6004 lines
162 KiB
Plaintext
6004 lines
162 KiB
Plaintext
# Translation of dolphin-emu.pot to LANGUAGE
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# Copyright (C) 2003-2013
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# This file is distributed under the same license as the dolphin-emu package.
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#
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# Translators:
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# Delirious <delirious@freemail.hu>, 2011,2013
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# Delirious <delirious@freemail.hu>, 2013
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msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2014-11-10 00:23+0000\n"
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"PO-Revision-Date: 2014-11-10 00:23+0000\n"
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"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
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"Language-Team: Hungarian (http://www.transifex.com/projects/p/dolphin-emu/"
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"language/hu/)\n"
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"Language: hu\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:271
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msgid " (too many to display)"
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msgstr " (túl sok kijelző)"
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#: Source/Core/DolphinWX/NetWindow.cpp:317
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#: Source/Core/DolphinWX/NetWindow.cpp:586
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#: Source/Core/DolphinWX/NetWindow.cpp:623
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msgid " Game : "
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msgstr "Játék:"
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#: Source/Core/DolphinWX/InputConfigDiag.cpp:605
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msgid "! NOT"
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msgstr "! NEM"
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#: Source/Core/Core/HW/GCMemcard.cpp:30
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#, c-format
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msgid ""
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"\"%s\" does not exist.\n"
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" Create a new 16MB Memcard?"
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msgstr ""
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"Nincs \"%s\".\n"
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" Létrehozol egy új 16 MB-os memóriakártyát?"
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#: Source/Core/Core/CoreParameter.cpp:147
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#, c-format
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msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
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msgstr "\"%s\" egy érvénytelen GCM/ISO fájl, vagy nem GC/Wii ISO."
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#: Source/Core/DolphinWX/MemcardManager.cpp:210
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#, c-format
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msgid "%1$sCopy%1$s"
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msgstr "%1$sMásolás%1$s"
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#: Source/Core/VideoBackends/D3D/main.cpp:109
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#, c-format
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msgid "%d samples"
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msgstr ""
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#: Source/Core/VideoBackends/D3D/main.cpp:107
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#, c-format
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msgid "%d samples (quality level %d)"
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msgstr ""
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:63
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#, c-format
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msgid ""
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"%s\n"
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"was not loaded because it has the same internal filename as previously "
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"loaded save\n"
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"%s"
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msgstr ""
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:83
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#, c-format
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msgid ""
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"%s\n"
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"was not loaded because it is an invalid gci.\n"
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" File size (%<PRIx64>) does not match the size recorded in the header (%d)"
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msgstr ""
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:74
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#, c-format
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msgid ""
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"%s\n"
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"was not loaded because it is an invalid gci.\n"
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" Number of blocks claimed to be %d"
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msgstr ""
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:113
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#, c-format
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msgid ""
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"%s\n"
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"was not loaded because there are not enough free blocks on virtual memorycard"
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msgstr ""
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:104
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#, c-format
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msgid ""
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"%s\n"
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"was not loaded because there is less than 10%% free space on the memorycard\n"
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"Total Blocks: %d; Free Blocks: %d"
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msgstr ""
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#: Source/Core/Core/HW/WiiSaveCrypted.cpp:193
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#: Source/Core/Core/HW/WiiSaveCrypted.cpp:372
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#, c-format
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msgid "%s already exists, overwrite?"
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msgstr "%s már van, felülírod?"
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#: Source/Core/DiscIO/CompressedBlob.cpp:159
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#, c-format
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msgid "%s failed to be scrubbed. Probably the image is corrupt."
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msgstr "%s tisztítása sikertelen. Valószínűleg a képfájl sérült."
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#: Source/Core/Core/HW/GCMemcard.cpp:55
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#, c-format
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msgid ""
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"%s failed to load as a memorycard \n"
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" Card file size is invalid (0x%x bytes)"
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msgstr ""
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"%s memóriakártyakénti betöltése sikertelen\n"
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" A kártya fájlmérete nem megfelelő (0x%x bájt)"
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#: Source/Core/Core/HW/GCMemcard.cpp:70
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#, c-format
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msgid ""
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"%s failed to load as a memorycard \n"
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" Card size is invalid (0x%x bytes)"
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msgstr ""
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"%s memóriakártyakénti betöltése sikertelen\n"
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" A kártya mérete nem megfelelő (0x%x bájt)"
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#: Source/Core/Core/HW/GCMemcard.cpp:50
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#, c-format
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msgid ""
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"%s failed to load as a memorycard \n"
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"file is not large enough to be a valid memory card file (0x%x bytes)"
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msgstr ""
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"%s memóriakártyakénti betöltése sikertelen\n"
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"a fájl nem elég nagy ahhoz, hogy megfelelő memóriakártya fájl lehessen (0x%x "
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"bájt)"
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#: Source/Core/Core/x64MemTools.cpp:98
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#, c-format
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msgid "%s failed: kr=%x"
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msgstr ""
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#: Source/Core/DiscIO/CompressedBlob.cpp:151
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#, c-format
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msgid "%s is already compressed! Cannot compress it further."
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msgstr "%s már tömörítve van! Nem tömöríthető tovább."
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#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:218
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#, c-format
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msgid ""
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"%s is not a directory, failed to move to *.original.\n"
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" Verify your write permissions or move the file outside of dolphin"
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msgstr ""
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#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:212
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#, c-format
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msgid "%s was not a directory, moved to *.original"
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msgstr ""
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#: Source/Core/DolphinWX/MemcardManager.cpp:216
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#, c-format
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msgid "%sDelete%s"
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msgstr "%sTörlés%s"
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#: Source/Core/DolphinWX/MemcardManager.cpp:214
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#, c-format
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msgid "%sExport GCI%s"
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msgstr "%sGCI exportálás%s"
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#: Source/Core/DolphinWX/MemcardManager.cpp:212
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#, c-format
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msgid "%sImport GCI%s"
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msgstr "%sGCI importálás%s"
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#: Source/Core/DolphinWX/MemcardManager.cpp:795
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#, c-format
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msgid "%u Free Blocks; %u Free Dir Entries"
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msgstr "%u szabad blokk; %u szabad könyvtár bejegyzés"
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#: Source/Core/DolphinWX/InputConfigDiag.cpp:604
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msgid "&& AND"
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msgstr "&& ÉS"
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#: Source/Core/DolphinWX/FrameTools.cpp:379
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msgid "&About..."
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msgstr "&Névjegy..."
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#: Source/Core/DolphinWX/FrameTools.cpp:141
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msgid "&Boot from DVD Drive..."
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msgstr "&Bootolás DVD meghajtóról..."
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#: Source/Core/DolphinWX/FrameTools.cpp:292
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msgid "&Breakpoints"
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msgstr "&Töréspontok"
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#: Source/Core/DolphinWX/FrameTools.cpp:153
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msgid "&Browse for ISOs..."
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msgstr "&ISO fájlok tallózása..."
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#: Source/Core/DolphinWX/FrameTools.cpp:254
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msgid "&Cheats Manager"
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msgstr "&Csalás kezelő"
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#: Source/Core/DolphinWX/FrameTools.cpp:238
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msgid "&DSP Settings"
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msgstr "&Hang beállítások"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:931
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msgid "&Delete ISO..."
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msgstr "&ISO törlése..."
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#: Source/Core/DolphinWX/GameListCtrl.cpp:958
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msgid "&Delete selected ISOs..."
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msgstr "&A kiválasztott ISO fájlok törlése..."
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#: Source/Core/DolphinWX/FrameTools.cpp:207
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msgid "&Emulation"
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msgstr "&Emuláció"
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#: Source/Core/DolphinWX/FrameTools.cpp:156
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msgid "&File"
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msgstr "&Fájl"
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#: Source/Core/DolphinWX/FrameTools.cpp:418
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msgid "&Frame Advance"
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msgstr "&Képkocka léptetés"
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#: Source/Core/DolphinWX/FrameTools.cpp:435
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msgid "&Fullscreen"
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msgstr "&Teljes nézet"
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#: Source/Core/DolphinWX/FrameTools.cpp:237
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msgid "&Graphics Settings"
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msgstr "&Grafikai beállítások"
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#: Source/Core/DolphinWX/FrameTools.cpp:380
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msgid "&Help"
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msgstr "&Súgó"
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#: Source/Core/DolphinWX/FrameTools.cpp:241
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msgid "&Hotkey Settings"
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msgstr "&Gyorsbillentyű beállítások"
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#: Source/Core/DolphinWX/FrameTools.cpp:294
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msgid "&JIT"
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msgstr "&JIT"
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#: Source/Core/DolphinWX/FrameTools.cpp:181
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msgid "&Load State"
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msgstr "&Állás betöltése"
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#: Source/Core/DolphinWX/FrameTools.cpp:251
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msgid "&Memcard Manager (GC)"
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msgstr "&Memóriakártya kezelő (GC)"
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#: Source/Core/DolphinWX/FrameTools.cpp:293
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msgid "&Memory"
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msgstr "&Memória"
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#: Source/Core/DolphinWX/FrameTools.cpp:231
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msgid "&Movie"
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msgstr ""
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#: Source/Core/DolphinWX/FrameTools.cpp:396
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msgid "&Open..."
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msgstr "&Megnyitás..."
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#: Source/Core/DolphinWX/FrameTools.cpp:247
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msgid "&Options"
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msgstr "&Beállítások"
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#: Source/Core/DolphinWX/FrameTools.cpp:407
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msgid "&Pause"
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msgstr "&Szünet"
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#: Source/Core/DolphinWX/FrameTools.cpp:409
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msgid "&Play"
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msgstr "&Indítás"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:913
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msgid "&Properties"
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msgstr "&Tulajdonságok"
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#: Source/Core/DolphinWX/FrameTools.cpp:431
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msgid "&Read-Only Mode"
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msgstr ""
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#: Source/Core/DolphinWX/FrameTools.cpp:402
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msgid "&Refresh List"
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msgstr "&A lista frissítése"
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#: Source/Core/DolphinWX/FrameTools.cpp:290
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msgid "&Registers"
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msgstr "&Regiszterek"
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#: Source/Core/DolphinWX/FrameTools.cpp:415
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msgid "&Reset"
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msgstr "&Alapra állítás"
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#: Source/Core/DolphinWX/FrameTools.cpp:295
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msgid "&Sound"
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msgstr "&Hang"
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#: Source/Core/DolphinWX/FrameTools.cpp:412
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msgid "&Stop"
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msgstr "&Leállítás"
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#: Source/Core/DolphinWX/FrameTools.cpp:273
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msgid "&Tools"
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msgstr "&Eszközök"
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#: Source/Core/DolphinWX/FrameTools.cpp:296
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msgid "&Video"
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msgstr "&Kép"
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#: Source/Core/DolphinWX/FrameTools.cpp:364
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msgid "&View"
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msgstr "&Nézet"
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#: Source/Core/DolphinWX/FrameTools.cpp:291
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msgid "&Watch"
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msgstr ""
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#: Source/Core/DolphinWX/FrameTools.cpp:240
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msgid "&Wiimote Settings"
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msgstr "&Wiimote beállítások"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:914
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msgid "&Wiki"
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msgstr "&Wiki"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:401
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msgid "(off)"
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msgstr "(ki)"
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#: Source/Core/DolphinWX/InputConfigDiag.cpp:606
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msgid "+ ADD"
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msgstr ""
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:358
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msgid "1.5x Native (960x792)"
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msgstr ""
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#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:45
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msgid "16-bit"
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msgstr ""
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:358
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msgid "1x Native (640x528)"
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msgstr ""
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:359
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msgid "2.5x Native (1600x1320)"
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msgstr ""
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:358
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msgid "2x Native (1280x1056)"
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msgstr ""
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#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:45
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msgid "32-bit"
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msgstr ""
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:359
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msgid "3x Native (1920x1584)"
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msgstr ""
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:359
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msgid "4x Native (2560x2112)"
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msgstr ""
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#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:45
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msgid "8-bit"
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msgstr ""
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#: Source/Core/DolphinWX/PatchAddEdit.cpp:51
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msgid "<Insert name here>"
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msgstr "<Név beszúrása ide>"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:285
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msgid "<No resolutions found>"
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msgstr "<Nem található felbontás>"
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#: Source/Core/DolphinWX/ConfigMain.cpp:107
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msgid "<Nothing>"
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msgstr "<Semmi>"
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#: Source/Core/DolphinWX/HotkeyDlg.cpp:184
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msgid "<Press Key>"
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msgstr "<Nyomj egy gombot>"
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#: Source/Core/DolphinWX/ConfigMain.cpp:307
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msgid "<System>"
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msgstr "<Rendszer>"
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#: Source/Core/DolphinWX/NetWindow.cpp:256
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#: Source/Core/DolphinWX/NetWindow.cpp:292
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msgid "A NetPlay window is already open!"
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msgstr ""
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#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:132
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#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:164
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msgid "A game is not currently running."
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msgstr "A játék jelenleg nem fut."
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#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:107
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msgid ""
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"A supported bluetooth device could not be found.\n"
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"You must manually connect your wiimotes."
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msgstr ""
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"Nem található támogatott bluetooth eszköz.\n"
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"Kézileg kell csatlakoztatni a Wiimote irányítókat."
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#: Source/Core/DolphinWX/NetWindow.cpp:129
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msgid ""
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"ALERT:\n"
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"\n"
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"Netplay will only work with the following settings:\n"
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" - Enable Dual Core [OFF]\n"
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" - DSP Emulator Engine Must be the same on all computers!\n"
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" - DSP on Dedicated Thread [OFF]\n"
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" - Manually set the extensions for each wiimote\n"
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"\n"
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"All players should use the same Dolphin version and settings.\n"
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"All memory cards must be identical between players or disabled.\n"
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"Wiimote support is probably terrible. Don't use it.\n"
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"\n"
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"The host must have the chosen TCP port open/forwarded!\n"
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msgstr ""
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#: Source/Core/DolphinWX/ConfigMain.cpp:115
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#: Source/Core/DolphinWX/ConfigMain.cpp:121
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msgid "AM-Baseboard"
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msgstr "AM alaplap"
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#: Source/Core/DolphinWX/ISOProperties.cpp:376
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#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:122
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msgid "AR Codes"
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msgstr "AR kódok"
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#: Source/Core/DolphinWX/AboutDolphin.h:21
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msgid "About Dolphin"
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msgstr "A Dolphin névjegye"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:490
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msgid "Accuracy:"
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msgstr "Pontosság:"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:128
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msgid ""
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"Accurately emulate EFB copies.\n"
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"Some games depend on this for certain graphical effects or gameplay "
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"functionality.\n"
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"\n"
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"If unsure, check EFB to Texture instead."
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msgstr ""
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"EFB másolatok pontos emulációja.\n"
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"Néhány játék számára elengedhetetlen bizonyos grafikai effektushoz vagy a "
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"játszhatóság végett.\n"
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"\n"
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"Ha bizonytalan vagy, válaszd az EFB textúrába másolása lehetőséget."
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#: Source/Core/DolphinWX/HotkeyDlg.cpp:304
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msgid "Action"
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msgstr "Művelet"
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#: Source/Core/Core/ARDecrypt.cpp:474
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#, c-format
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msgid ""
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"Action Replay Code Decryption Error:\n"
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"Parity Check Failed\n"
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"\n"
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"Culprit Code:\n"
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"%s"
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msgstr ""
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"Action Replay kód kikódolási hiba:\n"
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"Paritás ellenőrzés sikertelen\n"
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"\n"
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"Felelős kód:\n"
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"%s"
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#: Source/Core/Core/ActionReplay.cpp:475
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#, c-format
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msgid ""
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"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
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msgstr ""
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"Action Replay hiba: érvénytelen méret (%08x : address = %08x) a kód "
|
|
"hozzáadásban (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:563
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
|
|
"(%s)"
|
|
msgstr ""
|
|
"Action Replay hiba: érvénytelen méret (%08x : address = %08x) a kitöltésben "
|
|
"és regiszterben (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:355
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
|
|
"Fill (%s)"
|
|
msgstr ""
|
|
"Action Replay hiba: érvénytelen méret (%08x : address = %08x) a RAM írásban "
|
|
"és kitöltésben (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:415
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
|
|
"Pointer (%s)"
|
|
msgstr ""
|
|
"Action Replay hiba: érvénytelen méret (%08x : address = %08x) a mutató "
|
|
"írásában (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:610
|
|
#, c-format
|
|
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
|
|
msgstr "Action Replay hiba: érvénytelen érték (%08x) a memória másolásban (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:490
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
|
|
"Master codes are not needed. Do not use master codes."
|
|
msgstr ""
|
|
"Action Replay hiba: Mester kód és CCXXXXXX írása nincs beépítve (%s)\n"
|
|
"Mester kódokra nincs szükség. Ne használj mester kódokat."
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:180
|
|
#, c-format
|
|
msgid "Action Replay Error: invalid AR code line: %s"
|
|
msgstr "Action Replay hiba: érvénytelen AR kód a(z) %s. sorban"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:726
|
|
#, c-format
|
|
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
|
|
msgstr "Action Replay: Feltételes kód: Érvénytelen méret %08x (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:694
|
|
#, c-format
|
|
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
|
|
msgstr "Action Replay: Érvénytelen szabályszerű kód típus %08x (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:750
|
|
#, c-format
|
|
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
|
|
msgstr "Action Replay: Szabályszerű kód %i: Érvénytelen alfaj %08x (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:646
|
|
#, c-format
|
|
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
|
|
msgstr "Action Replay: Szabályszerű kód 0: Érvénytelen alfaj %08x (%s)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:269
|
|
msgid "Adapter:"
|
|
msgstr "Adapter:"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:68
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:84
|
|
msgid "Add"
|
|
msgstr "Hozzáadás"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1401
|
|
msgid "Add ActionReplay Code"
|
|
msgstr "ActionReplay kód hozzáadása"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1321
|
|
msgid "Add Patch"
|
|
msgstr "Patch hozzáadása"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:459
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:480
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:819
|
|
msgid "Add..."
|
|
msgstr "Hozzáadás..."
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:112
|
|
msgid "Address :"
|
|
msgstr "Cím:"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:847
|
|
msgid "Adjust the analog control pressure required to activate buttons."
|
|
msgstr ""
|
|
"Az analóg irányító gombok aktiválásához szükséges lenyomás érzékenységének "
|
|
"beállítása."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:532
|
|
msgid "Advanced"
|
|
msgstr "Haladó"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:586
|
|
msgid "Advanced Settings"
|
|
msgstr "Haladó beállítások"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:824
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:687
|
|
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
|
|
msgstr "Minden GC/Wii fájl (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1243
|
|
msgid "All GameCube GCM files (gcm)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1621
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1635
|
|
msgid "All Save States (sav, s##)"
|
|
msgstr "Minden állásmentés (sav, s##)"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1241
|
|
msgid "All Wii ISO files (iso)"
|
|
msgstr "Minden Wii ISO fájl (iso)"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1261
|
|
msgid "All compressed GC/Wii ISO files (gcz)"
|
|
msgstr "Minden tömörített GC/Wii ISO fájl (gcz)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:128
|
|
msgid "All files (*.*)|*.*"
|
|
msgstr "Minden fájl (*.*)|*.*"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:292
|
|
msgid "Analyze"
|
|
msgstr "Elemzés"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:206
|
|
msgid "Angle"
|
|
msgstr "Szög"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:391
|
|
msgid "Anisotropic Filtering:"
|
|
msgstr "Anizotrópikus szűrés:"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:375
|
|
msgid "Anti-Aliasing:"
|
|
msgstr "Élsimítás:"
|
|
|
|
#: Source/Core/DiscIO/VolumeDirectory.cpp:271
|
|
msgid "Apploader is the wrong size...is it really an apploader?"
|
|
msgstr ""
|
|
"A betöltő program nem megfelelő méretű...ez tényleg egy betöltő program?"
|
|
|
|
#: Source/Core/DiscIO/VolumeDirectory.cpp:265
|
|
msgid "Apploader unable to load from file"
|
|
msgstr "A betöltő program nem képes fájlból betölteni"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:849
|
|
msgid "Apploader:"
|
|
msgstr "Betöltő program:"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129
|
|
msgid "Apply"
|
|
msgstr "Alkalmaz"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:149
|
|
msgid ""
|
|
"Apply a post-processing effect after finishing a frame.\n"
|
|
"\n"
|
|
"If unsure, select (off)."
|
|
msgstr ""
|
|
"Képkocka létrehozását követően utófeldolgozási effektus alkalmazása.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, válaszd ezt: (ki)."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:308
|
|
msgid "Arabic"
|
|
msgstr "Arab"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:715
|
|
#, c-format
|
|
msgid "Are you sure you want to delete \"%s\"?"
|
|
msgstr "Biztos törlöd ezt: \"%s\"?"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1070
|
|
msgid ""
|
|
"Are you sure you want to delete these files?\n"
|
|
"They will be gone forever!"
|
|
msgstr ""
|
|
"Biztos törlöd ezeket a fájlokat?\n"
|
|
"Végleg el fognak veszni!"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1061
|
|
msgid "Are you sure you want to delete this file? It will be gone forever!"
|
|
msgstr "Biztos törlöd ezt a fájlt? Végleg el fog veszni!"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:69
|
|
msgid "Arm JIT (experimental)"
|
|
msgstr "Arm JIT (kísérleti)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:71
|
|
msgid "Arm64 JIT (experimental)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:302
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:797
|
|
msgid "Aspect Ratio:"
|
|
msgstr "Képarány:"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:86
|
|
msgid "At least one pane must remain open."
|
|
msgstr "Legalább egy mezőnek megnyitva kell maradnia."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:560
|
|
msgid "Audio"
|
|
msgstr "Hang"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:685
|
|
msgid "Audio Backend:"
|
|
msgstr "Hang feldolgozó:"
|
|
|
|
#: Source/Core/AudioCommon/AOSoundStream.cpp:27
|
|
msgid "AudioCommon: Error opening AO device.\n"
|
|
msgstr "AudioCommon: Hiba az AO eszköz megnyitásakor.\n"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:300
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:266
|
|
msgid "Auto"
|
|
msgstr "Automatikus"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:357
|
|
msgid "Auto (Multiple of 640x528)"
|
|
msgstr "Automatikus (640x528 többszöröse)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:357
|
|
msgid "Auto (Window Size)"
|
|
msgstr "Automatikus (ablak méret)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:321
|
|
msgid "Auto adjust Window Size"
|
|
msgstr "Ablak méret automatikus állítása"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
|
|
msgid ""
|
|
"Automatically adjusts the window size to your internal resolution.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Automatikusan a belső felbontásra állítja az ablak méretét.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:491
|
|
msgid "BAT Incorrect, Dolphin will now exit"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:790
|
|
msgid "BP register "
|
|
msgstr "BP regiszter "
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:19
|
|
msgid "Back"
|
|
msgstr "Hátra"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:689
|
|
msgid "Backend Settings"
|
|
msgstr "Feldolgozó beállításai"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:58
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:241
|
|
msgid "Backend:"
|
|
msgstr "Feldolgozó:"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:85
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299
|
|
msgid "Background Input"
|
|
msgstr "Háttér bemenet"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:188
|
|
msgid "Backward"
|
|
msgstr "Vissza"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:82
|
|
msgid "Balance Board"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:312
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:349
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:653
|
|
msgid "Banner"
|
|
msgstr "Játék kép"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:584
|
|
msgid "Banner Details"
|
|
msgstr "Játék kép részletek"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:540
|
|
msgid "Banner:"
|
|
msgstr "Játék kép:"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:60
|
|
msgid "Bar"
|
|
msgstr "Vevő"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:328
|
|
msgid "Basic"
|
|
msgstr "Alap"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:580
|
|
msgid "Basic Settings"
|
|
msgstr "Alap beállítások"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
|
|
msgid "Bass"
|
|
msgstr "Basszus"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:146
|
|
msgid "Block Allocation Table checksum failed"
|
|
msgstr "Block Allocation Table ellenőrző összege nem megfelelő"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:657
|
|
msgid "Blocks"
|
|
msgstr "Blokk"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:24
|
|
msgid "Blue"
|
|
msgstr "Kék"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:27
|
|
msgid "Blue Left"
|
|
msgstr "Kék balra"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
|
|
msgid "Blue Right"
|
|
msgstr "Kék jobbra"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:587
|
|
msgid "Borderless Fullscreen"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:121
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:291
|
|
msgid "Bottom"
|
|
msgstr "Gomb"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:254
|
|
#, c-format
|
|
msgid "Bound Controls: %lu"
|
|
msgstr "Összekötött irányítások: %lu"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:411
|
|
msgid "Broken"
|
|
msgstr "Hibás"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:552
|
|
msgid "Browse"
|
|
msgstr "Tallózás"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:265
|
|
msgid "Browse for a directory to add"
|
|
msgstr "Hozzáadandó könyvtár tallózása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:552
|
|
msgid "Browse for an ISO directory..."
|
|
msgstr "Egy ISO könyvtár tallózása..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1131
|
|
msgid "Browse for output directory"
|
|
msgstr "Kimeneti könyvtár tallózása"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:380
|
|
msgid "Buffer:"
|
|
msgstr "Puffer:"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:61
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:114
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:233
|
|
msgid "Buttons"
|
|
msgstr "Gombok"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83
|
|
msgid "Bypass XFB"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:393
|
|
msgid ""
|
|
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
|
|
"this option disabled."
|
|
msgstr ""
|
|
"Az adatgyorsítótár törlésének kihagyása a DCBZ utasítás által. Ez a "
|
|
"beállítás általában maradjon kikapcsolva."
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:217
|
|
msgid "C Stick"
|
|
msgstr "C kar"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:67
|
|
msgid "C-Stick"
|
|
msgstr "C-kar"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:801
|
|
msgid "CP register "
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:573
|
|
msgid "CPU Emulator Engine"
|
|
msgstr "Processzor emulátor motor"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
|
|
msgid ""
|
|
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
|
|
"Decreases emulation speed by some percent (depending on your GPU).\n"
|
|
"This usually is a safe enhancement, but might cause issues sometimes.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"A 3D-s grafikai fényhatásokat képpont alapon számolja inkább, mintsem "
|
|
"csúcspont alapon.\n"
|
|
"Néhány százalékkal csökkenti az emuláció sebességét (videókártyától függ).\n"
|
|
"Ez többnyire biztonságos finomítás, de időnként hibákat okozhat.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1861
|
|
#, c-format
|
|
msgid "Can't find WiiMote by connection handle %02x"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/DVDInterface.cpp:774
|
|
#: Source/Core/Core/HW/DVDInterface.cpp:1087
|
|
msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:33
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131
|
|
msgid "Cancel"
|
|
msgstr "Mégse"
|
|
|
|
#: Source/Core/Core/CoreTiming.cpp:111
|
|
msgid "Cannot unregister events with events pending"
|
|
msgstr "Nem lehet esemény bejegyzéseket törölni függőben lévő eseményekkel"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:1084
|
|
#, c-format
|
|
msgid ""
|
|
"Cannot use that file as a memory card.\n"
|
|
"%s\n"
|
|
"is not a valid gamecube memory card file"
|
|
msgstr ""
|
|
"A fájl nem használható memóriakártyaként.\n"
|
|
"%s\n"
|
|
"fájl nem megfelelő GameCube memóriakártya fájl"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:1120
|
|
msgid ""
|
|
"Cannot use that file as a memory card.\n"
|
|
"Are you trying to use the same file in both slots?"
|
|
msgstr ""
|
|
"A fájl nem használható memóriakártyaként.\n"
|
|
"Azonos fájlt próbálsz használni mindkét kártya helyén?"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:44
|
|
msgid "Caps Lock"
|
|
msgstr "Caps Lock"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:309
|
|
msgid "Catalan"
|
|
msgstr "Katalán"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:219
|
|
msgid "Center"
|
|
msgstr "Közép"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:676
|
|
msgid "Change"
|
|
msgstr "Váltás"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:948
|
|
msgid "Change &Disc"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:399
|
|
msgid "Change &Disc..."
|
|
msgstr "Lemez &váltás..."
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:201
|
|
msgid "Change Disc"
|
|
msgstr "Lemez váltás"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:668
|
|
msgid "Change Game"
|
|
msgstr "Játék váltás"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1112
|
|
#, c-format
|
|
msgid "Change the disc to %s"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:524
|
|
msgid ""
|
|
"Change the language of the user interface.\n"
|
|
"Requires restart."
|
|
msgstr ""
|
|
"A program felület nyelvének változtatásához\n"
|
|
"újraindítás szükséges."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:528
|
|
msgid "Changing this will have no effect while the emulator is running!"
|
|
msgstr "A változtatások nem érvényesülnek ameddig fut az emulátor!"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:343
|
|
msgid "Chat"
|
|
msgstr "Csevegés"
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:55
|
|
msgid "Cheat Code"
|
|
msgstr "Csalás kód"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:125
|
|
msgid "Cheat Search"
|
|
msgstr "Csalás keresés"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:171
|
|
msgid "Cheats Manager"
|
|
msgstr "Csalás kezelő"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:702
|
|
msgid "Check Partition Integrity"
|
|
msgstr "Partíció integritás ellenőrzés"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:953
|
|
msgid "Checking integrity..."
|
|
msgstr "Integritás ellenőrzés..."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:310
|
|
msgid "Chinese (Simplified)"
|
|
msgstr "Kínai (egyszerűsített)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:311
|
|
msgid "Chinese (Traditional)"
|
|
msgstr "Kínai (hagyományos)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:826
|
|
msgid "Choose a DVD root directory:"
|
|
msgstr "Válassz DVD gyökér könyvtárat:"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:830
|
|
msgid "Choose a NAND root directory:"
|
|
msgstr "Válassz NAND gyökér könyvtárat:"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:823
|
|
msgid "Choose a default ISO:"
|
|
msgstr "Válassz alapértelmezett ISO fájlt:"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:1245
|
|
msgid "Choose a directory to add"
|
|
msgstr "Válassz hozzáadandó könyvtárat"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:1071
|
|
msgid "Choose a file to open"
|
|
msgstr "Válasz megnyitandó fájl"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:231
|
|
msgid "Choose a memory card:"
|
|
msgstr "Válassz memóriakártyát:"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:827
|
|
msgid ""
|
|
"Choose file to use as apploader: (applies to discs constructed from "
|
|
"directories only)"
|
|
msgstr ""
|
|
"Válassz betöltő programnak használandó fájlt: (csak könyvtárakból "
|
|
"létrehozott lemezekre érvényesíthető)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:839
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:880
|
|
msgid "Choose the folder to extract to"
|
|
msgstr "Válassz mappát a kitömörítéshez"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:205
|
|
msgid "Circle Stick"
|
|
msgstr "Körös kar"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:55
|
|
msgid "Classic"
|
|
msgstr "Klasszikus"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:35
|
|
#: Source/Core/DolphinWX/LogWindow.cpp:158
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:586
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1012
|
|
msgid "Clear"
|
|
msgstr "Törlés"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:243
|
|
msgid ""
|
|
"Client disconnect while game is running!! NetPlay is disabled. You must "
|
|
"manually stop the game."
|
|
msgstr ""
|
|
"A kliens kapcsolata megszakadt játék közben! A NetPlay kikapcsolva. Kézileg "
|
|
"kell leállítanod a játékot."
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:132
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:601
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:616
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:261
|
|
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:118
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:305
|
|
msgid "Close"
|
|
msgstr "Bezárás"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:235
|
|
msgid "Co&nfigure..."
|
|
msgstr "Be&állítások..."
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:80
|
|
msgid "Code Info"
|
|
msgstr "Kód infó"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30
|
|
msgid "Code: "
|
|
msgstr "Kód:"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:40
|
|
msgid "Command"
|
|
msgstr "Parancs"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:655
|
|
msgid "Comment"
|
|
msgstr "Megjegyzés"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:538
|
|
msgid "Comment:"
|
|
msgstr "Megjegyzés:"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:939
|
|
msgid "Compress ISO..."
|
|
msgstr "ISO tömörítése..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:960
|
|
msgid "Compress selected ISOs..."
|
|
msgstr "Kiválasztott ISO tömörítése..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1140
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
|
|
msgid "Compressing ISO"
|
|
msgstr "ISO tömörítése"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:512
|
|
msgid "Compute"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1193
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1206
|
|
msgid "Computing MD5 checksum"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:403
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:559
|
|
msgid "Config"
|
|
msgstr "Beállítások"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:60
|
|
#: Source/Core/DolphinWX/InputConfigDiag.h:136
|
|
msgid "Configure"
|
|
msgstr "Beállítások"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:135
|
|
msgid "Configure Control"
|
|
msgstr "Irányítás beállítás"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:360
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:695
|
|
msgid "Configure Pads"
|
|
msgstr "Irányítók beállítása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:559
|
|
msgid "Configure..."
|
|
msgstr "Beállítások..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1173
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1201
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1271
|
|
msgid "Confirm File Overwrite"
|
|
msgstr "Fájl felülírás jóváhagyása"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:600
|
|
msgid "Confirm on Stop"
|
|
msgstr "Kilépéskor megerősítés"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:105
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:125
|
|
msgid "Connect"
|
|
msgstr "Csatlakozás"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:452
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:222
|
|
msgid "Connect Balance Board"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:791
|
|
msgid "Connect USB Keyboard"
|
|
msgstr "USB billentyűzet csatlakoztatása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:448
|
|
#, c-format
|
|
msgid "Connect Wiimote %i"
|
|
msgstr "%i Wiimote csatlakoztatása"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:218
|
|
msgid "Connect Wiimote 1"
|
|
msgstr "Wiimote 1 csatlakoztatása"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:219
|
|
msgid "Connect Wiimote 2"
|
|
msgstr "Wiimote 2 csatlakoztatása"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:220
|
|
msgid "Connect Wiimote 3"
|
|
msgstr "Wiimote 3 csatlakoztatása"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:221
|
|
msgid "Connect Wiimote 4"
|
|
msgstr "Wiimote 4 csatlakoztatása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:265
|
|
msgid "Connect Wiimotes"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1586
|
|
msgid "Connected"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:569
|
|
msgid "Connecting..."
|
|
msgstr "Csatlakozás..."
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:110
|
|
msgid "Continuous Scanning"
|
|
msgstr "Folyamatos keresés"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:38
|
|
msgid "Control"
|
|
msgstr "Irányítás"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:203
|
|
msgid "Convert to GCI"
|
|
msgstr "Konvertálás: GCI"
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:383
|
|
msgid "Copy failed"
|
|
msgstr "Másolás sikertelen"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:821
|
|
#, c-format
|
|
msgid "Copy to Memcard %c"
|
|
msgstr "%c. memóriakártyára másolás"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:421
|
|
msgid "Core"
|
|
msgstr "Mag"
|
|
|
|
#: Source/Core/AudioCommon/AudioCommon.cpp:76
|
|
#, c-format
|
|
msgid "Could not initialize backend %s."
|
|
msgstr "%s hang feldolgozó iniciálása sikertelen."
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:142
|
|
#, c-format
|
|
msgid ""
|
|
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
|
|
"backup. Please note that original GameCube and Wii discs cannot be read by "
|
|
"most PC DVD drives."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:297
|
|
#, c-format
|
|
msgid "Could not recognize ISO file %s"
|
|
msgstr "%s ISO fájl nem ismerhető fel"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:636
|
|
#, c-format
|
|
msgid "Could not save %s."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcardRaw.cpp:107
|
|
#, c-format
|
|
msgid ""
|
|
"Could not write memory card file %s.\n"
|
|
"\n"
|
|
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
|
|
"protected?\n"
|
|
"\n"
|
|
"Are you receiving this after moving the emulator directory?\n"
|
|
"If so, then you may need to re-specify your memory card location in the "
|
|
"options."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1152
|
|
msgid "Couldn't find open command for extension 'ini'!"
|
|
msgstr "Az 'ini' kiterjesztéshez nem található nyitott parancs!"
|
|
|
|
#: Source/Core/Core/BootManager.cpp:267
|
|
msgid ""
|
|
"Couldn't init the core.\n"
|
|
"Check your configuration."
|
|
msgstr ""
|
|
"A mag nem iniciálható.\n"
|
|
"Ellenőrizd a beállításokat."
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:55
|
|
msgid "Count:"
|
|
msgstr "Számláló:"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:267
|
|
#, c-format
|
|
msgid "Count: %lu"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:500
|
|
msgid "Country:"
|
|
msgstr "Ország:"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:24
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:58
|
|
msgid "Create AR Code"
|
|
msgstr "AR kód létrehozása"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:541
|
|
msgid "Create new perspective"
|
|
msgstr "Új perspektíva készítése"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:38
|
|
msgid "Creator: "
|
|
msgstr "Készítő:"
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:56
|
|
msgid "Critical"
|
|
msgstr "Kritikus"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:570
|
|
msgid "Crop"
|
|
msgstr "Levágás"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:148
|
|
msgid ""
|
|
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Kép vágása 4:3 arányúról 5:4 arányúra vagy 16:9-ről 16:10-re.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:51
|
|
msgid "Crossfade"
|
|
msgstr "Kereszthalkítás"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:700
|
|
#, c-format
|
|
msgid "Current directory changed from %s to %s after wxFileSelector!"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:359
|
|
msgid "Custom"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:312
|
|
msgid "Czech"
|
|
msgstr "Cseh"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:79
|
|
msgid "D-Pad"
|
|
msgstr "Digitális irányok"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:561
|
|
msgid "DSP"
|
|
msgstr "Hang"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:657
|
|
msgid "DSP Emulator Engine"
|
|
msgstr "DSP emulátor motor"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:403
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:275
|
|
msgid "DSP HLE emulation (fast)"
|
|
msgstr "DSP HLE emuláció (gyors)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:277
|
|
msgid "DSP LLE interpreter (slow)"
|
|
msgstr "DSP LLE interpreter (lassú)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:276
|
|
msgid "DSP LLE recompiler"
|
|
msgstr "DSP LLE recompiler"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:561
|
|
msgid "DSP settings"
|
|
msgstr "Hang (DSP) beállítások"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:658
|
|
msgid "DSPLLE on Separate Thread"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:846
|
|
msgid "DVD Root:"
|
|
msgstr "DVD gyökér könyvtár:"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:226
|
|
msgid "DVDLowRead - Fatal Error: failed to read from volume"
|
|
msgstr "DVDLowRead - Végzetes hiba: kötetből kiolvasás sikertelen"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:319
|
|
msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume"
|
|
msgstr "DVDLowUnencryptedRead - Végzetes hiba: kötetből kiolvasás sikertelen"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:112
|
|
msgid "Dance Mat"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:46
|
|
msgid "Data Size"
|
|
msgstr "Adatok mérete"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:506
|
|
msgid "Date:"
|
|
msgstr "Dátum:"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:545
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:584
|
|
msgid "Datel MaxDrive/Pro files(*.sav)"
|
|
msgstr "Datel MaxDrive/Pro fájlok(*.sav)"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:153
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:168
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:176
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:190
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:204
|
|
msgid "Dead Zone"
|
|
msgstr "Holtsáv"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:53
|
|
msgid "Debug"
|
|
msgstr "Hibakereső"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107
|
|
msgid "Debug Only"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
|
|
msgid "Debugging"
|
|
msgstr "Hibakeresés"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:71
|
|
msgid "Decimal"
|
|
msgstr "Decimális"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:936
|
|
msgid "Decompress ISO..."
|
|
msgstr "ISO kitömörítése..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:961
|
|
msgid "Decompress selected ISOs..."
|
|
msgstr "A kiválasztott ISO fájlok kitömörítése..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1140
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
|
|
msgid "Decompressing ISO"
|
|
msgstr "ISO kitömörítés"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:230
|
|
msgid "Decrease Frame limit"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1011
|
|
msgid "Default"
|
|
msgstr "Alap"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:843
|
|
msgid "Default ISO:"
|
|
msgstr "Alapértelmezett ISO:"
|
|
|
|
#: Source/Core/DolphinWX/LogWindow.cpp:128
|
|
msgid "Default font"
|
|
msgstr "Alap betűtípus"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:24
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1025
|
|
msgid "Delete"
|
|
msgstr "Törlés"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:822
|
|
msgid "Delete Save"
|
|
msgstr "Mentés törlése"
|
|
|
|
#: Source/Core/VideoCommon/AVIDump.cpp:91
|
|
#, c-format
|
|
msgid "Delete the existing file '%s'?"
|
|
msgstr "Törlöd a meglévő '%s' fájlt?"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:694
|
|
msgid "Description"
|
|
msgstr "Leírás"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:584
|
|
msgid "Detect"
|
|
msgstr "Észlelés"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:220
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:314
|
|
msgid ""
|
|
"Detected attempt to read more data from the DVD than fit inside the out "
|
|
"buffer. Clamp."
|
|
msgstr ""
|
|
"A kimeneti puffernél nagyobb adamennyiség kiolvasására történő probálkozás "
|
|
"észlelve a DVD lemezről. Beszabályozás."
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:151
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:997
|
|
msgid "Device"
|
|
msgstr "Eszköz"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:752
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:806
|
|
msgid "Device Settings"
|
|
msgstr "Eszköz beállítások"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:263
|
|
msgid "Device not found"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:48
|
|
msgid "Dial"
|
|
msgstr "Tárcsa"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:127
|
|
msgid ""
|
|
"Directory checksum failed\n"
|
|
" and Directory backup checksum failed"
|
|
msgstr ""
|
|
"Könyvtár ellenőrző összeg hibás\n"
|
|
" és a könyvtár biztonsági mentés ellenőrző összeg hibás"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:460
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:502
|
|
msgid "Disable"
|
|
msgstr "Kikapcsolás"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:516
|
|
msgid "Disable Destination Alpha"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:435
|
|
msgid "Disable Fog"
|
|
msgstr "Köd kikapcsolása"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:138
|
|
msgid ""
|
|
"Disable any XFB emulation.\n"
|
|
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
|
|
"on them (especially homebrew applications).\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Bármilyen XFB emuláció kikapcsolása.\n"
|
|
"Nagymértékben gyorsítja az emulációt, de számos grafikai hibát okoz sok "
|
|
"olyan játékban, amelyhez szükséges az XFB (főleg egyedi fejlesztésű "
|
|
"alkalmazások).\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelölve."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:126
|
|
msgid ""
|
|
"Disable emulation of EFB copies.\n"
|
|
"These are often used for post-processing or render-to-texture effects, so "
|
|
"while checking this setting gives a great speedup it almost always also "
|
|
"causes issues.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"EFB másolatok emulációjának kikapcsolása.\n"
|
|
"A másolatok gyakran használatosak utófeldolgozáshoz vagy textúra "
|
|
"megjelenítési effektusokhoz, ezért ennek a beállításnak a kijelölésével "
|
|
"nagymértékű sebesség növekedés érhető el, azonban majdnem mindig hibákat is "
|
|
"okoz.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:132
|
|
msgid ""
|
|
"Disables emulation of a hardware feature called destination alpha, which is "
|
|
"used in many games for various graphical effects.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:606
|
|
msgid "Disc"
|
|
msgstr "Lemez"
|
|
|
|
#: Source/Core/DiscIO/DriveBlob.cpp:108 Source/Core/DiscIO/DriveBlob.cpp:127
|
|
msgid "Disc Read Error"
|
|
msgstr "Lemez olvasási hiba"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1586
|
|
msgid "Disconnected"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:332
|
|
msgid "Display"
|
|
msgstr "Kijelző"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:72
|
|
msgid "Divide"
|
|
msgstr "Megosztás"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1163
|
|
msgid "Do you want to stop the current emulation?"
|
|
msgstr "Le akarod állítani az éppen működő emulációt?"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:659
|
|
msgid "Dolby Pro Logic II decoder"
|
|
msgstr "Dolby Pro Logic II dekóder"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1009
|
|
msgid "Dolphin"
|
|
msgstr "Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/AboutDolphin.cpp:32
|
|
#, c-format
|
|
msgid ""
|
|
"Dolphin %s\n"
|
|
"Copyright (c) 2003-2014+ Dolphin Team\n"
|
|
"\n"
|
|
"Branch: %s\n"
|
|
"Revision: %s\n"
|
|
"Compiled: %s @ %s\n"
|
|
"\n"
|
|
"Dolphin is a GameCube/Wii emulator, which was\n"
|
|
"originally written by F|RES and ector.\n"
|
|
"Today Dolphin is an open source project with many\n"
|
|
"contributors, too many to list.\n"
|
|
"If interested, just go check out the project page at\n"
|
|
"https://github.com/dolphin-emu/dolphin/ .\n"
|
|
"\n"
|
|
"Special thanks to Bushing, Costis, CrowTRobo,\n"
|
|
"Marcan, Segher, Titanik, or9 and Hotquik for their\n"
|
|
"reverse engineering and docs/demos.\n"
|
|
"\n"
|
|
"Big thanks to Gilles Mouchard whose Microlib PPC\n"
|
|
"emulator gave our development a kickstart.\n"
|
|
"\n"
|
|
"Thanks to Frank Wille for his PowerPC disassembler,\n"
|
|
"which or9 and we modified to include Gekko specifics.\n"
|
|
"\n"
|
|
"Thanks to hcs/destop for their GC ADPCM decoder.\n"
|
|
"\n"
|
|
"We are not affiliated with Nintendo in any way.\n"
|
|
"GameCube and Wii are trademarks of Nintendo.\n"
|
|
"The emulator should not be used to play games\n"
|
|
"you do not legally own."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:219
|
|
#, c-format
|
|
msgid "Dolphin %s Graphics Configuration"
|
|
msgstr "Dolphin %s grafikai beállítások"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:375
|
|
msgid "Dolphin &Web Site"
|
|
msgstr "Dolphin &weblap"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.h:49
|
|
msgid "Dolphin Configuration"
|
|
msgstr "Dolphin beállítások"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:227
|
|
msgid "Dolphin Emulated Wiimote Configuration"
|
|
msgstr "Dolphin emulált Wiimote beállítások"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:403
|
|
msgid "Dolphin FIFO"
|
|
msgstr "Dolphin FIFO"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1353
|
|
msgid "Dolphin GCPad Configuration"
|
|
msgstr "Dolphin GCPad beállítások"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:824
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1288
|
|
msgid "Dolphin TAS Movies (*.dtm)"
|
|
msgstr "Dolphin TAS videók (*.dtm)"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:32
|
|
msgid "Dolphin Wiimote Configuration"
|
|
msgstr "Dolphin Wiimote beállítások"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:377
|
|
msgid "Dolphin at &GitHub"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:375
|
|
msgid ""
|
|
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
|
|
"browse for files..."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:379
|
|
msgid ""
|
|
"Dolphin is currently set to hide all games. Double-click here to show all "
|
|
"games..."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1213
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1299
|
|
msgid "Dolphin was unable to complete the requested action."
|
|
msgstr "A Dolphin nem tudta elvégezni a kívánt műveletet."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:397
|
|
msgid ""
|
|
"Doubles the emulated GPU clock rate. May speed up some games (ON = Fast, OFF "
|
|
"= Compatible)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:184
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:50
|
|
msgid "Down"
|
|
msgstr "Le"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:65
|
|
msgid "Download Codes (WiiRD Database)"
|
|
msgstr "Kódok letöltése (WiiRD adatbázis)"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:293
|
|
#, c-format
|
|
msgid "Downloaded %lu codes. (added %lu)"
|
|
msgstr "Letöltve %lu kód. (hozzáadva %lu)"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:118
|
|
msgid "Drawn Object Range"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:34
|
|
msgid "Drums"
|
|
msgstr "Dobok"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:108
|
|
msgid "Dummy"
|
|
msgstr "Utánzat"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:229
|
|
msgid "Dump Audio"
|
|
msgstr "Hang mentése"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:555
|
|
msgid "Dump EFB Target"
|
|
msgstr "EFB cél letárolása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:227
|
|
msgid "Dump Frames"
|
|
msgstr "Képkockák letárolása"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104
|
|
msgid "Dump Objects"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:112
|
|
msgid "Dump TEV Stages"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
|
|
msgid "Dump Texture Fetches"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:553
|
|
msgid "Dump Textures"
|
|
msgstr "Textúrák letárolása"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
|
|
msgid ""
|
|
"Dump decoded game textures to User/Dump/Textures/<game_id>/\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"A kikódolt játék textúrák lementése ide: User/Dump/Textures/<game_id>/\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:143
|
|
msgid ""
|
|
"Dump the contents of EFB copies to User/Dump/Textures/\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Az EFB másolatok tartalmának mentése ide: User/Dump/Textures/\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:520
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:286
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:313
|
|
msgid "Dutch"
|
|
msgstr "Holland"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:155
|
|
msgid "E&xit"
|
|
msgstr "K&ilépés"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:458
|
|
msgid "EFB Copies"
|
|
msgstr "EFB másolatok"
|
|
|
|
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:209
|
|
#, c-format
|
|
msgid ""
|
|
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
|
|
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
|
|
"reboot is probably required at this point to get Windows to see the new "
|
|
"driver."
|
|
msgstr ""
|
|
"HIBA: A Dolphin ezen változatához szükséges a TAP-Win32 driver %d.%d "
|
|
"verziója legalább -- Ha mostanában frissítetted a Dolphin emulátort, akkor "
|
|
"valószínűleg újra kell indítanod a számítógépet, hogy a Windows felismerje "
|
|
"az új illesztőprogramot."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:200
|
|
msgid "EUROPE"
|
|
msgstr "EURÓPA"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164
|
|
msgid "Early Memory Updates"
|
|
msgstr "Korai memória frissítés"
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.h:26
|
|
msgid "Edit ActionReplay Code"
|
|
msgstr "ActionReplay kód szerkesztése"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:363
|
|
msgid "Edit Config"
|
|
msgstr "Beállítások szerkesztése"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.h:30
|
|
msgid "Edit Patch"
|
|
msgstr "Patch szerkesztése"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:458
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:479
|
|
msgid "Edit..."
|
|
msgstr "Szerkesztés..."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47
|
|
msgid "Effect"
|
|
msgstr "Effektus"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:455
|
|
msgid "Embedded Frame Buffer"
|
|
msgstr "Beágyazott képkocka puffer"
|
|
|
|
#: Source/Core/Core/Core.cpp:176
|
|
msgid "Emu Thread already running"
|
|
msgstr "Az emuláció már fut"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:140
|
|
msgid ""
|
|
"Emulate XFBs accurately.\n"
|
|
"Slows down emulation a lot and prohibits high-resolution rendering but is "
|
|
"necessary to emulate a number of games properly.\n"
|
|
"\n"
|
|
"If unsure, check virtual XFB emulation instead."
|
|
msgstr ""
|
|
"Az XFB pontos emulációja.\n"
|
|
"Jelentősen lassítja az emulációt és korlátozza a nagy felbontású "
|
|
"megjelenítést, azonban szükséges számos játék pontos emulációjához.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, jelöld ki inkább az XFB emulációt."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:139
|
|
msgid ""
|
|
"Emulate XFBs using GPU texture objects.\n"
|
|
"Fixes many games which don't work without XFB emulation while not being as "
|
|
"slow as real XFB emulation. However, it may still fail for a lot of other "
|
|
"games (especially homebrew applications).\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"XFB emuláció grafikai processzor textúra objektumainak használatával.\n"
|
|
"Javít sok XFB emuláció nélkül nem működő játékot miközben nem olyan lassú, "
|
|
"mint a valódi XFB emuláció. Azonban, még mindig nem használható sok más "
|
|
"játék esetén (főleg egyedi fejlesztésű alkalmazások).\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelölve."
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:47
|
|
msgid "Emulated Wiimote"
|
|
msgstr "Emulált Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:409
|
|
msgid "Emulation State: "
|
|
msgstr "Emuláció állapota:"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:105
|
|
msgid "Enable AR Logging"
|
|
msgstr "AR naplózás bekapcsolása"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:390
|
|
msgid "Enable BAT"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:402
|
|
msgid "Enable Block Merging"
|
|
msgstr "Blokk csatlakozás használata"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:463
|
|
msgid "Enable Cache"
|
|
msgstr "Gyorsítótár használata"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:569
|
|
msgid "Enable Cheats"
|
|
msgstr "Csalások használata"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:386
|
|
msgid "Enable Dual Core"
|
|
msgstr "Kétmagos mód használata"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:567
|
|
msgid "Enable Dual Core (speedup)"
|
|
msgstr "Kétmagos mód használata (gyorsítás)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:394
|
|
msgid "Enable FPRF"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:387
|
|
msgid "Enable Idle Skipping"
|
|
msgstr "Tétlen állapot mellőzése"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:568
|
|
msgid "Enable Idle Skipping (speedup)"
|
|
msgstr "Tétlen állapot mellőzése (gyorsítás)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:388
|
|
msgid "Enable MMU"
|
|
msgstr "MMU használata"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:574
|
|
msgid "Enable Progressive Scan"
|
|
msgstr "Progresszív pásztázás használata"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:784
|
|
msgid "Enable Screen Saver"
|
|
msgstr "Képernyővédő bekapcsolása"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:127
|
|
msgid "Enable Speaker Data"
|
|
msgstr "Hangszóró adatok bekapcsolása"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:406
|
|
msgid "Enable WideScreen"
|
|
msgstr "Széleskijelző bekapcsolása"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:539
|
|
msgid "Enable Wireframe"
|
|
msgstr "Vonalháló bekapcsolása"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
|
|
msgid ""
|
|
"Enable anisotropic filtering.\n"
|
|
"Enhances visual quality of textures that are at oblique viewing angles.\n"
|
|
"Might cause issues in a small number of games.\n"
|
|
"\n"
|
|
"If unsure, select 1x."
|
|
msgstr ""
|
|
"Bekapcsolja az anizotrópikus szűrést.\n"
|
|
"Fokozza a ferde látószögű textúrák vizuális minőségét.\n"
|
|
"Néhány játék esetén kisebb hibákat okozhat.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, válaszd ezt: 1x."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:401
|
|
msgid ""
|
|
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
|
|
"Compatible)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:835
|
|
msgid "Enable pages"
|
|
msgstr "Oldalak bekapcsolása"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:107
|
|
msgid ""
|
|
"Enable this if you want the whole screen to be used for rendering.\n"
|
|
"If this is disabled, a render window will be created instead.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Kapcsolbe be, ha a teljes képernyőt akarod használni a megjelenítéshez.\n"
|
|
"Ha ez ki van kapcsolva, akkor az emuláció ablakban fog futni.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
|
|
msgid ""
|
|
"Enable this if you want to use the main Dolphin window for rendering rather "
|
|
"than a separate render window.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Kapcsold be ha azt akarod, hogy inkább a Dolphin fő ablakában jelenjen meg "
|
|
"az emuláció, mint sem egy különálló ablakban.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:391
|
|
msgid ""
|
|
"Enables Block Address Translation, needed for a few games. Requires MMU. (ON "
|
|
"= Compatible, OFF = Fast)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:537
|
|
msgid ""
|
|
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on "
|
|
"OSX."
|
|
msgstr ""
|
|
"Dolby Pro Logic II emuláció bekapcsolása 5.1 surround hanggal. Nem működik "
|
|
"OSX alatt."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:539
|
|
msgid ""
|
|
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only."
|
|
msgstr ""
|
|
"Dolby Pro Logic II emuláció bekapcsolása 5.1 surround hanggal. Csak OpenAl "
|
|
"feldolgozó esetén."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:395
|
|
msgid ""
|
|
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
|
|
"= Compatible, OFF = Fast)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:112
|
|
msgid ""
|
|
"Enables progressive scan if supported by the emulated software.\n"
|
|
"Most games don't care about this.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Bekapcsolja a progresszív pásztázást, ha az támogatott az emulált szoftver "
|
|
"által.\n"
|
|
"A legtöbb játék nem használja ezt.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:389
|
|
msgid ""
|
|
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
|
"OFF = Fast)"
|
|
msgstr ""
|
|
"Bekapcsolja a memória kezelő egységet (Memory Management Unit), szükséges "
|
|
"néhány játékhoz. (BE = kompatibilis, KI = gyors)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:145
|
|
msgid ""
|
|
"Encode frame dumps using the FFV1 codec.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Képkocka mentések kódolása FFV1 kódek használatával.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:45
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:124
|
|
msgid "End"
|
|
msgstr "Vége"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:515
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:281
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:314
|
|
msgid "English"
|
|
msgstr "Angol"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:349
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:437
|
|
msgid "Enhancements"
|
|
msgstr "Kép javítások"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:540
|
|
msgid "Enter a name for the new perspective:"
|
|
msgstr "Írj be egy nevet az új perspektívának:"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:199
|
|
#, c-format
|
|
msgid "Entry %d/%d"
|
|
msgstr "%d/%d bejegyzés"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:93
|
|
#, c-format
|
|
msgid "Entry 1/%d"
|
|
msgstr "1/%d bejegyzés"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:89
|
|
msgid "Equal"
|
|
msgstr "Egyenlő"
|
|
|
|
#: Source/Core/DolphinWX/WxUtils.cpp:58
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:50
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:575
|
|
#: Source/Core/DolphinWX/Main.cpp:397 Source/Core/DolphinWX/Main.cpp:404
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:235
|
|
msgid "Error"
|
|
msgstr "Hiba"
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:397
|
|
msgid "Error loading selected language. Falling back to system default."
|
|
msgstr ""
|
|
"Hiba a kiválasztott nyelv betöltése közben. Rendszer alapértelmezett "
|
|
"visszaállítva."
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:415
|
|
msgid "Error saving file."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Common/ChunkFile.h:281
|
|
#, c-format
|
|
msgid ""
|
|
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
|
|
"Aborting savestate load..."
|
|
msgstr ""
|
|
"Hiba: \"%s\" után, %d (0x%X) található a mentési jelölő helyett %d (0x%X). "
|
|
"Mentés betöltésének leállítása..."
|
|
|
|
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:315
|
|
#, c-format
|
|
msgid ""
|
|
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
|
|
"fonts correctly, or crash."
|
|
msgstr ""
|
|
"Hiba: A(z) %s betűtípusokhoz történő hozzáférési próbálkozás során, a "
|
|
"betöltésük sikertelen. A játékokban a betűk lehet nem jelennek meg "
|
|
"megfelelően, vagy kifagynak."
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:22
|
|
msgid "Escape"
|
|
msgstr "Escape"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
|
|
msgid "Euphoria"
|
|
msgstr "Eufória"
|
|
|
|
#: Source/Core/Core/PowerPC/JitArm32/JitArm_BackPatch.cpp:74
|
|
#, c-format
|
|
msgid "Exception handler - access below memory space. %08llx%08llx"
|
|
msgstr "Kivétel kezelő - memória terület alatti hozzáférés. %08llx%08llx"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:53
|
|
msgid "Execute"
|
|
msgstr "Végrehajtás"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:441
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:216
|
|
msgid "Exit"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:253
|
|
msgid "Export All Wii Saves"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:715
|
|
msgid "Export File"
|
|
msgstr "Fájl exportálása"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:211
|
|
msgid "Export Recording"
|
|
msgstr "Felvétel exportálása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:428
|
|
msgid "Export Recording..."
|
|
msgstr "Felvétel exportálása..."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:824
|
|
msgid "Export Save"
|
|
msgstr "Mentés exportálása"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:920
|
|
msgid "Export Wii save (Experimental)"
|
|
msgstr "Wii mentés exportálása (kísérleti)"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:825
|
|
msgid "Export all saves"
|
|
msgstr "Minden mentés exportálása"
|
|
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:58
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:473
|
|
msgid "Export failed"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:579
|
|
msgid "Export save as..."
|
|
msgstr "Exportálás mentése másként..."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278
|
|
msgid "Extension"
|
|
msgstr "Kiegészítő"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:500
|
|
msgid "External Frame Buffer"
|
|
msgstr "Külső képkocka puffer"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:687
|
|
msgid "Extract All Files..."
|
|
msgstr "Minden fájl kitömörítése..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:694
|
|
msgid "Extract Apploader..."
|
|
msgstr "Betöltő program kitömörítése..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:695
|
|
msgid "Extract DOL..."
|
|
msgstr "DOL kitömörítése..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:680
|
|
msgid "Extract Directory..."
|
|
msgstr "Könyvtár kitömörítése..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:684
|
|
msgid "Extract File..."
|
|
msgstr "Fájl kitömörítése..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:676
|
|
msgid "Extract Partition..."
|
|
msgstr "Partíció kitömörítése..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:797
|
|
#, c-format
|
|
msgid "Extracting %s"
|
|
msgstr "%s kitömörítése"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:780
|
|
msgid "Extracting All Files"
|
|
msgstr "Minden fájl kitömörítése"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:780
|
|
msgid "Extracting Directory"
|
|
msgstr "Könyvtár kitömörítése"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:783
|
|
msgid "Extracting..."
|
|
msgstr "Kitömörítés..."
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:936
|
|
msgid "FIFO Byte"
|
|
msgstr "FIFO bájt"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:53
|
|
msgid "FIFO Player"
|
|
msgstr "FIFO lejátszó"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:203
|
|
msgid "FRANCE"
|
|
msgstr "FRANCIAORSZÁG"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:508
|
|
msgid "FST Size:"
|
|
msgstr "FST méret:"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:105
|
|
msgid "Failed to Connect!"
|
|
msgstr "Csatlakozás sikertelen!"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:306
|
|
msgid "Failed to download codes."
|
|
msgstr "Kódok letöltése sikertelen."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:917
|
|
#, c-format
|
|
msgid "Failed to extract to %s!"
|
|
msgstr "Kitömörítés nem sikerült ide: %s!"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:530
|
|
#, c-format
|
|
msgid ""
|
|
"Failed to find new filename\n"
|
|
" %s\n"
|
|
" will be overwritten"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:283
|
|
msgid "Failed to listen. Is another instance of the NetPlay server running?"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Movie.cpp:883
|
|
#, c-format
|
|
msgid "Failed to read %s"
|
|
msgstr "%s olvasása sikertelen"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:183
|
|
#, c-format
|
|
msgid ""
|
|
"Failed to read block %d of the save data\n"
|
|
"Memcard may be truncated\n"
|
|
"FilePosition:%<PRIx64>"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:108
|
|
msgid ""
|
|
"Failed to read block allocation table backup correctly\n"
|
|
"(0x8000-0x9FFF)"
|
|
msgstr ""
|
|
"A blokk kiosztási tábla biztonsági mentésének pontos visszaolvasása "
|
|
"sikertelen\n"
|
|
"(0x8000-0x9FFF)"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:102
|
|
msgid ""
|
|
"Failed to read block allocation table correctly\n"
|
|
"(0x6000-0x7FFF)"
|
|
msgstr ""
|
|
"A blokk kiosztási tábla pontos kiolvasása sikertelen\n"
|
|
"(0x6000-0x7FFF)"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:622
|
|
#, c-format
|
|
msgid "Failed to read data from gci file %s"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:96
|
|
msgid ""
|
|
"Failed to read directory backup correctly\n"
|
|
"(0x4000-0x5FFF)"
|
|
msgstr ""
|
|
"A könyvtár biztonsági mentés pontos visszaolvasása nem sikerült\n"
|
|
"(0x4000-0x5FFF)"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:90
|
|
msgid ""
|
|
"Failed to read directory correctly\n"
|
|
"(0x2000-0x3FFF)"
|
|
msgstr ""
|
|
"A könyvtár pontos kiolvasása nem sikerült\n"
|
|
"(0x2000-0x3FFF)"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:79
|
|
msgid ""
|
|
"Failed to read header correctly\n"
|
|
"(0x0000-0x1FFF)"
|
|
msgstr ""
|
|
"A fejléc pontos kiolvasása nem sikerült\n"
|
|
"(0x0000-0x1FFF)"
|
|
|
|
#: Source/Core/DiscIO/VolumeGC.cpp:52
|
|
msgid "Failed to read unique ID from disc image"
|
|
msgstr "A lemezképfájl egyedi azonosítójának kiolvasása sikertelen"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:1218
|
|
msgid "Failed to update country code in SYSCONF"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:87
|
|
msgid "Failed to write BT.DINF to SYSCONF"
|
|
msgstr "A BT.DINF írása a SYSCONF fájlba sikertelen"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:315
|
|
msgid "Farsi"
|
|
msgstr "Farsi"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:494
|
|
msgid "Fast"
|
|
msgstr "Gyors"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:517
|
|
msgid "Fast Depth Calculation"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Movie.cpp:1141
|
|
#, c-format
|
|
msgid ""
|
|
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
|
|
msgstr ""
|
|
"Végzetes deszinkronizáció. Visszajátszás leállítása. (PlayWiimote hiba: %u !"
|
|
"= %u, byte %u.)%s"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:261
|
|
msgid "Fifo Player"
|
|
msgstr "Fifo lejátszó"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:107
|
|
msgid "File Info"
|
|
msgstr "Fájl infó"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:357
|
|
msgid "File Size"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:301
|
|
msgid "File contained no codes."
|
|
msgstr "A fájl nem tartalmazott kódokat."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:427
|
|
msgid "File converted to .gci"
|
|
msgstr "Fájl átkonvertálva .gci formátumba"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:442
|
|
msgid ""
|
|
"File could not be opened\n"
|
|
"or does not have a valid extension"
|
|
msgstr ""
|
|
"A fájl nem nyitható meg\n"
|
|
"vagy a kiterjesztése nem megfelelő"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:44
|
|
#, c-format
|
|
msgid ""
|
|
"File has the extension \"%s\"\n"
|
|
"valid extensions are (.raw/.gcp)"
|
|
msgstr ""
|
|
"A fájl \"%s\" kiterjesztésű\n"
|
|
"az érvényes kiterjesztések (.raw/.gcp)"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:439
|
|
msgid "File is not recognized as a memcard"
|
|
msgstr "A fájl nem ismerhető fel memóriakártyaként"
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:286
|
|
msgid "File not compressed"
|
|
msgstr "A fájl nincs tömörítve"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:143
|
|
#, c-format
|
|
msgid "FileIO: Unknown open mode : 0x%02x"
|
|
msgstr "FileIO: Ismeretlen megnyitási mód : 0x%02x"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:595
|
|
msgid "Filesystem"
|
|
msgstr "Fájlrendszer"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1144
|
|
msgid "Filetype 'ini' is unknown! Will not open!"
|
|
msgstr "Az 'ini' fájltípus ismeretlen! Nem lesz megnyitva!"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274
|
|
msgid "Find next"
|
|
msgstr "Következő keresése"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:275
|
|
msgid "Find previous"
|
|
msgstr "Előző keresése"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:658
|
|
msgid "First Block"
|
|
msgstr "Első blokk"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:831
|
|
msgid "Fix Checksums"
|
|
msgstr "Állandó ellenőrzőösszeg"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:300
|
|
msgid "Force 16:9"
|
|
msgstr "Kényszerített 16:9"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:300
|
|
msgid "Force 4:3"
|
|
msgstr "Kényszerített 4:3"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:574
|
|
msgid "Force Console as NTSC-J"
|
|
msgstr "Konzol kényszerítése NTSC-J típusra"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:432
|
|
msgid "Force Texture Filtering"
|
|
msgstr "Textúra szűrés kényszerítése"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:121
|
|
msgid ""
|
|
"Force texture filtering even if the emulated game explicitly disabled it.\n"
|
|
"Improves texture quality slightly but causes glitches in some games.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Kényszerített textúra szűrés lesz még akkor is, ha a játék határozottan "
|
|
"letiltotta azt.\n"
|
|
"Némileg javítja a textúra minőséget, de képhibákat okozhat néhány játékban.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
|
|
msgid ""
|
|
"Force the game to output graphics for widescreen resolutions.\n"
|
|
"Causes graphical glitches in some games.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:517
|
|
msgid ""
|
|
"Forces NTSC-J mode for using the Japanese ROM font.\n"
|
|
"Left unchecked, dolphin defaults to NTSC-U and automatically enables this "
|
|
"setting when playing Japanese games."
|
|
msgstr ""
|
|
"Az NTSC-J működési módot kényszeríti japán ROM betűkészlet használatához.\n"
|
|
"Hagyd kijelöletlenül, a Dolphin alapértelmezett az NTSC-U és automatikusan "
|
|
"bekapcsolódik ez a beállítás japán játékok használatakor."
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:32
|
|
msgid ""
|
|
"Format as ascii (NTSC\\PAL)?\n"
|
|
"Choose no for sjis (NTSC-J)"
|
|
msgstr ""
|
|
"Formázás ascii kódra (NTSC\\PAL)?\n"
|
|
"Válassz nemet sjis kódhoz (NTSC-J)"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:187
|
|
msgid "Forward"
|
|
msgstr "Előre"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:179
|
|
msgid "Forward port (UPnP)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:522
|
|
#, c-format
|
|
msgid "Found %u results for '"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:92
|
|
#, c-format
|
|
msgid "Found %u save files"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:901
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:969
|
|
msgid "Frame"
|
|
msgstr "Képkocka"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:911
|
|
msgid "Frame "
|
|
msgstr "Képkocka"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:207
|
|
msgid "Frame Advance"
|
|
msgstr "Képkocka léptetés"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:558
|
|
msgid "Frame Dumps use FFV1"
|
|
msgstr "Képkocka mentések FFV1 használatával"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:236
|
|
msgid "Frame Info"
|
|
msgstr "Képkocka infó"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:124
|
|
msgid "Frame Range"
|
|
msgstr "Képkocka rendezés"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:168
|
|
msgid "Frame S&kipping"
|
|
msgstr "Képkocka k&ihagyás"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:578
|
|
msgid "Framelimit:"
|
|
msgstr "Képkocka korlát:"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:212
|
|
msgid "Frames To Record"
|
|
msgstr "Rögzítendő képkockák"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:556
|
|
msgid "Free Look"
|
|
msgstr "Szabad nézet"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:517
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:283
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:316
|
|
msgid "French"
|
|
msgstr "Francia"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:41
|
|
msgid "Frets"
|
|
msgstr "Frets"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:126
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:145
|
|
msgid "From"
|
|
msgstr "Ettől:"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:556
|
|
msgid "FullScr"
|
|
msgstr "Teljes méret"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:286
|
|
msgid "Fullscreen Resolution:"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:551
|
|
msgid "GCI File(*.gci)"
|
|
msgstr "GCI fájl(*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:118
|
|
msgid "GCI Folder"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:52
|
|
#, c-format
|
|
msgid ""
|
|
"GCI save file was not loaded because it is the wrong region for this memory "
|
|
"card:\n"
|
|
"%s"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:322
|
|
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:562
|
|
msgid "GCPad"
|
|
msgstr "GC irányító"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:353
|
|
msgid "Game ID"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:498
|
|
msgid "Game ID:"
|
|
msgstr "Játék azonosító:"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:455
|
|
msgid "Game is already running!"
|
|
msgstr "A játék már fut!"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:715
|
|
msgid "Game isn't running!"
|
|
msgstr "A játék nem fut!"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:459
|
|
msgid "Game not found!"
|
|
msgstr "A játék nem található!"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:391
|
|
#, c-format
|
|
msgid "Game overwrote with another games save, data corruption ahead %x, %x "
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:442
|
|
msgid "Game-Specific Settings"
|
|
msgstr "A játék sajátos beállításai"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:372
|
|
msgid "GameConfig"
|
|
msgstr "Játék konfig"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:561
|
|
msgid "GameCube"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:239
|
|
msgid "GameCube &Pad Settings"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:1075
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:232
|
|
msgid "GameCube Memory Cards (*.raw,*.gcp)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:562
|
|
msgid "GameCube Pad settings"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:542
|
|
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
|
|
msgstr "GameCube állásmentés fájlok (*.gci;*.gcs;*.sav)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:378
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:124
|
|
msgid "Gecko Codes"
|
|
msgstr "Gecko kódok"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:47
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:232
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:558
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:194
|
|
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:114
|
|
msgid "General"
|
|
msgstr "Általános"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:182
|
|
msgid "General Settings"
|
|
msgstr "Általános beállítások"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:516
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:282
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:317
|
|
msgid "German"
|
|
msgstr "Német"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:257
|
|
#, c-format
|
|
msgid "GetARCode: Index is greater than ar code list size %lu"
|
|
msgstr "GetARCode: A jelzőszám nagyobb mint az ar kód lista mérete %lu"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:560
|
|
msgid "Graphics"
|
|
msgstr "Grafika"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:560
|
|
msgid "Graphics settings"
|
|
msgstr "Grafikai beállítások"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:90
|
|
msgid "Greater Than"
|
|
msgstr "Nagyobb mint"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:118
|
|
msgid ""
|
|
"Greatly increases quality of textures generated using render to texture "
|
|
"effects.\n"
|
|
"Raising the internal resolution will improve the effect of this setting.\n"
|
|
"Slightly decreases performance and possibly causes issues (although "
|
|
"unlikely).\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Nagymértékben javítja azon textúrák minőségét, amelyeket a textúra "
|
|
"effektusokhoz használatos képalkotó hozott létre.\n"
|
|
"A belső felbontás növelése javítja ennek a beállításnak a hatását.\n"
|
|
"Némileg csökkenti a teljesítményt és esetlegesen hibákat okozhat (habár "
|
|
"valószínűtlen).\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelölve."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:318
|
|
msgid "Greek"
|
|
msgstr "Görög"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
|
|
msgid "Green"
|
|
msgstr "Zöld"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:27
|
|
msgid "Green Left"
|
|
msgstr "Green Left"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
|
|
msgid "Green Right"
|
|
msgstr "Zöld jobbra"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:38
|
|
msgid "Guitar"
|
|
msgstr "Gitár"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:451
|
|
msgid "Hacks"
|
|
msgstr "Hackek"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:80
|
|
msgid "Hardware rasterization"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:118
|
|
msgid "Header checksum failed"
|
|
msgstr "A fejléc ellenőrző összege hibás"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:319
|
|
msgid "Hebrew"
|
|
msgstr "Héber"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:221
|
|
msgid "Height"
|
|
msgstr "Magasság"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:56
|
|
msgid "Help"
|
|
msgstr "Súgó"
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:249
|
|
msgid ""
|
|
"Hi,\n"
|
|
"\n"
|
|
"Dolphin requires Mac OS X 10.7 or greater.\n"
|
|
"Unfortunately you're running an old version of OS X.\n"
|
|
"The last Dolphin version to support OS X 10.6 is Dolphin 3.5\n"
|
|
"Please upgrade to 10.7 or greater to use the newest Dolphin version.\n"
|
|
"\n"
|
|
"Sayonara!\n"
|
|
msgstr ""
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:217
|
|
msgid "Hide"
|
|
msgstr "Elrejtés"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:323
|
|
msgid "Hide Mouse Cursor"
|
|
msgstr "Egérmutató elrejtése"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:110
|
|
msgid ""
|
|
"Hides the mouse cursor if it's on top of the emulation window.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:46
|
|
msgid "Home"
|
|
msgstr "Home"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:107
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:167
|
|
msgid "Host"
|
|
msgstr "Host"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.h:32
|
|
msgid "Hotkey Configuration"
|
|
msgstr "Gyorsbillentyű beállítások"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:598
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:336
|
|
msgid "Hotkeys"
|
|
msgstr "Gyorsbill."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:320
|
|
msgid "Hungarian"
|
|
msgstr "Magyar"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:47
|
|
msgid "Hybrid Wiimote"
|
|
msgstr "Hibrid Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:319
|
|
msgid "ID"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:678
|
|
#, c-format
|
|
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
|
|
msgstr ""
|
|
"IOCTL_ES_GETVIEWS: Adatok kinyerése megkísérelve egy ismeretlen jegyből: "
|
|
"%08x/%08x"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:945
|
|
#, c-format
|
|
msgid ""
|
|
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
|
|
"NAND dump\n"
|
|
"TitleID %016<PRIx64>.\n"
|
|
" Dolphin will likely hang now."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:429
|
|
msgid "IOCTL_ES_READCONTENT - bad destination"
|
|
msgstr "IOCTL_ES_READCONTENT - rossz cél"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:750
|
|
msgid "IPL Settings"
|
|
msgstr "IPL beállítások"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:263
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:107
|
|
msgid "IR"
|
|
msgstr "IR"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:132
|
|
msgid "IR Sensitivity:"
|
|
msgstr "IR érzékenysége:"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:567
|
|
msgid "ISO Details"
|
|
msgstr "ISO részletek"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:838
|
|
msgid "ISO Directories"
|
|
msgstr "ISO könyvtárak"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:206
|
|
msgid "ITALY"
|
|
msgstr "OLASZORSZÁG"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:656
|
|
msgid "Icon"
|
|
msgstr "Ikon"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:472
|
|
msgid "Ignore Format Changes"
|
|
msgstr "Formátum változások kihagyása"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
|
|
msgid ""
|
|
"Ignore any changes to the EFB format.\n"
|
|
"Improves performance in many games without any negative effect. Causes "
|
|
"graphical defects in a small number of other games though.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Minden EFB formátum változás figyelmen kívül hagyása.\n"
|
|
"Sok játékban növeli a teljesítményt bármilyen negatív hatás nélkül. Noha "
|
|
"grafikai hiányosságok jelentkezhetnek kevés egyéb játékban.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelölve."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:124
|
|
msgid ""
|
|
"Ignore any requests of the CPU to read from or write to the EFB.\n"
|
|
"Improves performance in some games, but might disable some gameplay-related "
|
|
"features or graphical effects.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Figyelmen kívül hagyja a processzor összes EFB-re irányuló kiolvasási vagy "
|
|
"írási kérelmét.\n"
|
|
"Néhány játékban növeli a teljesítményt, de kikapcsolhat néhány játékmenetre "
|
|
"vonatkozó funkciót vagy grafikus effektust.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
|
|
msgid ""
|
|
"Implement fullscreen mode with a borderless window spanning the whole screen "
|
|
"instead of using exclusive mode.\n"
|
|
"Allows for faster transitions between fullscreen and windowed mode, but "
|
|
"increases input latency, makes movement less smooth and slightly decreases "
|
|
"performance.\n"
|
|
"Exclusive mode is required to support Nvidia 3D Vision in the Direct3D "
|
|
"backend.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:823
|
|
msgid "Import Save"
|
|
msgstr "Mentés importálása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:252
|
|
msgid "Import Wii Save"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:125
|
|
msgid "Import failed"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:468
|
|
msgid ""
|
|
"Imported file has gsc extension\n"
|
|
"but does not have a correct header."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:456
|
|
msgid "Imported file has invalid length."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:465
|
|
msgid ""
|
|
"Imported file has sav extension\n"
|
|
"but does not have a correct header."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:413
|
|
msgid "In Game"
|
|
msgstr "Elindul"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:229
|
|
msgid "Increase Frame limit"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:380
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:52
|
|
msgid "Info"
|
|
msgstr "Infó"
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:53
|
|
msgid "Information"
|
|
msgstr "Információk"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:577
|
|
msgid "Input"
|
|
msgstr "Bemenet"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:55
|
|
msgid "Insert"
|
|
msgstr "Insert"
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:187
|
|
msgid "Insert Encrypted or Decrypted code here..."
|
|
msgstr "Lekódolt vagy kódolatlan kód beszúrása ide..."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:790
|
|
msgid "Insert SD Card"
|
|
msgstr "SD kártya behelyezése"
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:42
|
|
msgid "Insert name here.."
|
|
msgstr "Írj be ide nevet..."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:258
|
|
msgid "Install WAD"
|
|
msgstr "WAD telepítése"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:943
|
|
msgid "Install to Wii Menu"
|
|
msgstr "Telepítés a Wii menübe"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1528
|
|
msgid "Installing WAD..."
|
|
msgstr "WAD telepítése..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:974
|
|
msgid "Integrity Check Error"
|
|
msgstr "Integritás ellenőrzési hiba"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:980
|
|
msgid "Integrity check completed"
|
|
msgstr "Integritás ellenőrzés befejeződött"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:979
|
|
msgid "Integrity check completed. No errors have been found."
|
|
msgstr "Integritás ellenőrzés befejeződött. Nem találhatóak hibák."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:971
|
|
#, c-format
|
|
msgid ""
|
|
"Integrity check for partition %d failed. Your dump is most likely corrupted "
|
|
"or has been patched incorrectly."
|
|
msgstr ""
|
|
"%d partíció integritás ellenőrzése sikertelen. A mentés valószínűleg sérült "
|
|
"vagy helytelen hibajavítás történt rajta."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:559
|
|
msgid "Interface"
|
|
msgstr "Felhasználói felület"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:645
|
|
msgid "Interface Settings"
|
|
msgstr "Felület beállítások"
|
|
|
|
#: Source/Core/Core/State.cpp:282
|
|
msgid "Internal LZO Error - compression failed"
|
|
msgstr "Belső LZO hiba - tömörítés sikertelen"
|
|
|
|
#: Source/Core/Core/State.cpp:405
|
|
#, c-format
|
|
msgid ""
|
|
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
|
|
"Try loading the state again"
|
|
msgstr ""
|
|
"Belső LZO hiba - kitömörítés sikertelen (%d) (%li, %li) \n"
|
|
"Próbáld újratölteni a mentést"
|
|
|
|
#: Source/Core/Core/State.cpp:529
|
|
msgid "Internal LZO Error - lzo_init() failed"
|
|
msgstr "Belső LZO hiba - lzo_init() sikertelen"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:369
|
|
msgid "Internal Resolution:"
|
|
msgstr "Belső felbontás:"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:64
|
|
msgid "Interpreter (VERY slow)"
|
|
msgstr "Interpreter (NAGYON lassú)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:412
|
|
msgid "Intro"
|
|
msgstr "Intró"
|
|
|
|
#: Source/Core/Core/HW/MemmapFunctions.cpp:149
|
|
#: Source/Core/Core/HW/MemmapFunctions.cpp:178
|
|
#, c-format
|
|
msgid "Invalid Read at 0x%08x, PC = 0x%08x "
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/MemmapFunctions.cpp:282
|
|
#: Source/Core/Core/HW/MemmapFunctions.cpp:311
|
|
#, c-format
|
|
msgid "Invalid Write to 0x%08x, PC = 0x%08x "
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:476
|
|
msgid "Invalid bat.map or dir entry."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/CoreTiming.cpp:470
|
|
#, c-format
|
|
msgid "Invalid event type %i"
|
|
msgstr "Érvénytelen esemény fajta %i"
|
|
|
|
#: Source/Core/Core/HW/DVDInterface.cpp:396
|
|
msgid "Invalid file"
|
|
msgstr "Érvénytelen fájl"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:575
|
|
msgid "Invalid index"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DiscIO/BannerLoaderGC.cpp:32
|
|
#, c-format
|
|
msgid ""
|
|
"Invalid opening.bnr found in gcm:\n"
|
|
"%s\n"
|
|
" You may need to redump this game."
|
|
msgstr ""
|
|
"Érvénytelen opening.bnr található a következő gcm fájlban:\n"
|
|
"%s\n"
|
|
" Valószínűleg újra le kell mentened a játékot."
|
|
|
|
#: Source/Core/Core/Movie.cpp:828
|
|
msgid "Invalid recording file"
|
|
msgstr "Nem megfelelő rögzített fájl"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:492
|
|
msgid "Invalid search parameters (no object selected)"
|
|
msgstr "Érvénytelen keresési paraméterek (nincs kiválasztott elem)"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:475
|
|
msgid "Invalid search string (couldn't convert to number)"
|
|
msgstr ""
|
|
"Érvénytelen keresési karakterlánc (számra töténő átalakítása sikertelen)"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:463
|
|
msgid "Invalid search string (only even string lengths supported)"
|
|
msgstr ""
|
|
"Érvénytelen keresési karakterlánc (még csak a karakterlánc hosszúsága "
|
|
"támogatott)"
|
|
|
|
#: Source/Core/Core/Core.cpp:514
|
|
msgid "Invalid state"
|
|
msgstr "Nem megfelelő mentés"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:75
|
|
msgid "Invalid value."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:519
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:285
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:321
|
|
msgid "Italian"
|
|
msgstr "Olasz"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:86
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
|
|
msgid "Iterative Input"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:221
|
|
msgid "JAPAN"
|
|
msgstr "JAPÁN"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:66
|
|
msgid "JIT Recompiler (recommended)"
|
|
msgstr "JIT Recompiler (ajánlott)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:67
|
|
msgid "JITIL Recompiler (slower, experimental)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:224
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:524
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:300
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:322
|
|
msgid "Japanese"
|
|
msgstr "Japán"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:230
|
|
msgid "KOREA"
|
|
msgstr "KOREA"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:322
|
|
msgid "Keep Window on Top"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:109
|
|
msgid ""
|
|
"Keep the game window on top of all other windows.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"A játék ablakot az összes többi ablak felett tartja.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:306
|
|
msgid "Key"
|
|
msgstr "Bill."
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:355
|
|
msgid "Kick Player"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:527
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:303
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:323
|
|
msgid "Korean"
|
|
msgstr "Koreai"
|
|
|
|
#. i18n: Left
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:47
|
|
msgid "L"
|
|
msgstr "L"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:31
|
|
msgid "L Button"
|
|
msgstr "L gomb"
|
|
|
|
#. i18n: Left-Analog
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:51
|
|
msgid "L-Analog"
|
|
msgstr "Bal analóg"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:605
|
|
msgid "Language:"
|
|
msgstr "Nyelv:"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:493
|
|
#, c-format
|
|
msgid "Last %i"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:687
|
|
msgid "Latency:"
|
|
msgstr "Késleltetés:"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:185
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:47
|
|
msgid "Left"
|
|
msgstr "Balra"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:63
|
|
msgid "Left Stick"
|
|
msgstr "Bal kar"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:321
|
|
msgid ""
|
|
"Left click to detect hotkeys.\n"
|
|
"Enter space to clear."
|
|
msgstr ""
|
|
"Bal kattintás a gyorsbillentyű megadásához.\n"
|
|
"Szóköz lenyomásával törlés."
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:785
|
|
msgid ""
|
|
"Left-click to detect input.\n"
|
|
"Middle-click to clear.\n"
|
|
"Right-click for more options."
|
|
msgstr ""
|
|
"Bal kattintás a bemenet beviteléhez.\n"
|
|
"Középső kattintás a törléshez.\n"
|
|
"Jobb kattintás további beállításokhoz."
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:790
|
|
msgid ""
|
|
"Left/Right-click for more options.\n"
|
|
"Middle-click to clear."
|
|
msgstr ""
|
|
"Bal/jobb kattintás további beállításokhoz.\n"
|
|
"Középső kattintás a törléshez."
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:91
|
|
msgid "Less Than"
|
|
msgstr "Kevesebb mint"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1023
|
|
msgid "Load"
|
|
msgstr "Betöltés"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:554
|
|
msgid "Load Custom Textures"
|
|
msgstr "Egyedi textúrák betöltése"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:281
|
|
msgid "Load State"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:268
|
|
msgid "Load State Last 1"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:269
|
|
msgid "Load State Last 2"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:270
|
|
msgid "Load State Last 3"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:271
|
|
msgid "Load State Last 4"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:272
|
|
msgid "Load State Last 5"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:273
|
|
msgid "Load State Last 6"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:274
|
|
msgid "Load State Last 7"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:275
|
|
msgid "Load State Last 8"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:232
|
|
msgid "Load State Slot 1"
|
|
msgstr "Állás betöltése az 1. helyről"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:241
|
|
msgid "Load State Slot 10"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:233
|
|
msgid "Load State Slot 2"
|
|
msgstr "Állás betöltése a 2. helyről"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:234
|
|
msgid "Load State Slot 3"
|
|
msgstr "Állás betöltése a 3. helyről"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:235
|
|
msgid "Load State Slot 4"
|
|
msgstr "Állás betöltése a 4. helyről"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:236
|
|
msgid "Load State Slot 5"
|
|
msgstr "Állás betöltése az 5. helyről"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:237
|
|
msgid "Load State Slot 6"
|
|
msgstr "Állás betöltése a 6. helyről"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:238
|
|
msgid "Load State Slot 7"
|
|
msgstr "Állás betöltése a 7. helyről"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:239
|
|
msgid "Load State Slot 8"
|
|
msgstr "Állás betöltése a 8. helyről"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:240
|
|
msgid "Load State Slot 9"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:497
|
|
msgid "Load State..."
|
|
msgstr "Állás betöltése..."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1563
|
|
msgid "Load Wii System Menu"
|
|
msgstr "Wii rendszer menü betöltése"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1558
|
|
#, c-format
|
|
msgid "Load Wii System Menu %d%c"
|
|
msgstr "Wii rendszer menü betöltése %d%c"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:142
|
|
msgid ""
|
|
"Load custom textures from User/Load/Textures/<game_id>/\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Egyedi textúrák betöltése innen: User/Load/Textures/<game_id>/\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:266
|
|
msgid "Load from selected slot"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:509
|
|
msgid "Load state from selected slot"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/LogWindow.h:51
|
|
msgid "Log"
|
|
msgstr "Napló"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:31
|
|
msgid "Log Configuration"
|
|
msgstr "Napló beállítások"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:320
|
|
msgid "Log Render Time to File"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:100
|
|
msgid "Log Types"
|
|
msgstr "Napló típus"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:134
|
|
msgid ""
|
|
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
|
|
"feature when you want to measure the performance of Dolphin.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:85
|
|
msgid "Logger Outputs"
|
|
msgstr "Napló kimenetek"
|
|
|
|
#: Source/Core/DolphinWX/Frame.cpp:413
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:126
|
|
msgid "Logging"
|
|
msgstr "Naplózás"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:336
|
|
msgid "Lost connection to server!"
|
|
msgstr "Kapcsolat elveszett a szerverrel!"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:34
|
|
msgid "M Button"
|
|
msgstr "M gomb"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:510
|
|
msgid "MD5 Checksum:"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:544
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:583
|
|
msgid "MadCatz Gameshark files(*.gcs)"
|
|
msgstr "MadCatz Gameshark fájlok (*.gcs)"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:66
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:214
|
|
msgid "Main Stick"
|
|
msgstr "Főkar"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:502
|
|
msgid "Maker ID:"
|
|
msgstr "Gyártó azonosító:"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:536
|
|
msgid "Maker:"
|
|
msgstr "Gyártó:"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:131
|
|
msgid ""
|
|
"Makes distant objects more visible by removing fog, thus increasing the "
|
|
"overall detail.\n"
|
|
"Disabling fog will break some games which rely on proper fog emulation.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"A távoli tárgyak jobban láthatóvá válnak a köd kikapcsolásával, ezáltal "
|
|
"növekszik a részletesség.\n"
|
|
"A köd kikapcsolásával olyan játékok esetén problémák fognak jelentkezni, "
|
|
"melyek számára fontos megfelelő köd emuláció.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:134
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:137
|
|
msgid "Max"
|
|
msgstr "Max"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:462
|
|
msgid "Memcard already has a save for this title."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:305
|
|
msgid "Memcard already opened"
|
|
msgstr "A memóriakártya már meg van nyitva"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:956
|
|
msgid "Memory Byte"
|
|
msgstr "Memória bájt"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:117
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:239
|
|
msgid "Memory Card"
|
|
msgstr "Memóriakártya"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.h:31
|
|
msgid ""
|
|
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
|
|
"could mangle stuff!"
|
|
msgstr ""
|
|
"Memóriakártya kezelő FIGYELMEZTETÉS - Készíts biztonsági mentést a "
|
|
"használata előtt, helyreállítható de a meglévő adatok sérülhetnek!"
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:375
|
|
#, c-format
|
|
msgid ""
|
|
"Memory Card filename in Slot %c is incorrect\n"
|
|
"Region not specified\n"
|
|
"\n"
|
|
"Slot %c path was changed to\n"
|
|
"%s\n"
|
|
"Would you like to copy the old file to this new location?\n"
|
|
msgstr ""
|
|
"A memóriakártya fájlneve a(z) %c helyen nem megfelelő\n"
|
|
"Meghatározatlan régió\n"
|
|
"\n"
|
|
"%c hely elérése megváltozott erre:\n"
|
|
"%s\n"
|
|
"Át akarod másolni a régi fájlt erre az új helyre?\n"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardRaw.cpp:177
|
|
#, c-format
|
|
msgid "MemoryCard: ClearBlock called on invalid address %x"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcardRaw.cpp:147
|
|
#, c-format
|
|
msgid "MemoryCard: Read called with invalid source address, %x"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcardRaw.cpp:160
|
|
#, c-format
|
|
msgid "MemoryCard: Write called with invalid destination address, %x"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:84
|
|
msgid "Memorycard filesize does not match the header size"
|
|
msgstr "A memóriakártya fájlmérete nem egyezik a fejléc méretével"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:42
|
|
msgid "Menu"
|
|
msgstr "Menü"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:119
|
|
msgid "Mic"
|
|
msgstr "Mikrofon"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:133
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:136
|
|
msgid "Min"
|
|
msgstr "Min"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:591
|
|
msgid "Misc"
|
|
msgstr "Egyebek"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:803
|
|
msgid "Misc Settings"
|
|
msgstr "Egyéb beállítások"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:151
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:202
|
|
msgid "Modifier"
|
|
msgstr "Változó"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:136
|
|
msgid ""
|
|
"Modify textures to show the format they're encoded in. Needs an emulation "
|
|
"reset in most cases.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Tetxúrák módosítása a kódolásukhoz használt formátum megjelenítéséhez. A "
|
|
"legtöbb esetben az emuláció alapra állítása szükséges.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/DolphinWX/LogWindow.cpp:129
|
|
msgid "Monospaced font"
|
|
msgstr "Azonos szélességű betűtípus"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286
|
|
msgid "Motion Plus"
|
|
msgstr "Motion Plus"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:76
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290
|
|
msgid "Motor"
|
|
msgstr "Motor"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:677
|
|
msgid ""
|
|
"Move the mouse pointer over an option to display a detailed description.\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
msgstr ""
|
|
"Húzd az egérmutatót egy opcióra a részletes leírás megjelenítéséhez.\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:67
|
|
msgid "Multiply"
|
|
msgstr "Multiply"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:658
|
|
msgid "NOTE: Stream size doesn't match actual data length\n"
|
|
msgstr ""
|
|
"MEGJEGYZÉS: Az adatfolyam mérete nem egyezik az aktuális adat hosszúsággal\n"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:121
|
|
msgid "NP Add"
|
|
msgstr "NP Add"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:116
|
|
msgid "NP Begin"
|
|
msgstr "NP Begin"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:124
|
|
msgid "NP Decimal"
|
|
msgstr "NP Decimal"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:118
|
|
msgid "NP Delete"
|
|
msgstr "NP Delete"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:125
|
|
msgid "NP Divide"
|
|
msgstr "NP Divide"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:112
|
|
msgid "NP Down"
|
|
msgstr "NP Down"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:115
|
|
msgid "NP End"
|
|
msgstr "NP End"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:103
|
|
msgid "NP Enter"
|
|
msgstr "NP Enter"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:119
|
|
msgid "NP Equal"
|
|
msgstr "NP Equal"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:108
|
|
msgid "NP Home"
|
|
msgstr "NP Home"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:117
|
|
msgid "NP Insert"
|
|
msgstr "NP Insert"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:109
|
|
msgid "NP Left"
|
|
msgstr "NP Left"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:120
|
|
msgid "NP Multiply"
|
|
msgstr "NP Multiply"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:114
|
|
msgid "NP Page Down"
|
|
msgstr "NP Page Down"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:113
|
|
msgid "NP Page Up"
|
|
msgstr "NP Page Up"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:111
|
|
msgid "NP Right"
|
|
msgstr "NP Right"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:122
|
|
msgid "NP Separator"
|
|
msgstr "NP Separator"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:101
|
|
msgid "NP Space"
|
|
msgstr "NP Space"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:123
|
|
msgid "NP Subtract"
|
|
msgstr "NP Subtract"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:102
|
|
msgid "NP Tab"
|
|
msgstr "NP Tab"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:110
|
|
msgid "NP Up"
|
|
msgstr "NP Up"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:496
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:58
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:67
|
|
msgid "Name:"
|
|
msgstr "Cím:"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27
|
|
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:36
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:79
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:218
|
|
msgid "Name: "
|
|
msgstr "Név:"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:543
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:582
|
|
msgid "Native GCI files(*.gci)"
|
|
msgstr "Natív GCI fájlok (*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:36
|
|
msgid "New Scan"
|
|
msgstr "Új keresés"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:220
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:833
|
|
msgid "Next Page"
|
|
msgstr "Következő lap"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40
|
|
msgid "Next Scan"
|
|
msgstr "Következő keresés"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:91
|
|
msgid "Nickname :"
|
|
msgstr "Becenév:"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:242
|
|
msgid "No Country (SDK)"
|
|
msgstr "Nincs ország (SDK)"
|
|
|
|
#: Source/Core/Core/ConfigManager.h:16
|
|
msgid "No audio output"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:795
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:809
|
|
msgid "No description available"
|
|
msgstr "Nincs leírás"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:903
|
|
msgid "No file loaded"
|
|
msgstr "Nincs fájl betöltve"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:453
|
|
msgid "No free directory index entries."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:939
|
|
msgid "No recorded file"
|
|
msgstr "Nincs rögzített fájl"
|
|
|
|
#: Source/Core/VideoBackends/OGL/main.cpp:144
|
|
#: Source/Core/VideoBackends/D3D/main.cpp:105
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:46
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:86
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:704
|
|
msgid "None"
|
|
msgstr "Nincs"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:324
|
|
msgid "Norwegian Bokmaal"
|
|
msgstr "Norvég"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88
|
|
msgid "Not Equal"
|
|
msgstr "Nem egyenlő"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:849
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:410
|
|
msgid "Not Set"
|
|
msgstr "Nincs beállítva"
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:568
|
|
msgid "Not connected"
|
|
msgstr "Nincs csatlakoztatva"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:318
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:351
|
|
msgid "Notes"
|
|
msgstr "Megjegyzés"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:37
|
|
msgid "Notes: "
|
|
msgstr "Megjegyzések:"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:87 Source/Core/DolphinWX/FrameAui.cpp:92
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:523
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:558
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:566
|
|
msgid "Notice"
|
|
msgstr "Megjegyzés"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:97
|
|
msgid "Num Lock"
|
|
msgstr "Num Lock"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:82
|
|
msgid "Number Of Codes: "
|
|
msgstr "Kódok száma:"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:31
|
|
msgid "Nunchuk"
|
|
msgstr "Nunchuk"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:158
|
|
msgid "Nunchuk orientation"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:153
|
|
msgid "Nunchuk stick"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:921
|
|
msgid "Object"
|
|
msgstr "Elem"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:143
|
|
msgid "Object Range"
|
|
msgstr "Elem hatótáv"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:265
|
|
msgid "Off"
|
|
msgstr "Ki"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:70
|
|
msgid "Offset:"
|
|
msgstr "Eltolás:"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:602
|
|
msgid "On-Screen Display Messages"
|
|
msgstr "Képernyőn megjelenő üzenetek"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:376
|
|
msgid "Online &Documentation"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:450
|
|
#, c-format
|
|
msgid "Only %d blocks available"
|
|
msgstr "Csak %d blokk szabad"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:550
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:200
|
|
msgid "Open"
|
|
msgstr "Megnyitás"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:922
|
|
msgid "Open &containing folder"
|
|
msgstr "A játékot &tartalmazó mappa megnyitása"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:919
|
|
msgid "Open Wii &save folder"
|
|
msgstr "Wii &mentések mappa megnyitása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:550
|
|
msgid "Open file..."
|
|
msgstr "Fájl megnyitása..."
|
|
|
|
#: Source/Core/AudioCommon/OpenALStream.cpp:53
|
|
#, c-format
|
|
msgid "OpenAL: can't create context for device %s"
|
|
msgstr "OpenAL: környezet létrehozása sikertelen a(z) %s eszköz számára "
|
|
|
|
#: Source/Core/AudioCommon/OpenALStream.cpp:63
|
|
msgid "OpenAL: can't find sound devices"
|
|
msgstr "OpenAL: nem található hang eszköz"
|
|
|
|
#: Source/Core/AudioCommon/OpenALStream.cpp:58
|
|
#, c-format
|
|
msgid "OpenAL: can't open device %s"
|
|
msgstr "OpenAL: %s eszköz nem nyitható meg"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:367
|
|
msgid ""
|
|
"Opens the default (read-only) configuration for this game in an external "
|
|
"text editor."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:84
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298
|
|
msgid "Options"
|
|
msgstr "Lehetőségek"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
|
|
msgid "Orange"
|
|
msgstr "Narancs"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:482
|
|
msgid ""
|
|
"Order of files in the File Directory do not match the block order\n"
|
|
"Right click and export all of the saves,\n"
|
|
"and import the saves to a new memcard\n"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:112
|
|
msgid "Orientation"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:336
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:519
|
|
msgid "Other"
|
|
msgstr "Egyéb"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:272
|
|
msgid ""
|
|
"Other client disconnected while game is running!! NetPlay is disabled. You "
|
|
"manually stop the game."
|
|
msgstr ""
|
|
"A másik kliens kapcsolata megszakadt játék közben! A NetPlay kikapcsolva. "
|
|
"Kézileg kell leállítanod a játékot."
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:577
|
|
msgid "Output"
|
|
msgstr "Kimenet"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:88
|
|
msgid "Overlay Information"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:425
|
|
msgid "P&lay Input Recording..."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCPad.cpp:18
|
|
msgid "Pad"
|
|
msgstr "Irányító"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:711
|
|
msgid "Pad "
|
|
msgstr "Irányító"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:37
|
|
msgid "Pads"
|
|
msgstr "Irányítók"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:100
|
|
msgid "Page Down"
|
|
msgstr "Page Down"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:99
|
|
msgid "Page Up"
|
|
msgstr "Page Up"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:27
|
|
msgid "Paragraph"
|
|
msgstr "Paragraph"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:284
|
|
#, c-format
|
|
msgid "Partition %i"
|
|
msgstr "%i partíció"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:897
|
|
#, c-format
|
|
msgid "Partition doesn't exist: %d"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:374
|
|
msgid "Patches"
|
|
msgstr "Javítások"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:563
|
|
msgid "Paths"
|
|
msgstr "Mappák"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:43
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1816
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1817
|
|
msgid "Pause"
|
|
msgstr "Szünet"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:217
|
|
msgid "Pause at End of Movie"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
|
|
msgid "Per-Pixel Lighting"
|
|
msgstr "Képpont alapú fényhatások"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:415
|
|
msgid "Perfect"
|
|
msgstr "Tökéletes"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:542
|
|
#, c-format
|
|
msgid "Perspective %d"
|
|
msgstr "%d perspektíva"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:347
|
|
msgid "Platform"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:554
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1822
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1823
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173
|
|
msgid "Play"
|
|
msgstr "Indítás"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:210
|
|
msgid "Play Recording"
|
|
msgstr "Felvétel visszajátszása"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:204
|
|
msgid "Play/Pause"
|
|
msgstr "Indítás/Szünet"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:414
|
|
msgid "Playable"
|
|
msgstr "Játszható"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:162
|
|
msgid "Playback Options"
|
|
msgstr "Visszajátszási lehetőségek"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:349
|
|
msgid "Players"
|
|
msgstr "Játékosok"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1164
|
|
msgid "Please confirm..."
|
|
msgstr "Változtatás jóváhagyása..."
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:522
|
|
msgid "Please create a perspective before saving"
|
|
msgstr "Hozz először létre egy perspektívát mielőtt mentenél"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:28
|
|
msgid "Plus-Minus"
|
|
msgstr "Plusz - minusz"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:325
|
|
msgid "Polish"
|
|
msgstr "Lengyel"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:734
|
|
msgid "Port 1"
|
|
msgstr "1. port"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:735
|
|
msgid "Port 2"
|
|
msgstr "2. port"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:736
|
|
msgid "Port 3"
|
|
msgstr "3. port"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:737
|
|
msgid "Port 4"
|
|
msgstr "4. port"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:118
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:160
|
|
msgid "Port :"
|
|
msgstr "Port:"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:326
|
|
msgid "Portuguese"
|
|
msgstr "Portugál"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:327
|
|
msgid "Portuguese (Brazilian)"
|
|
msgstr "Portugál (brazil)"
|
|
|
|
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:24
|
|
msgid "Post Processing Shader Configuration"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:423
|
|
msgid "Post-Processing Effect:"
|
|
msgstr "Utófeldolgozási effektus:"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1032
|
|
#, c-format
|
|
msgid "Premature movie end in PlayController. %u + 8 > %u"
|
|
msgstr "Túl korai PlayController videó befejezés. %u + 8 > %u"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1151
|
|
#, c-format
|
|
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
|
|
msgstr "Túl korai PlayWiimote videó befejezés. %u + %d > %u"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1130
|
|
#, c-format
|
|
msgid "Premature movie end in PlayWiimote. %u > %u"
|
|
msgstr "Túl korai PlayWiimote videó befejezés. %u > %u"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:219
|
|
msgid "Prev Page"
|
|
msgstr "Előző lap"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:832
|
|
msgid "Previous Page"
|
|
msgstr "Előző lap"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68
|
|
msgid "Previous Value"
|
|
msgstr "Előző érték"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:52
|
|
msgid "Print"
|
|
msgstr "Nyomtatás"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:993
|
|
msgid "Profile"
|
|
msgstr "Profil"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.h:53
|
|
msgid "Properties"
|
|
msgstr "Tulajdonságok"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:343
|
|
msgid "Purge Cache"
|
|
msgstr "Gyorsítótár ürítése"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:715
|
|
msgid "Put BIOS roms in User/GC/{region}."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:54
|
|
msgid "Question"
|
|
msgstr "Kérdés"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:192
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:370
|
|
msgid "Quit"
|
|
msgstr "Kilépés"
|
|
|
|
#. i18n: Right
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:49
|
|
msgid "R"
|
|
msgstr "R"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:32
|
|
msgid "R Button"
|
|
msgstr "R gomb"
|
|
|
|
#. i18n: Right-Analog
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:53
|
|
msgid "R-Analog"
|
|
msgstr "Jobb analóg"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:462
|
|
msgid "RAM"
|
|
msgstr "RAM"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:209
|
|
msgid "RUSSIA"
|
|
msgstr "OROSZORSZÁG"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:152
|
|
msgid "Radius"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:625
|
|
msgid "Range"
|
|
msgstr "Hatótáv"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:212
|
|
msgid "Read-only mode"
|
|
msgstr "Írásvédett mód"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:504
|
|
msgid "Real"
|
|
msgstr "Valódi"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:86
|
|
msgid "Real Balance Board"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:47
|
|
msgid "Real Wiimote"
|
|
msgstr "Valódi Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:102
|
|
msgid "Real Wiimotes"
|
|
msgstr "Valódi Wiimote-ok"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:201
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:431
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:833
|
|
msgid "Record"
|
|
msgstr "Rögzítés"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:390
|
|
msgid "Record input"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:182
|
|
msgid "Recording Info"
|
|
msgstr "Rögzítési infó"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:210
|
|
msgid "Recording Options"
|
|
msgstr "Rögzítési beállítások"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:24
|
|
msgid "Red"
|
|
msgstr "Vörös"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:27
|
|
msgid "Red Left"
|
|
msgstr "Vörös balra"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
|
|
msgid "Red Right"
|
|
msgstr "Vörös jobbra"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
|
|
msgid ""
|
|
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
|
|
"This makes the rendered picture look less blocky.\n"
|
|
"Heavily decreases emulation speed and sometimes causes issues.\n"
|
|
"\n"
|
|
"If unsure, select None."
|
|
msgstr ""
|
|
"Csökkenti az éltöredezettséget, amit a képpontokra felbontott 3D-s grafika "
|
|
"okoz.\n"
|
|
"Ezáltal a megjelenített kép kevésbé lesz recézett.\n"
|
|
"Erősen csökkenti az emuláció sebességét és néha hibákat okoz.\n"
|
|
"Ha bizonytalan vagy, válaszd ezt: Nincs. "
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:99
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:551
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1002
|
|
msgid "Refresh"
|
|
msgstr "Frissítés"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:202
|
|
msgid "Refresh List"
|
|
msgstr "A lista frissítése"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:551
|
|
msgid "Refresh game list"
|
|
msgstr "Játéklista frissítése"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:355
|
|
msgid "Region"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:460
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:481
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:820
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:85
|
|
msgid "Remove"
|
|
msgstr "Törlés"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
|
|
msgid ""
|
|
"Render the scene as a wireframe.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"A képet vonalhálóként jeleníti meg.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:324
|
|
msgid "Render to Main Window"
|
|
msgstr "Megjelenítés a főablakban"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
|
|
msgid "Rendering"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:305
|
|
#, c-format
|
|
msgid "Report: GCIFolder Writing to unallocated block %x"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:206
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1014
|
|
msgid "Reset"
|
|
msgstr "Alapra állítás"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62
|
|
msgid "Results"
|
|
msgstr "Eredmények"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:21
|
|
msgid "Return"
|
|
msgstr "Return"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:504
|
|
msgid "Revision:"
|
|
msgstr ""
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:186
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:49
|
|
msgid "Right"
|
|
msgstr "Jobbra"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:64
|
|
msgid "Right Stick"
|
|
msgstr "Jobb kar"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:75
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
|
|
msgid "Rumble"
|
|
msgstr "Rumble funkció"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:527
|
|
msgid ""
|
|
"Run DSP LLE on a dedicated thread (not recommended: might cause freezes)."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:328
|
|
msgid "Russian"
|
|
msgstr "Orosz"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:182
|
|
msgid "Sa&ve State"
|
|
msgstr "Ál&lás mentése"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:492
|
|
msgid "Safe"
|
|
msgstr "Biztonságos"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1024
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204
|
|
msgid "Save"
|
|
msgstr "Mentés"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:549
|
|
msgid "Save GCI as..."
|
|
msgstr "GCI mentése másként..."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:500
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:277
|
|
msgid "Save Oldest State"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:280
|
|
msgid "Save State"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:243
|
|
msgid "Save State Slot 1"
|
|
msgstr "Állás mentés az 1. helyre"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:252
|
|
msgid "Save State Slot 10"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:244
|
|
msgid "Save State Slot 2"
|
|
msgstr "Állás mentés a 2. helyre"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:245
|
|
msgid "Save State Slot 3"
|
|
msgstr "Állás mentés a 3. helyre"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:246
|
|
msgid "Save State Slot 4"
|
|
msgstr "Állás mentés a 4. helyre"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:247
|
|
msgid "Save State Slot 5"
|
|
msgstr "Állás mentés az 5. helyre"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:248
|
|
msgid "Save State Slot 6"
|
|
msgstr "Állás mentés a 6. helyre"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:249
|
|
msgid "Save State Slot 7"
|
|
msgstr "Állás mentés a 7. helyre"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:250
|
|
msgid "Save State Slot 8"
|
|
msgstr "Állás mentés a 8. helyre"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:251
|
|
msgid "Save State Slot 9"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:482
|
|
msgid "Save State..."
|
|
msgstr "Állás mentése..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:649
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:659
|
|
msgid "Save as..."
|
|
msgstr "Mentés másként..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1257
|
|
msgid "Save compressed GCM/ISO"
|
|
msgstr "Tömörített GCM/ISO mentése"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1246
|
|
msgid "Save decompressed GCM/ISO"
|
|
msgstr "Kitömörített GCM/ISO mentése"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:505
|
|
msgid "Save state to selected slot"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:265
|
|
msgid "Save to selected slot"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Movie.cpp:892
|
|
#, c-format
|
|
msgid "Savestate movie %s is corrupted, movie recording stopping..."
|
|
msgstr "%s állásmentés videója sérült, videó rögzítése leáll..."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:430
|
|
msgid "Scaled EFB Copy"
|
|
msgstr "Méretezett EFB másolat"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:606
|
|
#, c-format
|
|
msgid "Scanning %s"
|
|
msgstr "Keresés %s"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:589
|
|
msgid "Scanning for ISOs"
|
|
msgstr "ISO fájlok keresése"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:590
|
|
msgid "Scanning..."
|
|
msgstr "Keresés..."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:557
|
|
msgid "ScrShot"
|
|
msgstr "Pillanatkép"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:98
|
|
msgid "Scroll Lock"
|
|
msgstr "Scroll Lock"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:273
|
|
msgid "Search"
|
|
msgstr "Keresés"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:99
|
|
msgid "Search Filter"
|
|
msgstr "Keresési szűrő"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:818
|
|
msgid "Search Subfolders"
|
|
msgstr "Keresés az almappákban"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:259
|
|
msgid "Search current Object"
|
|
msgstr "Ennek az elemnek a keresése"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263
|
|
msgid "Search for hex Value:"
|
|
msgstr "A következő hexa érték keresése:"
|
|
|
|
#: Source/Core/Common/SysConf.h:94 Source/Core/Common/SysConf.h:117
|
|
#: Source/Core/Common/SysConf.h:137 Source/Core/Common/SysConf.h:158
|
|
#, c-format
|
|
msgid "Section %s not found in SYSCONF"
|
|
msgstr "%s rész nem található a SYSCONF fájlban"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:51
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:588
|
|
msgid "Select"
|
|
msgstr "Választás"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:346
|
|
msgid "Select Columns"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:522
|
|
#, c-format
|
|
msgid "Select Slot %i"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:254
|
|
msgid "Select State Slot 1"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:263
|
|
msgid "Select State Slot 10"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:255
|
|
msgid "Select State Slot 2"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:256
|
|
msgid "Select State Slot 3"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:257
|
|
msgid "Select State Slot 4"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:258
|
|
msgid "Select State Slot 5"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:259
|
|
msgid "Select State Slot 6"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:260
|
|
msgid "Select State Slot 7"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:261
|
|
msgid "Select State Slot 8"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:262
|
|
msgid "Select State Slot 9"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:183
|
|
msgid "Select State slot"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:822
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1286
|
|
msgid "Select The Recording File"
|
|
msgstr "Válassz rögzítendő fájlt"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1516
|
|
msgid "Select a Wii WAD file to install"
|
|
msgstr "Válassz telepítendő Wii WAD fájlt"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:105
|
|
msgid ""
|
|
"Select a hardware adapter to use.\n"
|
|
"\n"
|
|
"If unsure, use the first one."
|
|
msgstr ""
|
|
"Válaszd ki a használni kívánt videókártyát.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, használd az elsőt."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:537
|
|
msgid "Select a save file to import"
|
|
msgstr "Válassz importálandó mentési fájlt"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:338
|
|
msgid "Select floating windows"
|
|
msgstr "Válassz lebegő ablakokat"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:685
|
|
msgid "Select the file to load"
|
|
msgstr "Betöltendő fájl kiválasztása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1474
|
|
msgid "Select the save file"
|
|
msgstr "Válassz mentési fájlt"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1619
|
|
msgid "Select the state to load"
|
|
msgstr "Válassz betöltendő állásmentést"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1633
|
|
msgid "Select the state to save"
|
|
msgstr "Válassz mentendő állást"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
|
|
msgid ""
|
|
"Select what aspect ratio to use when rendering:\n"
|
|
"Auto: Use the native aspect ratio\n"
|
|
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
|
|
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
|
|
"Stretch to Window: Stretch the picture to the window size.\n"
|
|
"\n"
|
|
"If unsure, select Auto."
|
|
msgstr ""
|
|
"Válaszd ki a megjelenítéshez használatos képarányt:\n"
|
|
"Automatikus: a natív képarány használata.\n"
|
|
"Kényszerített 16:9: a képet 16:9 képarányúra nyújtja.\n"
|
|
"Kényszerített 4:3: a képet 4:3 képarányúra nyújtja.\n"
|
|
"Ablakhoz igazítás: a képet az ablak méretéhez nyújtja.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, válaszd ezt: Automatikus."
|
|
|
|
#: Source/Core/InputCommon/InputConfig.cpp:57
|
|
msgid "Selected controller profile does not exist"
|
|
msgstr "A megadott irányító profil nem létezik"
|
|
|
|
#: Source/Core/DolphinWX/LogWindow.cpp:130
|
|
msgid "Selected font"
|
|
msgstr "Kiválasztott betűtípus"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
|
|
msgid ""
|
|
"Selects the display resolution used in fullscreen mode.\n"
|
|
"This should always be bigger than or equal to the internal resolution. "
|
|
"Performance impact is negligible.\n"
|
|
"\n"
|
|
"If unsure, select auto."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:103
|
|
msgid ""
|
|
"Selects what graphics API to use internally.\n"
|
|
"The software renderer is only used for debugging, so unless you have a "
|
|
"reason to use it you'll want to select OpenGL here.\n"
|
|
"\n"
|
|
"If unsure, use OpenGL."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
|
|
msgid ""
|
|
"Selects what graphics API to use internally.\n"
|
|
"The software renderer is only used for debugging, so you'll want to use "
|
|
"either Direct3D or OpenGL. Different games will behave differently on each "
|
|
"backend, so for best emulation experience it's recommended to try both and "
|
|
"chose the one that fits your requirements best.\n"
|
|
"Note that the Direct3D backend is not available on old Windows versions.\n"
|
|
"\n"
|
|
"If unsure, use OpenGL."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:336
|
|
msgid "Send"
|
|
msgstr "Küldés"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:131
|
|
msgid "Sensor Bar Position:"
|
|
msgstr "Érzékelő helyzete:"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:69
|
|
msgid "Separator"
|
|
msgstr "Elválasztó"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:329
|
|
msgid "Serbian"
|
|
msgstr "Szerb"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:531
|
|
msgid ""
|
|
"Serial Port 1 - This is the port which devices such as the net adapter use"
|
|
msgstr ""
|
|
"1. soros port - Ezt a portot használják azok az eszközök, mint a net adapter"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:923
|
|
msgid "Set as &default ISO"
|
|
msgstr "Beállítás &alapértelmezett ISO fájlként"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:834
|
|
#, c-format
|
|
msgid "Set as default Memcard %c"
|
|
msgstr "Beállítás alapértelmezett %c. memóriakártyaként"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:268
|
|
#, c-format
|
|
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
|
|
msgstr ""
|
|
"SetARCode_IsActive: A jelzőszám nagyobb mint az ar kód lista mérete %lu"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:542
|
|
msgid ""
|
|
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
|
|
"backend only."
|
|
msgstr ""
|
|
"Késleltetés beállítása (ms). Magasabb értékek csökkenthetik a hang "
|
|
"recsegést. Csak OpenAL feldolgozó estén."
|
|
|
|
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:225
|
|
msgid "SetupWiiMemory: Cant create setting.txt file"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
|
|
msgid "Shake"
|
|
msgstr "Rázás"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:534
|
|
msgid "Short Name:"
|
|
msgstr "Rövid cím:"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:219
|
|
msgid "Shoulder Buttons"
|
|
msgstr "Oldalsó gombok"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:281
|
|
msgid "Show &Log"
|
|
msgstr "Napló &mutatása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:278
|
|
msgid "Show &Statusbar"
|
|
msgstr "Állapotsor &mutatása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:276
|
|
msgid "Show &Toolbar"
|
|
msgstr "Eszközsor &mutatása"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:366
|
|
msgid "Show Defaults"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:341
|
|
msgid "Show Drives"
|
|
msgstr "Meghajtók mutatása"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:540
|
|
msgid "Show EFB Copy Regions"
|
|
msgstr "EFB másolat régiók megjelenítése"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:319
|
|
msgid "Show FPS"
|
|
msgstr "FPS kijelzése"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:221
|
|
msgid "Show Frame Counter"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:331
|
|
msgid "Show France"
|
|
msgstr "Franciaország mutatása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:317
|
|
msgid "Show GameCube"
|
|
msgstr "GameCube mutatása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:224
|
|
msgid "Show Input Display"
|
|
msgstr "Bemeneti kijelző megjelenítése"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:333
|
|
msgid "Show Italy"
|
|
msgstr "Olaszország mutatása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:324
|
|
msgid "Show JAP"
|
|
msgstr "JAP mutatása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:335
|
|
msgid "Show Korea"
|
|
msgstr "Korea mutatása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:219
|
|
msgid "Show Lag Counter"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:514
|
|
msgid "Show Language:"
|
|
msgstr "A játék nyelve:"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:282
|
|
msgid "Show Log &Configuration"
|
|
msgstr "Napló &beállítások megjelenítése"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:326
|
|
msgid "Show PAL"
|
|
msgstr "PAL mutatása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:314
|
|
msgid "Show Platforms"
|
|
msgstr "Platformok mutatása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:323
|
|
msgid "Show Regions"
|
|
msgstr "Régiók mutatása"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:541
|
|
msgid "Show Statistics"
|
|
msgstr "Statisztikák megjelenítése"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:337
|
|
msgid "Show Taiwan"
|
|
msgstr "Tajvan mutatása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:328
|
|
msgid "Show USA"
|
|
msgstr "USA mutatása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:319
|
|
msgid "Show Wad"
|
|
msgstr "Wad mutatása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:315
|
|
msgid "Show Wii"
|
|
msgstr "Wii mutatása"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:520
|
|
msgid "Show a confirmation box before stopping a game."
|
|
msgstr "A játék leállítása előtt megjelenik egy megerősítő ablak."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:521
|
|
msgid ""
|
|
"Show a message box when a potentially serious error has occurred.\n"
|
|
"Disabling this may avoid annoying and non-fatal messages, but it may also "
|
|
"mean that Dolphin suddenly crashes without any explanation at all."
|
|
msgstr ""
|
|
"Üzenetablak jelenik meg egy potenciálisan komoly hiba bekövetkezésekor.\n"
|
|
"Kikapcsolásával megszűntethetők a kellemetlen és nem végzetes üzenetek, de "
|
|
"ezáltal a Dolphin hirtelen kifagyhat bármilyen magyarázat nélkül."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:848
|
|
msgid "Show first block"
|
|
msgstr "Az első blokk megjelenítése"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:522
|
|
msgid ""
|
|
"Show messages on the emulation screen area.\n"
|
|
"These messages include memory card writes, video backend and CPU "
|
|
"information, and JIT cache clearing."
|
|
msgstr ""
|
|
"Üzenetek megjelenítése az emulációs képernyőn.\n"
|
|
"Az üzenetek tartalma memória kártya írás, kép feldolgozó és processzor "
|
|
"információ, valamint JIT gyorsítótár ürítés lehet."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:847
|
|
msgid "Show save blocks"
|
|
msgstr "Mentendő blokkok megjelenítése"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:845
|
|
msgid "Show save comment"
|
|
msgstr "Mentendő megjegyzések megjelenítése"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:846
|
|
msgid "Show save icon"
|
|
msgstr "Mentendő ikonok megjelenítése"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:844
|
|
msgid "Show save title"
|
|
msgstr "Mentendő címek megjelenítése"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:133
|
|
msgid ""
|
|
"Show the number of frames rendered per second as a measure of emulation "
|
|
"speed.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"A másodpercenként megjelenített képkockák számát jelzi ki az emuláció "
|
|
"sebességének méréséhez.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:339
|
|
msgid "Show unknown"
|
|
msgstr "Ismeretlen mutatása"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
|
|
msgid ""
|
|
"Show various statistics.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Különféle statisztikák megjelenítése.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
|
|
msgid "Sideways Wiimote"
|
|
msgstr "Oldalt tartott Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:525
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:301
|
|
msgid "Simplified Chinese"
|
|
msgstr "Egyszerűsített kínai"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:321
|
|
msgid "Size"
|
|
msgstr "Méret"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:705
|
|
msgid "Skip BIOS"
|
|
msgstr "BIOS kihagyása"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:392
|
|
msgid "Skip DCBZ clearing"
|
|
msgstr "DCBZ törlés kihagyása"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:471
|
|
msgid "Skip EFB Access from CPU"
|
|
msgstr "Az EFB processzor hozzáférésének átugrása"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:150
|
|
msgid ""
|
|
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
|
|
"Sometimes also increases visual quality.\n"
|
|
"If you're experiencing any issues, try raising texture cache accuracy or "
|
|
"disable this option.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Kissé gyorsítja az EFB RAM másolatokat az emuláció pontosságának rovására.\n"
|
|
"Néha a vizuális minőséget is növeli.\n"
|
|
"Ha bármely hibát tapasztalsz, próbáld növelni a textúra gyorsítótár "
|
|
"pontosságát vagy kapcsold ki ezt az opciót.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:464
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:478
|
|
#, c-format
|
|
msgid "Slot %i"
|
|
msgstr "%i hely"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:721
|
|
msgid "Slot A"
|
|
msgstr "A hely"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:722
|
|
msgid "Slot B"
|
|
msgstr "B hely"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:54
|
|
msgid "Snapshot"
|
|
msgstr "Pillanatkép"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.h:99
|
|
msgid ""
|
|
"Software rendering is an order of magnitude slower than using the other "
|
|
"backends.\n"
|
|
"It's only useful for debugging purposes.\n"
|
|
"Do you really want to enable software rendering? If unsure, select 'No'."
|
|
msgstr ""
|
|
"A szoftveres képalkotó egy fontosságbeli sorrenden alapul és lassabb a "
|
|
"feldolgozók használatánál.\n"
|
|
"Csak hibakeresési célra hasznos.\n"
|
|
"Biztosan be kívánod kapcsolni a szoftveres képalkotót? Ha bizonytalan vagy, "
|
|
"válaszd ezt: 'Nem'."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:675
|
|
msgid "Sound Settings"
|
|
msgstr "Hang beállítások"
|
|
|
|
#: Source/Core/AudioCommon/AudioCommon.cpp:79
|
|
#, c-format
|
|
msgid "Sound backend %s is not valid."
|
|
msgstr "Érvénytelen %s hang feldolgozó."
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:23
|
|
msgid "Space"
|
|
msgstr "Szóköz"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:518
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:284
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:330
|
|
msgid "Spanish"
|
|
msgstr "Spanyol"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
|
|
msgid "Speaker Pan"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:135
|
|
msgid "Speaker Volume:"
|
|
msgstr "Hangszóró hangerő:"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
|
|
msgid ""
|
|
"Specifies the resolution used to render at. A high resolution will improve "
|
|
"visual quality a lot but is also quite heavy on performance and might cause "
|
|
"glitches in certain games.\n"
|
|
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less "
|
|
"issues. Generally speaking, the lower the internal resolution is, the better "
|
|
"your performance will be.\n"
|
|
"\n"
|
|
"If unsure, select 640x528."
|
|
msgstr ""
|
|
"Meghatározza a megjelenítéshez használatos felbontást. A magas felbontás "
|
|
"nagyban növeli a vizuális minőséget, de erősen befolyásolja a teljesítményt "
|
|
"és képhibákat okozhat bizonyos játékoknál.\n"
|
|
"\"640x528 többszöröse\" egy kicsivel lassabb, mint az \"Ablak méret\" "
|
|
"viszont kevesebb hibák eredményez. Általánosságban elmondható, minél kisebb "
|
|
"a belső felbontás, annál jobb a teljesítmény.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, válaszd ezt: 640x528."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:400
|
|
msgid "Speed up Disc Transfer Rate"
|
|
msgstr "A lemez adatátviteli arány gyorsítása"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:110
|
|
msgid "Standard Controller"
|
|
msgstr "Normál irányító"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:40
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:30
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:376
|
|
msgid "Start"
|
|
msgstr "Indítás"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:256
|
|
msgid "Start &NetPlay"
|
|
msgstr "&NetPlay indítása"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:422
|
|
msgid "Start Re&cording Input"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:209
|
|
msgid "Start Recording"
|
|
msgstr "Felvétel indítása"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:322
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:359
|
|
msgid "State"
|
|
msgstr "Állap."
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:195
|
|
msgid "State Saves"
|
|
msgstr "Állás mentések"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:111
|
|
msgid "Steering Wheel"
|
|
msgstr "Kormánykerék"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:56
|
|
msgid "Stick"
|
|
msgstr "Kar"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:555
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:205
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:439
|
|
msgid "Stop"
|
|
msgstr "Leállítás"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:127
|
|
msgid ""
|
|
"Store EFB copies in GPU texture objects.\n"
|
|
"This is not so accurate, but it works well enough for most games and gives a "
|
|
"great speedup over EFB to RAM.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Az EFB másolatokat a grafikai processzor textúra objektumaiban tárolja.\n"
|
|
"Ez nem annyira pontos, de elég jól működik a legtöbb játék esetén és "
|
|
"jelentős sebességnövekedést okoz az EFB RAM-ban történő tárolásával "
|
|
"szemben.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelölve."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:300
|
|
msgid "Stretch to Window"
|
|
msgstr "Ablakhoz igazítás"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:46
|
|
msgid "Strum"
|
|
msgstr "Strum"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:70
|
|
msgid "Subtract"
|
|
msgstr "Kivonás"
|
|
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:53
|
|
#, c-format
|
|
msgid "Successfully exported file to %s"
|
|
msgstr "Fájl sikeresen exportálva a(z) %s helyre"
|
|
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:121
|
|
msgid "Successfully imported save files"
|
|
msgstr "Mentés fájlok sikeresen importálva"
|
|
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:101
|
|
#, c-format
|
|
msgid "Sucessfully exported %u saves to %s"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:331
|
|
msgid "Swedish"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266
|
|
msgid "Swing"
|
|
msgstr "Lengetés"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:398
|
|
msgid "Synchronize GPU thread"
|
|
msgstr "VGA szál szinkronizálása"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:399
|
|
msgid ""
|
|
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
|
|
"Core mode. (ON = Compatible, OFF = Fast)"
|
|
msgstr ""
|
|
"Szinkronizálja a VGA és a processzor folyamatokat, így segít elkerülni a "
|
|
"véletlenszerű kifagyásokat kétmagos mód esetén. (BE = Kompatibilis, KI = "
|
|
"Gyors)"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:260
|
|
msgid "Syntax error"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:746
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:800
|
|
msgid "System Language:"
|
|
msgstr "Rendszer nyelv:"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:233
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:236
|
|
msgid "TAIWAN"
|
|
msgstr "TAJVAN"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.h:33
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:215
|
|
msgid "TAS Input"
|
|
msgstr "TAS bemenet"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:729
|
|
#, c-format
|
|
msgid "TAS Input - Controller %d"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:736
|
|
#, c-format
|
|
msgid "TAS Input - Wiimote %d"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:20
|
|
msgid "Tab"
|
|
msgstr "Tab"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:40
|
|
msgid "Table Left"
|
|
msgstr "Tábla balra"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41
|
|
msgid "Table Right"
|
|
msgstr "Tábla jobbra"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:438
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:557
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:215
|
|
msgid "Take Screenshot"
|
|
msgstr "Pillanatkép készítése"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:113
|
|
msgid "TaruKonga (Bongos)"
|
|
msgstr "TaruKonga (Bongos)"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:584
|
|
msgid "Test"
|
|
msgstr "Teszt"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:461
|
|
msgid "Texture"
|
|
msgstr "Textúra"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:478
|
|
msgid "Texture Cache"
|
|
msgstr "Textúra gyorsítótár"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
|
|
msgid "Texture Format Overlay"
|
|
msgstr "Textúra formátum átfedés"
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:233
|
|
msgid "The WAD has been installed successfully"
|
|
msgstr "A WAD sikeresen telepítve"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:183
|
|
msgid "The address is invalid"
|
|
msgstr "A cím érvénytelen"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:523
|
|
msgid "The checksum was successfully fixed."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:1252
|
|
msgid "The chosen directory is already in the list."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1171
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1199
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1270
|
|
#, c-format
|
|
msgid ""
|
|
"The file %s already exists.\n"
|
|
"Do you wish to replace it?"
|
|
msgstr ""
|
|
"%s fájl már van.\n"
|
|
"Le akarod cserélni?"
|
|
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:41
|
|
#, c-format
|
|
msgid ""
|
|
"The file %s could not be opened for writing. Please check if it's already "
|
|
"opened by another program."
|
|
msgstr ""
|
|
"%s fájl nem nyitható meg íráshoz. Ellenőrizd, hogy nincs-e megnyitva már "
|
|
"másik program által."
|
|
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:34
|
|
#, c-format
|
|
msgid "The file %s was already open, the file header will not be written."
|
|
msgstr "%s fáj már meg van nyitva, a fájl fejléce nem írható."
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:328
|
|
#, c-format
|
|
msgid "The file you specified (%s) does not exist"
|
|
msgstr "Az általad megadott (%s) fájl nem létezik"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:565
|
|
msgid "The name cannot be empty"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:557
|
|
msgid "The name cannot contain the character ','"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Movie.cpp:184
|
|
#, c-format
|
|
msgid "The recorded game (%s) is not the same as the selected game (%s)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:150
|
|
msgid "The resulting decrypted AR code doesn't contain any lines."
|
|
msgstr "A kapott kódolatlan AR kód nem tartalmaz sorokat."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:129
|
|
msgid ""
|
|
"The safer you adjust this, the less likely the emulator will be missing any "
|
|
"texture updates from RAM.\n"
|
|
"\n"
|
|
"If unsure, use the rightmost value."
|
|
msgstr ""
|
|
"Minél biztonságosabbra állítod, annál kevésbé valószínű, hogy az emulátor "
|
|
"RAM-ból történő textúra frissítést fog hiányolni.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, használd a jobbszélső értéket."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:459
|
|
msgid "The save you are trying to copy has an invalid file size."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:404
|
|
msgid ""
|
|
"The selected language is not supported by your system. Falling back to "
|
|
"system default."
|
|
msgstr ""
|
|
"A választott nyelvet nem támogatja az oprációs rendszer. Visszaállás a "
|
|
"rendszer alapértelmezettre."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:70
|
|
msgid "The server and client's NetPlay versions are incompatible!"
|
|
msgstr "A szerver és kliens NetPlay verziói nem kompatibilisek!"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:67
|
|
msgid "The server is full!"
|
|
msgstr "A szerver megtelt!"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:73
|
|
msgid "The server responded: the game is currently running!"
|
|
msgstr "A szerver válasza: a játék már fut!"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:76
|
|
msgid "The server sent an unknown error message!"
|
|
msgstr "A szerver ismeretlen hibaüzenetet küldött!"
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:124
|
|
#, c-format
|
|
msgid "The specified file \"%s\" does not exist"
|
|
msgstr "A megadott \"%s\" fájl nem létezik"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:186
|
|
msgid "The value is invalid"
|
|
msgstr "Az érték érvénytelen"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:641
|
|
msgid "Theme:"
|
|
msgstr "Kinézet:"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:173
|
|
#, c-format
|
|
msgid ""
|
|
"There are too many gci files in the folder\n"
|
|
"%s\n"
|
|
"Only the first 127 will be available"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:610
|
|
msgid ""
|
|
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
|
|
"incomplete."
|
|
msgstr ""
|
|
"Kell lennie egy jegynek itt: 00000001/00000002. A NAND mentésed valószínűleg "
|
|
"befejezetlen."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:383
|
|
msgid ""
|
|
"These settings override core Dolphin settings.\n"
|
|
"Undetermined means the game uses Dolphin's setting."
|
|
msgstr ""
|
|
"Ezek a beállítások felülírják a Dolphin mag beállításait.\n"
|
|
"A módosítatlan opcióknál a játék a Dolphin beállításait használja."
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:851
|
|
msgid ""
|
|
"This action replay simulator does not support codes that modify Action "
|
|
"Replay itself."
|
|
msgstr ""
|
|
"Az action replay szimulátor nem támogat olyan kódokat, amelyek módosítját "
|
|
"magát az Action Replay-t."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:534
|
|
msgid "This could cause slow down in Wii Menu and some games."
|
|
msgstr "Ez lassulást okozhat a Wii menüben és néhány játékban."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:147
|
|
msgid ""
|
|
"This feature allows you to change the game's camera.\n"
|
|
"Move the mouse while holding the right mouse button to pan and while holding "
|
|
"the middle button to move.\n"
|
|
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
|
|
"step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press "
|
|
"SHIFT+R to reset the camera.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Ez a funkció lehetővé teszi a játék kamera változtatását.\n"
|
|
"Pásztázáshoz tartsd lenyomva a jobb egér gombot és mozgasd az egeret, a "
|
|
"mozgáshoz pedig tartsd lenyomva a középső egér gombot.\n"
|
|
"Tartsd lenyomva a SHIFT billentyűt és a WASD billentyűk valamelyikével "
|
|
"mozgasd a kamerát léptékenként (SHIFT+0 a gyorsabb mozgatáshoz, a SHIFT+9 "
|
|
"pedig a lassabbhoz). Nyomd le a SHIFT+R kombinációt a kamera "
|
|
"visszaállításához.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:514
|
|
msgid ""
|
|
"This limits the game speed to the specified number of frames per second "
|
|
"(full speed is 60 for NTSC and 50 for PAL)."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:513
|
|
msgid ""
|
|
"This splits the Video and CPU threads, so they can be run on separate "
|
|
"cores.\n"
|
|
"Causes major speed improvements on PCs with more than one core, but can also "
|
|
"cause occasional crashes/glitches."
|
|
msgstr ""
|
|
"Ez megosztja a videó és processzor folyamatágakat, így azok külön magon "
|
|
"futhatnak.\n"
|
|
"Számottevő sebességnövekedés érhető el egynél több magos számítógépeken, "
|
|
"ugyanakkor véletlenszerű fagyásokat/hibákat is okozhat."
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:287
|
|
msgid ""
|
|
"This version of Dolphin was downloaded from a website stealing money from "
|
|
"developers of the emulator. Please download Dolphin from the official "
|
|
"website instead: https://dolphin-emu.org/"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:364
|
|
msgid "This will let you manually edit the INI config file."
|
|
msgstr ""
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:158
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:163
|
|
msgid "Threshold"
|
|
msgstr "Küszöbérték"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269
|
|
msgid "Tilt"
|
|
msgstr "Billentés"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:313
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:654
|
|
msgid "Title"
|
|
msgstr "Cím"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:133
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:152
|
|
msgid "To"
|
|
msgstr "eddig:"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:76
|
|
msgid "Toggle All Log Types"
|
|
msgstr "Minden napló típus kijelölése"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:225
|
|
msgid "Toggle Aspect Ratio"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:226
|
|
msgid "Toggle EFB Copies"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:227
|
|
msgid "Toggle Fog"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:228
|
|
msgid "Toggle Frame limit"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:556
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:214
|
|
msgid "Toggle Fullscreen"
|
|
msgstr "Váltás teljes nézetre"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:224
|
|
msgid "Toggle IR"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:121
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:292
|
|
msgid "Top"
|
|
msgstr "Fent"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:526
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:302
|
|
msgid "Traditional Chinese"
|
|
msgstr "Hagyományos kínai"
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:422
|
|
msgid "Tried to load an unknown file type."
|
|
msgstr "Próbálkozás egy ismeretlen fájltípus betöltésével. "
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:70
|
|
msgid "Triggers"
|
|
msgstr "Kioldó gombok"
|
|
|
|
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:84
|
|
msgid "Trying to create invalid memory card index."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Common/SysConf.h:82 Source/Core/Common/SysConf.h:105
|
|
msgid "Trying to read from invalid SYSCONF"
|
|
msgstr "Olvasási próbálkozás az érvénytelen SYSCONF fájlból"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:44
|
|
msgid ""
|
|
"Trying to read from invalid SYSCONF\n"
|
|
"Wiimote bt ids are not available"
|
|
msgstr ""
|
|
"Olvasási próbálkozás az érvénytelen SYSCONF fájlból\n"
|
|
"Nem találhatóak Wiimote bt azonosítók "
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:332
|
|
msgid "Turkish"
|
|
msgstr "Török"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
|
|
msgid "Turntable"
|
|
msgstr "Lemezjátszó"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:79
|
|
msgid "Type"
|
|
msgstr "Típus"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:245
|
|
msgid "UNKNOWN"
|
|
msgstr "ISMERETLEN"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:791
|
|
#, c-format
|
|
msgid "UNKNOWN_%02X"
|
|
msgstr "ISMERETLEN_%02X"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:212
|
|
msgid "USA"
|
|
msgstr "USA"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:235
|
|
msgid ""
|
|
"Unable to create patch from given values.\n"
|
|
"Entry not modified."
|
|
msgstr ""
|
|
"A megadott értékek alapján nem sikerült a patch létrehozása.\n"
|
|
"Bejegyzés módosítás nem történt."
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:132
|
|
#, c-format
|
|
msgid ""
|
|
"Unable to parse line %u of the entered AR code as a valid encrypted or "
|
|
"decrypted code. Make sure you typed it correctly.\n"
|
|
"Would you like to ignore this line and continue parsing?"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:527
|
|
#, c-format
|
|
msgid "Undefined %i"
|
|
msgstr "Meghatározatlan %i"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:501
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:278
|
|
msgid "Undo Load State"
|
|
msgstr "Állás betöltés törlése"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:502
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:279
|
|
msgid "Undo Save State"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:749
|
|
msgid "Unexpected 0x80 call? Aborting..."
|
|
msgstr "Váratlan 0x80 hivás? Megszakítás..."
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:87
|
|
msgid "Unknown"
|
|
msgstr "Ismeretlen"
|
|
|
|
#: Source/Core/Core/HW/DVDInterface.cpp:1069
|
|
#, c-format
|
|
msgid "Unknown DVD command %08x - fatal error"
|
|
msgstr "Ismeretlen DVD parancs: %08x - végzetes hiba"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:442
|
|
#, c-format
|
|
msgid "Unknown command 0x%08x"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Common/SysConf.cpp:140
|
|
#, c-format
|
|
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
|
|
msgstr "Ismeretlen bejegyzés típus %i a SYSCONF fájlban (%s@%x)!"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:309
|
|
#, c-format
|
|
msgid "Unknown message received with id : %d"
|
|
msgstr "Ismeretlen üzenet érkezett ezzel az azonosítóval : %d"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:491
|
|
#, c-format
|
|
msgid "Unknown message with id:%d received from player:%d Kicking player!"
|
|
msgstr ""
|
|
"Ismeretlen üzenet érkezett ezzel az azonosítóval:%d ettől a játékostól:%d "
|
|
"Játékos kirúgása!"
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:289
|
|
msgid "Unofficial version detected"
|
|
msgstr ""
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:183
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:48
|
|
msgid "Up"
|
|
msgstr "Fel"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102
|
|
msgid "Update"
|
|
msgstr "Frissítés"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
|
|
msgid "Upright Wiimote"
|
|
msgstr "Előre tartott Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:785
|
|
msgid "Use EuRGB60 Mode (PAL60)"
|
|
msgstr "EuRGB60 mód (PAL60) használata"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:311
|
|
msgid "Use Fullscreen"
|
|
msgstr "Teljes nézet használata"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:37
|
|
msgid "Use Hex"
|
|
msgstr "Hexa használat"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:601
|
|
msgid "Use Panic Handlers"
|
|
msgstr "Hibakezelők használata"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:120
|
|
msgid ""
|
|
"Use a less accurate algorithm to calculate depth values.\n"
|
|
"Causes issues in a few games but might give a decent speedup.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:151
|
|
msgid ""
|
|
"Usually if shader compilation fails, an error message is displayed.\n"
|
|
"However, one may skip the popups to allow interruption free gameplay by "
|
|
"checking this option.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Általában ha az árnyaló összeállítása sikertelen, megjelenik egy "
|
|
"hibaüzenet.\n"
|
|
"Azonban, ennek az opciónak a kijelölésével elérhető a felugró ablak "
|
|
"kihagyása, azaz a megszakítás nélküli játékmenet.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:98
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:561
|
|
msgid "Utility"
|
|
msgstr "Kellékek"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:310
|
|
msgid "V-Sync"
|
|
msgstr "V-Sync"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:396
|
|
msgid "VBeam Speed Hack"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:81
|
|
msgid "Value"
|
|
msgstr "Érték"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:81
|
|
msgid "Value:"
|
|
msgstr "Érték:"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:34
|
|
msgid "Value: "
|
|
msgstr "Érték:"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93
|
|
msgid "Various Statistics"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:56
|
|
msgid "Verbosity"
|
|
msgstr "Verbosity"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:503
|
|
msgid "Virtual"
|
|
msgstr "Virtuális"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:680
|
|
msgid "Volume"
|
|
msgstr "Hangerő"
|
|
|
|
#: Source/Core/DiscIO/NANDContentLoader.cpp:473
|
|
#: Source/Core/DiscIO/NANDContentLoader.cpp:501
|
|
#, c-format
|
|
msgid "WAD installation failed: error creating %s"
|
|
msgstr "WAD telepítési hiba: hiba a(z) %s létrehozása közben"
|
|
|
|
#: Source/Core/DiscIO/NANDContentLoader.cpp:516
|
|
msgid "WAD installation failed: error creating ticket"
|
|
msgstr "WAD telepítési hiba: hiba a cimke létrehozásakor"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:115
|
|
msgid ""
|
|
"Wait for vertical blanks in order to reduce tearing.\n"
|
|
"Decreases performance if emulation speed is below 100%.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Várakozás a függőleges képkioltásra a képszakadás csökkentése végett.\n"
|
|
"Csökkenti a teljesítményt, ha az emuláció sebessége 100% alatt van.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:55
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:51
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:607
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.h:100
|
|
msgid "Warning"
|
|
msgstr "Figyelem"
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:287
|
|
msgid "Warning - starting DOL in wrong console mode!"
|
|
msgstr "Figyelem - DOL indítása nem megfelelő konzol módban!"
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:337
|
|
msgid "Warning - starting ELF in wrong console mode!"
|
|
msgstr "Figyelem - ELF indítása nem megfelelő konzol módban!"
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:216
|
|
msgid "Warning - starting ISO in wrong console mode!"
|
|
msgstr "Figyelem - ISO indítása nem megfelelő konzol módban!"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:500
|
|
#, c-format
|
|
msgid "Warning BAT number of blocks %d does not match file header loaded %d"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:605
|
|
#, c-format
|
|
msgid ""
|
|
"Warning! it is advised to backup all files in the folder:\n"
|
|
"%s\n"
|
|
"Do you wish to continue?"
|
|
msgstr ""
|
|
"Figyelem! Ajánlatos mentést készíteni a mappa minden fájljáról:\n"
|
|
"%s\n"
|
|
"Akarod folytatni?"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:606
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: This will overwrite any existing saves that are in the folder:\n"
|
|
"%s\n"
|
|
"and have the same name as a file on your memcard\n"
|
|
"Continue?"
|
|
msgstr ""
|
|
"Figyelem: A mappában lévő minden mentés fájl felül lesz írva:\n"
|
|
"%s\n"
|
|
"és azonos néven fog szerepelni a memóriakártyán lévőkkel\n"
|
|
"Folytatod?"
|
|
|
|
#: Source/Core/Core/Movie.cpp:938
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: You loaded a save that's after the end of the current movie. (byte "
|
|
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
|
|
"load this state with read-only mode off."
|
|
msgstr ""
|
|
"Figyelem: Olyan mentést töltöttél be, ami a választott videó befejezése "
|
|
"utáni. (%u > %u bájt) (%u > %u képkocka). Folytatás előtt betölthetsz egy "
|
|
"másik mentést, vagy betöltheted ezt a mentést az írásvédett mód kikapcsolása "
|
|
"után."
|
|
|
|
#: Source/Core/Core/Movie.cpp:915
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie ends before the current frame in the "
|
|
"save (byte %u < %u) (frame %u < %u). You should load another save before "
|
|
"continuing."
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/Movie.cpp:955
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
|
|
"should load another save before continuing, or load this state with read-"
|
|
"only mode off. Otherwise you'll probably get a desync."
|
|
msgstr ""
|
|
"Figyelem: Olyan mentést töltöttél be, amelyik videójánál %d (0x%X) bájt "
|
|
"eltérés mutatkozik. Folytatás előtt betölthetsz egy másik mentést, vagy "
|
|
"betöltheted ezt a mentést az írásvédett mód kikapcsolása után. Ellenkező "
|
|
"esetben szinkronizációs hibák jelentkezhetnek."
|
|
|
|
#: Source/Core/Core/Movie.cpp:965
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
|
|
"load another save before continuing, or load this state with read-only mode "
|
|
"off. Otherwise you'll probably get a desync.\n"
|
|
"\n"
|
|
"More information: The current movie is %d frames long and the savestate's "
|
|
"movie is %d frames long.\n"
|
|
"\n"
|
|
"On frame %d, the current movie presses:\n"
|
|
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
|
|
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
|
|
"\n"
|
|
"On frame %d, the savestate's movie presses:\n"
|
|
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
|
|
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
|
|
msgstr ""
|
|
"Figyelem: Olyan mentést töltöttél be, amelyik videójánál %d képkocka eltérés "
|
|
"mutatkozik. Folytatás előtt betölthetsz egy másik mentést, vagy betöltheted "
|
|
"ezt a mentést az írásvédett mód kikapcsolása után. Ellenkező esetben "
|
|
"szinkronizációs hibák jelentkezhetnek.\n"
|
|
"\n"
|
|
"Bővebb információk: A választott videó %d képkocka hosszú, a mentett állás "
|
|
"videója pedig %d képkocka hosszú.\n"
|
|
"\n"
|
|
"%d képkockánál a videó tömörítve lesz:\n"
|
|
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
|
|
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
|
|
"\n"
|
|
"%d képkockánál a mentett állás videója tömörítve lesz:\n"
|
|
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
|
|
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
|
|
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:98
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:121
|
|
msgid "WaveFileWriter - file not open."
|
|
msgstr "WaveFileWriter - fájl nincs megnyitva."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:59
|
|
msgid "Whammy"
|
|
msgstr "Whammy"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:434
|
|
msgid "Widescreen Hack"
|
|
msgstr "Szélesvásznú hack"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:220
|
|
msgid "Width"
|
|
msgstr "Szélesség"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:562
|
|
msgid "Wii"
|
|
msgstr "Wii"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:434
|
|
msgid "Wii Console"
|
|
msgstr "Wii konzol"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:852
|
|
msgid "Wii NAND Root:"
|
|
msgstr "Wii NAND gyökér könyvtár:"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1476
|
|
msgid "Wii save files (*.bin)|*.bin"
|
|
msgstr "Wii mentés fájlok (*.bin)|*.bin"
|
|
|
|
#: Source/Core/DiscIO/WiiWad.cpp:70
|
|
msgid "WiiWAD: Could not read from file"
|
|
msgstr "WiiWAD: Fájlból olvasás nem sikerült"
|
|
|
|
#: Source/Core/Core/HW/Wiimote.cpp:19 Source/Core/DolphinWX/FrameTools.cpp:563
|
|
msgid "Wiimote"
|
|
msgstr "Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:732
|
|
msgid "Wiimote "
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:44
|
|
#, c-format
|
|
msgid "Wiimote %i"
|
|
msgstr "Wiimote %i"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1585
|
|
#, c-format
|
|
msgid "Wiimote %i %s"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:570
|
|
msgid "Wiimote Connected"
|
|
msgstr "Wiimote csatlakoztatva"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:125
|
|
msgid "Wiimote Motor"
|
|
msgstr "Wiimote motor"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:563
|
|
msgid "Wiimote settings"
|
|
msgstr "Wiimote beállítások"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:70
|
|
msgid "Wiimotes"
|
|
msgstr "Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:126
|
|
msgid "Windows Left"
|
|
msgstr "Bal Windows"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:128
|
|
msgid "Windows Menu"
|
|
msgstr "Windows menü"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:127
|
|
msgid "Windows Right"
|
|
msgstr "Jobb Windows"
|
|
|
|
#: Source/Core/DolphinWX/LogWindow.cpp:145
|
|
msgid "Word Wrap"
|
|
msgstr "Word Wrap"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1141
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1279
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:953
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1194
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1529
|
|
msgid "Working..."
|
|
msgstr "Folyamatban..."
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:386
|
|
msgid "Write memcards (GC)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:63
|
|
msgid "Write to Console"
|
|
msgstr "Írás a konzolba"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:71
|
|
msgid "Write to Debugger"
|
|
msgstr "Írás a hibakeresőbe"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:61
|
|
msgid "Write to File"
|
|
msgstr "Írás fájlba"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:65
|
|
msgid "Write to Window"
|
|
msgstr "Írás az ablakba"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:322
|
|
msgid "X"
|
|
msgstr ""
|
|
|
|
#: Source/Core/AudioCommon/XAudio2Stream.cpp:81
|
|
#, c-format
|
|
msgid "XAudio2 CreateSourceVoice failed: %#X"
|
|
msgstr "XAudio2 CreateSourceVoice hiba: %#X"
|
|
|
|
#: Source/Core/AudioCommon/XAudio2Stream.cpp:181
|
|
#, c-format
|
|
msgid "XAudio2 init failed: %#X"
|
|
msgstr "XAudio2 iniciálási hiba: %#X"
|
|
|
|
#: Source/Core/AudioCommon/XAudio2Stream.cpp:191
|
|
#, c-format
|
|
msgid "XAudio2 master voice creation failed: %#X"
|
|
msgstr "XAudio2 fő hang létrehozási hiba: %#X"
|
|
|
|
#: Source/Core/AudioCommon/XAudio2_7Stream.cpp:81
|
|
#, c-format
|
|
msgid "XAudio2_7 CreateSourceVoice failed: %#X"
|
|
msgstr ""
|
|
|
|
#: Source/Core/AudioCommon/XAudio2_7Stream.cpp:169
|
|
#, c-format
|
|
msgid "XAudio2_7 init failed: %#X"
|
|
msgstr ""
|
|
|
|
#: Source/Core/AudioCommon/XAudio2_7Stream.cpp:179
|
|
#, c-format
|
|
msgid "XAudio2_7 master voice creation failed: %#X"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:805
|
|
msgid "XF register "
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:323
|
|
msgid "Y"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:24
|
|
msgid "Yellow"
|
|
msgstr "Sárga"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:91
|
|
msgid "You can't close panes that have pages in them."
|
|
msgstr "Nem zárhatod be a lapokat tartalmazó táblákat."
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:262
|
|
msgid "You must choose a game!"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:67
|
|
msgid "You must enter a name."
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:210
|
|
msgid "You must enter a valid decimal, hexadecimal or octal value."
|
|
msgstr ""
|
|
"Be kell írnod egy érvényes decimális, hexadecimális vagy oktális értéket."
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:703
|
|
msgid "You must enter a valid profile name."
|
|
msgstr "Meg kell adnod egy érvényes profil nevet."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:946
|
|
msgid "You must restart Dolphin in order for the change to take effect."
|
|
msgstr ""
|
|
"Újra kell indítanod a Dolphin emulátort a változtatások érvényesítéséhez."
|
|
|
|
#: Source/Core/Core/DSP/DSPCore.cpp:80
|
|
msgid ""
|
|
"Your DSP ROMs have incorrect hashes.\n"
|
|
"Would you like to stop now to fix the problem?\n"
|
|
"If you select \"No\", audio might be garbled."
|
|
msgstr ""
|
|
"A DSP ROM-ok hash értéke nem megfelelő.\n"
|
|
"Le kívánod állítani a probléma javítást most?\n"
|
|
"Ha a választásod \"Nem\", akkor a hang torz lehet."
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:181
|
|
msgid ""
|
|
"Your GCM/ISO file seems to be invalid (invalid country).\n"
|
|
"Continue with PAL region?"
|
|
msgstr ""
|
|
"A GCM/ISO érvénytelennek tűnik (érvénytelen ország).\n"
|
|
"Folytatod a PAL régióval?"
|
|
|
|
#: Source/Core/Common/SysConf.cpp:52
|
|
#, c-format
|
|
msgid ""
|
|
"Your SYSCONF file is the wrong size.\n"
|
|
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
|
|
"Do you want to generate a new one?"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:324
|
|
msgid "Z"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:883
|
|
msgid "Zero 3 code not supported"
|
|
msgstr "Zero 3 kód nem támogatott"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:904
|
|
#, c-format
|
|
msgid "Zero code unknown to dolphin: %08x"
|
|
msgstr "Zero ismeretlen az emulátor számára: %08x"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:510
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:550
|
|
msgid "[ waiting ]"
|
|
msgstr "[ várakozás ]"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
|
|
msgid ""
|
|
"[BROKEN]\n"
|
|
"Highlight regions the EFB was copied from.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"[HIBÁS]\n"
|
|
"A régiók kiemelése, ahonnan az EFB másolva volt.\n"
|
|
"\n"
|
|
"Ha bizonytalan vagy, hagyd kijelöletlenül."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:828
|
|
msgid "apploader (.img)"
|
|
msgstr "betöltő program (.img)"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:979
|
|
msgid "s"
|
|
msgstr "s"
|
|
|
|
#: Source/Core/Core/x64MemTools.cpp:157
|
|
#, c-format
|
|
msgid "unknown flavor %d (expected %d)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/Core/x64MemTools.cpp:151
|
|
msgid "unknown message received"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1157
|
|
msgid "wxExecute returned -1 on application run!"
|
|
msgstr "wxExecute visszatért -1 alkalmazás fut!"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:591
|
|
msgid "| OR"
|
|
msgstr "| VAGY"
|