgstr "Genel"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:182
msgid "General Settings"
msgstr "Genel Ayarlar"
#: Source/Core/DolphinWX/ISOProperties.cpp:516
#: Source/Core/DolphinWX/ConfigMain.cpp:282
#: Source/Core/DolphinWX/ConfigMain.cpp:317
msgid "German"
msgstr "Almanca"
#: Source/Core/Core/ActionReplay.cpp:257
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr "GetARCode: Ana sayfa kod liste boyutundan (%lu) daha büyük."
#: Source/Core/DolphinWX/FrameTools.cpp:560
msgid "Graphics"
msgstr "Görüntü"
#: Source/Core/DolphinWX/FrameTools.cpp:560
msgid "Graphics settings"
msgstr "Görüntü Ayarları"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:90
msgid "Greater Than"
msgstr "Daha Büyük"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:118
msgid ""
"Greatly increases quality of textures generated using render to texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly decreases performance and possibly causes issues (although "
"unlikely).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Render-to-texture efektlerinde kullanılan doku kalitesini bayağı artırır. \n"
"İç çözünürlüğü yükseltmek bu ayarın etkisini daha da artırır. \n"
"Performansı düşürüp, hatalara neden olabilir. \n"
"\n"
"Emin değilseniz, işaretli bırakın."
#: Source/Core/DolphinWX/ConfigMain.cpp:318
msgid "Greek"
msgstr "Yunanca"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Green"
msgstr "Yeşil"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:27
msgid "Green Left"
msgstr "Yeşil Sol"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Green Right"
msgstr "Yeşil Sağ"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:38
msgid "Guitar"
msgstr "Gitar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:451
msgid "Hacks"
msgstr "Hileler"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:80
msgid "Hardware rasterization"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:118
msgid "Header checksum failed"
msgstr "Başlık sağlama hatası"
#: Source/Core/DolphinWX/ConfigMain.cpp:319
msgid "Hebrew"
msgstr "İbranice"
#: Source/Core/InputCommon/ControllerEmu.cpp:221
msgid "Height"
msgstr "Yükseklik"
#: Source/Core/DolphinWX/WXInputBase.cpp:56
msgid "Help"
msgstr "Yardım"
#: Source/Core/DolphinWX/Main.cpp:249
msgid ""
"Hi,\n"
"\n"
"Dolphin requires Mac OS X 10.7 or greater.\n"
"Unfortunately you're running an old version of OS X.\n"
"The last Dolphin version to support OS X 10.6 is Dolphin 3.5\n"
"Please upgrade to 10.7 or greater to use the newest Dolphin version.\n"
"\n"
"Sayonara!\n"
msgstr ""
"Merhaba,\n"
"\n"
"Dolphin Mac OS X 10.7 veya daha üstüne ihtiyaç duyar.\n"
"Ne yazık ki OS X 10.7'den daha eski bir sürümü kullanıyorsunuz,\n"
"Mac OS X 10.6'da çalışan son Dolphin sürümü Dolphin 3.5'dir.\n"
"En son Dolphin sürümünü kullanabilmek için lütfen OS X 10.7'ye güncelleyin.\n"
"\n"
"Sayanora!\n"
#: Source/Core/InputCommon/ControllerEmu.cpp:217
msgid "Hide"
msgstr "Gizle"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:323
msgid "Hide Mouse Cursor"
msgstr "Fare İşaretçisini Gizle"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:110
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:46
msgid "Home"
msgstr "Ev"
#: Source/Core/DolphinWX/NetWindow.cpp:107
#: Source/Core/DolphinWX/NetWindow.cpp:167
msgid "Host"
msgstr "Barındırma"
#: Source/Core/DolphinWX/HotkeyDlg.h:32
msgid "Hotkey Configuration"
msgstr "Kısayol Tuşu Yapılandırması"
#: Source/Core/DolphinWX/ConfigMain.cpp:598
#: Source/Core/DolphinWX/HotkeyDlg.cpp:336
msgid "Hotkeys"
msgstr "Kısayol Tuşları"
#: Source/Core/DolphinWX/ConfigMain.cpp:320
msgid "Hungarian"
msgstr "Macarca"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:47
msgid "Hybrid Wiimote"
msgstr "Karışık Wiimote"
#: Source/Core/DolphinWX/GameListCtrl.cpp:319
msgid "ID"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:678
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr "IOCTL_ES_GETVIEWS: Bilinmeyen biletten veri alma denemesi: %08x/%08x"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:945
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
"NAND dump\n"
"TitleID %016<PRIx64>.\n"
" Dolphin will likely hang now."
msgstr ""
"IOCTL_ES_LAUNCH: Oyun başlığı yeniden yüklemeyi denedi ve bu sizin NAND "
"dökümünüze uyumlu değil.\n"
"Başlık ID %016<PRIx64>.\n"
"Dolphin çakılacak gibi gözüküyor."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:429
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr "IOCTL_ES_READCONTENT - kötü durak"
#: Source/Core/DolphinWX/ConfigMain.cpp:750
msgid "IPL Settings"
msgstr "IPL Ayarları"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:263
#: Source/Core/DolphinWX/TASInputDlg.cpp:107
msgid "IR"
msgstr "Kızılötesi"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:132
msgid "IR Sensitivity:"
msgstr "Kızılötesi Hassasiyeti:"
#: Source/Core/DolphinWX/ISOProperties.cpp:567
msgid "ISO Details"
msgstr "Kalıp Ayrıntıları"
#: Source/Core/DolphinWX/ConfigMain.cpp:838
msgid "ISO Directories"
msgstr "Kalıp Konumları"
#: Source/Core/DolphinWX/ISOProperties.cpp:206
msgid "ITALY"
msgstr "İTALYA"
#: Source/Core/DolphinWX/MemcardManager.cpp:656
msgid "Icon"
msgstr "Simge"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:472
msgid "Ignore Format Changes"
msgstr "Birim Değişimini Yoksay"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games though.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Herhangi bir EFB biçim değişikliğini yoksay. \n"
"Herhangi bir olumsuz etki yaratmadan çoğu oyunda performansı artırır. Ama "
"birkaç oyunda küçük görüntü sorunlarına neden olabilir. \n"
"\n"
"Emin değilseniz, işaretli bırakın."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:124
msgid ""
"Ignore any requests of the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"CPU'nun EFB'den okuma ve EFB'ye yazma isteklerini reddeder. \n"
"Bazı oyunlarda performansı artırır ama bazı oyun özelliklerini ve görsel "
"efektleri engelleyebilir. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
"increases input latency, makes movement less smooth and slightly decreases "
"performance.\n"
"Exclusive mode is required to support Nvidia 3D Vision in the Direct3D "
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:823
msgid "Import Save"
msgstr "Kayıt Al"
#: Source/Core/DolphinWX/FrameTools.cpp:252
msgid "Import Wii Save"
msgstr "Wii Kayıtlarını Al"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:125
msgid "Import failed"
msgstr "Alma başarısız"
#: Source/Core/DolphinWX/MemcardManager.cpp:468
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:456
msgid "Imported file has invalid length."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:465
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:413
msgid "In Game"
msgstr "Oyun İçi"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:229
msgid "Increase Frame limit"
msgstr "Çerçeve Sınırını Arttır"
#: Source/Core/DolphinWX/ISOProperties.cpp:380
#: Source/Core/DolphinWX/LogConfigWindow.cpp:52
msgid "Info"
msgstr "Bilgi"
#: Source/Core/Common/MsgHandler.cpp:53
msgid "Information"
msgstr "Bilgilendirme"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:577
msgid "Input"
msgstr "Giriş"
#: Source/Core/DolphinWX/WXInputBase.cpp:55
msgid "Insert"
msgstr "Ekle"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:187
msgid "Insert Encrypted or Decrypted code here..."
msgstr "Şifreli veya şifresiz kodu buraya ekleyin..."
#: Source/Core/DolphinWX/ConfigMain.cpp:790
msgid "Insert SD Card"
msgstr "SD Kart Ekle"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:42
msgid "Insert name here.."
msgstr "Adı buraya yazın..."
#: Source/Core/DolphinWX/FrameTools.cpp:258
msgid "Install WAD"
msgstr "WAD Kur"
#: Source/Core/DolphinWX/GameListCtrl.cpp:943
msgid "Install to Wii Menu"
msgstr "Wii Menüsüne kur"
#: Source/Core/DolphinWX/FrameTools.cpp:1528
msgid "Installing WAD..."
msgstr "WAD kuruluyor..."
#: Source/Core/DolphinWX/ISOProperties.cpp:974
msgid "Integrity Check Error"
msgstr "Düzgünlük Denetleme Hatası"
#: Source/Core/DolphinWX/ISOProperties.cpp:980
msgid "Integrity check completed"
msgstr "Düzgünlük denetlemesi tamamlandı"
#: Source/Core/DolphinWX/ISOProperties.cpp:979
msgid "Integrity check completed. No errors have been found."
msgstr "Düzgünlük denetlemesi tamamlandı. Hata bulunmadı."
#: Source/Core/DolphinWX/ISOProperties.cpp:971
#, c-format
msgid ""
"Integrity check for partition %d failed. Your dump is most likely corrupted "
"or has been patched incorrectly."
msgstr ""
"Bölüntü %d için düzgünlük denetlemesi başarısız. Dökümünüz hasar görmüş veya "
"yanlış yamanmış olabilir."
#: Source/Core/DolphinWX/ConfigMain.cpp:559
msgid "Interface"
msgstr "Arabirim"
#: Source/Core/DolphinWX/ConfigMain.cpp:645
msgid "Interface Settings"
msgstr "Arabirim Ayarları"
#: Source/Core/Core/State.cpp:282
msgid "Internal LZO Error - compression failed"
msgstr "İç LZO Hatası - Sıkıştırma başarısız."
#: Source/Core/Core/State.cpp:405
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"İç LZO Hatası - Genişletme başarısız (%d) (%li, %li) \n"
"Durumu tekrar yüklemeyi deneyin."
#: Source/Core/Core/State.cpp:529
msgid "Internal LZO Error - lzo_init() failed"
msgstr "İç LZO Hatası - lzo_init() başarısız."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:369
msgid "Internal Resolution:"
msgstr "İç Çözünürlük:"
#: Source/Core/DolphinWX/ConfigMain.cpp:64
msgid "Interpreter (VERY slow)"
msgstr "Interpreter (ÇOK yavaş)"
#: Source/Core/DolphinWX/ISOProperties.cpp:412
msgid "Intro"
msgstr "İntro"
#: Source/Core/Core/HW/MemmapFunctions.cpp:149
#: Source/Core/Core/HW/MemmapFunctions.cpp:178
#, c-format
msgid "Invalid Read at 0x%08x, PC = 0x%08x "
msgstr ""
#: Source/Core/Core/HW/MemmapFunctions.cpp:282
#: Source/Core/Core/HW/MemmapFunctions.cpp:311
#, c-format
msgid "Invalid Write to 0x%08x, PC = 0x%08x "
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:476
msgid "Invalid bat.map or dir entry."
msgstr ""
#: Source/Core/Core/CoreTiming.cpp:470
#, c-format
msgid "Invalid event type %i"
msgstr "Hatalı olay türü: %i"
#: Source/Core/Core/HW/DVDInterface.cpp:396
msgid "Invalid file"
msgstr "Hatalı dosya"
#: Source/Core/DolphinWX/MemcardManager.cpp:575
msgid "Invalid index"
msgstr ""
#: Source/Core/DiscIO/BannerLoaderGC.cpp:32
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
"GCM'nin içinde hatalı bir opening.bnr bulundu: \n"
"%s\n"
"Oyunu yeniden dökmeniz gerekebilir."
#: Source/Core/Core/Movie.cpp:828
msgid "Invalid recording file"
msgstr "Hatalı çekim dosyası"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:492
msgid "Invalid search parameters (no object selected)"
msgstr "Geçersiz arama parametreleri (nesne seçilmedi)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:475
msgid "Invalid search string (couldn't convert to number)"
msgstr "Geçersiz arama dizesi (sayıya dönüştürülemedi)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:463
msgid "Invalid search string (only even string lengths supported)"
msgstr "Geçersiz arama dizesi (sadece düz dize uzunluğu destekleniyor)"
#: Source/Core/Core/Core.cpp:514
msgid "Invalid state"
msgstr "Hatalı durum"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:75
msgid "Invalid value."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:519
#: Source/Core/DolphinWX/ConfigMain.cpp:285
#: Source/Core/DolphinWX/ConfigMain.cpp:321
msgid "Italian"
msgstr "İtalyanca"
#: Source/Core/Core/HW/GCPadEmu.cpp:86
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
msgid "Iterative Input"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:221
msgid "JAPAN"
msgstr "JAPONYA"
#: Source/Core/DolphinWX/ConfigMain.cpp:66
msgid "JIT Recompiler (recommended)"
msgstr "JIT Yeniden Derleyici (önerilen)"
#: Source/Core/DolphinWX/ConfigMain.cpp:67
msgid "JITIL Recompiler (slower, experimental)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:224
#: Source/Core/DolphinWX/ISOProperties.cpp:524
#: Source/Core/DolphinWX/ConfigMain.cpp:300
#: Source/Core/DolphinWX/ConfigMain.cpp:322
msgid "Japanese"
msgstr "Japonca"
#: Source/Core/DolphinWX/ISOProperties.cpp:230
msgid "KOREA"
msgstr "KORE"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:322
msgid "Keep Window on Top"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:109
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Emülasyon penceresini diğer pencerelerin üzerinde tut.\n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/HotkeyDlg.cpp:306
msgid "Key"
msgstr "Tuş"
#: Source/Core/DolphinWX/NetWindow.cpp:355
msgid "Kick Player"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:527
#: Source/Core/DolphinWX/ConfigMain.cpp:303
#: Source/Core/DolphinWX/ConfigMain.cpp:323
msgid "Korean"
msgstr "Korece"
#. i18n: Left
#: Source/Core/Core/HW/GCPadEmu.cpp:47
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/WXInputBase.cpp:31
msgid "L Button"
msgstr "L Düğmesi"
#. i18n: Left-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:51
msgid "L-Analog"
msgstr "L-Analog"
#: Source/Core/DolphinWX/ConfigMain.cpp:605
msgid "Language:"
msgstr "Dil:"
#: Source/Core/DolphinWX/FrameTools.cpp:493
#, c-format
msgid "Last %i"
msgstr "Son %i"
#: Source/Core/DolphinWX/ConfigMain.cpp:687
msgid "Latency:"
msgstr "Gecikme:"
#: Source/Core/InputCommon/ControllerEmu.cpp:185
#: Source/Core/DolphinWX/WXInputBase.cpp:47
msgid "Left"
msgstr "Sol"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:63
msgid "Left Stick"
msgstr "Sol Çubuk"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:321
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
"Tuş belirlemek için sol tıklatın. \n"
"Temizlemek için space'ye basın."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:785
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Tuşu belirlemek için sol, \n"
"temizlemek için orta, \n"
"daha çok seçenek için sağ tıklatın."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:790
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Daha çok seçenek için sol veya sağ, \n"
"temizlemek için orta tıklatın."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:91
msgid "Less Than"
msgstr "Daha Az"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1023
msgid "Load"
msgstr "Yükle"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:554
msgid "Load Custom Textures"
msgstr "Özel Dokuları Yükle"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:281
msgid "Load State"
msgstr "Durumu Yükle"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:268
msgid "Load State Last 1"
msgstr "Son 1. Durumu Yükle"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:269
msgid "Load State Last 2"
msgstr "Son 2. Durumu Yükle"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:270
msgid "Load State Last 3"
msgstr "Son 3. Durumu Yükle"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:271
msgid "Load State Last 4"
msgstr "Son 4. Durumu Yükle"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:272
msgid "Load State Last 5"
msgstr "Son 5. Durumu Yükle"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:273
msgid "Load State Last 6"
msgstr "Son 6. Durumu Yükle"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:274
msgid "Load State Last 7"
msgstr "Son 7. Durumu Yükle"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:275
msgid "Load State Last 8"
msgstr "Son 8. Durumu Yükle"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:232
msgid "Load State Slot 1"
msgstr "1. Durumu Yükle"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:241
msgid "Load State Slot 10"
msgstr "10. Durumu Yükle"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:233
msgid "Load State Slot 2"
msgstr "2. Durumu Yükle"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:234
msgid "Load State Slot 3"
msgstr "3. Durumu Yükle"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:235
msgid "Load State Slot 4"
msgstr "4. Durumu Yükle"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:236
msgid "Load State Slot 5"
msgstr "5. Durumu Yükle"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:237
msgid "Load State Slot 6"
msgstr "6. Durumu Yükle"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:238
msgid "Load State Slot 7"
msgstr "7. Durumu Yükle"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:239
msgid "Load State Slot 8"
msgstr "8. Durumu Yükle"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:240
msgid "Load State Slot 9"
msgstr "9. Durumu Yükle"
#: Source/Core/DolphinWX/FrameTools.cpp:497
msgid "Load State..."
msgstr "Durumu Yükle..."
#: Source/Core/DolphinWX/FrameTools.cpp:1563
msgid "Load Wii System Menu"
msgstr "Wii Sistem Menüsünü Yükle"
#: Source/Core/DolphinWX/FrameTools.cpp:1558
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Wii Sistem Menüsünü Yükle %d%c"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:142
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Özel dokuları User/Load/Textures/<oyun id'si>/ konumundan yükle. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/HotkeyDlg.cpp:266
msgid "Load from selected slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:509
msgid "Load state from selected slot"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.h:51
msgid "Log"
msgstr "Geçmiş"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:31
msgid "Log Configuration"
msgstr "Geçmiş Yapılandırması"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:320
msgid "Log Render Time to File"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:100
msgid "Log Types"
msgstr "Geçmiş Türü"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:134
msgid ""
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:85
msgid "Logger Outputs"
msgstr "Geçmiş Çıkışı"
#: Source/Core/DolphinWX/Frame.cpp:413
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:126
msgid "Logging"
msgstr "Geçmiş"
#: Source/Core/Core/NetPlayClient.cpp:336
msgid "Lost connection to server!"
msgstr "Sunucu bağlantısı kayboldu!"
#: Source/Core/DolphinWX/WXInputBase.cpp:34
msgid "M Button"
msgstr "M Düğmesi"
#: Source/Core/DolphinWX/ISOProperties.cpp:510
msgid "MD5 Checksum:"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:544
#: Source/Core/DolphinWX/MemcardManager.cpp:583
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark dosyaları(*.gcs)"
#: Source/Core/Core/HW/GCPadEmu.cpp:66
#: Source/Core/DolphinWX/TASInputDlg.cpp:214
msgid "Main Stick"
msgstr "Ana Çubuk"
#: Source/Core/DolphinWX/ISOProperties.cpp:502
msgid "Maker ID:"
msgstr "Yapımcı ID'si:"
#: Source/Core/DolphinWX/ISOProperties.cpp:536
msgid "Maker:"
msgstr "Yapımcı:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:131
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Sisi kaldırarak uzaktaki objeleri daha görünür kılar, bu sayede genel detay "
"arttırılır.\n"
"Sisi kaldırmak, düzgün sis emulasyonuna ihtiyaç duyan bazı oyunların "
"çökmesine sebep olur.\n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:134
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:137
msgid "Max"
msgstr "En fazla"
#: Source/Core/DolphinWX/MemcardManager.cpp:462
msgid "Memcard already has a save for this title."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:305
msgid "Memcard already opened"
msgstr "Hafıza kartı zaten açık"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:956
msgid "Memory Byte"
msgstr "Hafıza Baytı"
#: Source/Core/DolphinWX/ConfigMain.cpp:117
#: Source/Core/DolphinWX/MemcardManager.cpp:239
msgid "Memory Card"
msgstr "Hafıza Kartı"
#: Source/Core/DolphinWX/MemcardManager.h:31
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
"Hafıza Kartı Yöneticisi UYARI-Kullanmadan önce yedekleme yapın, düzeltilmiş "
"olması gerekiyor ama bazı şeyleri bozabilir."
#: Source/Core/Core/CoreParameter.cpp:375
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Slot %c 'deki Hafıza Kartı dosya adı hatalı.\n"
"Bölge belirlenemedi\n"
"\n"
"Slot %c yolu bununla değişti: \n"
"%s\n"
"Eski dosyaları bu yeni yere kopyalamak ister misiniz?\n"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:177
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address %x"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:147
#, c-format
msgid "MemoryCard: Read called with invalid source address, %x"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:160
#, c-format
msgid "MemoryCard: Write called with invalid destination address, %x"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:84
msgid "Memorycard filesize does not match the header size"
msgstr "Hafıza kartı dosya boyutu başlık boyutuyla eşleşmiyor"
#: Source/Core/DolphinWX/WXInputBase.cpp:42
msgid "Menu"
msgstr "Menü"
#: Source/Core/DolphinWX/ConfigMain.cpp:119
msgid "Mic"
msgstr "Mikrofon"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:133
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:136
msgid "Min"
msgstr "En az"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:591
msgid "Misc"
msgstr "Çeşitli"
#: Source/Core/DolphinWX/ConfigMain.cpp:803
msgid "Misc Settings"
msgstr "Çeşitli Ayarlar"
#: Source/Core/InputCommon/ControllerEmu.cpp:151
#: Source/Core/InputCommon/ControllerEmu.cpp:202
msgid "Modifier"
msgstr "Değiştirici"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:136
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dokuların kodlandığı biçimi göstermek için onları değiştirir. Çoğu zaman "
"emülasyonu yeniden başlatmak gerekir. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/LogWindow.cpp:129
msgid "Monospaced font"
msgstr "Boşluklu yazı"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/HW/GCPadEmu.cpp:76
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:677
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
"Ayrıntılııklamalar için, fare imlecini seçeneklerin üzerine götürün. \n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:67
msgid "Multiply"
msgstr "Çarp"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:658
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr "NOT: Yayın boyutu asıl veri boyutuyla eşleşmiyor.\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:121
msgid "NP Add"
msgstr "NP Ekle"
#: Source/Core/DolphinWX/WXInputBase.cpp:116
msgid "NP Begin"
msgstr "NP Başla"
#: Source/Core/DolphinWX/WXInputBase.cpp:124
msgid "NP Decimal"
msgstr "NP Onluk Taban"
#: Source/Core/DolphinWX/WXInputBase.cpp:118
msgid "NP Delete"
msgstr "NP Sil"
#: Source/Core/DolphinWX/WXInputBase.cpp:125
msgid "NP Divide"
msgstr "NP Böl"
#: Source/Core/DolphinWX/WXInputBase.cpp:112
msgid "NP Down"
msgstr "NP Aşağı"
#: Source/Core/DolphinWX/WXInputBase.cpp:115
msgid "NP End"
msgstr "NP Son"
#: Source/Core/DolphinWX/WXInputBase.cpp:103
msgid "NP Enter"
msgstr "NP Giriş"
#: Source/Core/DolphinWX/WXInputBase.cpp:119
msgid "NP Equal"
msgstr "NP Eşit"
#: Source/Core/DolphinWX/WXInputBase.cpp:108
msgid "NP Home"
msgstr "NP Ev"
#: Source/Core/DolphinWX/WXInputBase.cpp:117
msgid "NP Insert"
msgstr "NP Yerleştir"
#: Source/Core/DolphinWX/WXInputBase.cpp:109
msgid "NP Left"
msgstr "NP Sol"
#: Source/Core/DolphinWX/WXInputBase.cpp:120
msgid "NP Multiply"
msgstr "NP Çarp"
#: Source/Core/DolphinWX/WXInputBase.cpp:114
msgid "NP Page Down"
msgstr "NP Sayfa Aşağı"
#: Source/Core/DolphinWX/WXInputBase.cpp:113
msgid "NP Page Up"
msgstr "NP Sayfa Yukarı"
#: Source/Core/DolphinWX/WXInputBase.cpp:111
msgid "NP Right"
msgstr "NP Sağ"
#: Source/Core/DolphinWX/WXInputBase.cpp:122
msgid "NP Separator"
msgstr "NP Ayırıcı"
#: Source/Core/DolphinWX/WXInputBase.cpp:101
msgid "NP Space"
msgstr "NP Boşluk"
#: Source/Core/DolphinWX/WXInputBase.cpp:123
msgid "NP Subtract"
msgstr "NP Çıkarma"
#: Source/Core/DolphinWX/WXInputBase.cpp:102
msgid "NP Tab"
msgstr "NP Sekme"
#: Source/Core/DolphinWX/WXInputBase.cpp:110
msgid "NP Up"
msgstr "NP Yukarı"
#: Source/Core/DolphinWX/ISOProperties.cpp:496
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:58
#: Source/Core/DolphinWX/PatchAddEdit.cpp:67
msgid "Name:"
msgstr "İsim:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:36
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:79
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:218
msgid "Name: "
msgstr "İsim:"
#: Source/Core/DolphinWX/MemcardManager.cpp:543
#: Source/Core/DolphinWX/MemcardManager.cpp:582
msgid "Native GCI files(*.gci)"
msgstr "Doğal GCI Dosyaları(*.gci)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:36
msgid "New Scan"
msgstr "Yeni Tarama"
#: Source/Core/DolphinWX/MemcardManager.cpp:220
#: Source/Core/DolphinWX/MemcardManager.cpp:833
msgid "Next Page"
msgstr "Sonraki Sayfa"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40
msgid "Next Scan"
msgstr "Sonraki Tarama"
#: Source/Core/DolphinWX/NetWindow.cpp:91
msgid "Nickname :"
msgstr "Takma Ad :"
#: Source/Core/DolphinWX/ISOProperties.cpp:242
msgid "No Country (SDK)"
msgstr "Ülke Yok (SDK)"
#: Source/Core/Core/ConfigManager.h:16
msgid "No audio output"
msgstr "Ses çıkışı yok"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:795
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:809
msgid "No description available"
msgstr "Açıklama yok"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:903
msgid "No file loaded"
msgstr "Dosya yüklenmedi"
#: Source/Core/DolphinWX/MemcardManager.cpp:453
msgid "No free directory index entries."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:939
msgid "No recorded file"
msgstr "Çekilmiş Dosya Yok"
#: Source/Core/VideoBackends/OGL/main.cpp:144
#: Source/Core/VideoBackends/D3D/main.cpp:105
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:46
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:86
#: Source/Core/DolphinWX/NetWindow.cpp:704
msgid "None"
msgstr "Hiçbiri"
#: Source/Core/DolphinWX/ConfigMain.cpp:324
msgid "Norwegian Bokmaal"
msgstr "Norveççe (Bokmaal Lehçesi)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88
msgid "Not Equal"
msgstr "Eşit Değil"
#: Source/Core/DolphinWX/GameListCtrl.cpp:849
#: Source/Core/DolphinWX/ISOProperties.cpp:410
msgid "Not Set"
msgstr "Ayarlanmamış"
#: Source/Core/DolphinWX/Main.cpp:568
msgid "Not connected"
msgstr "Bağlı değil"
#: Source/Core/DolphinWX/GameListCtrl.cpp:318
#: Source/Core/DolphinWX/FrameTools.cpp:351
msgid "Notes"
msgstr "Notlar"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:37
msgid "Notes: "
msgstr "Notlar:"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
#: Source/Core/DolphinWX/FrameAui.cpp:87 Source/Core/DolphinWX/FrameAui.cpp:92
#: Source/Core/DolphinWX/FrameAui.cpp:523
#: Source/Core/DolphinWX/FrameAui.cpp:558
#: Source/Core/DolphinWX/FrameAui.cpp:566
msgid "Notice"
msgstr "Duyuru"
#: Source/Core/DolphinWX/WXInputBase.cpp:97
msgid "Num Lock"
msgstr "Sayı Kilidi"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:82
msgid "Number Of Codes: "
msgstr "Kod Sayısı:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:31
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/TASInputDlg.cpp:158
msgid "Nunchuk orientation"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:153
msgid "Nunchuk stick"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:921
msgid "Object"
msgstr "Nesne"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:143
msgid "Object Range"
msgstr "Nesne Aralığı"
#: Source/Core/DolphinWX/ConfigMain.cpp:265
msgid "Off"
msgstr "Kapalı"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:70
msgid "Offset:"
msgstr "Uzantı:"
#: Source/Core/DolphinWX/ConfigMain.cpp:602
msgid "On-Screen Display Messages"
msgstr "OSD Mesajları"
#: Source/Core/DolphinWX/FrameTools.cpp:376
msgid "Online &Documentation"
msgstr "Çevrimiçi &Belgeler"
#: Source/Core/DolphinWX/MemcardManager.cpp:450
#, c-format
msgid "Only %d blocks available"
msgstr "Sadece %d blok kullanılabilir"
#: Source/Core/DolphinWX/FrameTools.cpp:550
#: Source/Core/DolphinWX/HotkeyDlg.cpp:200
msgid "Open"
msgstr "Aç"
#: Source/Core/DolphinWX/GameListCtrl.cpp:922
msgid "Open &containing folder"
msgstr "Dosya &konumunu aç"
#: Source/Core/DolphinWX/GameListCtrl.cpp:919
msgid "Open Wii &save folder"
msgstr "Wii kayıt kla&sörünü aç"
#: Source/Core/DolphinWX/FrameTools.cpp:550
msgid "Open file..."
msgstr "Dosya aç..."
#: Source/Core/AudioCommon/OpenALStream.cpp:53
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: Aygıt %s için bağlam oluşturulamıyor"
#: Source/Core/AudioCommon/OpenALStream.cpp:63
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: Ses aygıtları bulunamıyor"
#: Source/Core/AudioCommon/OpenALStream.cpp:58
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: Aygıt %s açılamıyor"
#: Source/Core/DolphinWX/ISOProperties.cpp:367
msgid ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
msgstr ""
"Bu oyun için varsayılan (salt-okunur) konfigürasyon dosyasını harici metin "
"düzenleyicisinde açar."
#: Source/Core/Core/HW/GCPadEmu.cpp:84
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298
msgid "Options"
msgstr "Seçenekler"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Orange"
msgstr "Turuncu"
#: Source/Core/DolphinWX/MemcardManager.cpp:482
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memcard\n"
msgstr ""
"Dosya dizinindeki sıra ile blok sırası eşleşmiyor. \n"
"Tüm kayıtları vermek için sağ tıklatın, \n"
"ve kayıtları yeni bir hafıza kartına alın.\n"
#: Source/Core/DolphinWX/TASInputDlg.cpp:112
msgid "Orientation"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:336
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:519
msgid "Other"
msgstr "Diğer"
#: Source/Core/Core/NetPlayClient.cpp:272
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
"Oyun çalışırken diğer istemcinin bağlantısı kesildi!! NetPlay iptal edildi. "
"Oyunu elle durdurmalısınız."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:577
msgid "Output"
msgstr "Çıkış"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:88
msgid "Overlay Information"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:425
msgid "P&lay Input Recording..."
msgstr ""
#: Source/Core/Core/HW/GCPad.cpp:18
msgid "Pad"
msgstr "Kol"
#: Source/Core/DolphinWX/NetWindow.cpp:711
msgid "Pad "
msgstr "Kol"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:37
msgid "Pads"
msgstr "Kollar"
#: Source/Core/DolphinWX/WXInputBase.cpp:100
msgid "Page Down"
msgstr "Sayfa Aşağı"
#: Source/Core/DolphinWX/WXInputBase.cpp:99
msgid "Page Up"
msgstr "Sayfa Yukarı"
#: Source/Core/DolphinWX/WXInputBase.cpp:27
msgid "Paragraph"
msgstr "Paragraf"
#: Source/Core/DolphinWX/ISOProperties.cpp:284
#, c-format
msgid "Partition %i"
msgstr "Bölüntü %i"
#: Source/Core/DolphinWX/ISOProperties.cpp:897
#, c-format
msgid "Partition doesn't exist: %d"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:374
msgid "Patches"
msgstr "Yamalar"
#: Source/Core/DolphinWX/ConfigMain.cpp:563
msgid "Paths"
msgstr "Yollar"
#: Source/Core/DolphinWX/WXInputBase.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:1816
#: Source/Core/DolphinWX/FrameTools.cpp:1817
msgid "Pause"
msgstr "Duraklat"
#: Source/Core/DolphinWX/FrameTools.cpp:217
msgid "Pause at End of Movie"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
msgid "Per-Pixel Lighting"
msgstr "Piksel Aydınlatması"
#: Source/Core/DolphinWX/ISOProperties.cpp:415
msgid "Perfect"
msgstr "Mükemmel"
#: Source/Core/DolphinWX/FrameAui.cpp:542
#, c-format
msgid "Perspective %d"
msgstr "Perspektif %d"
#: Source/Core/DolphinWX/FrameTools.cpp:347
msgid "Platform"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:554
#: Source/Core/DolphinWX/FrameTools.cpp:1822
#: Source/Core/DolphinWX/FrameTools.cpp:1823
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173
msgid "Play"
msgstr "Oynat"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:210
msgid "Play Recording"
msgstr "Çekimi Oynat"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:204
msgid "Play/Pause"
msgstr "Oynat/Duraklat"
#: Source/Core/DolphinWX/ISOProperties.cpp:414
msgid "Playable"
msgstr "Oynanabilir"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:162
msgid "Playback Options"
msgstr "Oynatma Seçenekleri"
#: Source/Core/DolphinWX/NetWindow.cpp:349
msgid "Players"
msgstr "Oyuncular"
#: Source/Core/DolphinWX/FrameTools.cpp:1164
msgid "Please confirm..."
msgstr "Lütfen onaylayın..."
#: Source/Core/DolphinWX/FrameAui.cpp:522
msgid "Please create a perspective before saving"
msgstr "Kaydetmeden önce lütfen bir perspektif oluşturun"
#: Source/Core/DolphinWX/WXInputBase.cpp:28
msgid "Plus-Minus"
msgstr "Artı-Eksi"
#: Source/Core/DolphinWX/ConfigMain.cpp:325
msgid "Polish"
msgstr "Lehçe"
#: Source/Core/DolphinWX/ConfigMain.cpp:734
msgid "Port 1"
msgstr "Bağ. Nok. 1"
#: Source/Core/DolphinWX/ConfigMain.cpp:735
msgid "Port 2"
msgstr "Bağ. Nok. 2"
#: Source/Core/DolphinWX/ConfigMain.cpp:736
msgid "Port 3"
msgstr "Bağ. Nok. 3"
#: Source/Core/DolphinWX/ConfigMain.cpp:737
msgid "Port 4"
msgstr "Bağ. Nok. 4"
#: Source/Core/DolphinWX/NetWindow.cpp:118
#: Source/Core/DolphinWX/NetWindow.cpp:160
msgid "Port :"
msgstr "Bağ. Nok. :"
#: Source/Core/DolphinWX/ConfigMain.cpp:326
msgid "Portuguese"
msgstr "Portekizce"
#: Source/Core/DolphinWX/ConfigMain.cpp:327
msgid "Portuguese (Brazilian)"
msgstr "Portekizce (Brezilya)"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:24
msgid "Post Processing Shader Configuration"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:423
msgid "Post-Processing Effect:"
msgstr "Post-Processing Efekti:"
#: Source/Core/Core/Movie.cpp:1032
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr "PlayController'da erken kayıt bitişi. %u + 8 > %u"
#: Source/Core/Core/Movie.cpp:1151
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr "PlayWiimote'da erken kayıt bitişi. %u + %d > %u"
#: Source/Core/Core/Movie.cpp:1130
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr "PlayWiimote'da erken kayıt bitişi. %u > %u"
#: Source/Core/DolphinWX/MemcardManager.cpp:219
msgid "Prev Page"
msgstr "Önceki Sayfa"
#: Source/Core/DolphinWX/MemcardManager.cpp:832
msgid "Previous Page"
msgstr "Önceki Sayfa"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68
msgid "Previous Value"
msgstr "Önceki Değer"
#: Source/Core/DolphinWX/WXInputBase.cpp:52
msgid "Print"
msgstr "Yazdır"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:993
msgid "Profile"
msgstr "Profil"
#: Source/Core/DolphinWX/ISOProperties.h:53
msgid "Properties"
msgstr "Özellikler"
#: Source/Core/DolphinWX/FrameTools.cpp:343
msgid "Purge Cache"
msgstr "Önbelleği Temizle"
#: Source/Core/DolphinWX/ConfigMain.cpp:715
msgid "Put BIOS roms in User/GC/{region}."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:54
msgid "Question"
msgstr "Soru"
#: Source/Core/DolphinWX/NetWindow.cpp:192
#: Source/Core/DolphinWX/NetWindow.cpp:370
msgid "Quit"
msgstr "Çık"
#. i18n: Right
#: Source/Core/Core/HW/GCPadEmu.cpp:49
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/WXInputBase.cpp:32
msgid "R Button"
msgstr "R Düğmesi"
#. i18n: Right-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:53
msgid "R-Analog"
msgstr "R-Analog"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:462
msgid "RAM"
msgstr "Bellek"
#: Source/Core/DolphinWX/ISOProperties.cpp:209
msgid "RUSSIA"
msgstr "RUSYA"
#: Source/Core/InputCommon/ControllerEmu.cpp:152
msgid "Radius"
msgstr "Etki alanı"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:625
msgid "Range"
msgstr "Aralık"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:212
msgid "Read-only mode"
msgstr "Salt okunur mod"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:504
msgid "Real"
msgstr "Gerçek"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:86
msgid "Real Balance Board"
msgstr "Gerçek Balance Board"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:47
msgid "Real Wiimote"
msgstr "Gerçek Wiimote"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:102
msgid "Real Wiimotes"
msgstr "Gerçek Wiimote'lar"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:201
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:431
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:833
msgid "Record"
msgstr "Çek"
#: Source/Core/DolphinWX/NetWindow.cpp:390
msgid "Record input"
msgstr "Girişi kaydet"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:182
msgid "Recording Info"
msgstr "Çekim Bilgisi"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:210
msgid "Recording Options"
msgstr "Çekim Seçenekleri"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:24
msgid "Red"
msgstr "Kırmızı"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:27
msgid "Red Left"
msgstr "Kırmızı Sol"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Red Right"
msgstr "Kırmızı Sağ"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select None."
msgstr ""
"3D grafikleri tararken oluşan örtüşmeyi azaltır. \n"
"Bu taranan resimlerin daha az bloklaşmış görünmesini sağlar.\n"
"Emülasyon hızını epey düşürür ve bazen hatalara neden olur. \n"
"\n"
"Emin değilseniz, hiçbiri seçin."
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:99
#: Source/Core/DolphinWX/FrameTools.cpp:551
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1002
msgid "Refresh"
msgstr "Yenile"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:202
msgid "Refresh List"
msgstr "Listeyi Yenile"
#: Source/Core/DolphinWX/FrameTools.cpp:551
msgid "Refresh game list"
msgstr "Oyun listesini yenile"
#: Source/Core/DolphinWX/FrameTools.cpp:355
msgid "Region"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:460
#: Source/Core/DolphinWX/ISOProperties.cpp:481
#: Source/Core/DolphinWX/ConfigMain.cpp:820
#: Source/Core/DolphinWX/PatchAddEdit.cpp:85
msgid "Remove"
msgstr "Kaldır"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ekranı wireframe (telkafes) olarak yorumla. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:324
msgid "Render to Main Window"
msgstr "Ana pencerede yorumla"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
msgid "Rendering"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:305
#, c-format
msgid "Report: GCIFolder Writing to unallocated block %x"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:206
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1014
msgid "Reset"
msgstr "Sıfırla"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62
msgid "Results"
msgstr "Sonuçlar"
#: Source/Core/DolphinWX/WXInputBase.cpp:21
msgid "Return"
msgstr "Enter"
#: Source/Core/DolphinWX/ISOProperties.cpp:504
msgid "Revision:"
msgstr "Revizyon:"
#: Source/Core/InputCommon/ControllerEmu.cpp:186
#: Source/Core/DolphinWX/WXInputBase.cpp:49
msgid "Right"
msgstr "Sağ"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:64
msgid "Right Stick"
msgstr "Sağ Çubuk"
#: Source/Core/Core/HW/GCPadEmu.cpp:75
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
msgid "Rumble"
msgstr "Gümbürtü"
#: Source/Core/DolphinWX/ConfigMain.cpp:527
msgid ""
"Run DSP LLE on a dedicated thread (not recommended: might cause freezes)."
msgstr ""
"DSP LLE'yi ayrı işlem biriminde çalıştır (önerilmez: donmalara sebebiyet "
"verebilir)."
#: Source/Core/DolphinWX/ConfigMain.cpp:328
msgid "Russian"
msgstr "Rusça"
#: Source/Core/DolphinWX/FrameTools.cpp:182
msgid "Sa&ve State"
msgstr "&Durumu Kaydet"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:492
msgid "Safe"
msgstr "Güvenli"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1024
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204
msgid "Save"
msgstr "Kaydet"
#: Source/Core/DolphinWX/MemcardManager.cpp:549
msgid "Save GCI as..."
msgstr "GCI'yı farklı kaydet..."
#: Source/Core/DolphinWX/FrameTools.cpp:500
#: Source/Core/DolphinWX/HotkeyDlg.cpp:277
msgid "Save Oldest State"
msgstr "En Eski Durumu kaydet"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:280
msgid "Save State"
msgstr "Durumu Kaydet"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:243
msgid "Save State Slot 1"
msgstr "1. Duruma Kaydet"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:252
msgid "Save State Slot 10"
msgstr "10. Duruma Kaydet"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:244
msgid "Save State Slot 2"
msgstr "2. Duruma Kaydet"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:245
msgid "Save State Slot 3"
msgstr "3. Duruma Kaydet"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:246
msgid "Save State Slot 4"
msgstr "4. Duruma Kaydet"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:247
msgid "Save State Slot 5"
msgstr "5. Duruma Kaydet"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:248
msgid "Save State Slot 6"
msgstr "6. Duruma Kaydet"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:249
msgid "Save State Slot 7"
msgstr "7. Duruma Kaydet"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:250
msgid "Save State Slot 8"
msgstr "8. Duruma Kaydet"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:251
msgid "Save State Slot 9"
msgstr "9. Duruma Kaydet"
#: Source/Core/DolphinWX/FrameTools.cpp:482
msgid "Save State..."
msgstr "Durumu Kaydet..."
#: Source/Core/DolphinWX/ISOProperties.cpp:649
#: Source/Core/DolphinWX/ISOProperties.cpp:659
msgid "Save as..."
msgstr "Farklı kaydet..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1257
msgid "Save compressed GCM/ISO"
msgstr "Sıkıştırılan kalıbı kaydet"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1246
msgid "Save decompressed GCM/ISO"
msgstr "Genişletilen kalıbı kaydet"
#: Source/Core/DolphinWX/FrameTools.cpp:505
msgid "Save state to selected slot"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:265
msgid "Save to selected slot"
msgstr ""
#: Source/Core/Core/Movie.cpp:892
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Kayıtlı durum filmi %s bozuk, film çekimi duruyor..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:430
msgid "Scaled EFB Copy"
msgstr "Boyutlandırılmış EFB Kopyası"
#: Source/Core/DolphinWX/GameListCtrl.cpp:606
#, c-format
msgid "Scanning %s"
msgstr "Taranıyor %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:589
msgid "Scanning for ISOs"
msgstr "Kalıplar taranıyor"
#: Source/Core/DolphinWX/GameListCtrl.cpp:590
msgid "Scanning..."
msgstr "Taranıyor..."
#: Source/Core/DolphinWX/FrameTools.cpp:557
msgid "ScrShot"
msgstr "Ekran Görüntüsü"
#: Source/Core/DolphinWX/WXInputBase.cpp:98
msgid "Scroll Lock"
msgstr "Kaydırma Kilidi"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:273
msgid "Search"
msgstr "Ara"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:99
msgid "Search Filter"
msgstr "Arama Filtresi"
#: Source/Core/DolphinWX/ConfigMain.cpp:818
msgid "Search Subfolders"
msgstr "Alt Klasörleri Ara"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:259
msgid "Search current Object"
msgstr "Şu anki nesneyi ara"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263
msgid "Search for hex Value:"
msgstr "Hex değerini ara:"
#: Source/Core/Common/SysConf.h:94 Source/Core/Common/SysConf.h:117
#: Source/Core/Common/SysConf.h:137 Source/Core/Common/SysConf.h:158
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "SYSCONF içinde %s bölümü bulunamadı"
#: Source/Core/DolphinWX/WXInputBase.cpp:51
#: Source/Core/DolphinWX/InputConfigDiag.cpp:588
msgid "Select"
msgstr "Seç"
#: Source/Core/DolphinWX/FrameTools.cpp:346
msgid "Select Columns"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:522
#, c-format
msgid "Select Slot %i"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:254
msgid "Select State Slot 1"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:263
msgid "Select State Slot 10"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:255
msgid "Select State Slot 2"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:256
msgid "Select State Slot 3"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:257
msgid "Select State Slot 4"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:258
msgid "Select State Slot 5"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:259
msgid "Select State Slot 6"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:260
msgid "Select State Slot 7"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:261
msgid "Select State Slot 8"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:262
msgid "Select State Slot 9"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:183
msgid "Select State slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:822
#: Source/Core/DolphinWX/FrameTools.cpp:1286
msgid "Select The Recording File"
msgstr "Çekim Dosyasını Seç"
#: Source/Core/DolphinWX/FrameTools.cpp:1516
msgid "Select a Wii WAD file to install"
msgstr "Kurmak için bir Wii WAD dosyası seçin"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:105
msgid ""
"Select a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Kullanılacak Ekran Kartını seçin. \n"
"\n"
"Emin değilseniz, ilkini kullanın."
#: Source/Core/DolphinWX/MemcardManager.cpp:537
msgid "Select a save file to import"
msgstr "Almak için bir kayıt dosyası seçin"
#: Source/Core/DolphinWX/FrameAui.cpp:338
msgid "Select floating windows"
msgstr "Sabit olmayan pencereyi seçin"
#: Source/Core/DolphinWX/FrameTools.cpp:685
msgid "Select the file to load"
msgstr "Yüklemek için dosyayı seçin"
#: Source/Core/DolphinWX/FrameTools.cpp:1474
msgid "Select the save file"
msgstr "Kayıt dosyasını seçin"
#: Source/Core/DolphinWX/FrameTools.cpp:1619
msgid "Select the state to load"
msgstr "Yüklemek için durum seçin"
#: Source/Core/DolphinWX/FrameTools.cpp:1633
msgid "Select the state to save"
msgstr "Kaydetmek için durum seçin"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"Yorumlarken kullanılacak en-boy oranını seçin:\n"
"Otomatik: Doğal en-boy oranını kullanır\n"
"16:9'a Zorla: En-boy oranını 16:9 yapar. \n"
"4:3'e Zorla: En-boy oranını 4:3 yapar. \n"
"Pencereye göre: Görüntüyü pencereye göre genişletir. \n"
"\n"
"Emin değilseniz, otomatik seçin."
#: Source/Core/InputCommon/InputConfig.cpp:57
msgid "Selected controller profile does not exist"
msgstr "Seçilmiş kumanda profili yok."
#: Source/Core/DolphinWX/LogWindow.cpp:130
msgid "Selected font"
msgstr "Seçilen yazı tipi"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, select auto."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:103
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is only used for debugging, so unless you have a "
"reason to use it you'll want to select OpenGL here.\n"
"\n"
"If unsure, use OpenGL."
msgstr ""
"Bu seçenek, içeride hangi grafik altyapısını kullanacağını belirler.\n"
"Yazılımsal Yorumlayıcı sadece hata ayıklama için kullanılmalıdır, İyi bir "
"sebebiniz olmadığı sürece OpenGL'yi seçmelisiniz.\n"
"\n"
"Emin değilseniz, OpenGL kullanın."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is only used for debugging, so you'll want to use "
"either Direct3D or OpenGL. Different games will behave differently on each "
"backend, so for best emulation experience it's recommended to try both and "
"chose the one that fits your requirements best.\n"
"Note that the Direct3D backend is not available on old Windows versions.\n"
"\n"
"If unsure, use OpenGL."
msgstr ""
"Bu seçenek, içeride hangi grafik altyapısını kullanacağını belirler.\n"
"Yazılımsal Yorumlayıcı sadece hata ayıklama için kullanılmalıdır, yani "
"Direct3D yada OpenGL'yi kullanmalısınız. Farklı oyunlar farklı altyapılarda "
"farklı sonuçlar verebilir, bu yüzden her ikisini de deneyip sizin için en "
"kullanışlı olanı seçmelisiniz.\n"
"\n"
"Emin değilseniz, OpenGL kullanın."
#: Source/Core/DolphinWX/NetWindow.cpp:336
msgid "Send"
msgstr "Gönder"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:131
msgid "Sensor Bar Position:"
msgstr "Sensör Çubuğu Konumu:"
#: Source/Core/DolphinWX/WXInputBase.cpp:69
msgid "Separator"
msgstr "Bölücü"
#: Source/Core/DolphinWX/ConfigMain.cpp:329
msgid "Serbian"
msgstr "Sırpça"
#: Source/Core/DolphinWX/ConfigMain.cpp:531
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr ""
"Seri Bağ.Nok. 1 - Bu bağlantı noktasına ağ adaptörü gibi sürücüler bağlanır"
#: Source/Core/DolphinWX/GameListCtrl.cpp:923
msgid "Set as &default ISO"
msgstr "&Varsayılan Kalıp Olarak Ayarla"
#: Source/Core/DolphinWX/MemcardManager.cpp:834
#, c-format
msgid "Set as default Memcard %c"
msgstr "Varsayılan hafıza kartını %c olarak ayarla"
#: Source/Core/Core/ActionReplay.cpp:268
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr "SetARCode_IsActive: Anasayfa, kod listesi boyutu %lu dan daha büyük."
#: Source/Core/DolphinWX/ConfigMain.cpp:542
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
"backend only."
msgstr ""
"Gecikmeyi ayarlayın (ms olarak). Yüksek değerler ses hışırtısını "
"azaltabilir. Sadece OpenAL ile kullanılabilir."
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:225
msgid "SetupWiiMemory: Cant create setting.txt file"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
msgid "Shake"
msgstr "Salla"
#: Source/Core/DolphinWX/ISOProperties.cpp:534
msgid "Short Name:"
msgstr "Kısa İsim:"
#: Source/Core/DolphinWX/TASInputDlg.cpp:219
msgid "Shoulder Buttons"
msgstr "Omuz Düğmeleri"
#: Source/Core/DolphinWX/FrameTools.cpp:281
msgid "Show &Log"
msgstr "&Geçmişi Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:278
msgid "Show &Statusbar"
msgstr "Durum Çubuğunu Gö&ster"
#: Source/Core/DolphinWX/FrameTools.cpp:276
msgid "Show &Toolbar"
msgstr "Araç Çubuğunu Gös&ter"
#: Source/Core/DolphinWX/ISOProperties.cpp:366
msgid "Show Defaults"
msgstr "Varsayılanları Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:341
msgid "Show Drives"
msgstr "Aygıtları Göster"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:540
msgid "Show EFB Copy Regions"
msgstr "EFB Bölge Kopyalamasını Göster"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:319
msgid "Show FPS"
msgstr "FPS'yi goster"
#: Source/Core/DolphinWX/FrameTools.cpp:221
msgid "Show Frame Counter"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:331
msgid "Show France"
msgstr "Fransızları Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:317
msgid "Show GameCube"
msgstr "GameCube'leri Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:224
msgid "Show Input Display"
msgstr "Görüntü Girişini Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:333
msgid "Show Italy"
msgstr "İtalyanları Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:324
msgid "Show JAP"
msgstr "Japonları Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:335
msgid "Show Korea"
msgstr "Korelileri Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:219
msgid "Show Lag Counter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:514
msgid "Show Language:"
msgstr "Gösterme Dili:"
#: Source/Core/DolphinWX/FrameTools.cpp:282
msgid "Show Log &Configuration"
msgstr "Geçmiş &Yapılandırmasını Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:326
msgid "Show PAL"
msgstr "PAL'ları Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:314
msgid "Show Platforms"
msgstr "Platformları Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:323
msgid "Show Regions"
msgstr "Bölgeleri Göster"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:541
msgid "Show Statistics"
msgstr "İstatistikleri Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:337
msgid "Show Taiwan"
msgstr "Tayvanlıları Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:328
msgid "Show USA"
msgstr "Amerikanları Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:319
msgid "Show Wad"
msgstr "WAD'ları Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:315
msgid "Show Wii"
msgstr "Wii'leri Göster"
#: Source/Core/DolphinWX/ConfigMain.cpp:520
msgid "Show a confirmation box before stopping a game."
msgstr "Oyunu durdurmadan önce onay kutusu görüntüle."
#: Source/Core/DolphinWX/ConfigMain.cpp:521
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin suddenly crashes without any explanation at all."
msgstr ""
"Ciddi bir potansiyel hatada uyarı kutusu göster. \n"
"Bunu iptal ederseniz, hata mesajları almazsınız ama Dolphin çöktüğünde "
"hiçbir uyarı vermeden aniden kapanır."
#: Source/Core/DolphinWX/MemcardManager.cpp:848
msgid "Show first block"
msgstr "İlk bloğu göster"
#: Source/Core/DolphinWX/ConfigMain.cpp:522
msgid ""
"Show messages on the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
"Mesajlarıi emulasyon ekranı bölümünde göster.\n"
"Bu mesajlar memory card erişimi, video altyapısı, CPU bilgisi, ve JIT "
"önbelleğini temizleme olabilir."
#: Source/Core/DolphinWX/MemcardManager.cpp:847
msgid "Show save blocks"
msgstr "Kayıt bloklarını göster"
#: Source/Core/DolphinWX/MemcardManager.cpp:845
msgid "Show save comment"
msgstr "Kayıt yorumunu göster"
#: Source/Core/DolphinWX/MemcardManager.cpp:846
msgid "Show save icon"
msgstr "Kayıt simgesini göster"
#: Source/Core/DolphinWX/MemcardManager.cpp:844
msgid "Show save title"
msgstr "Kayıt başlığını göster"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:133
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Emülasyon hızını ölçmek için 1 saniye içerisinde yorumlanan çerçeve sayısını "
"göster. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/FrameTools.cpp:339
msgid "Show unknown"
msgstr "Bilinmeyenleri göster"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
msgid ""
"Show various statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Çeşitli istatistikler gösterir. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Wiimote"
msgstr "Yatay Wiimote"
#: Source/Core/DolphinWX/ISOProperties.cpp:525
#: Source/Core/DolphinWX/ConfigMain.cpp:301
msgid "Simplified Chinese"
msgstr "Basitleştirilmiş Çince"
#: Source/Core/DolphinWX/GameListCtrl.cpp:321
msgid "Size"
msgstr "Boyut"
#: Source/Core/DolphinWX/ConfigMain.cpp:705
msgid "Skip BIOS"
msgstr "BIOS'u Atla"
#: Source/Core/DolphinWX/ISOProperties.cpp:392
msgid "Skip DCBZ clearing"
msgstr "DCBZ temizlemesini atla"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:471
msgid "Skip EFB Access from CPU"
msgstr "CPU'dan EFB'ye erişimi atla"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:150
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"Sometimes also increases visual quality.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Doğruluktan ödün vererek EFB'den RAM'e kopyalayı biraz hızlandırır. \n"
"Bazen bu görüntü kalitesini de artırır. \n"
"Herhangi bir sorun yaşarsanız, bu seçeneği iptal etmeyi veya doku ön belleği "
"doğruluğunu artırmayı deneyin.\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/FrameTools.cpp:464
#: Source/Core/DolphinWX/FrameTools.cpp:478
#, c-format
msgid "Slot %i"
msgstr "Slot %i"
#: Source/Core/DolphinWX/ConfigMain.cpp:721
msgid "Slot A"
msgstr "Slot A"
#: Source/Core/DolphinWX/ConfigMain.cpp:722
msgid "Slot B"
msgstr "Slot B"
#: Source/Core/DolphinWX/WXInputBase.cpp:54
msgid "Snapshot"
msgstr "Anlık görüntü al"
#: Source/Core/DolphinWX/VideoConfigDiag.h:99
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"Yazılım yorumlaması, diğer çözücülerden çok daha yavaştır.\n"
"Sadece hata ayıklamada kullanışlıdır.\n"
"Yazılım yorumlamasını açmayı gerçekten istiyor musunuz? Emin değilseniz, "
"'Hayır' seçin."
#: Source/Core/DolphinWX/ConfigMain.cpp:675
msgid "Sound Settings"
msgstr "Ses Ayarları"
#: Source/Core/AudioCommon/AudioCommon.cpp:79
#, c-format
msgid "Sound backend %s is not valid."
msgstr "Ses çözücüsü %s geçerli değil."
#: Source/Core/DolphinWX/WXInputBase.cpp:23
msgid "Space"
msgstr "Boşluk"
#: Source/Core/DolphinWX/ISOProperties.cpp:518
#: Source/Core/DolphinWX/ConfigMain.cpp:284
#: Source/Core/DolphinWX/ConfigMain.cpp:330
msgid "Spanish"
msgstr "İspanyolca"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
msgid "Speaker Pan"
msgstr ""
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:135
msgid "Speaker Volume:"
msgstr "Hoparlör Ses Seviyesi:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality a lot but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less "
"issues. Generally speaking, the lower the internal resolution is, the better "
"your performance will be.\n"
"\n"
"If unsure, select 640x528."
msgstr ""
"Yorumlamada kullanılan çözünürlüğü belirler. Yüksek bir çözünürlük görsel "
"kaliteyi epey artırır ama bir o kadar da performansın düşmesine ve nadiren "
"bazı oyunlarda hatalara neden olabilir. \n"
"\"Multiple of 640x528\" seçeneği, \"Window Size\" 'den daha yavaştır ama "
"daha az hataya neden olur. Genel konuşursak, bu çözünürlük ne kadar az "
"olursa, kalite o kadar kötü, performans da o kadar iyi olacaktır. \n"
"\n"
"Emin değilseniz, 640x528'i seçin."
#: Source/Core/DolphinWX/ISOProperties.cpp:400
msgid "Speed up Disc Transfer Rate"
msgstr "Disk Aktarım Oranını hızlandır"
#: Source/Core/DolphinWX/ConfigMain.cpp:110
msgid "Standard Controller"
msgstr "Varsayılan Denetim Aygıtı"
#: Source/Core/Core/HW/GCPadEmu.cpp:40
#: Source/Core/DolphinWX/WXInputBase.cpp:30
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123
#: Source/Core/DolphinWX/NetWindow.cpp:376
msgid "Start"
msgstr "Başlat"
#: Source/Core/DolphinWX/FrameTools.cpp:256
msgid "Start &NetPlay"
msgstr "&NetPlay'i Başlat"
#: Source/Core/DolphinWX/FrameTools.cpp:422
msgid "Start Re&cording Input"
msgstr ""
#: Source/Core/DolphinWX/HotkeyDlg.cpp:209
msgid "Start Recording"
msgstr "Çekimi Başlat"
#: Source/Core/DolphinWX/GameListCtrl.cpp:322
#: Source/Core/DolphinWX/FrameTools.cpp:359
msgid "State"
msgstr "Durum"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:195
msgid "State Saves"
msgstr "Durum Kayıtları"
#: Source/Core/DolphinWX/ConfigMain.cpp:111
msgid "Steering Wheel"
msgstr "Direksiyon"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:56
msgid "Stick"
msgstr "Çubuk"
#: Source/Core/DolphinWX/FrameTools.cpp:555
#: Source/Core/DolphinWX/HotkeyDlg.cpp:205
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:439
msgid "Stop"
msgstr "Durdur"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:127
msgid ""
"Store EFB copies in GPU texture objects.\n"
"This is not so accurate, but it works well enough for most games and gives a "
"great speedup over EFB to RAM.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"EFB kopyalarını GPU doku nesnelerinde saklayın.\n"
"Bu pek hassas değildir, ancak EFB'den RAM'e seçeneğinden epey hızlıdır. Bazı "
"oyunların çalışmamasına neden olur.\n"
"\n"
"Emin değilseniz, işaretli bırakın."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:300
msgid "Stretch to Window"
msgstr "Pencereye Göre Ayarla"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:46
msgid "Strum"
msgstr "Tıngırtı"
#: Source/Core/DolphinWX/WXInputBase.cpp:70
msgid "Subtract"
msgstr "Çıkarma"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:53
#, c-format
msgid "Successfully exported file to %s"
msgstr "Dosya %s 'ye başarıyla verildi"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:121
msgid "Successfully imported save files"
msgstr "Kayıt dosyaları başarıyla alındı"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:101
#, c-format
msgid "Sucessfully exported %u saves to %s"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:331
msgid "Swedish"
msgstr "İsveççe"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266
msgid "Swing"
msgstr "Hareket"
#: Source/Core/DolphinWX/ISOProperties.cpp:398
msgid "Synchronize GPU thread"
msgstr "GPU işlemini eşitle."
#: Source/Core/DolphinWX/ISOProperties.cpp:399
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"GPU ve CPU işlemlerini eşitleyerek Çift Çekirdek modunda oluşan rastgele "
"donmaları engelle. (Açık = Uyumlu, Kapalı = Hızlı)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:260
msgid "Syntax error"
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:746
#: Source/Core/DolphinWX/ConfigMain.cpp:800
msgid "System Language:"
msgstr "Sistem Dili:"
#: Source/Core/DolphinWX/ISOProperties.cpp:233
#: Source/Core/DolphinWX/ISOProperties.cpp:236
msgid "TAIWAN"
msgstr "TAYVAN"
#: Source/Core/DolphinWX/TASInputDlg.h:33
#: Source/Core/DolphinWX/FrameTools.cpp:215
msgid "TAS Input"
msgstr "TAS Girişi"
#: Source/Core/DolphinWX/FrameTools.cpp:729
#, c-format
msgid "TAS Input - Controller %d"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:736
#, c-format
msgid "TAS Input - Wiimote %d"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:20
msgid "Tab"
msgstr "Sekme"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:40
msgid "Table Left"
msgstr "Tablo Sol"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41
msgid "Table Right"
msgstr "Tablo Sağ"
#: Source/Core/DolphinWX/FrameTools.cpp:438
#: Source/Core/DolphinWX/FrameTools.cpp:557
#: Source/Core/DolphinWX/HotkeyDlg.cpp:215
msgid "Take Screenshot"
msgstr "Ekran Görüntüsü Al"
#: Source/Core/DolphinWX/ConfigMain.cpp:113
msgid "TaruKonga (Bongos)"
msgstr "TaruKonga (Bongos)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:584
msgid "Test"
msgstr "Sınama"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:461
msgid "Texture"
msgstr "Doku"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:478
msgid "Texture Cache"
msgstr "Doku Önbelleği"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
msgid "Texture Format Overlay"
msgstr "Doku Biçimi Kaplaması"
#: Source/Core/Core/CoreParameter.cpp:233
msgid "The WAD has been installed successfully"
msgstr "WAD Başarıyla yüklendi."
#: Source/Core/Core/ActionReplay.cpp:183
msgid "The address is invalid"
msgstr "Adres geçersiz"
#: Source/Core/DolphinWX/MemcardManager.cpp:523
msgid "The checksum was successfully fixed."
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:1252
msgid "The chosen directory is already in the list."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1171
#: Source/Core/DolphinWX/GameListCtrl.cpp:1199
#: Source/Core/DolphinWX/GameListCtrl.cpp:1270
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"%s dosyası zaten var.\n"
"Değiştirmek istiyor musunuz?"
#: Source/Core/AudioCommon/WaveFile.cpp:41
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"Dosya %s yazmak için açılamadı. Lütfen başka bir uygulama tarafından "
"kullanılıp kullanılmadığını denetleyin."
#: Source/Core/AudioCommon/WaveFile.cpp:34
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "Dosya %s zaten açık, dosya başlığı yazılmayacaktır."
#: Source/Core/Core/Boot/Boot.cpp:328
#, c-format
msgid "The file you specified (%s) does not exist"
msgstr "Belirttiğiniz dosya (%s) bulunamadı"
#: Source/Core/DolphinWX/FrameAui.cpp:565
msgid "The name cannot be empty"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:557
msgid "The name cannot contain the character ','"
msgstr ""
#: Source/Core/Core/Movie.cpp:184
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr ""
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:150
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "Ortaya çıkan şifresi çözülmüş AR kodu herhangi bir satır içermiyor."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:129
msgid ""
"The safer you adjust this, the less likely the emulator will be missing any "
"texture updates from RAM.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
"Bunu ne kadar güvenli olarak ayarlarsanız, emülatörün RAM'den doku "
"güncellemesi kaybetme şansı azalacaktır. \n"
"\n"
"Emin değilseniz, en sağdaki değeri kullanın."
#: Source/Core/DolphinWX/MemcardManager.cpp:459
msgid "The save you are trying to copy has an invalid file size."
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:404
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"Seçilen dili sisteminiz desteklememektedir. Sistem varsayılanına geri "
"dönülüyor."
#: Source/Core/Core/NetPlayClient.cpp:70
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "Sunucu ve istemcinin NetPlay sürümleri uyumlu değil!"
#: Source/Core/Core/NetPlayClient.cpp:67
msgid "The server is full!"
msgstr "Sunucu dolu!"
#: Source/Core/Core/NetPlayClient.cpp:73
msgid "The server responded: the game is currently running!"
msgstr "Sunucu yanıtı: oyun şu anda çalışıyor!"
#: Source/Core/Core/NetPlayClient.cpp:76
msgid "The server sent an unknown error message!"
msgstr "Sunucu bilinmeyen bir hata mesajı gönderdi!"
#: Source/Core/Core/CoreParameter.cpp:124
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Belirtilen dosya \"%s\" bulunamadı"
#: Source/Core/Core/ActionReplay.cpp:186
msgid "The value is invalid"
msgstr "Değer hatalı"
#: Source/Core/DolphinWX/ConfigMain.cpp:641
msgid "Theme:"
msgstr "Tema:"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:173
#, c-format
msgid ""
"There are too many gci files in the folder\n"
"%s\n"
"Only the first 127 will be available"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:610
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"Burada 00000001/00000002 için bir bilet olmalıdır. NAND dökümünüz "
"tamamlanmamış olabilir."
#: Source/Core/DolphinWX/ISOProperties.cpp:383
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Bu ayarlar Dolphin'in kendi ayarları yerine kullanılır. \n"
"Dolu kareler oyunun Dolphin'in ayarlarını kullandığını gösterir."
#: Source/Core/Core/ActionReplay.cpp:851
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Bu Action Replay simülatörü, kodların kendisini düzenlemesini desteklemiyor."
#: Source/Core/DolphinWX/ConfigMain.cpp:534
msgid "This could cause slow down in Wii Menu and some games."
msgstr "Bu Wii Menüsünde ve bazı oyunlarda yavaşlamaya neden olabilir."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:147
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press "
"SHIFT+R to reset the camera.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Bu özellik oyunun kamerasını değiştirmenizi sağlar.\n"
"Sağ fare düğmesini basılı tutun ve fareyi gezdirerek kamerayı kendi "
"etrafında döndürün veya Sağ fare düğmesini basılı tutarak hareket edin.\n"
"SHIFT tuşunu ve WASD tuşlarından birini kullanarak kamerayı hareket ettirin. "
"(SHIFT+0 2 kat daha fazla hareket sağlar, SHIFT+9 bunu yarıya indirir.). "
"Kamerayı sıfırlamak için SHIFT+R'ye basın.\n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/ConfigMain.cpp:514
msgid ""
"This limits the game speed to the specified number of frames per second "
"(full speed is 60 for NTSC and 50 for PAL)."
msgstr ""
#: Source/Core/DolphinWX/ConfigMain.cpp:513
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core, but can also "
"cause occasional crashes/glitches."
msgstr ""
"Bu, görüntü ve CPU işlem birimlerini ayırır, böylece ayrı çekirdeklerde "
"çalışmalarına izin verir. \n"
"Bilgisayarınızda çift çekirdek varsa hızınızı büyük oranda artırır,ama bazı "
"çökme ve hatalara neden olabilir."
#: Source/Core/DolphinWX/Main.cpp:287
msgid ""
"This version of Dolphin was downloaded from a website stealing money from "
"developers of the emulator. Please download Dolphin from the official "
"website instead: https://dolphin-emu.org/"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:364
msgid "This will let you manually edit the INI config file."
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:158
#: Source/Core/InputCommon/ControllerEmu.cpp:163
msgid "Threshold"
msgstr "Eşik"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269
msgid "Tilt"
msgstr "Eğim"
#: Source/Core/DolphinWX/GameListCtrl.cpp:313
#: Source/Core/DolphinWX/MemcardManager.cpp:654
msgid "Title"
msgstr "Başlık"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:133
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:152
msgid "To"
msgstr "Buraya"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:76
msgid "Toggle All Log Types"
msgstr "Tüm Geçmiş Türlerini Seç"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:225
msgid "Toggle Aspect Ratio"
msgstr "En-boy Oranını Aç/Kapat"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:226
msgid "Toggle EFB Copies"
msgstr "EFB Kopyalarını Aç/Kapat"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:227
msgid "Toggle Fog"
msgstr "Sisi Aç/Kapat"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:228
msgid "Toggle Frame limit"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:556
#: Source/Core/DolphinWX/HotkeyDlg.cpp:214
msgid "Toggle Fullscreen"
msgstr "Tam Ekran Moduna Geç"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:224
msgid "Toggle IR"
msgstr "Kızılötesi'ni Aç/Kapat"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:121
#: Source/Core/DolphinWX/ConfigMain.cpp:292
msgid "Top"
msgstr "Üst"
#: Source/Core/DolphinWX/ISOProperties.cpp:526
#: Source/Core/DolphinWX/ConfigMain.cpp:302
msgid "Traditional Chinese"
msgstr "Geleneksel Çince"
#: Source/Core/Core/Boot/Boot.cpp:422
msgid "Tried to load an unknown file type."
msgstr "Bilinmeyen bir dosya türünü yüklemeyi denedi."
#: Source/Core/Core/HW/GCPadEmu.cpp:70
msgid "Triggers"
msgstr "Tetikler"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:84
msgid "Trying to create invalid memory card index."
msgstr ""
#: Source/Core/Common/SysConf.h:82 Source/Core/Common/SysConf.h:105
msgid "Trying to read from invalid SYSCONF"
msgstr "Geçersiz SYSCONF'tan okumayı deniyor"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:44
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
"Geçersiz SYSCONF'tan okumayı deniyor\n"
"Wiimote BT ID'leri mevcut değil"
#: Source/Core/DolphinWX/ConfigMain.cpp:332
msgid "Turkish"
msgstr "Türkçe"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
msgid "Turntable"
msgstr "Döner Tabla"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:79
msgid "Type"
msgstr "Tür"
#: Source/Core/DolphinWX/ISOProperties.cpp:245
msgid "UNKNOWN"
msgstr "BİLİNMEYEN"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:791
#, c-format
msgid "UNKNOWN_%02X"
msgstr "BİLİNMEYEN_%02X"
#: Source/Core/DolphinWX/ISOProperties.cpp:212
msgid "USA"
msgstr "AMERİKA"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:235
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
"Verilen değerlerden yama oluşturulamıyor. \n"
"Girilen veri değiştirilmemiş."
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:132
#, c-format
msgid ""
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Girilen AR kodunun %u 'nci satırı geçerli bir şifreli veya şifresi çözülmüş "
"kod olarak ayrıştırılamadı. Kodu doğru yazdığınızdan emin olun.\n"
"Bu satırı yoksayıp ayrıştırmaya devam etmek istiyor musunuz?"
#: Source/Core/DolphinWX/FrameTools.cpp:527
#, c-format
msgid "Undefined %i"
msgstr "Belirsiz %i"
#: Source/Core/DolphinWX/FrameTools.cpp:501
#: Source/Core/DolphinWX/HotkeyDlg.cpp:278
msgid "Undo Load State"
msgstr "Durum Yüklemeyi Geri Al"
#: Source/Core/DolphinWX/FrameTools.cpp:502
#: Source/Core/DolphinWX/HotkeyDlg.cpp:279
msgid "Undo Save State"
msgstr "Durum Kaydetmeyi Geri Al"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:749
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Beklenmedik 0x80 çağrısı? Çıkılıyor..."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:87
msgid "Unknown"
msgstr "Bilinmeyen"
#: Source/Core/Core/HW/DVDInterface.cpp:1069
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Bilinmeyen DVD komutu %08x - önemli hata"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:442
#, c-format
msgid "Unknown command 0x%08x"
msgstr "Bilinmeyen komut 0x%08x"
#: Source/Core/Common/SysConf.cpp:140
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "SYSCONF içinde bilinmeyen giriş türü %i (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:309
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Şu ID ile bilinmeyen mesaj alındı : %d"
#: Source/Core/Core/NetPlayServer.cpp:491
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr "ID %d ile %d oyuncusundan bilinmeyen mesaj alındı. Oyuncu atılıyor!"
#: Source/Core/DolphinWX/Main.cpp:289
msgid "Unofficial version detected"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:183
#: Source/Core/DolphinWX/WXInputBase.cpp:48
msgid "Up"
msgstr "Yukarı"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102
msgid "Update"
msgstr "Güncelle"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
msgid "Upright Wiimote"
msgstr "Dik Wiimote"
#: Source/Core/DolphinWX/ConfigMain.cpp:785
msgid "Use EuRGB60 Mode (PAL60)"
msgstr "EuRGB60 Modunu Kullan (PAL60)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:311
msgid "Use Fullscreen"
msgstr "Tam Ekran Kullan"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:37
msgid "Use Hex"
msgstr "HEX Kullan"
#: Source/Core/DolphinWX/ConfigMain.cpp:601
msgid "Use Panic Handlers"
msgstr "Önemli Hataları Bildir"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:120
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games but might give a decent speedup.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Derinlik değerlerini hesaplamak için daha az hassas bir algoritma kullan.\n"
"Bazı oyunlarda hatalara sebep olur ama büyük bir hız artışı sağlar.\n"
"\n"
"Emin değilseniz, işaretli bırakın."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:151
msgid ""
"Usually if shader compilation fails, an error message is displayed.\n"
"However, one may skip the popups to allow interruption free gameplay by "
"checking this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Shader derlemesi başarısız olursa, genelde bir hata mesajı gösterilir. \n"
"Ancak oyunu bölmemesi için bu hataların gelmesini bu seçenekle "
"engelleyebilirsiniz. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:98
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:561
msgid "Utility"
msgstr "Gereçler"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:310
msgid "V-Sync"
msgstr "Dikey Eşitleme"
#: Source/Core/DolphinWX/ISOProperties.cpp:396
msgid "VBeam Speed Hack"
msgstr "VBeam Hız Hilesi"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:81
msgid "Value"
msgstr "Değer"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:81
msgid "Value:"
msgstr "Değer:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:34
msgid "Value: "
msgstr "Değer:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93
msgid "Various Statistics"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:56
msgid "Verbosity"
msgstr "Ayrıntı seviyesi"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:503
msgid "Virtual"
msgstr "Sanal"
#: Source/Core/DolphinWX/ConfigMain.cpp:680
msgid "Volume"
msgstr "Ses"
#: Source/Core/DiscIO/NANDContentLoader.cpp:473
#: Source/Core/DiscIO/NANDContentLoader.cpp:501
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "WAD kurulumu başarısız: %s oluşturmada hata"
#: Source/Core/DiscIO/NANDContentLoader.cpp:516
msgid "WAD installation failed: error creating ticket"
msgstr "WAD kurulumu başarısız: Ticket oluşturma hatası."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:115
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Yırtılmayı önlemek için dikey boşlukları bekle. \n"
"Emülasyon hızı %100'ün altındaysa yavaşlamaya neden olur. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/Common/MsgHandler.cpp:55
#: Source/Core/DolphinWX/LogConfigWindow.cpp:51
#: Source/Core/DolphinWX/MemcardManager.cpp:607
#: Source/Core/DolphinWX/VideoConfigDiag.h:100
msgid "Warning"
msgstr "Uyarı"
#: Source/Core/Core/Boot/Boot.cpp:287
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Uyarı - DOL yanlış konsol modunda başlatılıyor!"
#: Source/Core/Core/Boot/Boot.cpp:337
msgid "Warning - starting ELF in wrong console mode!"
msgstr "Uyarı - ELF yanlış konsol modunda başlatılıyor!"
#: Source/Core/Core/Boot/Boot.cpp:216
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Uyarı - Kalıp yanlış konsol modunda başlatılıyor!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:500
#, c-format
msgid "Warning BAT number of blocks %d does not match file header loaded %d"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:605
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Uyarı! Aşağıdaki klasördeki dosyaları yedeklemeniz tavsiye edilir:\n"
"%s\n"
"Devam edilsin mi?"
#: Source/Core/DolphinWX/MemcardManager.cpp:606
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Uyarı: Bu, aşağıdaki klasördeki herhangi bir kayıtlı oyunun üzerine "
"yazacak:\n"
"%s\n"
"ve hafıza kartınızdaki dosyayla aynı adda olacak.\n"
"Devam?"
#: Source/Core/Core/Movie.cpp:938
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
"Dikkat: Şu anki kaydın bitişinden sonra yer alan bir kayıt yüklediniz. (bayt "
"%u > %u) (çerçeve %u > %u). Devam etmeden önce başka bir kayıt yüklemeniz, "
"veya bu kaydı Salt Okunur mod kapalıyken yüklemeniz daha iyi olacaktır. "
#: Source/Core/Core/Movie.cpp:915
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
#: Source/Core/Core/Movie.cpp:955
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
"Dikkat: Bayt %d (0x%X) ile eşleşmeyen bir kayıt yüklediniz. Devam etmeden "
"önce başka bir kayıt yüklemeniz, veya bu kaydı Salt Okunur mod kapalıyken "
"yüklemeniz daha iyi olacaktır. Aksi taktirde, büyük bir ihtimalle, "
"senkronizasyon sorunu yaşayacaksınız."
#: Source/Core/Core/Movie.cpp:965
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
"Dikkat: Çerçeve %d ile eşleşmeyen bir kayıt yüklediniz. Devam etmeden önce "
"başka bir kayıt yüklemeniz, veya bu kaydı Salt Okunur mod kapalıyken "
"yüklemeniz daha iyi olacaktır. Aksi taktirde, büyük bir ihtimalle, "
"senkronizasyon sorunu yaşayacaksınız.\n"
"\n"
"Daha fazla bilgi: Şu anki kayıt %d çerçeve uzunluğunda, ama durum kaydı %d "
"çerçeve uzunluğunda.\n"
"\n"
"Çerçeve %d 'de, şu anki kayıt bunları basıyor:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"Çerçeve %d 'de, durum kaydı bunları basıyor:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
#: Source/Core/AudioCommon/WaveFile.cpp:98
#: Source/Core/AudioCommon/WaveFile.cpp:121
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - dosya açılamadı."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:59
msgid "Whammy"
msgstr "Darbe"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:434
msgid "Widescreen Hack"
msgstr "Geniş Ekran Hilesi"
#: Source/Core/InputCommon/ControllerEmu.cpp:220
msgid "Width"
msgstr "Genişlik"
#: Source/Core/DolphinWX/ConfigMain.cpp:562
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties.cpp:434
msgid "Wii Console"
msgstr "Wii Konsolu"
#: Source/Core/DolphinWX/ConfigMain.cpp:852
msgid "Wii NAND Root:"
msgstr "Wii NAND Kök Dizini:"
#: Source/Core/DolphinWX/FrameTools.cpp:1476
msgid "Wii save files (*.bin)|*.bin"
msgstr "Wii kayıt dosyaları (*.bin)|*.bin"
#: Source/Core/DiscIO/WiiWad.cpp:70
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Dosyadan okuma başarısız"
#: Source/Core/Core/HW/Wiimote.cpp:19 Source/Core/DolphinWX/FrameTools.cpp:563
msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/NetWindow.cpp:732
msgid "Wiimote "
msgstr "Wiimote"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:44
#, c-format
msgid "Wiimote %i"
msgstr "Wiimote %i"
#: Source/Core/DolphinWX/FrameTools.cpp:1585
#, c-format
msgid "Wiimote %i %s"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:570
msgid "Wiimote Connected"
msgstr "Wiimote Bağlandı"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:125
msgid "Wiimote Motor"
msgstr "Wiimote Motoru"
#: Source/Core/DolphinWX/FrameTools.cpp:563
msgid "Wiimote settings"
msgstr "Wiimote ayarları"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:70
msgid "Wiimotes"
msgstr "Wiimote'lar"
#: Source/Core/DolphinWX/WXInputBase.cpp:126
msgid "Windows Left"
msgstr "Pencereleri Sola Döşe"
#: Source/Core/DolphinWX/WXInputBase.cpp:128
msgid "Windows Menu"
msgstr "Pencere Menüsü"
#: Source/Core/DolphinWX/WXInputBase.cpp:127
msgid "Windows Right"
msgstr "Pencereleri Sağa Döşe"
#: Source/Core/DolphinWX/LogWindow.cpp:145
msgid "Word Wrap"
msgstr "Sözcük Kaydırma"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1141
#: Source/Core/DolphinWX/GameListCtrl.cpp:1279
#: Source/Core/DolphinWX/ISOProperties.cpp:953
#: Source/Core/DolphinWX/ISOProperties.cpp:1194
#: Source/Core/DolphinWX/FrameTools.cpp:1529
msgid "Working..."
msgstr "Çalışıyor..."
#: Source/Core/DolphinWX/NetWindow.cpp:386
msgid "Write memcards (GC)"
msgstr "Hafıza Kartlarına Yaz (GC)"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:63
msgid "Write to Console"
msgstr "Konsola Yaz"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:71
msgid "Write to Debugger"
msgstr "Hata ayıklayıcıya yaz"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:61
msgid "Write to File"
msgstr "Dosyaya Yaz"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:65
msgid "Write to Window"
msgstr "Pencereye Yaz"
#: Source/Core/DolphinWX/TASInputDlg.cpp:322
msgid "X"
msgstr ""
#: Source/Core/AudioCommon/XAudio2Stream.cpp:81
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr "XAudio2 CreateSourceVoice başarsız: %#X"
#: Source/Core/AudioCommon/XAudio2Stream.cpp:181
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr "XAudio2 başlatılamadı: %#X"
#: Source/Core/AudioCommon/XAudio2Stream.cpp:191
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr "XAudio2 ana ses oluşturulamadı: %#X"
#: Source/Core/AudioCommon/XAudio2_7Stream.cpp:81
#, c-format
msgid "XAudio2_7 CreateSourceVoice failed: %#X"
msgstr "XAudio2_7 CreateSourceVoice başarsız: %#X"
#: Source/Core/AudioCommon/XAudio2_7Stream.cpp:169
#, c-format
msgid "XAudio2_7 init failed: %#X"
msgstr "XAudio2_7 başlatılamadı: %#X"
#: Source/Core/AudioCommon/XAudio2_7Stream.cpp:179
#, c-format
msgid "XAudio2_7 master voice creation failed: %#X"
msgstr "XAudio2_7 ana ses oluşturulamadı: %#X"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:805
msgid "XF register "
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:323
msgid "Y"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:24
msgid "Yellow"
msgstr "Sarı"
#: Source/Core/DolphinWX/FrameAui.cpp:91
msgid "You can't close panes that have pages in them."
msgstr "Sayfalı bölmeleri kapatamazsınız."
#: Source/Core/DolphinWX/NetWindow.cpp:262
msgid "You must choose a game!"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:67
msgid "You must enter a name."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:210
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "Doğru bir sekizlik, onluk veya onaltılık değer girmelisiniz."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:703
msgid "You must enter a valid profile name."
msgstr "Geçerli bir profil ismi girmelisiniz."
#: Source/Core/DolphinWX/ConfigMain.cpp:946
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Değişikliğin etkili olması için Dolphin'i yeniden başlatmalısınız."
#: Source/Core/Core/DSP/DSPCore.cpp:80
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"DSP ROM'larınız yanlış hash değerlerine sahip.\n"
"Sorunu düzeltmek için durdurmak istiyor musunuz?\n"
"Eğer Hayır'ı, seçerseniz, seste sorun oluşabilir."
#: Source/Core/Core/CoreParameter.cpp:181
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"GCM/ISO dosyanız hatalı gibi görünüyor (hatalı bölge). \n"
"PAL gibi davranılsın mı?"
#: Source/Core/Common/SysConf.cpp:52
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
"Do you want to generate a new one?"
msgstr ""
"SYSCONF dosyanızın boyutu hatalı. \n"
"0x%04x olmalıdır (sizinki: 0x%04<PRIx64>) \n"
"Yenisini oluşturmak ister misiniz?"
#: Source/Core/DolphinWX/TASInputDlg.cpp:324
msgid "Z"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:883
msgid "Zero 3 code not supported"
msgstr "Sıfır 3 kodu desteklenmemektedir."
#: Source/Core/Core/ActionReplay.cpp:904
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr "Dolphin Sıfır kodu bilinmiyor: %08x"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:510
#: Source/Core/DolphinWX/InputConfigDiag.cpp:550
msgid "[ waiting ]"
msgstr "[ bekleniyor ]"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[BOZUK] \n"
"EFB'lerin kopyalandığı bölgeleri belirt.\n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/ConfigMain.cpp:828
msgid "apploader (.img)"
msgstr "apploader (.img)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:979
msgid "s"
msgstr "s"
#: Source/Core/Core/x64MemTools.cpp:157
#, c-format
msgid "unknown flavor %d (expected %d)"
msgstr "bilinmeyen nitelik %d (beklenen %d)"
#: Source/Core/Core/x64MemTools.cpp:151
msgid "unknown message received"
msgstr "bilinmeyen mesaj alındı"
#: Source/Core/DolphinWX/ISOProperties.cpp:1157
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute uygulama çalışırken -1 döndürdü!"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:591
msgid "| OR"
msgstr "| VEYA"