dolphin/Languages/po/ar.po

8182 lines
244 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
#
# Translators:
# mansoor, 2011
# mansoor <asseryma@hotmail.com>, 2013,2015-2016
# Mosaab Alzoubi <moceap@hotmail.com>, 2013
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-01-28 12:42+0100\n"
"PO-Revision-Date: 2017-01-28 11:43+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Arabic (http://www.transifex.com/delroth/dolphin-emu/language/"
"ar/)\n"
"Language: ar\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 "
"&& n%100<=10 ? 3 : n%100>=11 && n%100<=99 ? 4 : 5;\n"
#: Source/Core/DolphinWX/AboutDolphin.cpp:35
msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
"\n"
"محاكي الدولفين مفتوح المصدر لجهاز الجيم كيوب و الوي .\n"
"\n"
"لا ينبغي أن تستخدم هذا البرنامج للعب الألعاب المقرصنة.\n"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:759
msgid " (internal IP)"
msgstr "(internal IP)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:265
msgid " (too many to display)"
msgstr "(عرض أشياء كثير جدًا)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:118
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:534
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:640
msgid " Game : "
msgstr " لعبة : "
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:754
msgid "! NOT"
msgstr "! لا"
#: Source/Core/Core/HW/GCMemcard.cpp:35
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memory Card?"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:187
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr "\"%s\" failed to be scrubbed. Probably the image is corrupt."
#: Source/Core/DiscIO/CompressedBlob.cpp:162
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" يتم ضغط بالفعل! لا يمكن ضغط أكثر من ذلك."
#: Source/Core/Core/ConfigManager.cpp:838
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
#: Source/Core/DolphinWX/MemcardManager.cpp:180
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sنسخ%1$s"
#: Source/Core/DiscIO/CompressedBlob.cpp:239
#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr "%i of %i blocks. Compression ratio %i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:49
#, c-format
msgid "%i%%"
msgstr "%i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:47
#, c-format
msgid "%i%% (Normal Speed)"
msgstr "%i%% (السرعة القياسية)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:60
#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:82
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
msgstr ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:73
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
msgstr ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:113
#, c-format
msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on the virtual "
"memory card"
msgstr ""
"%s\n"
"لم يتم تحميل لأنه لا يوجد مساحه حرة كافية على بطاقة الذاكرة"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:102
#, c-format
msgid ""
"%s\n"
"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
"%s\n"
"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
"Total Blocks: %d; Free Blocks: %d"
#: Source/Core/DolphinWX/GameListCtrl.cpp:462
#, c-format
msgid "%s (Disc %i)"
msgstr "%s (قرص %i)"
#: Source/Core/Core/Boot/Boot.cpp:216
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr "%s IPL found in %s directory. The disc might not be recognized"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:186
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:365
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s موجود بالفعل، الكتابة فوقة؟"
#: Source/Core/Core/HW/GCMemcard.cpp:64
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
msgstr ""
"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
#: Source/Core/Core/HW/GCMemcard.cpp:80
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
msgstr ""
"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
#: Source/Core/Core/HW/GCMemcard.cpp:57
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:183
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:177
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s was not a directory, moved to *.original"
#: Source/Core/DolphinWX/MemcardManager.cpp:186
#, c-format
msgid "%sDelete%s"
msgstr "%sمسح%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:184
#, c-format
msgid "%sExport GCI%s"
msgstr "%sتصدير GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:182
#, c-format
msgid "%sImport GCI%s"
msgstr "%sاستيراد GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:795
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u Free Blocks; %u Free Dir Entries"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:875
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:941
#, c-format
msgid "%u frames"
msgstr "%u إطارات"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:895
#, c-format
msgid "%u objects"
msgstr "%u objects"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:910
#, c-format
msgid "%zu FIFO bytes"
msgstr "%zu FIFO bytes"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:930
#, c-format
msgid "%zu memory bytes"
msgstr "%zu بايت ذاكرة"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:753
msgid "&& AND"
msgstr "&& و"
#: Source/Core/DolphinWX/MainMenuBar.cpp:487
msgid "&About"
msgstr "&حول"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106
msgid "&Add New Code..."
msgstr "&إضافة رمز جديد..."
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:371
msgid "&Add function"
msgstr "&Add function"
#: Source/Core/DolphinWX/MainMenuBar.cpp:173
msgid "&Audio Settings"
msgstr "&إعدادات الصوت"
#: Source/Core/DolphinWX/MainMenuBar.cpp:189
msgid "&Automatic Start"
msgstr "&البدء التلقائي"
#: Source/Core/DolphinWX/MainMenuBar.cpp:82
msgid "&Boot from DVD Backup"
msgstr "&النسخ الاحتياطي DVD التمهيد من"
#: Source/Core/DolphinWX/MainMenuBar.cpp:308
msgid "&Breakpoints"
msgstr "&نقاط التوقف"
#: Source/Core/DolphinWX/MainMenuBar.cpp:218
msgid "&Cheat Manager"
msgstr "&قائمة الاسرار"
#: Source/Core/DolphinWX/MainMenuBar.cpp:354
msgid "&Clear JIT Cache"
msgstr "&Clear JIT Cache"
#: Source/Core/DolphinWX/MainMenuBar.cpp:417
msgid "&Clear Symbols"
msgstr "&رموز واضحة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:174
msgid "&Controller Settings"
msgstr "&إعدادات التحكم "
#: Source/Core/DolphinWX/MainMenuBar.cpp:450
msgid "&Create Signature File..."
msgstr "&إنشاء ملف التوقيع ..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:54
msgid "&Debug"
msgstr "&التصحيح"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1006
msgid "&Delete File..."
msgstr "&حذف الملف"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1030
msgid "&Delete selected ISOs..."
msgstr "&حذف تحديد ايزو"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:265
msgid "&Delete watch"
msgstr "&Delete watch"
#: Source/Core/DolphinWX/MainMenuBar.cpp:350
msgid "&Disable JIT Cache"
msgstr "&Disable JIT Cache"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "&Edit Code..."
msgstr "&تحرير الرمز..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:45
msgid "&Emulation"
msgstr "&محاكاة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:44
msgid "&File"
msgstr "&ملف"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:358
msgid "&Follow branch"
msgstr "&Follow branch"
#: Source/Core/DolphinWX/MainMenuBar.cpp:197
msgid "&Font..."
msgstr "&الخط..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:125
msgid "&Frame Advance"
msgstr "&الاطار المسبق"
#: Source/Core/DolphinWX/MainMenuBar.cpp:124
msgid "&Fullscreen"
msgstr "&ملء الشاشة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:419
msgid "&Generate Symbol Map"
msgstr "&Generate Symbol Map"
#: Source/Core/DolphinWX/MainMenuBar.cpp:485
msgid "&GitHub Repository"
msgstr "&GitHub مستودع "
#: Source/Core/DolphinWX/MainMenuBar.cpp:172
msgid "&Graphics Settings"
msgstr "&إعدادات الرسومات"
#: Source/Core/DolphinWX/MainMenuBar.cpp:59
msgid "&Help"
msgstr "&مساعدة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:175
msgid "&Hotkey Settings"
msgstr "&إعدادات الاختصارات"
#: Source/Core/DolphinWX/MainMenuBar.cpp:339
msgid "&Interpreter Core"
msgstr "&Interpreter Core"
#: Source/Core/DolphinWX/MainMenuBar.cpp:53
#: Source/Core/DolphinWX/MainMenuBar.cpp:310
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/MainMenuBar.cpp:346
msgid "&JIT Block Linking Off"
msgstr "&JIT Block Linking Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:370
msgid "&JIT FloatingPoint Off"
msgstr "&JIT FloatingPoint Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:371
msgid "&JIT Integer Off"
msgstr "&JIT Integer Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:368
msgid "&JIT LoadStore Floating Off"
msgstr "&JIT LoadStore Floating Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:364
msgid "&JIT LoadStore Off"
msgstr "&JIT LoadStore Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:369
msgid "&JIT LoadStore Paired Off"
msgstr "&JIT LoadStore Paired Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:366
msgid "&JIT LoadStore lXz Off"
msgstr "&JIT LoadStore lXz Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:365
msgid "&JIT LoadStore lbzx Off"
msgstr "&JIT LoadStore lbzx Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:367
msgid "&JIT LoadStore lwz Off"
msgstr "&JIT LoadStore lwz Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:361
msgid "&JIT Off (JIT Core)"
msgstr "&JIT Off (JIT Core)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:372
msgid "&JIT Paired Off"
msgstr "&JIT Paired Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:373
msgid "&JIT SystemRegisters Off"
msgstr "&JIT SystemRegisters Off"
#: Source/Core/DolphinWX/MainMenuBar.cpp:129
msgid "&Load State"
msgstr "&تحميل الحالة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:423
msgid "&Load Symbol Map"
msgstr "&Load Symbol Map"
#: Source/Core/DolphinWX/MainMenuBar.cpp:356
msgid "&Log JIT Instruction Coverage"
msgstr "&Log JIT Instruction Coverage"
#: Source/Core/DolphinWX/MainMenuBar.cpp:309
msgid "&Memory"
msgstr "&الذاكرة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:215
msgid "&Memory Card Manager (GC)"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:46
msgid "&Movie"
msgstr "&فيلم"
#: Source/Core/DolphinWX/MainMenuBar.cpp:80
msgid "&Open..."
msgstr "&فتح"
#: Source/Core/DolphinWX/MainMenuBar.cpp:47
msgid "&Options"
msgstr "&خيارات"
#: Source/Core/DolphinWX/MainMenuBar.cpp:463
msgid "&Patch HLE Functions"
msgstr "&Patch HLE Functions"
#: Source/Core/DolphinWX/MainMenuBar.cpp:516
msgid "&Pause"
msgstr "&إيقاف اللعبة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:518
msgid "&Play"
msgstr "&إبدأ اللعبة"
#. i18n: "Profile" is used as a verb, not a noun.
#: Source/Core/DolphinWX/MainMenuBar.cpp:473
msgid "&Profile Blocks"
msgstr "&منع الملف الشخصي"
#: Source/Core/DolphinWX/MainMenuBar.cpp:56
msgid "&Profiler"
msgstr "&التعريف"
#: Source/Core/DolphinWX/GameListCtrl.cpp:987
msgid "&Properties"
msgstr "&خصائص"
#: Source/Core/DolphinWX/MainMenuBar.cpp:144
msgid "&Read-Only Mode"
msgstr "&وضع للقراءة فقط"
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44
msgid "&Refresh"
msgstr "&اعادة تنشيط"
#: Source/Core/DolphinWX/MainMenuBar.cpp:84
msgid "&Refresh Game List"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:304
msgid "&Registers"
msgstr "&تسجل"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108
msgid "&Remove Code"
msgstr "&إزالة الرمز"
#: Source/Core/DolphinWX/MainMenuBar.cpp:464
msgid "&Rename Symbols from File..."
msgstr "&إعادة تسمية الرموز من الملف..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:122
msgid "&Reset"
msgstr "&إعادة اللعبة"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:370
msgid "&Run To Here"
msgstr "&Run To Here"
#: Source/Core/DolphinWX/MainMenuBar.cpp:426
msgid "&Save Symbol Map"
msgstr "&Save Symbol Map"
#: Source/Core/DolphinWX/MainMenuBar.cpp:357
msgid "&Search for an Instruction"
msgstr "&بحث عن التعليمات"
#: Source/Core/DolphinWX/MainMenuBar.cpp:311
msgid "&Sound"
msgstr "&الصوت"
#: Source/Core/DolphinWX/MainMenuBar.cpp:121
msgid "&Stop"
msgstr "&أغلق اللعبة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:55
msgid "&Symbols"
msgstr "&رموز"
#: Source/Core/DolphinWX/MainMenuBar.cpp:48
msgid "&Tools"
msgstr "&أدوات"
#: Source/Core/DolphinWX/MainMenuBar.cpp:312
msgid "&Video"
msgstr "&فديو"
#: Source/Core/DolphinWX/MainMenuBar.cpp:49
msgid "&View"
msgstr "&القائمة"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/MainMenuBar.cpp:307
msgid "&Watch"
msgstr "&راقب"
#: Source/Core/DolphinWX/MainMenuBar.cpp:483
msgid "&Website"
msgstr "&الموقع"
#: Source/Core/DolphinWX/GameListCtrl.cpp:988
msgid "&Wiki"
msgstr "&معلومات عن اللعبة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:475
msgid "&Write to profile.txt, Show"
msgstr " مشاهدة profile.txt، إرسال إلى"
#: Source/Core/DolphinWX/AboutDolphin.cpp:29
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
" (2003-2015) فريق دولفين . جيم كيوب و وي هي علامات تجارية لنينتندو . لا "
"ينتمي دولفين مع نينتندو بأي شكل من الأشكال ."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1084
msgid "(off)"
msgstr "(ايقاف)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:148
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
msgid "+"
msgstr "+"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:755
msgid "+ ADD"
msgstr "+ أضف"
#: Source/Core/DolphinWX/TASInputDlg.cpp:150
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
msgid "-"
msgstr "-"
#: Source/Core/DolphinWX/TASInputDlg.cpp:152
msgid "1"
msgstr "1"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
msgid "1.5x Native (960x792)"
msgstr "1.5x Native (960x792)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
msgid "16-bit"
msgstr "16-bit"
#: Source/Core/DolphinWX/TASInputDlg.cpp:154
msgid "2"
msgstr "2"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:546
msgid "2.5x Native (1600x1320)"
msgstr "2.5x Native (1600x1320)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:545
msgid "2x Native (1280x1056) for 720p"
msgstr "2x Native (1280x1056) for 720p"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
msgid "32-bit"
msgstr "32-bit"
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:246
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:91
msgid "3D"
msgstr "3D"
#: Source/Core/Core/HotkeyManager.cpp:247
msgid "3D depth"
msgstr "3D عمق"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:547
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x Native (1920x1584) for 1080p"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:548
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x Native (2560x2112) for 1440p"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:549
msgid "5x Native (3200x2640)"
msgstr "5x Native (3200x2640)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:550
msgid "6x Native (3840x3168) for 4K"
msgstr "6x Native (3840x3168) for 4K"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:551
msgid "7x Native (4480x3696)"
msgstr "7x Native (4480x3696)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
msgid "8-bit"
msgstr "8-bit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:552
msgid "8x Native (5120x4224) for 5K"
msgstr "8x Native (5120x4224) for 5K"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
msgid "<Insert name here>"
msgstr "<أدخل اسم هنا>"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:419
msgid "<No resolutions found>"
msgstr "<لم يتم العثور على القرارات>"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:33
msgid "<Nothing>"
msgstr "<لا شيء>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:54
msgid "<System Language>"
msgstr "<نظام اللغة>"
#: Source/Core/DolphinWX/TASInputDlg.cpp:70
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
msgid "A"
msgstr "A"
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22
msgid "A NetPlay window is already open!"
msgstr "نافذة اللعب عبر النت مفتوح بالفعل!"
#: Source/Core/Core/HW/DVDInterface.cpp:548
msgid "A disc is already about to be inserted."
msgstr "A disc is already about to be inserted."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:160
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:191
msgid "A game is not currently running."
msgstr "اللعبة ليست قيد التشغيل حاليا."
#: Source/Core/DolphinWX/FrameTools.cpp:809
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:336
msgid ""
"A supported Bluetooth device could not be found,\n"
"so you must connect Wii Remotes manually."
msgstr ""
"لا يمكن العثور على جهاز بلوتوث المدعومة,\n"
"لذلك يجب ربط ريموت الوي يدويا."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:526
msgid "A sync can only be triggered when a Wii game is running."
msgstr "A sync can only be triggered when a Wii game is running."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:194
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or "
"disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and should not be expected to "
"work.\n"
msgstr ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or "
"disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and should not be expected to "
"work.\n"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:136
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:247
msgid "AR Codes"
msgstr "اسرار"
#: Source/Core/DolphinWX/AboutDolphin.h:13
msgid "About Dolphin"
msgstr "ترجمة البرنامج بواسطة منصور العسيري"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:749
msgid "Accuracy:"
msgstr "دقة:"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:69
msgid "Action"
msgstr "عمل"
#: Source/Core/Core/ARDecrypt.cpp:473
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:493
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
#: Source/Core/Core/ActionReplay.cpp:583
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
#: Source/Core/Core/ActionReplay.cpp:370
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
#: Source/Core/Core/ActionReplay.cpp:430
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
#: Source/Core/Core/ActionReplay.cpp:631
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
#: Source/Core/Core/ActionReplay.cpp:508
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
#: Source/Core/Core/ActionReplay.cpp:216
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Action Replay Error: invalid AR code line: %s"
#: Source/Core/Core/ActionReplay.cpp:742
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Conditional Code: Invalid Size %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:710
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Invalid Normal Code Type %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:766
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:668
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33
msgid "Active"
msgstr "نشط"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76
msgid "Adapter Detected"
msgstr "الكشف عن المحول"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78
msgid "Adapter Not Detected"
msgstr "لم يتم الكشف عن المحول"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:405
msgid "Adapter:"
msgstr "كرت الشاشة:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:84
#: Source/Core/DolphinWX/WXInputBase.cpp:112
msgid "Add"
msgstr "أضف"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247
msgid "Add ActionReplay Code"
msgstr "إضافة رمز ActionReplay"
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20
msgid "Add Breakpoint"
msgstr "Add Breakpoint"
#: Source/Core/DolphinWX/MainMenuBar.cpp:398
msgid "Add New Pane To"
msgstr "إضافة جزء جديد إلى "
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:844
msgid "Add Patch"
msgstr "أضف باتش"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Add a Breakpoint"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:51
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21
msgid "Add a Memory Breakpoint"
msgstr "Add a Memory Breakpoint"
#: Source/Core/DolphinWX/MainMenuBar.cpp:453
msgid ""
"Add any named functions missing from a .dsy file, so that these additional "
"functions can also be recognized in other games."
msgstr ""
"Add any named functions missing from a .dsy file, so that these additional "
"functions can also be recognized in other games."
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:270
msgid "Add memory &breakpoint"
msgstr "Add memory &breakpoint"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:316
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488
msgid "Add to &watch"
msgstr "Add to &watch"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:394
msgid "Add..."
msgstr "أضف"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:173
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:84
msgid "Address"
msgstr "العنوان"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:369
msgid "Address Out of Range"
msgstr "Address Out of Range"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1056
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "ضبط السيطرة على ضغط التناظرية المطلوبة لتنشيط الأزرار."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40
msgid "Advance Game Port"
msgstr "Advance Game Port"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:90
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:827
msgid "Advanced"
msgstr "متقدم"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:118
msgid "Advanced Settings"
msgstr "إعدادات متقدمة"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44
#: Source/Core/DolphinWX/FrameTools.cpp:335
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
msgstr "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1345
msgid "All GameCube GCM files (gcm)"
msgstr "جميع ملفات الجيم كيوب (gcm)"
#: Source/Core/DolphinWX/FrameTools.cpp:1286
#: Source/Core/DolphinWX/FrameTools.cpp:1298
msgid "All Save States (sav, s##)"
msgstr "حفظ جميع الحالات (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1343
msgid "All Wii ISO files (iso)"
msgstr "جميع ملفات ايزو الوي"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1358
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "جميع مضغوط GC/Wii ISO files (gcz)"
#: Source/Core/Common/Assert.h:46
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
#: Source/Core/Core/HW/DVDInterface.cpp:322
msgid "An inserted disc was expected but not found."
msgstr "An inserted disc was expected but not found."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:654
msgid "Anaglyph"
msgstr "النقش"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:272
msgid "Analyze"
msgstr "تحليل"
#: Source/Core/InputCommon/ControllerEmu.cpp:296
msgid "Angle"
msgstr "الزاوية"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:585
msgid "Anisotropic Filtering:"
msgstr "تصفية متباينة الخواص :"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:571
msgid "Anti-Aliasing:"
msgstr "مضاد للتعرج:"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:338
msgid "Append signature to"
msgstr "إلحاق توقيع إلى"
#: Source/Core/DolphinWX/MainMenuBar.cpp:452
msgid "Append to &Existing Signature File..."
msgstr "Append to &Existing Signature File..."
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:223
msgid "Apploader Date:"
msgstr "تاريخ المنتج:"
#: Source/Core/DiscIO/VolumeDirectory.cpp:316
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "محمل التطبيق هو حجم الخطأ... هل حقا محمل التطبيق؟"
#: Source/Core/DiscIO/VolumeDirectory.cpp:309
msgid "Apploader unable to load from file"
msgstr "Apploader غير قادر على تحميل ملف من"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:88
msgid "Apploader:"
msgstr "Apploader:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:459
msgid "Apply Signat&ure File..."
msgstr "Apply Signat&ure File..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:257
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"تطبيق تأثير مرحلة ما بعد المعالجة بعد الانتهاء من الإطار.\n"
"\n"
"إذا لم تكن متأكدا حدد إيقاف."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:273
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:355
msgid "Apply signature file"
msgstr "تطبيق ملف التوقيع"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:883
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "هل أنت متأكد أنك تريد حذف \"%s\"?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1140
msgid "Are you sure you want to delete these files? They will be gone forever!"
msgstr "هل أنت متأكد أنك تريد حذف هذه الملفات ؟ "
#: Source/Core/DolphinWX/GameListCtrl.cpp:1139
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "هل أنت متأكد أنك تريد حذف هذا الملف ؟ "
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:419
msgid "Are you trying to use the same file in both slots?"
msgstr "هل تحاول استخدام نفس الملف في كل من فتحات ؟"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:444
msgid "Aspect Ratio:"
msgstr "نسبة العرض:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:233
msgid "Assign Controller Ports"
msgstr "تعيين منفذ وحدة التحكم"
#: Source/Core/DolphinWX/FrameAui.cpp:82
msgid "At least one pane must remain open."
msgstr "يجب أن لا يقل عن جزء واحد لا تزال مفتوحة."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:86
msgid "Audio"
msgstr "الصوت"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:72
msgid "Audio Backend:"
msgstr "صوت الخلفية :"
#: Source/Core/AudioCommon/AOSoundStream.cpp:29
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: Error opening AO device.\n"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:92
msgid "Australia"
msgstr "أستراليا"
#: Source/Core/DolphinWX/AboutDolphin.cpp:40
msgid "Authors"
msgstr "الكتاب"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:293
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:441
msgid "Auto"
msgstr "تلقائي"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
msgid "Auto (Multiple of 640x528)"
msgstr "تلقائي (Multiple of 640x528)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:541
msgid "Auto (Window Size)"
msgstr "تلقائي حجم النافذة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
msgid "Auto Adjust Window Size"
msgstr "ضبط تلقائي حجم الإطار"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تتكيف تلقائيا مع حجم إطار الدقة الداخلية الخاصة بك.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/MainMenuBar.cpp:190
msgid ""
"Automatically load the Default ISO when Dolphin starts, or the last game you "
"loaded, if you have not given it an elf file with the --elf command line. "
"[This can be convenient if you are bug-testing with a certain game and want "
"to rebuild and retry it several times, either with changes to Dolphin or if "
"you are developing a homebrew game.]"
msgstr ""
"Automatically load the Default ISO when Dolphin starts, or the last game you "
"loaded, if you have not given it an elf file with the --elf command line. "
"[This can be convenient if you are bug-testing with a certain game and want "
"to rebuild and retry it several times, either with changes to Dolphin or if "
"you are developing a homebrew game.]"
#: Source/Core/DolphinWX/MainMenuBar.cpp:351
msgid ""
"Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
"crashing.\n"
"[This option must be selected before a game is started.]"
msgstr ""
"Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
"crashing.\n"
"[يجب تحديد هذا الخيار قبل بدء اللعبة.]"
#: Source/Core/DolphinWX/TASInputDlg.cpp:72
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
msgid "B"
msgstr "B"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:514
msgid "BAT incorrect. Dolphin will now exit"
msgstr "BAT incorrect. Dolphin will now exit"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:768
msgid "BP register "
msgstr "BP تسجل"
#: Source/Core/DolphinWX/WXInputBase.cpp:19
msgid "Back"
msgstr "رجوع"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:84
msgid "Backend Settings"
msgstr "إعدادات الخلفية"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:62
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:375
msgid "Backend:"
msgstr "الخلفية:"
#: Source/Core/Core/HotkeyManager.cpp:268
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:78 Source/Core/Core/HW/GCPadEmu.cpp:73
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:285
msgid "Background Input"
msgstr "خلفية الإدخال"
#: Source/Core/InputCommon/ControllerEmu.cpp:278
msgid "Backward"
msgstr "الى الوراء"
#: Source/Core/DolphinWX/GameListCtrl.cpp:310
#: Source/Core/DolphinWX/MainMenuBar.cpp:277
#: Source/Core/DolphinWX/MemcardManager.cpp:641
msgid "Banner"
msgstr "الشعار"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:298
msgid "Banner Details"
msgstr "تفاصيل الشعار"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:274
msgid "Banner:"
msgstr "شعار:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Bar"
msgstr "شريط"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:500
msgid "Basic"
msgstr "الأساسية"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:101
msgid "Basic Settings"
msgstr "إعدادات أساسية"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Bass"
msgstr "صوت عميق"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:295
msgid "Battery"
msgstr "بطارية"
#: Source/Core/Core/HW/GCMemcard.cpp:156
msgid "Block Allocation Table checksum failed"
msgstr "كتلة الاختباري جدول تخصيص فشل"
#: Source/Core/DolphinWX/MemcardManager.cpp:645
msgid "Blocks"
msgstr "كتل"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:24
msgid "Blue"
msgstr "أزرق"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Blue Left"
msgstr "اليسار أزرق"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Blue Right"
msgstr "اليمين أزرق"
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:23
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:130
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
msgstr ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
#: Source/Core/DolphinWX/MainMenuBar.cpp:184
msgid "Boot to Pause"
msgstr "التمهيد إلى وقفة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:913
msgid "Borderless Fullscreen"
msgstr "ملء الشاشة بلا حدود"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:44
#: Source/Core/DolphinWX/MainMenuBar.cpp:384
msgid "Bottom"
msgstr "أسفل"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:328
#, c-format
msgid "Bound Controls: %lu"
msgstr "يلزم التحكم: %lu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:31
#, c-format
msgid "Branch: %s"
msgstr "الفرع: %s"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47
msgid "Break"
msgstr "Break"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:48
msgid "Break and log"
msgstr "Break and log"
#: Source/Core/Core/HotkeyManager.cpp:241
msgid "Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:403
msgid "Breakpoint encountered! Step out aborted."
msgstr "Breakpoint encountered! Step out aborted."
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:18
msgid "Breakpoints"
msgstr "Breakpoints"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39
msgid "Broadband Adapter"
msgstr "Broadband Adapter"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:331
msgid "Broken"
msgstr "معطلة"
#: Source/Core/DolphinWX/GameListCtrl.cpp:270
msgid "Browse for a directory to add"
msgstr "لتصفح دليل لإضافة"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1246
msgid "Browse for output directory"
msgstr "لاستعراض الدليل الإخراج"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:252
msgid "Buffer:"
msgstr "العازلة :"
#: Source/Core/Core/HW/GCPadEmu.cpp:63
msgid "Button"
msgstr "زر"
#: Source/Core/Core/HW/GCPadEmu.cpp:42
#: Source/Core/DolphinWX/TASInputDlg.cpp:218
#: Source/Core/DolphinWX/TASInputDlg.cpp:305
#: Source/Core/DolphinWX/TASInputDlg.cpp:414
msgid "Buttons"
msgstr "أزرار"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85
msgid "Bypass XFB"
msgstr "Bypass XFB"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:267
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
#: Source/Core/DolphinWX/TASInputDlg.cpp:196
msgid "C"
msgstr "C"
#: Source/Core/Core/HW/GCPadEmu.cpp:50
#: Source/Core/DolphinWX/TASInputDlg.cpp:376
msgid "C Stick"
msgstr "العصا الأيمن "
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:780
msgid "CP register "
msgstr "تسجيل CP"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:68
msgid "CPU Emulator Engine"
msgstr "محرك محاكي المعالج"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:70
msgid "CPU Options"
msgstr "CPU خيارات "
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:235
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:27
msgid "Cached Interpreter (slower)"
msgstr "Cached Interpreter (أبطأ)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:151
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:99
msgid "Callstack"
msgstr "Callstack"
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1787
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr "Can't find Wii Remote by connection handle %02x"
#: Source/Core/DolphinWX/WXInputBase.cpp:44
msgid "Cancel"
msgstr "إلغاء"
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:92
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr "Cannot SingleStep the FIFO. Use Frame Advance instead."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:168
msgid "Cannot set uninitialized memory."
msgstr "لا يمكن تعيين الذاكرة غير مهيأ."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:365
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid GameCube memory card file"
msgstr ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid GameCube memory card file"
#: Source/Core/DolphinWX/WXInputBase.cpp:64
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/DolphinWX/MainMenuBar.cpp:387
#: Source/Core/InputCommon/ControllerEmu.cpp:309
msgid "Center"
msgstr "مركز"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1015
msgid "Change &Disc"
msgstr "تغيير &القرص"
#: Source/Core/DolphinWX/MainMenuBar.cpp:81
msgid "Change &Disc..."
msgstr "تغيير &القرص"
#: Source/Core/Core/HotkeyManager.cpp:14
msgid "Change Disc"
msgstr "تغيير القرص"
#: Source/Core/Core/Movie.cpp:1276
#, c-format
msgid "Change the disc to %s"
msgstr "تغيير القرص %s"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"تغيير لغة واجهة المستخدم.\n"
"يتطلب إعادة التشغيل."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:158
msgid "Changing cheats will only take effect when the game is restarted."
msgstr "Changing cheats will only take effect when the game is restarted."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
msgid "Changing this will have no effect while the emulator is running."
msgstr " تغير هذه ليس لها أي تأثير أثناء تشغيل المحاكي ."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159
msgid "Chat"
msgstr "شات"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39
msgid "Cheat Code"
msgstr "اسرار"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:189
msgid "Cheat Manager"
msgstr "قائمة الاسرار"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:138
msgid "Cheat Search"
msgstr "بحث عن اسرار"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:297
msgid "Check Partition Integrity"
msgstr "تحقق سلامة التقسيم"
#: Source/Core/DolphinWX/AboutDolphin.cpp:33
msgid "Check for updates: "
msgstr "تحقق من وجود تحديثات :"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
msgid "Checking integrity..."
msgstr "التحقق من سلامة ..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49
msgid "Choose a DVD root directory:"
msgstr "DVD اختيار الدليل أصل :"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:57
msgid "Choose a NAND root directory:"
msgstr "Choose a NAND root directory:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
msgid "Choose a default ISO:"
msgstr "اختيار ايزو الافتراضية :"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:164
msgid "Choose a directory to add"
msgstr "اختيار دليل لإضافة"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:60
msgid "Choose a dump directory:"
msgstr "اختيار تفريغ الدليل:"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:352
msgid "Choose a file to open"
msgstr "اختيار ملف لفتح"
#: Source/Core/DolphinWX/MemcardManager.cpp:202
msgid "Choose a memory card:"
msgstr "اختيار بطاقة الذاكرة :"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:63
msgid "Choose an SD Card file:"
msgstr "Choose an SD Card file:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:53
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"اختيار ملف لاستخدام رافعة التطبيقات: (ينطبق على الأقراص مصنوعة من الادله فقط)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:370
msgid "Choose priority input file"
msgstr "اختيار ملف الإدخال الأولوية"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:376
msgid "Choose secondary input file"
msgstr "اختيار ملف الإدخال الثانوي"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:321
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:340
msgid "Choose the folder to extract to"
msgstr "اختيار مجلد لاستخراج"
#: Source/Core/InputCommon/ControllerEmu.cpp:295
msgid "Circle Stick"
msgstr "دائرة العصا"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:49
msgid "Classic"
msgstr "الكلاسيكية"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:80
msgid "Classic Controller Configuration"
msgstr "اعدادات وحدة تحكم الكلاسيكية"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:107
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:51
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:735
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1198
#: Source/Core/DolphinWX/LogWindow.cpp:132
#: Source/Core/DolphinWX/WXInputBase.cpp:48
msgid "Clear"
msgstr "أزال"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125
msgid "Clear Pixel Shaders"
msgstr "Clear Pixel Shaders"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:108
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109
msgid "Clear Screen"
msgstr "شاشة واضحة"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:113
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:114
msgid "Clear Textures"
msgstr "Clear Textures"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:118
msgid "Clear Vertex Shaders"
msgstr "Clear Vertex Shaders"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "Clone and &Edit Code..."
msgstr "Clone and &Edit Code..."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:276
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:444
#: Source/Core/DolphinWX/MemcardManager.cpp:241
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:153
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:935
msgid "Close"
msgstr "إغلاق"
#: Source/Core/DolphinWX/MainMenuBar.cpp:170
msgid "Co&nfiguration"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:82
msgid "Code"
msgstr "رمز"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77
msgid "Code Info"
msgstr "رمز المعلومات"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43
msgid "Code:"
msgstr "رمز:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23
msgid "Code: "
msgstr "رمز: "
#: Source/Core/DolphinWX/MainMenuBar.cpp:455
msgid "Combine Two Signature Files..."
msgstr "الجمع بين اثنين من توقيع الملفات..."
#: Source/Core/DolphinWX/WXInputBase.cpp:57
msgid "Command"
msgstr "الأمر"
#: Source/Core/DolphinWX/MemcardManager.cpp:643
msgid "Comment"
msgstr "التعليق"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1013
msgid "Compress ISO..."
msgstr "ضغط ايزو"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1032
msgid "Compress selected ISOs..."
msgstr "اختيار ضغط ايزو"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
#: Source/Core/DolphinWX/GameListCtrl.cpp:1373
msgid "Compressing ISO"
msgstr "ضغط ايزو"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1460
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr "ضغط قرص الوي عن طريق إزالة البيانات الحشو . استمر؟"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:245
msgid "Compute"
msgstr "إحصاء"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27
#, c-format
msgid ""
"Computing MD5 Checksum for:\n"
"%s"
msgstr ""
"اختبار MD5:\n"
"%s"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:325
msgid "Computing MD5 checksum"
msgstr "اختبار MD5 :"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41
msgid "Computing..."
msgstr "إحصاء"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79
msgid "Computing: "
msgstr "إحصاء: "
#: Source/Core/DolphinWX/MainToolBar.cpp:185
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:598
msgid "Config"
msgstr "إعدادات"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:164
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:317
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:219
msgid "Configure"
msgstr "إعدادات"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:181
msgid "Configure Control"
msgstr "إعدادات التحكم"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:109
msgid "Configure Dolphin"
msgstr "إعدادات دولفين"
#: Source/Core/DolphinWX/MainToolBar.cpp:185
msgid "Configure..."
msgstr "إعدادات"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
#: Source/Core/DolphinWX/GameListCtrl.cpp:1303
#: Source/Core/DolphinWX/GameListCtrl.cpp:1368
msgid "Confirm File Overwrite"
msgstr "تأكيد الكتابة فوق ملف"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:86
msgid "Confirm on Stop"
msgstr "تأكيد على التوقف"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:171
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:189
msgid "Connect"
msgstr "اتصال"
#: Source/Core/Core/HotkeyManager.cpp:58
#: Source/Core/DolphinWX/MainMenuBar.cpp:212
msgid "Connect Balance Board"
msgstr "ربط لوح الميزان"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:54
msgid "Connect USB Keyboard"
msgstr "ربط كيبورد يو اس بي"
#: Source/Core/DolphinWX/MainMenuBar.cpp:209
#, c-format
msgid "Connect Wii Remote %i"
msgstr "ربط ريموت الوي %i"
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Connect Wii Remote 1"
msgstr "ربط ريموت الوي 1"
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Connect Wii Remote 2"
msgstr "ربط ريموت الوي 2"
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Connect Wii Remote 3"
msgstr "ربط ريموت الوي 3"
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Connect Wii Remote 4"
msgstr "ربط ريموت الوي 4"
#: Source/Core/DolphinWX/MainMenuBar.cpp:224
msgid "Connect Wii Remotes"
msgstr "ربط ريموت الوي "
#: Source/Core/DolphinWX/Main.cpp:487
msgid "Connecting..."
msgstr "متصل"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:117
msgid "Connection Type:"
msgstr "نوع الاتصال:"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:85
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86
msgid "Continue"
msgstr "استمر"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:327
msgid "Continuous Scanning"
msgstr "البحث المستمر"
#: Source/Core/DolphinWX/WXInputBase.cpp:54
msgid "Control"
msgstr "عصا تحكم"
#: Source/Core/Core/HW/GCPadEmu.cpp:47
msgid "Control Stick"
msgstr "عصا التحكم"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18
msgid "Controller Ports"
msgstr "منفذ التحكم"
#: Source/Core/DolphinWX/MainToolBar.cpp:189
msgid "Controller settings"
msgstr "إعدادات التحكم "
#: Source/Core/DolphinWX/MainToolBar.cpp:188
msgid "Controllers"
msgstr "وحدات التحكم"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:271
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:268
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:680
msgid "Convergence:"
msgstr "التقاء"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:314
msgid "Convergence: "
msgstr "Convergence: "
#: Source/Core/DolphinWX/MemcardManager.cpp:173
msgid "Convert to GCI"
msgstr "GCIتحويل إلى "
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:211
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:779
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:786
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:804
msgid "Copy"
msgstr "نسخ"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:362
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:311
msgid "Copy &address"
msgstr "Copy &address"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:364
msgid "Copy &code line"
msgstr "Copy &code line"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:363
msgid "Copy &function"
msgstr "Copy &function"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:365
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312
msgid "Copy &hex"
msgstr "Copy &hex"
#: Source/Core/Core/ConfigManager.cpp:1020
msgid "Copy failed"
msgstr "فشل نسخ"
#: Source/Core/DolphinWX/MemcardManager.cpp:821
#, c-format
msgid "Copy to Memory Card %c"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:344
msgid "Core"
msgstr "النواة"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:184
msgid "Cost"
msgstr "كلفة"
#: Source/Core/Core/ConfigManager.cpp:832
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
msgstr ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
#: Source/Core/Core/ConfigManager.cpp:935
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "لا يمكن التعرف ملف ايزو %s"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:479
#, c-format
msgid "Could not save %s."
msgstr "لا يمكن حفظ %s."
#: Source/Core/Core/HW/GCMemcardRaw.cpp:112
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
#: Source/Core/Core/NetPlayClient.cpp:84
msgid "Couldn't Create Client"
msgstr "لا يمكن إنشاء عميل"
#: Source/Core/Core/NetPlayClient.cpp:95
msgid "Couldn't create peer."
msgstr "لا يمكن إنشاء الأقران."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:694
msgid "Couldn't find open command for extension 'ini'!"
msgstr "لا يمكن العثور فتح الأوامر للتمديد 'ini'!"
#: Source/Core/Core/BootManager.cpp:388
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"لا يمكن التهيئة الأساسية.\n"
"تحقق التكوين الخاص بك."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:462
msgid "Couldn't look up central server"
msgstr "Couldn't look up central server"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:90
msgid "Count"
msgstr "إحصاء"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:80
msgid "Count:"
msgstr "الاحصاء :"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:262
#, c-format
msgid "Count: %lu"
msgstr "الاحصاء: %lu"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:220
msgid "Country:"
msgstr "البلد:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:54
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17
msgid "Create AR Code"
msgstr "إنشاء رموز اسرار"
#: Source/Core/DolphinWX/MainMenuBar.cpp:395
msgid "Create New Perspective"
msgstr "إنشاء مشهد جديد "
#: Source/Core/DolphinWX/MainMenuBar.cpp:451
msgid ""
"Create a .dsy file that can be used to recognise these same functions in "
"other games."
msgstr ""
"Create a .dsy file that can be used to recognise these same functions in "
"other games."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:240
msgid ""
"Create frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within. If the "
"aspect ratio is widescreen, the output image will be scaled horizontally to "
"preserve the vertical resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Create frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within. If the "
"aspect ratio is widescreen, the output image will be scaled horizontally to "
"preserve the vertical resolution.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/FrameAui.cpp:539
msgid "Create new perspective"
msgstr "إنشاء مشهد جديد"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:32
msgid "Creator: "
msgstr "المنشئ :"
#: Source/Core/Common/MsgHandler.cpp:68
msgid "Critical"
msgstr "حرج"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:897
msgid "Crop"
msgstr "Crop"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:254
msgid ""
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Crossfade"
msgstr "الإبهات المتداخل"
#: Source/Core/DolphinWX/FrameTools.cpp:348
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "Current directory changed from %s to %s after wxFileSelector!"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134
msgid "Current game"
msgstr "اللعبة الحالية"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:553
msgid "Custom"
msgstr "مخصص"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:85
msgid "Custom RTC Options"
msgstr "خيارات تخصيص وقت النظام "
#: Source/Core/Core/HW/GCPadEmu.cpp:66
msgid "D-Pad"
msgstr "الاسهم"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "DK Bongos"
msgstr "DK Bongos"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:39
msgid "DSP Emulator Engine"
msgstr "محرك محاكي الصوت"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:282
msgid "DSP HLE emulation (fast)"
msgstr "DSP HLE emulation (سريع)"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34
msgid "DSP LLE Debugger"
msgstr "DSP LLE Debugger"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36
msgid "DSP LLE interpreter (slow)"
msgstr "DSP LLE interpreter (بطيء)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35
msgid "DSP LLE recompiler"
msgstr "DSP LLE recompiler"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:85
msgid "DVD Root:"
msgstr "DVD Root:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "Dance Mat"
msgstr "بساط الرقص"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:60
msgid "Data Size"
msgstr "حجم البيانات"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:116
msgid "Data Type"
msgstr "نوع البيانات"
#: Source/Core/DolphinWX/MemcardManager.cpp:537
#: Source/Core/DolphinWX/MemcardManager.cpp:572
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro files(*.sav)"
#: Source/Core/InputCommon/ControllerEmu.cpp:189
#: Source/Core/InputCommon/ControllerEmu.cpp:258
#: Source/Core/InputCommon/ControllerEmu.cpp:266
#: Source/Core/InputCommon/ControllerEmu.cpp:280
#: Source/Core/InputCommon/ControllerEmu.cpp:294
#: Source/Core/InputCommon/ControllerEmu.cpp:312
msgid "Dead Zone"
msgstr "المنطقة الميتة"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
msgid "Debug"
msgstr "التصحيح"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:119
msgid "Debug Only"
msgstr "التصحيح فقط"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:175
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:84
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:845
msgid "Debugging"
msgstr "التصحيح"
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:88
#: Source/Core/DolphinWX/WXInputBase.cpp:118
msgid "Decimal"
msgstr "عشري"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1011
msgid "Decompress ISO..."
msgstr "ضغط ايزو"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1033
msgid "Decompress selected ISOs..."
msgstr "اختيار إلغاء ضغط ايزو "
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
#: Source/Core/DolphinWX/GameListCtrl.cpp:1373
msgid "Decompressing ISO"
msgstr "فك ايزو"
#: Source/Core/Core/HotkeyManager.cpp:87
msgid "Decrease Convergence"
msgstr "تخفيض التقارب"
#: Source/Core/Core/HotkeyManager.cpp:85
msgid "Decrease Depth"
msgstr "تخفيض العمق"
#: Source/Core/Core/HotkeyManager.cpp:27
msgid "Decrease Emulation Speed"
msgstr "تخفيض مضاهاة السرعة"
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Decrease IR"
msgstr "IR تخفيض"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1196
msgid "Default"
msgstr "الافتراضي"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82
msgid "Default ISO:"
msgstr "Default ISO:"
#: Source/Core/DolphinWX/LogWindow.cpp:101
msgid "Default font"
msgstr "الخط الافتراضي"
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:48
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1221
#: Source/Core/DolphinWX/WXInputBase.cpp:29
msgid "Delete"
msgstr "حذف"
#: Source/Core/DolphinWX/MemcardManager.cpp:822
msgid "Delete Save"
msgstr "حذف الحفظ"
#: Source/Core/AudioCommon/WaveFile.cpp:33
#: Source/Core/VideoCommon/AVIDump.cpp:98
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "حذف الملف الموجود '%s'?"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:305
msgid "Depth Percentage: "
msgstr "نسبة العمق:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:669
msgid "Depth:"
msgstr "العمق:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1059
msgid "Description"
msgstr "الوصف"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:271
msgid "Description:"
msgstr "الوصف:"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:733
msgid "Detect"
msgstr "كشف"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:287
msgid "Deterministic dual core: "
msgstr "Deterministic dual core: "
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:198
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1170
msgid "Device"
msgstr "أداة"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:118
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:119
msgid "Device Settings"
msgstr "إعدادات الجهاز"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:336
msgid "Device not found"
msgstr "لم يتم العثور علي الجهاز"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:45
msgid "Dial"
msgstr "الاتصال الهاتفي"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61
msgid "Dims the screen after five minutes of inactivity."
msgstr "تقوم بتعتيم الشاشة بعد خمس دقائق من الخمول ."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:121
msgid "Direct Connection"
msgstr "اتصال مباشر"
#: Source/Core/Core/HW/GCMemcard.cpp:137
msgid "Directory checksum and directory backup checksum failed"
msgstr "Directory checksum and directory backup checksum failed"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:780
msgid "Disable"
msgstr "تعطيل"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:805
msgid "Disable Bounding Box"
msgstr "تعطيل المربع المحيط"
#: Source/Core/DolphinWX/MainMenuBar.cpp:400
msgid "Disable Docking"
msgstr "Disable Docking"
#: Source/Core/Core/HotkeyManager.cpp:29
msgid "Disable Emulation Speed Limit"
msgstr "تعطيل مضاهاة الحد الأقصى للسرعة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:628
msgid "Disable Fog"
msgstr "تعطيل الضباب"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:219
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Disable any XFB emulation.\n"
"يسرع مضاهاة الكثير ولكن يسبب اخطاء كبيرة في العديد من الألعاب التي تعتمد "
"عليها.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا التحقق."
#: Source/Core/DolphinWX/MainMenuBar.cpp:401
msgid "Disable docking of perspective panes to main window"
msgstr "Disable docking of perspective panes to main window"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:159
msgid ""
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
"\n"
"If unsure, leave this checked."
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79
msgid "Disassembly"
msgstr "التفكيك"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:188
msgid "Disc"
msgstr "القرص"
#: Source/Core/DiscIO/DriveBlob.cpp:146
msgid "Disc Read Error"
msgstr "خطأ قراءة القرص"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:505
msgid "Display"
msgstr "العرض"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:112
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
#: Source/Core/DolphinWX/WXInputBase.cpp:120
msgid "Divide"
msgstr "انقسام"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:177
msgid "Do you want to clear the list of symbol names?"
msgstr "Do you want to clear the list of symbol names?"
#: Source/Core/DolphinWX/FrameTools.cpp:808
msgid "Do you want to stop the current emulation?"
msgstr "هل ترغب في إغلاق اللعبة الحالية؟"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:41
msgid "Dolby Pro Logic II decoder"
msgstr "Dolby Pro Logic II decoder"
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:649
msgid "Dolphin"
msgstr "دولفين"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s إعدادات الرسومات"
#: Source/Core/DolphinWX/Config/ConfigMain.h:19
msgid "Dolphin Configuration"
msgstr "إعدادات دولفين"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
msgid "Dolphin Controller Configuration"
msgstr "ضبط وحدة تحكم"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:508
#, c-format
msgid "Dolphin Emulated Wii Remote Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:376
msgid "Dolphin FIFO"
msgstr "دولفين"
#: Source/Core/DolphinWX/FrameTools.cpp:1018
msgid "Dolphin Hotkeys"
msgstr "مفاتيح الاختصار"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:224
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:240
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:259
msgid "Dolphin Map File (*.map)"
msgstr "Dolphin Map File (*.map)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:68
msgid "Dolphin NetPlay"
msgstr "لعب شبكة"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40
msgid "Dolphin NetPlay Setup"
msgstr "ثبت لعب الشبكه"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:165
msgid "Dolphin Signature CSV File (*.csv)"
msgstr "Dolphin Signature CSV File (*.csv)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:164
msgid "Dolphin Signature File (*.dsy)"
msgstr "Dolphin Signature File (*.dsy)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:274
msgid "Dolphin Symbol Rename File (*.sym)"
msgstr "Dolphin Symbol Rename File (*.sym)"
#: Source/Core/DolphinWX/FrameTools.cpp:481
#: Source/Core/DolphinWX/FrameTools.cpp:953
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS Movies (*.dtm)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:389
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"set a games directory..."
msgstr ""
"دولفين لم يتم العثور على أي قرص جيم كيوب / الوي . انقر نقرا مزدوجا فوق هنا "
"لوضع دليل الألعاب ..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:385
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
"تم تعيين دولفين حاليا إخفاء جميع الألعاب. دبل كليك هنا لإظهار جميع الألعاب..."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:465
msgid "Dolphin is too old for traversal server"
msgstr "دولفين قديم جدا لجتياز الخادم "
#: Source/Core/DolphinWX/GameListCtrl.cpp:1315
#: Source/Core/DolphinWX/GameListCtrl.cpp:1388
msgid "Dolphin was unable to complete the requested action."
msgstr "دولفين غير قادر على إكمال الإجراء المطلوب ."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:152
msgid "Dolphin's cheat system is currently disabled."
msgstr "تم تعطيل نظام الاسرار حاليا."
#: Source/Core/DiscIO/CompressedBlob.cpp:331
msgid "Done compressing disc image."
msgstr "يتم ضغط صورة القرص ."
#: Source/Core/DolphinWX/TASInputDlg.cpp:78
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:76
#: Source/Core/InputCommon/ControllerEmu.cpp:274
msgid "Down"
msgstr "أسفل"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:61
msgid "Download Codes (WiiRD Database)"
msgstr "تحميل اسرار للعبة"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:297
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr " تم تحميل %lu (وأضاف %lu)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:136
msgid "Drawn Object Range"
msgstr "Drawn Object Range"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36
msgid "Driver Not Detected"
msgstr " لم يتم الكشف عن التعريف"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:32
msgid "Drums"
msgstr "الطبول"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:92
msgid "Drums Configuration"
msgstr "اعدادات الطبول"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
msgid "Dummy"
msgstr "وهمي "
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:100
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:101
msgid "Dump"
msgstr "Dump"
#: Source/Core/DolphinWX/MainMenuBar.cpp:161
msgid "Dump Audio"
msgstr "تفريغ الصوت"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:874
msgid "Dump EFB Target"
msgstr "Dump EFB Target"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:96
msgid "Dump EXRAM"
msgstr "Dump EXRAM"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:98
msgid "Dump FakeVMEM"
msgstr "Dump FakeVMEM"
#: Source/Core/DolphinWX/MainMenuBar.cpp:159
msgid "Dump Frames"
msgstr "تفريغ الإطارات"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:95
msgid "Dump MRAM"
msgstr "Dump MRAM"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:115
msgid "Dump Objects"
msgstr "Dump Objects"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:94
msgid "Dump Path:"
msgstr "Dump Path:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:128
msgid "Dump TEV Stages"
msgstr "Dump TEV Stages"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:129
msgid "Dump Texture Fetches"
msgstr "Dump Texture Fetches"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:857
msgid "Dump Textures"
msgstr "تفريغ النسيج"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:230
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:238
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
msgid "Duplicate Bundled ActionReplay Code"
msgstr "Duplicate Bundled ActionReplay Code"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:66
msgid "Dutch"
msgstr "الهولندية"
#: Source/Core/DolphinWX/MainMenuBar.cpp:86
msgid "E&xit"
msgstr "خروج"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57
msgid "EFB Cmd"
msgstr "EFB Cmd"
#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:206
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:99
msgid "Early Memory Updates"
msgstr "بداية تحديث الذاكرة"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17
msgid "Edit ActionReplay Code"
msgstr "تعديل رمز ActionReplay"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:233
msgid "Edit Config"
msgstr "تعديل الاعدادات"
#: Source/Core/DolphinWX/PatchAddEdit.h:23
msgid "Edit Patch"
msgstr "تعديل الباتش"
#: Source/Core/DolphinWX/MainMenuBar.cpp:392
#: Source/Core/DolphinWX/MainMenuBar.cpp:409
msgid "Edit Perspectives"
msgstr "تحرير مشهد"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:393
msgid "Edit..."
msgstr "تحرير"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:44
msgid "Effect"
msgstr "تأثير"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:46
msgid ""
"Eliminate items from the current scan results that do not match the current "
"Search settings."
msgstr ""
"Eliminate items from the current scan results that do not match the current "
"Search settings."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:709
msgid "Embedded Frame Buffer (EFB)"
msgstr "Embedded Frame Buffer (EFB)"
#: Source/Core/Core/State.cpp:450
msgid "Empty"
msgstr "فارغة"
#: Source/Core/Core/Core.cpp:239
msgid "Emu Thread already running"
msgstr "المحاكي قيد التشغيل بالفعل"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:226
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:222
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"إذا لم تكن متأكدا اترك هذا التحقق."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:241
msgid "Emulate the Wii's Bluetooth adapter"
msgstr "محاكاة محول بلوتوث الوي"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
msgid "Emulated Wii Remote"
msgstr "محاكاة ريموت الوي"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:329
msgid "Emulation State: "
msgstr "حالة المحاكاه: "
#: Source/Core/Core/HotkeyManager.cpp:236
msgid "Emulation speed"
msgstr "سرعة المضاهاة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:840
msgid "Enable API Validation Layers"
msgstr "Enable API Validation Layers"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:110
msgid "Enable AR Logging"
msgstr "تمكين التسجيل"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:31
msgid "Enable CPU Clock Override"
msgstr "تمكين تجاوز وحدة المعالجة المركزية على مدار الساعة"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
msgid "Enable Cheats"
msgstr "تمكين الاسرار "
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:36
msgid "Enable Custom RTC"
msgstr "تمكين وقت مخصص"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:259
msgid "Enable Dual Core"
msgstr "Enable Dual Core"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:55
msgid "Enable Dual Core (speedup)"
msgstr "Enable Dual Core (لزيادة السرعة)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:269
msgid "Enable FPRF"
msgstr "Enable FPRF"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:261
msgid "Enable MMU"
msgstr "MMU تمكين"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:493
msgid "Enable Multi-threading"
msgstr "تمكن مسارات متعددة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:902
msgid "Enable Progressive Scan"
msgstr "تمكين المسح التقدمي"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47
msgid "Enable Screen Saver"
msgstr "تمكين شاشة التوقف"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:347
msgid "Enable Speaker Data"
msgstr "تمكين بيانات مكبر صوت"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
msgid "Enable Usage Statistics Reporting"
msgstr "تمكين تقارير إحصائيات الاستخدام "
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:299
msgid "Enable WideScreen"
msgstr "تمكين شاشة عريضة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:834
msgid "Enable Wireframe"
msgstr "تمكين الإطار الشبكي"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:138
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:280
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
#: Source/Core/DolphinWX/MemcardManager.cpp:836
msgid "Enable pages"
msgstr "تمكين صفحات"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تمكين هذا إذا كنت تريد الشاشة بأكملها لاستخدامها لتقديم.\n"
"إذا تم تعطيل هذا، سيتم إنشاء إطار تقديم بدلا من ذلك.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تمكين هذا إذا كنت تريد استخدام الإطار الرئيسي لتقديم دولفين بدلا من تقديم "
"إطار منفصل.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:56
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
msgstr ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:271
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:281
msgid ""
"Enables multi-threading in the video backend, which may result in "
"performance gains in some scenarios.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تمكن مسارات متعددة في الخلفية الفيديو، مما قد يؤدي إلى تحسين الأداء في بعض "
"الحالات.\n"
"\n"
"إذا لم تكن متأكدا، وترك هذا غير محددة."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تمكن المسح التدريجي إذا كان معتمدا من قبل البرنامج محاكاة.\n"
"معظم الألعاب لا تهتم بهذا.\n"
"\n"
"إذا لم تكن متأكدا اترك هذه غير محددة."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:264
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79
msgid ""
"Enables the collection and sharing of usage statistics data with the Dolphin "
"development team. This data is used to improve the emulator and help us "
"understand how our users interact with the system. No private data is ever "
"collected."
msgstr ""
"تمكن جمع وتبادل البيانات الإحصائية استخدام مع فريق التطوير دولفين . وتستخدم "
"هذه البيانات لتحسين المضاهاة و تساعدنا على فهم كيفية تفاعل المستخدمين مع "
"النظام. لا توجد بيانات خاصه يتم جمعها ."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr "Enables the use of Action Replay and Gecko cheats."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:278
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:246
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تفريغ الإطار تشفير باستخدام الترميز FFV1.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:145
#: Source/Core/DolphinWX/WXInputBase.cpp:66
msgid "End"
msgstr "نهاية"
#: Source/Core/Core/NetPlayServer.cpp:67
msgid "Enet Didn't Initialize"
msgstr "شبكة لم تتم تهيئة"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:51
msgid "English"
msgstr "الإنجليزية"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:531
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:636
msgid "Enhancements"
msgstr "تحسينات"
#: Source/Core/DolphinWX/FrameAui.cpp:538
msgid "Enter a name for the new perspective:"
msgstr "أدخل اسم للمشهد الجديد :"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:207
#, c-format
msgid "Entry %d/%d"
msgstr "دخول %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:96
#, c-format
msgid "Entry 1/%d"
msgstr "دخول 1/%d"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107
msgid "Equal"
msgstr "المساواة"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/Main.cpp:309 Source/Core/DolphinWX/Main.cpp:317
#: Source/Core/DolphinWX/MemcardManager.cpp:566
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
#: Source/Core/DolphinWX/WxUtils.cpp:70
msgid "Error"
msgstr "خطأ"
#: Source/Core/DolphinWX/Main.cpp:308
msgid "Error loading selected language. Falling back to system default."
msgstr "خطأ في تحميل اللغة المختارة. يتراجع إلى النظام الافتراضية."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:388
msgid "Error saving file."
msgstr "حفظ ملف خطأ ."
#: Source/Core/Common/ChunkFile.h:248
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:387
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:382
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:25
msgid "Escape"
msgstr "هروب"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Euphoria"
msgstr "Euphoria"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:94
msgid "Europe"
msgstr "أوروبا"
#: Source/Core/DolphinWX/WXInputBase.cpp:82
msgid "Execute"
msgstr "تنفيذ"
#: Source/Core/Core/HotkeyManager.cpp:21
msgid "Exit"
msgstr "خروج"
#: Source/Core/DolphinWX/MainMenuBar.cpp:217
msgid "Export All Wii Saves"
msgstr "تصدير جميع حفظ الوي"
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Export Recording"
msgstr "تصدير تسجيل"
#: Source/Core/DolphinWX/MainMenuBar.cpp:143
msgid "Export Recording..."
msgstr "تصدير تسجيل"
#: Source/Core/DolphinWX/MemcardManager.cpp:824
msgid "Export Save"
msgstr "تصدير حفظ"
#: Source/Core/DolphinWX/GameListCtrl.cpp:994
msgid "Export Wii save (Experimental)"
msgstr "تصدير حفظ الوي"
#: Source/Core/DolphinWX/MemcardManager.cpp:825
msgid "Export all saves"
msgstr "تصدير جميع الحفظ"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:54
#: Source/Core/DolphinWX/MemcardManager.cpp:463
msgid "Export failed"
msgstr "فشل تصدير"
#: Source/Core/DolphinWX/MemcardManager.cpp:570
msgid "Export save as..."
msgstr "تصدير حفظ باسم"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:262
msgid "Extension"
msgstr "تمديد"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:777
msgid "External Frame Buffer (XFB)"
msgstr "(XFB) عزل الإطار الخارجي"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:284
msgid "Extract All Files..."
msgstr "استخراج كافة الملفات"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:290
msgid "Extract Apploader..."
msgstr "استخراج Apploader"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:291
msgid "Extract DOL..."
msgstr "استخراج الملفات"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:277
msgid "Extract Directory..."
msgstr "استخراج دليل"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:309
msgid "Extract File"
msgstr "استخراج الملف"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:281
msgid "Extract File..."
msgstr "استخراج الملفات"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:273
msgid "Extract Partition..."
msgstr "استخراج التقسيم"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:579
#, c-format
msgid "Extracting %s"
msgstr "استخراج %s"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:566
msgid "Extracting All Files"
msgstr "استخراج كافة الملفات"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:566
msgid "Extracting Directory"
msgstr "استخراج دليل"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:567
msgid "Extracting..."
msgstr "استخراج"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:46
#: Source/Core/DolphinWX/MainMenuBar.cpp:222
msgid "FIFO Player"
msgstr "لاعبين"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:320
msgid "FP value"
msgstr "FP value"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:224
msgid "FST Size:"
msgstr "الحجم :"
#: Source/Core/Core/NetPlayClient.cpp:165
msgid "Failed To Connect!"
msgstr "خطأ الاتصال"
#: Source/Core/Core/NetPlayClient.cpp:110
msgid "Failed to Connect!"
msgstr "خطأ الاتصال"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:575
msgid "Failed to claim interface for BT passthrough"
msgstr "Failed to claim interface for BT passthrough"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:570
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr "Failed to detach kernel driver for BT passthrough: %s"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:310
msgid "Failed to download codes."
msgstr "فشل تحميل الاسرار."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370
#, c-format
msgid "Failed to extract to %s!"
msgstr "فشل في الاستخراج إلى %s!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:565
#, c-format
msgid ""
"Failed to find new filename.\n"
"%s\n"
" will be overwritten"
msgstr ""
"Failed to find new filename.\n"
"%s\n"
" will be overwritten"
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:32
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr "Failed to listen. Is another instance of the NetPlay server running?"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:563
#, c-format
msgid "Failed to open Bluetooth device: %s"
msgstr "فشل في فتح جهاز بلوتوث: %s"
#: Source/Core/DiscIO/CompressedBlob.cpp:168
#: Source/Core/DiscIO/CompressedBlob.cpp:353
#, c-format
msgid "Failed to open the input file \"%s\"."
msgstr "Failed to open the input file \"%s\"."
#: Source/Core/DiscIO/CompressedBlob.cpp:175
#: Source/Core/DiscIO/CompressedBlob.cpp:360
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
#: Source/Core/Core/Movie.cpp:1016
#, c-format
msgid "Failed to read %s"
msgstr "فشل في القراءة %s"
#: Source/Core/Core/HW/GCMemcard.cpp:193
#, c-format
msgid ""
"Failed to read block %u of the save data\n"
"Memory card may be truncated\n"
"File position: 0x%<PRIx64>"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:118
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:112
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:663
#, c-format
msgid "Failed to read data from GCI file %s"
msgstr "Failed to read data from GCI file %s"
#: Source/Core/Core/HW/GCMemcard.cpp:106
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:100
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:89
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
#: Source/Core/DiscIO/VolumeGC.cpp:57
msgid "Failed to read unique ID from disc image"
msgstr "فشل في قراءة معرف فريد من صورة القرص"
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:90
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Failed to write BT.DINF to SYSCONF"
#: Source/Core/DiscIO/CompressedBlob.cpp:297
#: Source/Core/DiscIO/CompressedBlob.cpp:391
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:755
msgid "Fast"
msgstr "سريع"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:802
msgid "Fast Depth Calculation"
msgstr "سرعة حساب العمق"
#: Source/Core/Core/Movie.cpp:1308
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:314
msgid "File"
msgstr "ملف"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101
msgid "File Info"
msgstr "ملف المعلومات"
#: Source/Core/DolphinWX/MainMenuBar.cpp:281
msgid "File Name"
msgstr "اسم الملف"
#: Source/Core/DolphinWX/MainMenuBar.cpp:287
msgid "File Size"
msgstr "حجم الملف"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:305
msgid "File contained no codes."
msgstr "الملف لا يتضمن اسرار."
#: Source/Core/DolphinWX/MemcardManager.cpp:413
msgid "File converted to .gci"
msgstr "تحويل ملف إلى .gci"
#: Source/Core/DolphinWX/MemcardManager.cpp:429
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"قد لا يمكن فتح ملف\n"
"أو لا يكون امتداد صالح"
#: Source/Core/Core/HW/GCMemcard.cpp:50
#, c-format
msgid ""
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
msgstr ""
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
#: Source/Core/DolphinWX/MemcardManager.cpp:426
msgid "File is not recognized as a memory card"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:344
msgid "File not compressed"
msgstr "ملف غير مضغوط "
#: Source/Core/DolphinWX/MemcardManager.cpp:420
#: Source/Core/DolphinWX/MemcardManager.cpp:469
#: Source/Core/DolphinWX/MemcardManager.cpp:520
msgid "File write failed"
msgstr "فشل الكتابة ملف"
#: Source/Core/DiscIO/CompressedBlob.cpp:199
msgid "Files opened, ready to compress."
msgstr "فتحت الملفات ، وعلى استعداد للضغط ."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:438
msgid "Filesystem"
msgstr "الملفات"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:686
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "نوع الملف غير معروف! لن تفتح!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84
msgid "Filter Symbols"
msgstr "تصفية الرموز"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:162
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:85
msgid "Filter the symbol list by name. This is case-sensitive."
msgstr "تصفية قائمة رمز بالاسم. هذا هو لحالة الأحرف."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:232
msgid "Find Next"
msgstr "بحث عن التالي"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
msgid "Find Previous"
msgstr "البحث عن السابق"
#: Source/Core/DolphinWX/MemcardManager.cpp:646
msgid "First Block"
msgstr "أول بلوك"
#: Source/Core/DolphinWX/MemcardManager.cpp:831
msgid "Fix Checksums"
msgstr "الإصلاح اختبارية"
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:180
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:75
msgid "Flags"
msgstr "الأعلام"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:161
msgid "Flow Control"
msgstr "Flow Control"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49
msgid "Flush"
msgstr "Flush"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63
msgid "Fog Cmd"
msgstr "Fog Cmd"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:441
msgid "Force 16:9"
msgstr "العرض 16:9"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:630
msgid "Force 24-bit Color"
msgstr "24-bit فرض اللون"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:441
msgid "Force 4:3"
msgstr "العرض 4:3"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
msgid "Force Console as NTSC-J"
msgstr "فرض وحدة التحكم على النظام الياباني"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:229
msgid "Force Listen Port: "
msgstr "Force Listen Port: "
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:624
msgid "Force Texture Filtering"
msgstr "تصفية قوة النسيج "
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:76
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
"وضع لاستخدام الخط الياباني في اللعاب . ترك دون ,المحاكي يكون افتراضي على "
"النظام الانجليزي ويتيح هذا الاعداد تلقائيا عند اللعب اليابانية"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.\n"
"It has no impact on performance and causes few graphical issues.\n"
"\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.\n"
"It has no impact on performance and causes few graphical issues.\n"
"\n"
"\n"
"إذا لم تكن متأكدا، اترك هذا غير محددة."
#: Source/Core/Core/HW/GCMemcard.cpp:38
msgid ""
"Format as Shift JIS (Japanese)?\n"
"Choose no for Windows-1252 (Western)"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:277
msgid "Forward"
msgstr "إلى الأمام"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:252
msgid "Forward port (UPnP)"
msgstr "Forward port (UPnP)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:496
#, c-format
msgid "Found %u results for '"
msgstr "Found %u results for '"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:87
#, c-format
msgid "Found %zu save files"
msgstr "العثور على %zu ملفات حفظ"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48
msgid "Frame"
msgstr "الإطار "
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:885
#, c-format
msgid "Frame %u"
msgstr "إطار %u"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:861
#, c-format
msgid "Frame %zu"
msgstr "إطار %zu"
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Frame Advance"
msgstr "الإطار المسبق"
#: Source/Core/Core/HotkeyManager.cpp:32
msgid "Frame Advance Decrease Speed"
msgstr "تخفيض سرعة الإطار المسبق"
#: Source/Core/Core/HotkeyManager.cpp:33
msgid "Frame Advance Increase Speed"
msgstr "زيادة سرعة الإطار المسبق"
#: Source/Core/Core/HotkeyManager.cpp:34
msgid "Frame Advance Reset Speed"
msgstr " إعادة تعيين سرعة الإطار المسبق"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:138
msgid "Frame Buffer"
msgstr "عازل الإطار "
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:879
msgid "Frame Dumps Use FFV1"
msgstr "Frame Dumps Use FFV1"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:243
msgid "Frame Info"
msgstr "معلومات الإطار "
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:111
msgid "Frame Range"
msgstr "مجموعة الإطار "
#: Source/Core/Core/HotkeyManager.cpp:237
msgid "Frame advance"
msgstr "تقدم الإطار"
#: Source/Core/VideoCommon/RenderBase.cpp:890
#, c-format
msgid "Frame dump image(s) '%s' already exists. Overwrite?"
msgstr "Frame dump image(s) '%s' already exists. Overwrite?"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:165
msgid "Frames to Record"
msgstr "إطارات للتسجيل"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:96
msgid "France"
msgstr "فرنسا"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:876
msgid "Free Look"
msgstr "تحكم بكاميرا اللعبة"
#: Source/Core/Core/HotkeyManager.cpp:245
msgid "Freelook"
msgstr "نظرة حرة"
#: Source/Core/Core/HotkeyManager.cpp:70
msgid "Freelook Decrease Speed"
msgstr " تخفيض سرعة نظرة حرة"
#: Source/Core/Core/HotkeyManager.cpp:71
msgid "Freelook Increase Speed"
msgstr "زيادة سرعة نظرة حرة"
#: Source/Core/Core/HotkeyManager.cpp:74
msgid "Freelook Move Down"
msgstr "نظرة حرة تحريك لأسفل"
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Freelook Move Left"
msgstr "نظرة حرة تحريك لليسار"
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Freelook Move Right"
msgstr "نظرة حرة تحريك لليمين"
#: Source/Core/Core/HotkeyManager.cpp:73
msgid "Freelook Move Up"
msgstr "نظرة حرة تحريك لأعلى"
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Freelook Reset"
msgstr " إعادة تعيين نظرة حرة"
#: Source/Core/Core/HotkeyManager.cpp:72
msgid "Freelook Reset Speed"
msgstr " إعادة تعيين سرعة نظرة حرة"
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Freelook Zoom In"
msgstr "تكبير نظرة حرة "
#: Source/Core/Core/HotkeyManager.cpp:78
msgid "Freelook Zoom Out"
msgstr " تصغير نظرة حرة "
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:57
msgid "French"
msgstr "الفرنسية"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:38
msgid "Frets"
msgstr "الحنق"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:83
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:91
msgid "From"
msgstr "من"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:869
msgid "Full Resolution Frame Dumps"
msgstr "Full Resolution Frame Dumps"
#: Source/Core/DolphinWX/MainToolBar.cpp:182
msgid "FullScr"
msgstr "شاشة كاملة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:421
msgid "Fullscreen Resolution:"
msgstr "دقة ملء الشاشة:"
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35
msgid "Function"
msgstr "Function"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:117
msgid "Function callers"
msgstr "Function callers"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:111
msgid "Function calls"
msgstr "Function calls"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "GBA"
msgstr "GBA"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62
msgid "GC Port"
msgstr "GC منفذ"
#: Source/Core/DolphinWX/MemcardManager.cpp:542
msgid "GCI File(*.gci)"
msgstr "GCI File(*.gci)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37
msgid "GCI Folder"
msgstr "مجلد GCI"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:50
#, c-format
msgid ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
msgstr ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:345
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "GCMemcardDirectory: ClearBlock called with invalid block address"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19
msgid "GFX Debugger"
msgstr "GFX المصحح"
#: Source/Core/VideoCommon/OpcodeDecoding.cpp:81
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:354
msgid "Game Boy Advance Carts (*.gba)"
msgstr "Game Boy Advance Carts (*.gba)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:283
msgid "Game ID"
msgstr "عنوان اللعبة"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:219
msgid "Game ID:"
msgstr "معرف اللعبة:"
#: Source/Core/Core/NetPlayClient.cpp:795
msgid "Game is already running!"
msgstr "لعبة تستخدم بالفعل!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:413
#, c-format
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
msgstr ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:372
msgid "Game-Specific Settings"
msgstr "إعدادات معينه للعبه"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:243
msgid "GameConfig"
msgstr "إعدادات اللعبة"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:87
msgid "GameCube"
msgstr "جيم كيوب"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
msgid "GameCube Adapter for Wii U"
msgstr "GameCube Adapter for Wii U"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:470
#, c-format
msgid "GameCube Controller Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:145
msgid "GameCube Controllers"
msgstr "تحكم جيم كيوب"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:455
#, c-format
msgid "GameCube Keyboard Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:353
#: Source/Core/DolphinWX/MemcardManager.cpp:203
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr "بطاقه ذاكره الجيم كيوب (*.raw,*.gcp) "
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:290
msgid "GameCube Microphone Slot A"
msgstr "GameCube Microphone Slot A"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:295
msgid "GameCube Microphone Slot B"
msgstr "GameCube Microphone Slot B"
#: Source/Core/DolphinWX/MemcardManager.cpp:534
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "ملفات حفظ لعبة جيم كيوب(*.gci;*.gcs;*.sav)"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:137
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:249
msgid "Gecko Codes"
msgstr "تحميل اسرار"
#: Source/Core/Core/HotkeyManager.cpp:234
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:84
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:76
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:48
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:366
msgid "General"
msgstr "عام"
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:64
msgid "General and Options"
msgstr "العام وخيارات"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:63
msgid "Generate a New Statistics Identity"
msgstr "إنشاء هوية جديد للحصائيات "
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:139
msgid "Geometry data"
msgstr "بيانات الهندسة"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:54
msgid "German"
msgstr "الألمانية"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:100
msgid "Germany"
msgstr "ألمانيا"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:81
msgid "Go to Next Frame"
msgstr "Go to Next Frame"
#: Source/Core/DolphinWX/MainToolBar.cpp:210
msgid "Go to the current instruction"
msgstr "Go to the current instruction"
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:88
#: Source/Core/DolphinWX/MainToolBar.cpp:186
msgid "Graphics"
msgstr "الرسومات"
#: Source/Core/DolphinWX/MainToolBar.cpp:187
msgid "Graphics settings"
msgstr "إعدادات الرسومات"
#: Source/Core/Core/HotkeyManager.cpp:243
msgid "Graphics toggles"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108
msgid "Greater Than"
msgstr "أكبر من"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:147
msgid ""
"Greatly increases quality of textures generated using render-to-texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly increases GPU load and causes relatively few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Greatly increases quality of textures generated using render-to-texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly increases GPU load and causes relatively few graphical issues.\n"
"\n"
"If unsure, leave this checked."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:24
msgid "Green"
msgstr "أخضر"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Green Left"
msgstr "اليسار أخضر"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Green Right"
msgstr "اليمين أخضر"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:35
msgid "Guitar"
msgstr "غيتار"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86
msgid "Guitar Configuration"
msgstr "اعدادات الغيتار"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:704
msgid "Hacks"
msgstr "هاك"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:761
#, c-format
msgid ""
"Hash tap count is set to %d which is non-standard.\n"
"You will need to edit the INI manually."
msgstr ""
"Hash tap count is set to %d which is non-standard.\n"
"You will need to edit the INI manually."
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "Hashes do not match."
msgstr "Hashes do not match."
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "Hashes match!"
msgstr "Hashes match!"
#: Source/Core/Core/HW/GCMemcard.cpp:128
msgid "Header checksum failed"
msgstr "عنوان اختباري فشل"
#: Source/Core/InputCommon/ControllerEmu.cpp:311
msgid "Height"
msgstr "ارتفاع"
#: Source/Core/DolphinWX/WXInputBase.cpp:88
msgid "Help"
msgstr "مساعدة"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:324
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:104
msgid "Hex"
msgstr "Hex"
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:86
msgid "Hexadecimal"
msgstr "Hexadecimal"
#: Source/Core/InputCommon/ControllerEmu.cpp:306
msgid "Hide"
msgstr "إخفاء"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:483
msgid "Hide Mouse Cursor"
msgstr "إخفاء مؤشر الماوس"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:41
msgid ""
"Higher values can make variable-framerate games run at a higher framerate, "
"at the expense of CPU. Lower values can make variable-framerate games run at "
"a lower framerate, saving CPU.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
"يمكن للقيم العليا تشغيل الألعاب في عدد إطارات أعلى على حساب وحدة المعالجة "
"المركزية يمكن خفض القيم لتشغيل الألعاب في عدد إطارات أقل\n"
" وتوفير وحدة المعالجة المركزية\n"
"\n"
"\n"
"تحذير: تغيير هذا من الافتراضي (100٪) يمكن يعطل الألعاب وتسبب اخطاء بها \n"
"القيام بذلك على مسؤوليتك الخاصة من فضلك لا تبلغ عن الأخطاء التي تحدث مع "
"السرعة الغير الافتراضية"
#: Source/Core/DolphinWX/TASInputDlg.cpp:156
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
#: Source/Core/DolphinWX/WXInputBase.cpp:68
msgid "Home"
msgstr "الصفحة الرئيسية"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:173
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:239
msgid "Host"
msgstr "هوست"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:177
msgid "Host Code :"
msgstr "رمز الاستضافة :"
#: Source/Core/Core/NetPlayClient.cpp:117
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1022
msgid "Host with Netplay"
msgstr "استضافة لعب عبر الشبكة"
#: Source/Core/Core/HotkeyManager.cpp:151
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298
msgid "Hotkeys"
msgstr "الاختصارات"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
msgid "Hybrid Wii Remote"
msgstr "ريموت الوي الهجين"
#: Source/Core/DolphinWX/GameListCtrl.cpp:315
msgid "ID"
msgstr "عنوان"
#: Source/Core/Core/IOS/ES/ES.cpp:798
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
#: Source/Core/Core/IOS/ES/ES.cpp:1091
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
"NAND dump\n"
"TitleID %016<PRIx64>.\n"
" Dolphin will likely hang now."
msgstr ""
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
"NAND dump\n"
"TitleID %016<PRIx64>.\n"
" Dolphin will likely hang now."
#: Source/Core/Core/IOS/ES/ES.cpp:1082
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
msgstr "IOCTL_ES_LAUNCH: The DOL file is invalid!"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:227
msgid "IOS Version:"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:112
msgid "IPL Settings"
msgstr "IPL إعدادات"
#: Source/Core/Core/Boot/Boot.cpp:209
#, c-format
msgid "IPL with unknown hash %x"
msgstr "IPL مع تجزئة غير معروفة %x"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:247
#: Source/Core/DolphinWX/TASInputDlg.cpp:140
msgid "IR"
msgstr "IR"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:101
msgid "IR Sensitivity:"
msgstr "IR حساسية:"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:255
msgid "ISO Details"
msgstr "تفاصيل ايزو"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:75
msgid "ISO Directories"
msgstr "دليل الايزو"
#: Source/Core/DolphinWX/MemcardManager.cpp:644
msgid "Icon"
msgstr " أيقونة"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:216
msgid "Identity generation"
msgstr "إنشاء هوية"
#: Source/Core/DolphinWX/Main.cpp:206
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings.\n"
"\n"
"Do you authorize Dolphin to report this information to Dolphin's developers?"
msgstr ""
"إذا أذن ، يمكن دولفين جمع بيانات عن أدائها ، واستخدام ميزة ، و الاعدادات، "
"فضلا عن بيانات عن نظام التشغيل الخاص بك .\n"
"\n"
"لا توجد بيانات خاصة يتم جمعها . هذه البيانات تساعدنا على فهم كيف يمكن للناس "
"و ألعاب محاكاة استخدام دولفين و أولويات جهودنا . كما أنه يساعد لنا تحديد "
"اعدادات نادرة التي تسبب قضايا الخلل والأداء و الاستقرار .\n"
"هذا التفويض يمكن إلغاؤه في أي وقت من خلال إعدادات دولفين .\n"
"\n"
"\n"
"هل توافق لدولفين أن يبلغ هذه المعلومات للمطورين دولفين ؟"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:715
msgid "Ignore Format Changes"
msgstr "تجاهل تنسيق التغييرات "
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:183
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games.\n"
"\n"
"If unsure, leave this checked."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:179
msgid ""
"Ignore any requests from the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ignore any requests from the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:166
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
"backend.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/MemcardManager.cpp:823
msgid "Import Save"
msgstr "حفظ استيراد"
#: Source/Core/DolphinWX/MainMenuBar.cpp:216
msgid "Import Wii Save..."
msgstr "استيراد حفظ الوي"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:119
msgid "Import failed"
msgstr "فشل الاستيراد"
#: Source/Core/DolphinWX/MemcardManager.cpp:458
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
"Imported file has gsc extension\n"
"but does not have a correct header."
#: Source/Core/DolphinWX/MemcardManager.cpp:444
msgid "Imported file has invalid length."
msgstr "ملف المستوردة له طول صالح."
#: Source/Core/DolphinWX/MemcardManager.cpp:454
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
"Imported file has sav extension\n"
"but does not have a correct header."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:333
msgid "In Game"
msgstr "في اللعبة"
#: Source/Core/Core/HotkeyManager.cpp:88
msgid "Increase Convergence"
msgstr "زيادة التقارب"
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Increase Depth"
msgstr "زيادة العمق"
#: Source/Core/Core/HotkeyManager.cpp:28
msgid "Increase Emulation Speed"
msgstr "زيادة سرعة المضاهاة "
#: Source/Core/Core/HotkeyManager.cpp:67
msgid "Increase IR"
msgstr "IR زيادة"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:251
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
msgid "Info"
msgstr "معلومات"
#: Source/Core/Common/MsgHandler.cpp:65
msgid "Information"
msgstr "المعلومات"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:723
msgid "Input"
msgstr "معلومات"
#: Source/Core/DolphinWX/WXInputBase.cpp:86
msgid "Insert"
msgstr "إدراج"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:373
msgid "Insert &blr"
msgstr "Insert &blr"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:374
msgid "Insert &nop"
msgstr "Insert &nop"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:53
msgid "Insert SD Card"
msgstr "SD Card ادرج "
#: Source/Core/DolphinWX/MainMenuBar.cpp:220
msgid "Install WAD..."
msgstr "WAD تثبيت "
#: Source/Core/DolphinWX/GameListCtrl.cpp:1020
msgid "Install to Wii Menu"
msgstr "تثبيت إلى قائمة الوي"
#: Source/Core/DolphinWX/FrameTools.cpp:1197
msgid "Installing WAD..."
msgstr "wad تثبيت"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:407
msgid "Integrity Check Error"
msgstr "تحقق من سلامة الخطأ"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:400
msgid "Integrity check completed"
msgstr "التحقق من سلامة الانتهاء"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:399
msgid "Integrity check completed. No errors have been found."
msgstr "انتهاء التدقيق من سلامة لم يتم العثور على أخطاء"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:404
#, c-format
msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:85
msgid "Interface"
msgstr "الواجهة"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:132
msgid "Interface Settings"
msgstr "واجهة الإعدادات"
#: Source/Core/Core/State.cpp:365
msgid "Internal LZO Error - compression failed"
msgstr "Internal LZO Error - compression failed"
#: Source/Core/Core/State.cpp:501
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"حاول تحميل الحالة مرة أخرى"
#: Source/Core/Core/State.cpp:636
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Internal LZO Error - lzo_init() failed"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:218
msgid "Internal Name:"
msgstr "اسم الداخلي :"
#: Source/Core/Core/HotkeyManager.cpp:244
msgid "Internal Resolution"
msgstr "الدقة الداخلية"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:563
msgid "Internal Resolution:"
msgstr "الدقة الداخلية :"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:26
msgid "Interpreter (slowest)"
msgstr "Interpreter (بطيء)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332
msgid "Intro"
msgstr "مقدمة"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:157
msgid "Invalid Mixed Code"
msgstr "كود مختلط غير صالح"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:179
#, c-format
msgid "Invalid address: %s"
msgstr "عنوان خاطئ: %s"
#: Source/Core/DolphinWX/MemcardManager.cpp:466
msgid "Invalid bat.map or dir entry."
msgstr "Invalid bat.map or dir entry."
#: Source/Core/Core/NetPlayClient.cpp:934
msgid "Invalid host"
msgstr "المضيف غير صالح"
#: Source/Core/DolphinWX/MemcardManager.cpp:566
msgid "Invalid index"
msgstr "مؤشر غير صالح"
#: Source/Core/Core/Movie.cpp:957
msgid "Invalid recording file"
msgstr "تسجيل الملف غير صالح"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:465
msgid "Invalid search parameters (no object selected)"
msgstr "معلمات البحث غير صالحة ( أي كائن مختارة)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:448
msgid "Invalid search string (couldn't convert to number)"
msgstr "سلسلة البحث غير صالحة ( لا يمكن تحويل إلى رقم )"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:436
msgid "Invalid search string (only even string lengths supported)"
msgstr "سلسلة البحث غير صالحة ( فقط حتى أطوال سلسلة مدعومة)"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77
msgid "Invalid value."
msgstr "قيمة غير صالحة."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:185
#, c-format
msgid "Invalid value: %s"
msgstr "قيمة غير صالحة: %s"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:63
msgid "Italian"
msgstr "الإيطالية"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:98
msgid "Italy"
msgstr "إيطاليا"
#: Source/Core/Core/HotkeyManager.cpp:270
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:80 Source/Core/Core/HW/GCPadEmu.cpp:75
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291
msgid "Iterative Input"
msgstr "الإدخال المتكرر"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32
msgid "JIT Arm64 (experimental)"
msgstr "JIT Arm64 (تجريبي)"
#: Source/Core/DolphinWX/Debugger/JitWindow.h:33
msgid "JIT Block Viewer"
msgstr "JIT Block Viewer"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29
msgid "JIT Recompiler (recommended)"
msgstr "JIT Recompiler (موصى به)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "JITIL Recompiler (slow, experimental)"
msgstr "JITIL Recompiler (بطيء , تجريبي)"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:110
msgid "Japan"
msgstr "اليابان"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:48
msgid "Japanese"
msgstr "اليابانية"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:480
msgid "Keep Window on Top"
msgstr "إبقاء نافذة على الأعلى"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"الحفاظ على إطار اللعبة على أعلى من غيرها من جميع النوافذ.\n"
"\n"
"إذا لم تكن متأكدا ترك هذا التحقق."
#: Source/Core/Core/HW/GCKeyboard.cpp:17
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Keyboard"
msgstr "لوحة المفاتيح"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:51
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:55
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:59
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:63
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:67
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:71
msgid "Keys"
msgstr "مفاتيح"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:229
msgid "Kick Player"
msgstr "طرد لاعب"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:112
msgid "Korea"
msgstr "كوريا"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:75
msgid "Korean"
msgstr "الكورية"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:31
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:397
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/WXInputBase.cpp:40
msgid "L Button"
msgstr "L Button"
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:35
msgid "L-Analog"
msgstr "L-Analog"
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:82
msgid "Label"
msgstr "Label"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:122
msgid "Language:"
msgstr "اللغة :"
#: Source/Core/DolphinWX/MainMenuBar.cpp:117
#, c-format
msgid "Last %i"
msgstr "آخر %i"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
msgid "Latency:"
msgstr "Latency:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:385
#: Source/Core/DolphinWX/TASInputDlg.cpp:80
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:70
#: Source/Core/InputCommon/ControllerEmu.cpp:275
msgid "Left"
msgstr "اليسار"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:58
msgid "Left Stick"
msgstr "العصا الأيسر"
#: Source/Core/DolphinWX/TASInputDlg.cpp:272
msgid "Left stick"
msgstr "العصا الأيسر"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:970
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:975
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109
msgid "Less Than"
msgstr "أقل من"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:65
msgid ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
msgstr ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
#: Source/Core/DolphinWX/AboutDolphin.cpp:39
msgid "License"
msgstr "ترخيص"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62
msgid "Light Cmd"
msgstr "Light Cmd"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:86
msgid ""
"Limits the emulation speed to the specified percentage.\n"
"Note that raising or lowering the emulation speed will also raise or lower "
"the audio pitch to prevent audio from stuttering."
msgstr ""
"Limits the emulation speed to the specified percentage.\n"
"Note that raising or lowering the emulation speed will also raise or lower "
"the audio pitch to prevent audio from stuttering."
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:60
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:35
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1217
msgid "Load"
msgstr "تحميل"
#: Source/Core/DolphinWX/MainMenuBar.cpp:434
msgid "Load &Bad Map File..."
msgstr "Load &Bad Map File..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:431
msgid "Load &Other Map File..."
msgstr "Load &Other Map File..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:859
msgid "Load Custom Textures"
msgstr "تحميل النسيج المخصص"
#: Source/Core/Core/HotkeyManager.cpp:140
msgid "Load State"
msgstr "تحميل الحالة"
#: Source/Core/Core/HotkeyManager.cpp:125
msgid "Load State Last 1"
msgstr "تحميل حالة 1"
#: Source/Core/Core/HotkeyManager.cpp:134
msgid "Load State Last 10"
msgstr "تحميل حالة 10"
#: Source/Core/Core/HotkeyManager.cpp:126
msgid "Load State Last 2"
msgstr "تحميل حالة 2"
#: Source/Core/Core/HotkeyManager.cpp:127
msgid "Load State Last 3"
msgstr "تحميل حالة 3"
#: Source/Core/Core/HotkeyManager.cpp:128
msgid "Load State Last 4"
msgstr "تحميل حالة 4"
#: Source/Core/Core/HotkeyManager.cpp:129
msgid "Load State Last 5"
msgstr "تحميل حالة 5"
#: Source/Core/Core/HotkeyManager.cpp:130
msgid "Load State Last 6"
msgstr "تحميل حالة 6"
#: Source/Core/Core/HotkeyManager.cpp:131
msgid "Load State Last 7"
msgstr "تحميل حالة 7"
#: Source/Core/Core/HotkeyManager.cpp:132
msgid "Load State Last 8"
msgstr "تحميل حالة 8"
#: Source/Core/Core/HotkeyManager.cpp:133
msgid "Load State Last 9"
msgstr "تحميل حالة 9"
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Load State Slot 1"
msgstr "1 تحميل حالة "
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Load State Slot 10"
msgstr "تحميل حالة 10"
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Load State Slot 2"
msgstr "2 تحميل حالة "
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Load State Slot 3"
msgstr "3 تحميل حالة "
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Load State Slot 4"
msgstr "4 تحميل حالة "
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Load State Slot 5"
msgstr "5 تحميل حالة "
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Load State Slot 6"
msgstr "6 تحميل حالة"
#: Source/Core/Core/HotkeyManager.cpp:96
msgid "Load State Slot 7"
msgstr "7 تحميل حالة"
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Load State Slot 8"
msgstr "8 تحميل حالة"
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Load State Slot 9"
msgstr "تحميل حالة 9"
#: Source/Core/DolphinWX/MainMenuBar.cpp:95
msgid "Load State from Selected Slot"
msgstr "تحميل الحالة من منفذ مختار"
#: Source/Core/DolphinWX/MainMenuBar.cpp:94
msgid "Load State..."
msgstr "تحميل حالة"
#: Source/Core/DolphinWX/FrameTools.cpp:1225
#: Source/Core/DolphinWX/MainMenuBar.cpp:557
msgid "Load Wii System Menu"
msgstr "تحميل قائمة نظام الوي"
#: Source/Core/DolphinWX/FrameTools.cpp:1220
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "تحميل قائمة نظام الوي %d%c"
#: Source/Core/DolphinWX/MainMenuBar.cpp:552
#, c-format
msgid "Load Wii System Menu %u%c"
msgstr "تحميل قائمة نظام الوي %u%c"
#: Source/Core/DolphinWX/MainMenuBar.cpp:432
msgid ""
"Load any .map file containing the function names and addresses for this game."
msgstr ""
"Load any .map file containing the function names and addresses for this game."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:239
msgid "Load bad map file"
msgstr "Load bad map file"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:233
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Load custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/Core/HotkeyManager.cpp:100
msgid "Load from selected slot"
msgstr "تحميل من فتحة مختارة"
#: Source/Core/Core/HotkeyManager.cpp:251
msgid "Load last state"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:223
msgid "Load map file"
msgstr "Load map file"
#: Source/Core/Core/HotkeyManager.cpp:248
msgid "Load state"
msgstr "تحميل الحالة"
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:391
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
msgstr "Loaded %d good functions, ignored %d bad functions."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:761
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:767
msgid "Localhost"
msgstr "المضيف المحلي"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:46
#: Source/Core/DolphinWX/LogWindow.h:30
msgid "Log"
msgstr "سجل"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:25
msgid "Log Configuration"
msgstr "سجل الإعدادات"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:471
msgid "Log Render Time to File"
msgstr "تقديم سجل الوقت إلى ملف"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:78
msgid "Log Types"
msgstr "نوع السجل"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:207
msgid ""
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/LogConfigWindow.cpp:73
msgid "Logger Outputs"
msgstr "مسجل المخرجات"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:139
#: Source/Core/DolphinWX/Frame.cpp:374
msgid "Logging"
msgstr "تسجيل"
#: Source/Core/DolphinWX/WXInputBase.cpp:46
msgid "M Button"
msgstr "M Button"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19
msgid "MD5 Checksum"
msgstr "اختبار MD5 :"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:242
msgid "MD5 Checksum:"
msgstr "اختبار MD5 :"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:133
msgid "MD5 check..."
msgstr "اختبار MD5 :"
#: Source/Core/DolphinWX/MemcardManager.cpp:536
#: Source/Core/DolphinWX/MemcardManager.cpp:571
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark files(*.gcs)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:373
msgid "Main Stick"
msgstr "العصا الأيسر"
#: Source/Core/DolphinWX/MainMenuBar.cpp:456
msgid ""
"Make a new .dsy file which can recognise more functions, by combining two "
"existing files. The first input file has priority."
msgstr ""
"Make a new .dsy file which can recognise more functions, by combining two "
"existing files. The first input file has priority."
#: Source/Core/DolphinWX/GameListCtrl.cpp:313
#: Source/Core/DolphinWX/MainMenuBar.cpp:279
msgid "Maker"
msgstr "المنتج"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:221
msgid "Maker ID:"
msgstr "معرف المنتج :"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:268
msgid "Maker:"
msgstr "المنتج :"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:197
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:386
msgid "Match Found"
msgstr "Match Found"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59
msgid "Matrix Cmd"
msgstr "Matrix Cmd"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:86
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:93
msgid "Max"
msgstr "عالي"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:66
msgid "May cause slow down in Wii Menu and some games."
msgstr "قد يسبب تباطؤ في قائمة الوي وبعض الألعاب."
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86
#: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28
msgid "Memory"
msgstr "ذاكرة"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:36
#: Source/Core/DolphinWX/MemcardManager.cpp:215
msgid "Memory Card"
msgstr "بطاقة الذاكرة"
#: Source/Core/DolphinWX/MemcardManager.cpp:81
msgid "Memory Card Manager"
msgstr "مدير بطاقة الذاكرة"
#: Source/Core/Core/ConfigManager.cpp:1012
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"بطاقة الذاكرة في فتحة ملف %c غير صحيح\n"
"Region not specified\n"
"\n"
"Slot %c تم تغيير المسار إلى\n"
"%s\n"
"هل ترغب في نسخ الملف القديم إلى هذا الموقع الجديد?\n"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:299
msgid "Memory Not Ready"
msgstr "الذاكرة غير جاهزة"
#: Source/Core/DolphinWX/MemcardManager.cpp:450
msgid "Memory card already has a save for this title."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:289
msgid "Memory card already opened"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:94
msgid "Memory card file size does not match the header size"
msgstr "حجم بطاقة الذاكرة لا تتطابق مع حجم الملف "
#: Source/Core/Core/HW/GCMemcardRaw.cpp:180
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr "MemoryCard: ClearBlock called on invalid address (0x%x)"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:152
#, c-format
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr "MemoryCard: Read called with invalid source address (0x%x)"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:164
#, c-format
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr "MemoryCard: Write called with invalid destination address (0x%x)"
#: Source/Core/DolphinWX/WXInputBase.cpp:60
msgid "Menu"
msgstr "القائمة"
#: Source/Core/Core/HW/GCPadEmu.cpp:62
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38
msgid "Microphone"
msgstr "ميكروفون"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:83
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:90
msgid "Min"
msgstr "منخفض"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:920
msgid "Misc"
msgstr "متفرقات"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:113
msgid "Misc Settings"
msgstr "إعدادات منوعة"
#: Source/Core/InputCommon/ControllerEmu.cpp:186
#: Source/Core/InputCommon/ControllerEmu.cpp:292
msgid "Modifier"
msgstr "معدل"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:216
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:323
msgid "Monoscopic Shadows"
msgstr "Monoscopic Shadows"
#: Source/Core/DolphinWX/LogWindow.cpp:102
msgid "Monospaced font"
msgstr "الخط أحادي المسافة"
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:98
msgid "Motion Controls and IR"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271
msgid "Motion Plus"
msgstr "موشن بلس"
#: Source/Core/Core/HW/GCPadEmu.cpp:59
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275
msgid "Motor"
msgstr "محرك"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:87
msgid ""
"Move the mouse pointer over an option to display a detailed description."
msgstr "حرك مؤشر الماوس فوق الخيار لعرض وصفا مفصلا"
#: Source/Core/Core/HotkeyManager.cpp:238
msgid "Movie"
msgstr "فيلم"
#: Source/Core/DolphinWX/WXInputBase.cpp:110
msgid "Multiply"
msgstr "تضاعف"
#: Source/Core/DolphinWX/MainMenuBar.cpp:460
msgid ""
"Must use Generate Symbol Map first! Recognise names of any standard library "
"functions used in multiple games, by loading them from a .dsy file."
msgstr ""
"Must use Generate Symbol Map first! Recognise names of any standard library "
"functions used in multiple games, by loading them from a .dsy file."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:633
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr "ملاحظة: حجم التدفق لا يطابق مدة البيانات الفعلية\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:218
msgid "NP Add"
msgstr "أضف"
#: Source/Core/DolphinWX/WXInputBase.cpp:208
msgid "NP Begin"
msgstr "NP Begin"
#: Source/Core/DolphinWX/WXInputBase.cpp:224
msgid "NP Decimal"
msgstr "عشري"
#: Source/Core/DolphinWX/WXInputBase.cpp:212
msgid "NP Delete"
msgstr "حذف"
#: Source/Core/DolphinWX/WXInputBase.cpp:226
msgid "NP Divide"
msgstr "انقسام"
#: Source/Core/DolphinWX/WXInputBase.cpp:200
msgid "NP Down"
msgstr "أسفل"
#: Source/Core/DolphinWX/WXInputBase.cpp:206
msgid "NP End"
msgstr "نهاية"
#: Source/Core/DolphinWX/WXInputBase.cpp:182
msgid "NP Enter"
msgstr "دخول"
#: Source/Core/DolphinWX/WXInputBase.cpp:214
msgid "NP Equal"
msgstr "متساوية"
#: Source/Core/DolphinWX/WXInputBase.cpp:192
msgid "NP Home"
msgstr "منزل"
#: Source/Core/DolphinWX/WXInputBase.cpp:210
msgid "NP Insert"
msgstr "أدخل"
#: Source/Core/DolphinWX/WXInputBase.cpp:194
msgid "NP Left"
msgstr "اليسار"
#: Source/Core/DolphinWX/WXInputBase.cpp:216
msgid "NP Multiply"
msgstr "ضرب"
#: Source/Core/DolphinWX/WXInputBase.cpp:204
msgid "NP Page Down"
msgstr "صفحة لأسفل"
#: Source/Core/DolphinWX/WXInputBase.cpp:202
msgid "NP Page Up"
msgstr "صفحة لأ أعلى"
#: Source/Core/DolphinWX/WXInputBase.cpp:198
msgid "NP Right"
msgstr "اليمين"
#: Source/Core/DolphinWX/WXInputBase.cpp:220
msgid "NP Separator"
msgstr "الفاصل"
#: Source/Core/DolphinWX/WXInputBase.cpp:178
msgid "NP Space"
msgstr "مساحة"
#: Source/Core/DolphinWX/WXInputBase.cpp:222
msgid "NP Subtract"
msgstr "طرح"
#: Source/Core/DolphinWX/WXInputBase.cpp:180
msgid "NP Tab"
msgstr "التبويب"
#: Source/Core/DolphinWX/WXInputBase.cpp:196
msgid "NP Up"
msgstr "فوق"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:265
#: Source/Core/DolphinWX/PatchAddEdit.cpp:58
msgid "Name:"
msgstr "الاسم :"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
msgid "Name: "
msgstr "الاسم :"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:543
msgid "Native (640x528)"
msgstr "Native (640x528)"
#: Source/Core/DolphinWX/MemcardManager.cpp:535
#: Source/Core/DolphinWX/MemcardManager.cpp:571
msgid "Native GCI files(*.gci)"
msgstr "Native GCI files(*.gci)"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:102
msgid "Netherlands"
msgstr "هولندا"
#: Source/Core/Core/NetPlayClient.cpp:1089
msgid "Netplay has desynced. There is no way to recover from this."
msgstr "Netplay has desynced. There is no way to recover from this."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:38
msgid "New Scan"
msgstr "بحث جديد"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54
msgid "New Texture"
msgstr "New Texture"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:216
msgid "New identity generated."
msgstr "تم إنشاء هوية جديدة ."
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82
msgid "Next Frame"
msgstr "الإطار التالي"
#: Source/Core/DolphinWX/MemcardManager.cpp:189
#: Source/Core/DolphinWX/MemcardManager.cpp:833
msgid "Next Page"
msgstr "الصفحة التالية"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:45
msgid "Next Scan"
msgstr "البحث التالي"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:128
msgid "Nickname:"
msgstr "الاسم:"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:380
msgid "No Match"
msgstr "No Match"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:344
msgid "No Value Given"
msgstr "No Value Given"
#: Source/Core/Core/ConfigManager.h:23
msgid "No audio output"
msgstr "لا يوجد مخرجات صوتية"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:788
msgid "No description available"
msgstr "لا يوجد وصف متاح"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:877
msgid "No file loaded"
msgstr "لا يوجد ملف تحميل"
#: Source/Core/DolphinWX/MemcardManager.cpp:441
msgid "No free directory index entries."
msgstr "No free directory index entries."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
msgid "No game is running."
msgstr "لايوجد لعبة قيد التشغيل"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:913
msgid "No recorded file"
msgstr "لا ملف مسجل"
#: Source/Core/Core/State.cpp:730
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr "No undo.dtm found, aborting undo load state to prevent movie desyncs"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1121
msgid "None"
msgstr "لا شيء"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:106
msgid "Not Equal"
msgstr "لا يساوي"
#: Source/Core/DolphinWX/GameListCtrl.cpp:919
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:288
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:330
msgid "Not Set"
msgstr "غير مجموعة"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:322
msgid "Not Valid Hex"
msgstr "Not Valid Hex"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:357
msgid "Not all players have the game. Do you really want to start?"
msgstr "ليس كل اللاعبين لديهم اللعبة. هل تريد حقا أن تبدأ؟"
#: Source/Core/DolphinWX/Main.cpp:484
msgid "Not connected"
msgstr "غير متصل"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:251
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:256
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:261
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:266
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:271
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:276
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:281
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:286
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:300
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:311
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:317
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:322
msgid "Not implemented"
msgstr "لم تنفذ"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
msgid "Notes: "
msgstr "ملاحظات :"
#: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86
#: Source/Core/DolphinWX/FrameAui.cpp:510
#: Source/Core/DolphinWX/FrameAui.cpp:555
#: Source/Core/DolphinWX/FrameAui.cpp:562
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
msgid "Notice"
msgstr "إشعار"
#: Source/Core/DolphinWX/WXInputBase.cpp:170
msgid "Num Lock"
msgstr "ارقام القفل"
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:182
msgid "NumExec"
msgstr "NumExec"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189
msgid "Number of Codes: "
msgstr "عدد من رموز:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:23
msgid "Nunchuk"
msgstr "ننشوك"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:74
msgid "Nunchuk Configuration"
msgstr "اعدادات النونشوك"
#: Source/Core/DolphinWX/TASInputDlg.cpp:194
msgid "Nunchuk orientation"
msgstr "Nunchuk orientation"
#: Source/Core/DolphinWX/TASInputDlg.cpp:188
msgid "Nunchuk stick"
msgstr "Nunchuk stick"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:654
msgid "Nvidia 3D Vision"
msgstr "Nvidia 3D Vision"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:599
#, c-format
msgid "Object %zu"
msgstr "Object %zu"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:123
msgid "Object Range"
msgstr "نطاق الهدف"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:653
msgid "Off"
msgstr "إيقاف"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:62
msgid "Offset:"
msgstr "تعويض :"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88
msgid "On-Screen Display Messages"
msgstr "عرض الرسائل التي تظهر على الشاشة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:484
msgid "Online &Documentation"
msgstr "وثائق على الانترنت"
#: Source/Core/DolphinWX/MemcardManager.cpp:438
#, c-format
msgid "Only %d blocks available"
msgstr "فقط %d كتل متاحة"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:307
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:330
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:546
msgid "Op?"
msgstr "Op?"
#: Source/Core/Core/HotkeyManager.cpp:13
#: Source/Core/DolphinWX/MainToolBar.cpp:177
msgid "Open"
msgstr "فتح"
#: Source/Core/DolphinWX/GameListCtrl.cpp:996
msgid "Open &containing folder"
msgstr "افتح محتوى الملف"
#: Source/Core/DolphinWX/GameListCtrl.cpp:993
msgid "Open Wii &save folder"
msgstr "افتح مجلد حفظ الوي"
#: Source/Core/DolphinWX/MainToolBar.cpp:177
msgid "Open file..."
msgstr "فتح الملف"
#: Source/Core/AudioCommon/OpenALStream.cpp:58
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL : لا يمكن إنشاء سياق الجهاز %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:68
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL : لا يمكن العثور على أجهزة الصوت"
#: Source/Core/AudioCommon/OpenALStream.cpp:63
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL : لا يمكن فتح الجهاز %s"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:238
msgid ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
msgstr ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
#: Source/Core/Core/HotkeyManager.cpp:266
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:76 Source/Core/Core/HW/GCPadEmu.cpp:71
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283
msgid "Options"
msgstr "خيارات"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:24
msgid "Orange"
msgstr "البرتقالي"
#: Source/Core/DolphinWX/MemcardManager.cpp:473
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memory card\n"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:146
msgid "Orientation"
msgstr "توجيه"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:510
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:810
msgid "Other"
msgstr "أخرى"
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:93
msgid "Other State Management"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135
msgid "Other game"
msgstr "لعبة أخرى"
#: Source/Core/Core/HotkeyManager.cpp:252
msgid "Other state hotkeys"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:723
msgid "Output"
msgstr "الإخراج"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:91
msgid "Overlay Information"
msgstr "معلومات تراكب"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:63
msgid "Override Language on NTSC Games"
msgstr " NTSC تجاوز للغة ألعاب على"
#: Source/Core/DolphinWX/MainMenuBar.cpp:142
msgid "P&lay Input Recording..."
msgstr "تشغيل تسجيل الإدخال"
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174
msgid "PPC Size"
msgstr "PPC حجم"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:372
msgid "PPC vs x86"
msgstr "PPC vs x86"
#: Source/Core/Core/HW/GCPad.cpp:15
msgid "Pad"
msgstr "تحكم"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35
msgid "Pads"
msgstr "منصات"
#: Source/Core/DolphinWX/WXInputBase.cpp:176
msgid "Page Down"
msgstr "صفحة لأسفل"
#: Source/Core/DolphinWX/WXInputBase.cpp:174
msgid "Page Up"
msgstr "أعلى الصفحة"
#: Source/Core/DolphinWX/WXInputBase.cpp:33
msgid "Paragraph"
msgstr "الفقرة"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:140
msgid "Parsing Error"
msgstr "تحليل خاطئ"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:246
#, c-format
msgid "Partition %u"
msgstr "تقسيم %u"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:230
msgid "Passthrough a Bluetooth adapter"
msgstr "عبر جهاز بلوتوث"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:245
msgid "Patches"
msgstr "باتش"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:89
msgid "Paths"
msgstr "مسارات"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:74
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:229
#: Source/Core/DolphinWX/WXInputBase.cpp:62
msgid "Pause"
msgstr "إيقاف اللعبة"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:77
msgid "Pause After"
msgstr "Pause After"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:78
msgid "Pause At Next"
msgstr "Pause At Next"
#: Source/Core/DolphinWX/MainMenuBar.cpp:147
msgid "Pause at End of Movie"
msgstr "وقفة في نهاية الفيلم"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89
msgid "Pause on Focus Lost"
msgstr "وقفة على فقدان التركيز"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr "توقف المحاكي عند أخذ التركيز بعيدا عن النافذة مضاهاة ."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:621
msgid "Per-Pixel Lighting"
msgstr "لكل بكسل إضاءة"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:335
msgid "Perfect"
msgstr "مثالية"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:39
msgid ""
"Perform a full index of the game's RAM at the current Data Size. Required "
"before any Searching can be performed."
msgstr ""
"أداء مؤشر الكامل لذاكرة الوصول العشوائي اللعبة في البيانات الحالية في الحجم. "
"مطلوب قبل أن تتمكن من تنفيذ أي بحث."
#: Source/Core/DolphinWX/FrameAui.cpp:540
#, c-format
msgid "Perspective %d"
msgstr "مشهد %d"
#: Source/Core/DolphinWX/MainMenuBar.cpp:409
msgid "Perspectives"
msgstr "مشهد"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133
msgid "Pixel Shader"
msgstr "Pixel Shader"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:135
msgid "Pixel Shader Constants"
msgstr "Pixel Shader Constants"
#: Source/Core/DolphinWX/MainMenuBar.cpp:275
msgid "Platform"
msgstr "منصة"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:148
#: Source/Core/DolphinWX/MainToolBar.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:234
msgid "Play"
msgstr "إبدأ اللعبة"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Play Recording"
msgstr "تشغيل التسجيل"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334
msgid "Playable"
msgstr "قابلة للتشغيل"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:135
msgid "Playback Options"
msgstr "خيارات التشغيل"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:191
msgid "Players"
msgstr "لاعبين"
#: Source/Core/DolphinWX/FrameTools.cpp:812
msgid "Please confirm..."
msgstr "يرجى تأكيد"
#: Source/Core/DolphinWX/FrameAui.cpp:510
msgid "Please create a perspective before saving"
msgstr "الرجاء إنشاء مشهد قبل الحفظ"
#: Source/Core/DolphinWX/WXInputBase.cpp:35
msgid "Plus-Minus"
msgstr "Plus-Minus"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:158
#, c-format
msgid "Port %i"
msgstr "المنفذ %i"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:185
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:225
msgid "Port :"
msgstr "المنفذ :"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22
msgid "Post Processing Shader Configuration"
msgstr "مرحلة ما بعد المعالجة تكوين شادر"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:605
msgid "Post-Processing Effect:"
msgstr "بعد معالجة تأثير:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:863
msgid "Prefetch Custom Textures"
msgstr "جلب النسيج المخصص المسبق "
#: Source/Core/Core/Movie.cpp:1195
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr "Premature movie end in PlayController. %u + 8 > %u"
#: Source/Core/Core/Movie.cpp:1322
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr "Premature movie end in PlayWiimote. %u + %d > %u"
#: Source/Core/Core/Movie.cpp:1296
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr "Premature movie end in PlayWiimote. %u > %u"
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Press Sync Button"
msgstr "اضغط على زر مزامنة "
#: Source/Core/DolphinWX/MemcardManager.cpp:188
msgid "Prev Page"
msgstr "الصفحة السابقة"
#: Source/Core/DolphinWX/MemcardManager.cpp:832
msgid "Previous Page"
msgstr "الصفحة السابقة"
#: Source/Core/DolphinWX/WXInputBase.cpp:80
msgid "Print"
msgstr "طباعة"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1214
msgid "Profile"
msgstr "الملف الشخصي"
#: Source/Core/Core/HotkeyManager.cpp:240
msgid "Program Counter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:55
msgid "Properties"
msgstr "خصائص"
#: Source/Core/DolphinWX/MainMenuBar.cpp:347
msgid "Provide safer execution by not linking the JIT blocks."
msgstr "Provide safer execution by not linking the JIT blocks."
#: Source/Core/DolphinWX/MainMenuBar.cpp:327
msgid "Purge Game List Cache"
msgstr "حذف ذاكرة التخزين المؤقته"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:78
msgid "Put BIOS roms in User/GC/{region}."
msgstr "Put BIOS roms in User/GC/{region}."
#: Source/Core/Common/MsgHandler.cpp:66
msgid "Question"
msgstr "السؤال"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:134
msgid "Quit"
msgstr "خروج"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:270
msgid "Quit Netplay"
msgstr "الخروج من لعب الشبكه"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:33
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
#: Source/Core/DolphinWX/TASInputDlg.cpp:399
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/WXInputBase.cpp:42
msgid "R Button"
msgstr "R Button"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:37
msgid "R-Analog"
msgstr "R-Analog"
#: Source/Core/InputCommon/ControllerEmu.cpp:188
msgid "Radius"
msgstr "نصف القطر"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:785
msgid "Range"
msgstr "قوه"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:42
msgid "Read"
msgstr "اقرأ"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44
msgid "Read and write"
msgstr "اقرا و اكتب"
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Read-only mode"
msgstr "وضع القراءة فقط"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:783
msgid "Real"
msgstr "حقيقي"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:341
msgid "Real Balance Board"
msgstr " لوح الميزان حقيقي"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
msgid "Real Wii Remote"
msgstr "ريموت الوي الحقيقي"
#: Source/Core/DolphinWX/MainMenuBar.cpp:420
msgid ""
"Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names "
"for other functions."
msgstr ""
"Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names "
"for other functions."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:161
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:202
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:404
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:807
msgid "Record"
msgstr "تسجيل"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:268
msgid "Record inputs"
msgstr "تسجيل المدخلات"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:171
msgid "Recording Info"
msgstr "تسجيل معلومات"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:185
msgid "Recording Options"
msgstr "تسجيل الخيارات"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:24
msgid "Red"
msgstr "أحمر"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Red Left"
msgstr "اليسار أحمر"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Red Right"
msgstr "اليمين أحمر"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
"smooths out jagged edges on objects.\n"
"Increases GPU load and sometimes causes graphical issues. SSAA is "
"significantly more demanding than MSAA, but provides top quality geometry "
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
"and textures.\n"
"\n"
"If unsure, select None."
msgstr ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
"smooths out jagged edges on objects.\n"
"Increases GPU load and sometimes causes graphical issues. SSAA is "
"significantly more demanding than MSAA, but provides top quality geometry "
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
"and textures.\n"
"\n"
"If unsure, select None."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:331
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1175
#: Source/Core/DolphinWX/MainToolBar.cpp:178
msgid "Refresh"
msgstr "تحديث"
#: Source/Core/Core/HotkeyManager.cpp:15
msgid "Refresh List"
msgstr "تحديث قائمة"
#: Source/Core/DolphinWX/MainToolBar.cpp:178
msgid "Refresh game list"
msgstr "تحديث القائمة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:285
msgid "Region"
msgstr "المنطقة"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102
#: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17
msgid "Registers"
msgstr "سجلات"
#: Source/Core/InputCommon/ControllerEmu.cpp:313
msgid "Relative Input"
msgstr "Relative Input"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:395
#: Source/Core/DolphinWX/PatchAddEdit.cpp:87
msgid "Remove"
msgstr "إزالة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:418
msgid "Remove names from all functions and variables."
msgstr "إزالة أسماء من جميع وظائف والمتغيرات."
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:368
msgid "Rename &symbol"
msgstr "Rename &symbol"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:331
msgid "Rename symbol:"
msgstr "Rename symbol:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:195
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"جعل المشهد كإطار شبكي.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:487
msgid "Render to Main Window"
msgstr "تقدم إلى الشاشة الرئيسية"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:54
msgid "Rendering"
msgstr "تقديم"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:325
#, c-format
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr "Report: GCIFolder Writing to unallocated block 0x%x"
#: Source/Core/Core/HotkeyManager.cpp:18
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:268
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1194
msgid "Reset"
msgstr "إعادة ضبط"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:124
msgid "Reset Traversal Settings"
msgstr "إعادة تعيين إعدادات الانتقالي"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:541
msgid "Reset Wii Remote pairings"
msgstr "إعادة تعيين اغتران ريموت الوي "
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:266
msgid "Reset all saved Wii Remote pairings"
msgstr "إعادة تعيين كافة اغتران ريموت الوي بعد حفظها"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:227
msgid "Restart Required"
msgstr "مطلوب إعادة تشغيل"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:86
msgid "Results"
msgstr "النتائج"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793
msgid "Retry"
msgstr "إعادة المحاولة"
#: Source/Core/DolphinWX/WXInputBase.cpp:23
msgid "Return"
msgstr "عودة"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:222
msgid "Revision:"
msgstr "الاصدار:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:32
#, c-format
msgid "Revision: %s"
msgstr "المراجعة: %s"
#: Source/Core/DolphinWX/MainMenuBar.cpp:386
#: Source/Core/DolphinWX/TASInputDlg.cpp:76
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:74
#: Source/Core/InputCommon/ControllerEmu.cpp:276
msgid "Right"
msgstr "اليمين"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:60
msgid "Right Stick"
msgstr "العصا الايمن"
#: Source/Core/DolphinWX/TASInputDlg.cpp:273
msgid "Right stick"
msgstr "العصا الايمن"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:203
msgid "Room ID:"
msgstr "معرف الغرفة:"
#: Source/Core/Core/HW/GCPadEmu.cpp:58
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22
msgid "Rumble"
msgstr "هزاز"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187
msgid "Run"
msgstr "شغل"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:104
msgid "Russia"
msgstr "روسيا"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:97
msgid "SD Card Path:"
msgstr "SD Card Path:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136
msgid "SD card"
msgstr "SD card"
#: Source/Core/DolphinWX/MainMenuBar.cpp:130
msgid "Sa&ve State"
msgstr "حفظ الحالة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:752
msgid "Safe"
msgstr "آمنة"
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:63
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:38
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:162
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1219
msgid "Save"
msgstr "حفظ"
#: Source/Core/DolphinWX/MainMenuBar.cpp:441
msgid "Save Code"
msgstr "حفظ الرمز"
#: Source/Core/DolphinWX/MemcardManager.cpp:541
msgid "Save GCI as..."
msgstr "GCI حفظ باسم "
#: Source/Core/Core/HotkeyManager.cpp:136
#: Source/Core/DolphinWX/MainMenuBar.cpp:102
msgid "Save Oldest State"
msgstr "حفظ الحالة القديمة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:390
msgid "Save Perspectives"
msgstr "حفظ المشهد"
#: Source/Core/Core/HotkeyManager.cpp:139
msgid "Save State"
msgstr "حفظ حالة"
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Save State Slot 1"
msgstr "1 حفظ حالة"
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Save State Slot 10"
msgstr "حفظ حالة 10"
#: Source/Core/Core/HotkeyManager.cpp:103
msgid "Save State Slot 2"
msgstr "2 حفظ حالة"
#: Source/Core/Core/HotkeyManager.cpp:104
msgid "Save State Slot 3"
msgstr "3 حفظ حالة"
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Save State Slot 4"
msgstr "4 حفظ حالة"
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Save State Slot 5"
msgstr "5 حفظ حالة"
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Save State Slot 6"
msgstr "6 حفظ حالة"
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Save State Slot 7"
msgstr "7 حفظ حالة"
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Save State Slot 8"
msgstr "8 حفظ حالة"
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Save State Slot 9"
msgstr "حفظ حالة 9"
#: Source/Core/DolphinWX/MainMenuBar.cpp:101
msgid "Save State to Selected Slot"
msgstr "حفظ الحالة إلى منفذ مختار"
#: Source/Core/DolphinWX/MainMenuBar.cpp:100
msgid "Save State..."
msgstr "حفظ حالة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:436
msgid "Save Symbol Map &As..."
msgstr "Save Symbol Map &As..."
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:92
msgid "Save and Load State"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:348
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:354
msgid "Save as..."
msgstr "حفظ باسم"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383
msgid "Save combined output file as"
msgstr "Save combined output file as"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1356
msgid "Save compressed GCM/ISO"
msgstr "حفظ مضغوط GCM/ISO"
#: Source/Core/DolphinWX/MainMenuBar.cpp:391
msgid "Save currently-toggled perspectives"
msgstr "حفظ المشهد مثبت حاليا."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1347
msgid "Save decompressed GCM/ISO"
msgstr "حفظ الضغط GCM/ISO"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:258
msgid "Save map file as"
msgstr "Save map file as"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:314
msgid "Save signature as"
msgstr "Save signature as"
#: Source/Core/Core/HotkeyManager.cpp:249
msgid "Save state"
msgstr "حفظ حالة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:442
msgid ""
"Save the entire disassembled code. This may take a several seconds and may "
"require between 50 and 100 MB of hard drive space. It will only save code "
"that is in the first 4 MB of memory. If you are debugging a game that loads ."
"rel files with code to memory, you may want to increase the limit to perhaps "
"8 MB. That can be done in SymbolDB::SaveMap()."
msgstr ""
"Save the entire disassembled code. This may take a several seconds and may "
"require between 50 and 100 MB of hard drive space. It will only save code "
"that is in the first 4 MB of memory. If you are debugging a game that loads ."
"rel files with code to memory, you may want to increase the limit to perhaps "
"8 MB. That can be done in SymbolDB::SaveMap()."
#: Source/Core/DolphinWX/MainMenuBar.cpp:437
msgid ""
"Save the function names and addresses for this game as a .map file. If you "
"want to open the .map file in IDA Pro, use the .idc script."
msgstr ""
"Save the function names and addresses for this game as a .map file. If you "
"want to open the .map file in IDA Pro, use the .idc script."
#: Source/Core/DolphinWX/MainMenuBar.cpp:427
msgid ""
"Save the function names for each address to a .map file in your user "
"settings map folder, named after the title ID."
msgstr ""
"Save the function names for each address to a .map file in your user "
"settings map folder, named after the title ID."
#: Source/Core/Core/HotkeyManager.cpp:112
msgid "Save to selected slot"
msgstr "حفظ إلى فتحة مختارة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:396
msgid "Saved Perspectives"
msgstr "المشاهد المحفوظة"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:540
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
"Saved Wii Remote pairings can only be reset when a Wii game is running."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
msgstr "Saved to /Wii/sd.raw (default size is 128mb)"
#: Source/Core/Core/Movie.cpp:1025
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Savestate movie %s is corrupted, movie recording stopping..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:619
msgid "Scaled EFB Copy"
msgstr "EFB Copia a escala"
#: Source/Core/DolphinWX/GameListCtrl.cpp:605
#, c-format
msgid "Scanning %s"
msgstr "فحص %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:594
msgid "Scanning for ISOs"
msgstr "بحث ايزو"
#: Source/Core/DolphinWX/GameListCtrl.cpp:594
msgid "Scanning..."
msgstr "فحص"
#: Source/Core/DolphinWX/MainToolBar.cpp:183
msgid "ScrShot"
msgstr "لقطة للشاشة"
#: Source/Core/VideoCommon/ImageWrite.cpp:52
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr "Screenshot failed: Could not open file \"%s\" (error %d)"
#: Source/Core/DolphinWX/WXInputBase.cpp:172
msgid "Scroll Lock"
msgstr "انتقل تأمين"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:100
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:101
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:231
msgid "Search"
msgstr "بحث"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:115
msgid "Search (clear to use previous value)"
msgstr "بحث (واضح لاستخدام القيمة السابقة )"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:81
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:79
msgid "Search Address"
msgstr "البحث عن عنوان"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:261
msgid "Search Current Object"
msgstr "بحث كائن الحالي"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
msgid "Search Subfolders"
msgstr "البحث في المجلدات الفرعية"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:224
msgid "Search for Hex Value:"
msgstr "البحث عن القيمة عشري:"
#: Source/Core/Common/SysConf.h:104 Source/Core/Common/SysConf.h:127
#: Source/Core/Common/SysConf.h:147 Source/Core/Common/SysConf.h:168
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "Section %s not found in SYSCONF"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:737
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23
#: Source/Core/DolphinWX/WXInputBase.cpp:78
msgid "Select"
msgstr "حدد"
#: Source/Core/DolphinWX/MainMenuBar.cpp:328
msgid "Select Columns"
msgstr "تحديد الأعمدة"
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Select Game"
msgstr "اختر لعبة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:535
#, c-format
msgid "Select Slot %u - %s"
msgstr "اختر منفذ %u - %s"
#: Source/Core/DolphinWX/MainMenuBar.cpp:131
msgid "Select State Slot"
msgstr "اختر منفذ الذاكره"
#: Source/Core/Core/HotkeyManager.cpp:114
msgid "Select State Slot 1"
msgstr "حفظ حالة 1"
#: Source/Core/Core/HotkeyManager.cpp:123
msgid "Select State Slot 10"
msgstr "حفظ حالة 10"
#: Source/Core/Core/HotkeyManager.cpp:115
msgid "Select State Slot 2"
msgstr "حفظ حالة 2"
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Select State Slot 3"
msgstr "حفظ حالة 3"
#: Source/Core/Core/HotkeyManager.cpp:117
msgid "Select State Slot 4"
msgstr "حفظ حالة 4"
#: Source/Core/Core/HotkeyManager.cpp:118
msgid "Select State Slot 5"
msgstr "حفظ حالة 5"
#: Source/Core/Core/HotkeyManager.cpp:119
msgid "Select State Slot 6"
msgstr "حفظ حالة 6"
#: Source/Core/Core/HotkeyManager.cpp:120
msgid "Select State Slot 7"
msgstr "حفظ حالة 7"
#: Source/Core/Core/HotkeyManager.cpp:121
msgid "Select State Slot 8"
msgstr "حفظ حالة 8"
#: Source/Core/Core/HotkeyManager.cpp:122
msgid "Select State Slot 9"
msgstr "حفظ حالة 9"
#: Source/Core/DolphinWX/FrameTools.cpp:480
#: Source/Core/DolphinWX/FrameTools.cpp:952
msgid "Select The Recording File"
msgstr "اختر ملف تسجيل"
#: Source/Core/DolphinWX/FrameTools.cpp:1187
msgid "Select a Wii WAD file to install"
msgstr "لتثبيت wad حدد ملف"
#: Source/Core/DolphinWX/MemcardManager.cpp:530
msgid "Select a save file to import"
msgstr "اختر حفظ ملف للاستيراد"
#: Source/Core/DolphinWX/FrameAui.cpp:328
msgid "Select floating windows"
msgstr "اختر النوافذ العائمة"
#: Source/Core/Core/HotkeyManager.cpp:250
msgid "Select state"
msgstr "اختر الحالة "
#: Source/Core/DolphinWX/FrameTools.cpp:334
msgid "Select the file to load"
msgstr "حدد الملف لتحميل"
#: Source/Core/DolphinWX/FrameTools.cpp:1149
msgid "Select the save file"
msgstr "حدد حفظ الملف"
#: Source/Core/DolphinWX/FrameTools.cpp:1285
msgid "Select the state to load"
msgstr "حدد حالة التحميل"
#: Source/Core/DolphinWX/FrameTools.cpp:1297
msgid "Select the state to save"
msgstr "حدد حالة الحفظ"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
#: Source/Core/InputCommon/InputConfig.cpp:54
msgid "Selected controller profile does not exist"
msgstr "اختيار الملف التحكم الشخصي غير موجود "
#: Source/Core/DolphinWX/LogWindow.cpp:103
msgid "Selected font"
msgstr "تحديد الخط"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, select auto."
msgstr ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, select auto."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:97
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
"\n"
"If unsure, select OpenGL."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:90
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"If unsure, select OpenGL."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:171
msgid "Send"
msgstr "إرسال"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:97
msgid "Sensor Bar Position:"
msgstr "موضع الاستشعار:"
#: Source/Core/DolphinWX/WXInputBase.cpp:114
msgid "Separator"
msgstr "الفاصل"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:92
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
msgstr ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
#: Source/Core/Core/NetPlayClient.cpp:931
msgid "Server rejected traversal attempt"
msgstr "الخادم رفض محاولة الاجتياز"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:47
#: Source/Core/DolphinWX/MainToolBar.cpp:212
msgid "Set PC"
msgstr "تعيين الكمبيوتر"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:92
msgid "Set Value"
msgstr "تعيين القيمة"
#: Source/Core/DolphinWX/GameListCtrl.cpp:999
msgid "Set as &default ISO"
msgstr "تعيين كافتراضي ايزو"
#: Source/Core/DolphinWX/MemcardManager.cpp:835
#, c-format
msgid "Set as default Memory Card %c"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:212
msgid "Set the current instruction"
msgstr "تعيين تعليمات الحالي"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:61
msgid "Sets the GameCube system language."
msgstr "تحدد لغة نظام الجيم كيوب "
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64
msgid "Sets the Wii system language."
msgstr "تحدد لغة نظام الوي "
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:53
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
msgstr ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:242
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMemory: Can't create setting.txt file"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:256
msgid "Shake"
msgstr "هزة"
#: Source/Core/DolphinWX/TASInputDlg.cpp:282
#: Source/Core/DolphinWX/TASInputDlg.cpp:379
msgid "Shoulder Buttons"
msgstr "أزرار الكتف"
#: Source/Core/DolphinWX/MainMenuBar.cpp:298
msgid "Show &Log"
msgstr "عرض السجل"
#: Source/Core/DolphinWX/MainMenuBar.cpp:295
msgid "Show &Status Bar"
msgstr "عرض شريط الحالة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:293
msgid "Show &Toolbar"
msgstr "عرض شريط الأدوات"
#: Source/Core/DolphinWX/MainMenuBar.cpp:251
msgid "Show Australia"
msgstr "أستراليا"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:236
msgid "Show Defaults"
msgstr "المظهر الافتراضي"
#: Source/Core/DolphinWX/MainMenuBar.cpp:324
msgid "Show Drives"
msgstr "عرض محرك الاقراص"
#: Source/Core/DolphinWX/MainMenuBar.cpp:240
msgid "Show ELF/DOL"
msgstr "ELF/DOL عرض"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:466
msgid "Show FPS"
msgstr "عرض عدد الاطارات"
#: Source/Core/DolphinWX/MainMenuBar.cpp:151
msgid "Show Frame Counter"
msgstr "عداد عرض الإطار"
#: Source/Core/DolphinWX/MainMenuBar.cpp:253
msgid "Show France"
msgstr "فرنسا"
#: Source/Core/DolphinWX/MainMenuBar.cpp:236
msgid "Show GameCube"
msgstr "جيم كيوب"
#: Source/Core/DolphinWX/MainMenuBar.cpp:255
msgid "Show Germany"
msgstr "ألمانيا"
#: Source/Core/DolphinWX/MainMenuBar.cpp:154
msgid "Show Input Display"
msgstr "إظهار مدخلات العرض"
#: Source/Core/DolphinWX/MainMenuBar.cpp:257
msgid "Show Italy"
msgstr "إيطاليا"
#: Source/Core/DolphinWX/MainMenuBar.cpp:244
msgid "Show JAP"
msgstr "اليابان"
#: Source/Core/DolphinWX/MainMenuBar.cpp:259
msgid "Show Korea"
msgstr "كوريا"
#: Source/Core/DolphinWX/MainMenuBar.cpp:149
msgid "Show Lag Counter"
msgstr "عرض عداد التأخر"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:278
msgid "Show Language:"
msgstr "عرض اللغة :"
#: Source/Core/DolphinWX/MainMenuBar.cpp:299
msgid "Show Log &Configuration"
msgstr "عرض سجل الاعدادات"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:477
msgid "Show NetPlay Messages"
msgstr "عرض رسائل اللعب عبر الشبكة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:468
msgid "Show NetPlay Ping"
msgstr "في اللعب عبر الشبكة Ping عرض الـ "
#: Source/Core/DolphinWX/MainMenuBar.cpp:261
msgid "Show Netherlands"
msgstr "هولندا"
#: Source/Core/DolphinWX/MainMenuBar.cpp:246
msgid "Show PAL"
msgstr "اوروبا"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:46
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55
#: Source/Core/DolphinWX/MainToolBar.cpp:209
msgid "Show PC"
msgstr "عرض الكمبيوتر"
#: Source/Core/DolphinWX/MainMenuBar.cpp:321
msgid "Show Platforms"
msgstr "عرض الاجهزة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:322
msgid "Show Regions"
msgstr "عرض المناطق"
#: Source/Core/DolphinWX/MainMenuBar.cpp:263
msgid "Show Russia"
msgstr "روسيا"
#: Source/Core/DolphinWX/MainMenuBar.cpp:265
msgid "Show Spain"
msgstr "اسبانيا"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:836
msgid "Show Statistics"
msgstr "عرض الإحصاءات"
#: Source/Core/DolphinWX/MainMenuBar.cpp:156
msgid "Show System Clock"
msgstr "عرض ساعة النظام"
#: Source/Core/DolphinWX/MainMenuBar.cpp:267
msgid "Show Taiwan"
msgstr "تايوان"
#: Source/Core/DolphinWX/MainMenuBar.cpp:248
msgid "Show USA"
msgstr "امريكا"
#: Source/Core/DolphinWX/MainMenuBar.cpp:271
msgid "Show Unknown"
msgstr "غير معروف"
#: Source/Core/DolphinWX/MainMenuBar.cpp:238
msgid "Show WAD"
msgstr "WAD عرض "
#: Source/Core/DolphinWX/MainMenuBar.cpp:234
msgid "Show Wii"
msgstr "الوي"
#: Source/Core/DolphinWX/MainMenuBar.cpp:269
msgid "Show World"
msgstr "العالم"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:106
msgid "Show a confirmation box before stopping a game."
msgstr "عرض رسالة قبل وقف اللعبة."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:108
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
msgstr ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
#: Source/Core/DolphinWX/MemcardManager.cpp:849
msgid "Show first block"
msgstr "عرض اول كتلة"
#: Source/Core/DolphinWX/MemcardManager.cpp:848
msgid "Show save blocks"
msgstr "عرض كتل حفظ"
#: Source/Core/DolphinWX/MemcardManager.cpp:846
msgid "Show save comment"
msgstr "عرض حفظ التعليقات"
#: Source/Core/DolphinWX/MemcardManager.cpp:847
msgid "Show save icon"
msgstr "عرض أيقونة الحفظ "
#: Source/Core/DolphinWX/MemcardManager.cpp:845
msgid "Show save title"
msgstr "عرض عنوان الحفظ "
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:201
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"عرض عدد الإطارات في الثانية المقدمة كمقياس لسرعة المضاهاة.\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:204
msgid ""
"Show the players' maximum Ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Show the players' maximum Ping while playing on NetPlay.\n"
"\n"
"إذا لم تكن متأكدا ، اترك هذاغير محددة."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:211
msgid ""
"Show various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Show various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:653
msgid "Side-by-Side"
msgstr "جنبا إلى جنب"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
msgid "Sideways Hold"
msgstr "Sideways Hold"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
msgid "Sideways Toggle"
msgstr "Sideways Toggle"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287
msgid "Sideways Wii Remote"
msgstr "انحراف ريموت الوي "
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:69
msgid "Simplified Chinese"
msgstr "الصينية المبسطة"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26
msgid "Simulate DK Bongos"
msgstr "Simulate DK Bongos"
#: Source/Core/DolphinWX/GameListCtrl.cpp:317
msgid "Size"
msgstr "الحجم"
#: Source/Core/Core/HotkeyManager.cpp:44
#: Source/Core/DolphinWX/MainToolBar.cpp:205
msgid "Skip"
msgstr "تخطى"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:68
msgid "Skip BIOS"
msgstr "تخطي البيوس"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:265
msgid "Skip DCBZ clearing"
msgstr "Skip DCBZ clearing"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:711
msgid "Skip EFB Access from CPU"
msgstr "Skip EFB Access from CPU"
#: Source/Core/DolphinWX/MainToolBar.cpp:206
msgid "Skips the next instruction completely"
msgstr "يتخطى التعليمة التالية تماما"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:259
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/MainMenuBar.cpp:529
#: Source/Core/DolphinWX/MainMenuBar.cpp:532
#, c-format
msgid "Slot %u - %s"
msgstr "منفذ%u - %s"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:84
msgid "Slot A"
msgstr "A خانة "
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:84
msgid "Slot B"
msgstr "B خانة "
#: Source/Core/DolphinWX/WXInputBase.cpp:84
msgid "Snapshot"
msgstr "لقطة"
#: Source/Core/DolphinWX/VideoConfigDiag.h:101
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"تقديم البرامج هو أبطأ من استخدام الخلفيات الأخرى..\n"
"انها مفيدة فقط لأغراض التصحيح.\n"
"هل حقا تريد تمكين تقديم البرامج؟ إذا لم تكن متأكدا، اختر 'لا'.."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61
msgid "Sound Settings"
msgstr "إعدادات الصوت"
#: Source/Core/DolphinWX/WXInputBase.cpp:27
msgid "Space"
msgstr "مجال"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:106
msgid "Spain"
msgstr "اسبانيا"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:60
msgid "Spanish"
msgstr "الأسبانية"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:293
msgid "Speaker Pan"
msgstr "Speaker Pan"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:105
msgid "Speaker Volume:"
msgstr "مكبر الصوت:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:172
msgid ""
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games.\n"
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
"resolution is, the better your performance will be. Auto (Window Size), "
"1.5x, and 2.5x may cause issues in some games.\n"
"\n"
"If unsure, select Native."
msgstr ""
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games.\n"
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
"resolution is, the better your performance will be. Auto (Window Size), "
"1.5x, and 2.5x may cause issues in some games.\n"
"\n"
"If unsure, select Native."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:94
msgid "Speed Limit:"
msgstr "الحد الأقصى للسرعة:"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:278
msgid "Speed up Disc Transfer Rate"
msgstr "تسريع معدل نقل القرص"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:72
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
msgid "Standard Controller"
msgstr "وحدة تحكم القياسية"
#: Source/Core/Core/HW/GCPadEmu.cpp:27
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:249
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:144
#: Source/Core/DolphinWX/TASInputDlg.cpp:403
#: Source/Core/DolphinWX/WXInputBase.cpp:38
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinWX/MainMenuBar.cpp:219
msgid "Start &NetPlay..."
msgstr "بدء &اللعب عبر الشبكة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:141
msgid "Start Re&cording Input"
msgstr "بدء التسجيل"
#: Source/Core/Core/HotkeyManager.cpp:36
msgid "Start Recording"
msgstr "بدء التسجيل"
#: Source/Core/DolphinWX/MainMenuBar.cpp:185
msgid "Start the game directly instead of booting to pause"
msgstr "تبدأ اللعبة مباشرة بدلا من تمهيد إلى وقفة"
#: Source/Core/DolphinWX/GameListCtrl.cpp:318
#: Source/Core/DolphinWX/MainMenuBar.cpp:289
msgid "State"
msgstr "الحالة"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:142
msgid "Statistics"
msgstr "إحصائيات"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "Steering Wheel"
msgstr "عجلة القيادة"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Step"
msgstr "خطوة"
#: Source/Core/DolphinWX/MainMenuBar.cpp:404
msgid "Step &Into"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:405
msgid "Step &Over"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Step Into"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:406
msgid "Step O&ut"
msgstr ""
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:43
#: Source/Core/DolphinWX/MainToolBar.cpp:203
msgid "Step Out"
msgstr "Step Out"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:42
#: Source/Core/DolphinWX/MainToolBar.cpp:199
msgid "Step Over"
msgstr "Step Over"
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Step into the next instruction"
msgstr "Step into the next instruction"
#: Source/Core/DolphinWX/MainToolBar.cpp:204
msgid "Step out of the current function"
msgstr "Step out of the current function"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:407
msgid "Step out successful!"
msgstr "الخروج ناجح!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:405
msgid "Step out timed out!"
msgstr "مهلة الخروج !"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:332
msgid "Step over in progress..."
msgstr "خطوة أكثر في التقدم ..."
#: Source/Core/DolphinWX/MainToolBar.cpp:200
msgid "Step over the next instruction"
msgstr "Step over the next instruction"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:317
msgid "Step successful!"
msgstr "خطوة ناجحة!"
#: Source/Core/Core/HotkeyManager.cpp:239
msgid "Stepping"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:650
msgid "Stereoscopic 3D Mode:"
msgstr "3D وضع:"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:366
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:687
msgid "Stereoscopy"
msgstr "Stereoscopy"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:53
msgid "Stick"
msgstr "عصا"
#: Source/Core/Core/HotkeyManager.cpp:17
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:412
#: Source/Core/DolphinWX/MainToolBar.cpp:181
msgid "Stop"
msgstr "أغلق اللعبة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:720
msgid "Store EFB Copies to Texture Only"
msgstr "Store EFB Copies to Texture Only"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:187
msgid ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
msgid "Stretch to Window"
msgstr "امتداد لنافذة"
#. i18n: Data type used in computing
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:91
msgid "String"
msgstr "String"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:43
msgid "Strum"
msgstr "داعب الأ وتار"
#: Source/Core/DolphinWX/WXInputBase.cpp:116
msgid "Subtract"
msgstr "طرح"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:96
#, c-format
msgid "Successfully exported %u saves to %s"
msgstr "صدرت بنجاح %u الحفظ الى %s"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:50
#, c-format
msgid "Successfully exported file to %s"
msgstr "بنجاح تصدير الملف إلى %s"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:115
msgid "Successfully imported save files"
msgstr "استيرادها بنجاح حفظ الملفات"
#: Source/Core/DolphinWX/AboutDolphin.cpp:41
msgid "Support"
msgstr "الدعم"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:683
msgid "Swap Eyes"
msgstr "Swap Eyes"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:275
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:250
msgid "Swing"
msgstr "هز"
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:177
msgid "Symbol"
msgstr "Symbol"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:105
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95
msgid "Symbols"
msgstr "Symbols"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262
msgid "Sync"
msgstr "تزامن"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:527
msgid "Sync Wii Remotes"
msgstr "تزامن ريموت الوي"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:260
msgid "Sync real Wii Remotes and pair them"
msgstr "مزامنة ريموت الوي الحقيقية و ثنائي لها"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:273
msgid "Synchronize GPU thread"
msgstr "Synchronize GPU thread"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:275
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:333
msgid "Syntax error"
msgstr "خطأ في بناء الجملة"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:105
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:77
msgid "System Language:"
msgstr "نظام اللغة :"
#: Source/Core/DolphinWX/MainMenuBar.cpp:145
#: Source/Core/DolphinWX/TASInputDlg.h:24
msgid "TAS Input"
msgstr "الإدخال"
#: Source/Core/DolphinWX/FrameTools.cpp:378
#, c-format
msgid "TAS Input - GameCube Controller %d"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:386
#, c-format
msgid "TAS Input - Wii Remote %d"
msgstr "TAS Input - Wii Remote %d"
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:80
msgid "TAS Tools"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65
msgid "TLUT Cmd"
msgstr "TLUT Cmd"
#: Source/Core/DolphinWX/WXInputBase.cpp:21
msgid "Tab"
msgstr "التبويب"
#: Source/Core/DolphinWX/MainMenuBar.cpp:399
msgid "Tab Split"
msgstr "Tab Split"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:37
msgid "Table Left"
msgstr "الجدول الأيسر"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:38
msgid "Table Right"
msgstr "الجدول الأيمن"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:114
msgid "Taiwan"
msgstr "تايوان"
#: Source/Core/Core/HotkeyManager.cpp:20
#: Source/Core/DolphinWX/MainMenuBar.cpp:127
msgid "Take Screenshot"
msgstr "أخذ لقطة للشاشة"
#: Source/Core/DolphinWX/MainToolBar.cpp:183
msgid "Take screenshot"
msgstr "أخذ لقطة للشاشة"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:733
msgid "Test"
msgstr "اختبار"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53
msgid "Texture"
msgstr "Texture"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:732
msgid "Texture Cache"
msgstr "Texture Cache"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61
msgid "Texture Cmd"
msgstr "Texture Cmd"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:838
msgid "Texture Format Overlay"
msgstr "Texture Format Overlay"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:137
msgid "Textures"
msgstr "Textures"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:191
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
#: Source/Core/Core/ConfigManager.cpp:897
msgid "The WAD has been installed successfully"
msgstr " بنجاح wad وقد تم تركيب"
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50
#, c-format
msgid "The address %s is invalid."
msgstr "The address %s is invalid."
#: Source/Core/Core/ActionReplay.cpp:219
msgid "The address is invalid"
msgstr "عنوان غير صالح"
#: Source/Core/DolphinWX/MemcardManager.cpp:516
msgid "The checksum was successfully fixed."
msgstr "تم إصلاح الاختباري بنجاح ."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:171
msgid "The chosen directory is already in the list."
msgstr "الدليل الذي تم اختياره بالفعل في القائمة."
#: Source/Core/Core/Movie.cpp:392
#, c-format
msgid ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
#: Source/Core/Core/HW/DVDThread.cpp:252
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
#: Source/Core/DiscIO/CompressedBlob.cpp:116
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
#: Source/Core/DiscIO/CompressedBlob.cpp:107
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr "The disc image \"%s\" is truncated, some of the data is missing."
#: Source/Core/Core/HW/DVDInterface.cpp:525
msgid "The disc that was about to be inserted couldn't be found."
msgstr "The disc that was about to be inserted couldn't be found."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1276
#: Source/Core/DolphinWX/GameListCtrl.cpp:1301
#: Source/Core/DolphinWX/GameListCtrl.cpp:1366
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"The file %s already exists.\n"
"هل ترغب في استبدالها?"
#: Source/Core/AudioCommon/WaveFile.cpp:55
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"الملف %s تعذر فتح للكتابة. يرجى التحقق من إذا فتحت بالفعل من قبل برنامج آخر."
#: Source/Core/AudioCommon/WaveFile.cpp:47
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "الملف %s بالفعل مفتوح، لن الملف غير عنوان مكتوب."
#: Source/Core/DolphinWX/FrameAui.cpp:562
msgid "The name cannot be empty"
msgstr "اسم لا يمكن أن يكون فارغا"
#: Source/Core/DolphinWX/FrameAui.cpp:555
msgid "The name cannot contain the character ','"
msgstr "لا يمكن أن تحتوي على اسم شخصية '،'"
#: Source/Core/Core/Movie.cpp:232
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr "The recorded game (%s) is not the same as the selected game (%s)"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:174
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "The resulting decrypted AR code doesn't contain any lines."
#: Source/Core/DolphinWX/MemcardManager.cpp:447
msgid "The save you are trying to copy has an invalid file size."
msgstr "حفظ تحاول نسخة له حجم ملف غير صالح"
#: Source/Core/DolphinWX/Main.cpp:316
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"لا يتم اعتماد اللغة المحددة من قبل النظام. يتراجع إلى النظام الافتراضية."
#: Source/Core/Core/NetPlayClient.cpp:203
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "الملقم والعميل إصدارات لعب نت تتعارض"
#: Source/Core/Core/NetPlayClient.cpp:200
msgid "The server is full!"
msgstr "الملقم ممتلئ"
#: Source/Core/Core/NetPlayClient.cpp:206
msgid "The server responded: the game is currently running!"
msgstr "أجاب الخادم : اللعبة قيد التشغيل حاليا"
#: Source/Core/Core/NetPlayClient.cpp:209
msgid "The server sent an unknown error message!"
msgstr "بعث الملقم رسالة خطأ غير معروف"
#: Source/Core/Core/ConfigManager.cpp:816
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "الملف الذي حددته (%s) غير موجود"
#: Source/Core/Core/ActionReplay.cpp:222
msgid "The value is invalid"
msgstr "قيمة غير صالحة"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126
msgid "Theme:"
msgstr "ثيم:"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:161
#, c-format
msgid ""
"There are too many GCI files in the folder\n"
"%s.\n"
"Only the first 127 will be available"
msgstr ""
"There are too many GCI files in the folder\n"
"%s.\n"
"Only the first 127 will be available"
#: Source/Core/Core/State.cpp:735
msgid "There is nothing to undo!"
msgstr "لا يوجد شيء للتراجع !"
#: Source/Core/Core/IOS/ES/ES.cpp:734
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:255
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr "تجاوز هذه الإعدادات إعدادات دولفين الأساسية ."
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:154
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
#: Source/Core/Core/ActionReplay.cpp:852
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr "هذه المحاكاة إعادة العمل لا تدعم تعديل الرموز التي اعادتها العمل نفسه."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:249
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked."
#: Source/Core/DolphinWX/MainMenuBar.cpp:340
msgid ""
"This is necessary to get break points and stepping to work as explained in "
"the Developer Documentation. But it can be very slow, perhaps slower than 1 "
"fps."
msgstr ""
"This is necessary to get break points and stepping to work as explained in "
"the Developer Documentation. But it can be very slow, perhaps slower than 1 "
"fps."
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If you're unsure, leave this disabled."
msgstr ""
" هذا الإعداد يسمح لك تعيين ساعة مخصصة في الوقت منفصلة عن وقت النظام "
"الحالي \n"
"(RTC)\n"
"إذا كنت غير متأكد ، اترك هذا غير محددة"
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:102
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:94
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:318
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr " أضاف هذه القيمة إلى قيمة تقارب المنصوص عليها في ضبط الرسومات."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:308
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr "يتم ضرب هذه القيمة مع عمق المنصوص عليها في ضبط الرسومات."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:234
msgid "This will let you manually edit the INI config file."
msgstr "This will let you manually edit the INI config file."
#: Source/Core/InputCommon/ControllerEmu.cpp:195
#: Source/Core/InputCommon/ControllerEmu.cpp:201
#: Source/Core/InputCommon/ControllerEmu.cpp:207
#: Source/Core/InputCommon/ControllerEmu.cpp:252
msgid "Threshold"
msgstr "بداية"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:253
msgid "Tilt"
msgstr "إمالة"
#: Source/Core/DolphinWX/GameListCtrl.cpp:311
#: Source/Core/DolphinWX/MemcardManager.cpp:642
msgid "Title"
msgstr "العنوان"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:86
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:94
msgid "To"
msgstr "إلى"
#: Source/Core/DolphinWX/MainMenuBar.cpp:407
msgid "Toggle &Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317
msgid "Toggle &memory"
msgstr "Toggle &memory"
#: Source/Core/Core/HotkeyManager.cpp:83
msgid "Toggle 3D Anaglyph"
msgstr "Toggle 3D Anaglyph"
#: Source/Core/Core/HotkeyManager.cpp:81
msgid "Toggle 3D Side-by-side"
msgstr "Toggle 3D Side-by-side"
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Toggle 3D Top-bottom"
msgstr "Toggle 3D Top-bottom"
#: Source/Core/Core/HotkeyManager.cpp:84
msgid "Toggle 3D Vision"
msgstr "Toggle 3D Vision"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:61
msgid "Toggle All Log Types"
msgstr "تبديل جميع أنواع السجل"
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Toggle Aspect Ratio"
msgstr "تبديل نسبة العرض إلى الارتفاع"
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Toggle Breakpoint"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Toggle Crop"
msgstr "Toggle Crop"
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Toggle Custom Textures"
msgstr "تبديل النسيج المخصص"
#: Source/Core/Core/HotkeyManager.cpp:62
msgid "Toggle EFB Copies"
msgstr "Toggle EFB Copies"
#: Source/Core/Core/HotkeyManager.cpp:63
msgid "Toggle Fog"
msgstr "تبديل الضباب"
#: Source/Core/Core/HotkeyManager.cpp:19
msgid "Toggle Fullscreen"
msgstr "اللعب بالشاشة كاملة"
#: Source/Core/Core/HotkeyManager.cpp:16
msgid "Toggle Pause"
msgstr "وقفة تبديل"
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Toggle Texture Dumping"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:393
msgid "Toggle editing of perspectives"
msgstr "Toggle editing of perspectives"
#: Source/Core/DolphinWX/MainToolBar.cpp:182
msgid "Toggle fullscreen"
msgstr "تبديل وضع ملء الشاشة"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:45
#: Source/Core/DolphinWX/MainMenuBar.cpp:383
msgid "Top"
msgstr "أعلى"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:653
msgid "Top-and-Bottom"
msgstr "فوق وتحت"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:41
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:72
msgid "Traditional Chinese"
msgstr "الصينية التقليدية"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:122
msgid "Traversal Server"
msgstr "اجتياز الخادم"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35
#, c-format
msgid "Traversal Server: %s"
msgstr "اجتياز الخادم: %s"
#: Source/Core/Core/NetPlayClient.cpp:928
msgid "Traversal server timed out connecting to the host"
msgstr "توقيت الخادم اجتياز خارج اتصال بمضيف"
#: Source/Core/DiscIO/VolumeDirectory.cpp:79 Source/Core/DiscIO/VolumeGC.cpp:37
#: Source/Core/DiscIO/VolumeWad.cpp:48
msgid "Tried to decrypt data from a non-Wii volume"
msgstr "Tried to decrypt data from a non-Wii volume"
#: Source/Core/Core/Boot/Boot.cpp:478
msgid "Tried to load an unknown file type."
msgstr "حاول تحميل نوع ملف غير معروف."
#: Source/Core/Core/HW/GCPadEmu.cpp:53
msgid "Triggers"
msgstr "Triggers"
#: Source/Core/DolphinWX/MainMenuBar.cpp:435
msgid ""
"Try to load a .map file that might be from a slightly different version."
msgstr ""
"Try to load a .map file that might be from a slightly different version."
#: Source/Core/DolphinWX/MainMenuBar.cpp:424
msgid ""
"Try to load this game's function names automatically - but doesn't check ."
"map files stored on the disc image yet."
msgstr ""
"Try to load this game's function names automatically - but doesn't check ."
"map files stored on the disc image yet."
#: Source/Core/Common/SysConf.h:92 Source/Core/Common/SysConf.h:115
msgid "Trying to read from invalid SYSCONF"
msgstr "محاولة قراءة من SYSCONF غير صالحة"
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:56
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wii Remote Bluetooth IDs are not available"
msgstr ""
"Trying to read from invalid SYSCONF\n"
"Wii Remote Bluetooth IDs are not available"
#: Source/Core/DolphinWX/MainMenuBar.cpp:362
msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
msgstr "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Turntable"
msgstr "القرص الدوار"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:98
msgid "Turntable Configuration"
msgstr "اعدادات القرص الدوار"
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34
#: Source/Core/DolphinWX/PatchAddEdit.cpp:74
msgid "Type"
msgstr "نوع"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:770
#, c-format
msgid "UNKNOWN_%02X"
msgstr "غير معروف_%02X"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:108
msgid "USA"
msgstr "امريكا"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41
msgid "USB Gecko"
msgstr "USB Gecko"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
"غير قادر على إنشاء التصحيح من قيم المعينة.\n"
"الدخول غير معدل."
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:136
#, c-format
msgid ""
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
#: Source/Core/Core/HotkeyManager.cpp:137
#: Source/Core/DolphinWX/MainMenuBar.cpp:96
msgid "Undo Load State"
msgstr "التراجع عن تحميل الحالة"
#: Source/Core/Core/HotkeyManager.cpp:138
#: Source/Core/DolphinWX/MainMenuBar.cpp:103
msgid "Undo Save State"
msgstr "التراجع عن تحميل الحالة"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:726
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Unexpected 0x80 call? Aborting..."
#: Source/Core/Core/State.cpp:454
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:105
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:79
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:119
msgid "Unknown"
msgstr "غير معروف"
#: Source/Core/Core/HW/DVDInterface.cpp:1115
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Unknown DVD command %08x - fatal error"
#: Source/Core/Common/SysConf.cpp:164
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Unknown entry type %i in SYSCONF (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:937
#, c-format
msgid "Unknown error %x"
msgstr "خطأ غير معروف %x"
#: Source/Core/DolphinWX/MemcardManager.cpp:434
#: Source/Core/DolphinWX/MemcardManager.cpp:477
msgid "Unknown memory card error"
msgstr "خطأ في بطاقة الذاكرة غير محدد"
#: Source/Core/Core/NetPlayClient.cpp:554
#, c-format
msgid "Unknown message received with id : %d"
msgstr "تلقى رسالة مجهولة مع معرف : %d"
#: Source/Core/Core/NetPlayServer.cpp:707
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr "Unknown message with id:%d received from player:%d Kicking player!"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:43
msgid "Unlimited"
msgstr "غير محدود"
#: Source/Core/DiscIO/CompressedBlob.cpp:380
msgid "Unpacking"
msgstr "تفريغ"
#: Source/Core/DolphinWX/TASInputDlg.cpp:74
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:72
#: Source/Core/InputCommon/ControllerEmu.cpp:273
msgid "Up"
msgstr "أعلى"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:105
msgid "Update"
msgstr "التحديث"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:104
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105
msgid "Update Screen"
msgstr "تحديث الشاشة"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:305
msgid "Upright Hold"
msgstr "Upright Hold"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
msgid "Upright Toggle"
msgstr "Upright Toggle"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
msgid "Upright Wii Remote"
msgstr "ريموت الوي وضع عمودي"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:110
msgid "Usage Statistics Reporting Settings"
msgstr "إعدادات تقارير إحصائيات الاستخدام "
#: Source/Core/DolphinWX/Main.cpp:217
msgid "Usage statistics reporting"
msgstr "الإبلاغ عن إحصائيات الاستخدام "
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83
msgid ""
"Usage statistics reporting uses a unique random per-machine identifier to "
"distinguish users from one another. This button generates a new random "
"identifier for this machine which is dissociated from the previous one."
msgstr ""
"يستخدم التقرير إحصائيات الاستخدام فريدة من نوعها عشوائي معرف لكل جهاز لتمييز "
"المستخدمين من بعضها البعض . هذا الزر يولد معرف عشوائي جديد لهذا الجهاز ."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:456
msgid "Use Fullscreen"
msgstr "استخدام شاشة كاملة"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30
msgid "Use Hex"
msgstr "استخدام الهيكس"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:48
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "(EuRGB60) PAL60 استخدام وضع "
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:87
msgid "Use Panic Handlers"
msgstr "Use Panic Handlers"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:155
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:325
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
"استخدام منطقة عازلة بعمق واحد لكلتا العينين. هناك حاجة لعدد قليل من الألعاب ."
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:105
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:884
msgid "Utility"
msgstr "فائدة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:454
msgid "V-Sync"
msgstr "تحديد أقصى معدل الاطار"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:67
msgid "Value"
msgstr "القيمة"
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71
msgid "Value (double)"
msgstr "قيمة (مزدوج)"
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69
msgid "Value (float)"
msgstr "قيمة (تعويم)"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:338
msgid "Value Too Large"
msgstr "Value Too Large"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:99
msgid ""
"Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave "
"blank to filter each result against its own previous value."
msgstr ""
"Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave "
"blank to filter each result against its own previous value."
#: Source/Core/DolphinWX/PatchAddEdit.cpp:78
msgid "Value:"
msgstr "القيمة:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27
msgid "Value: "
msgstr "القيمة:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99
msgid "Various Statistics"
msgstr "الاحصائيات المختلفة"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
msgid "Verbosity"
msgstr "Verbosity"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60
msgid "Vertex Cmd"
msgstr "Vertex Cmd"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:140
msgid "Vertex Description"
msgstr "Vertex Description"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:141
msgid "Vertex Matrices"
msgstr "Vertex Matrices"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:134
msgid "Vertex Shader"
msgstr "Vertex Shader"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:136
msgid "Vertex Shader Constants"
msgstr "Vertex Shader Constants"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:490
msgid "View &code"
msgstr "View &code"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:489
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:271
msgid "View &memory"
msgstr "View &memory"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325
msgid "View As:"
msgstr "View As:"
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:507
msgid "View as double"
msgstr "View as double"
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:501
msgid "View as float"
msgstr "View as float"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:497
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:505
msgid "View as hexadecimal"
msgstr "View as hexadecimal"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:498
msgid "View as signed integer"
msgstr "View as signed integer"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:499
msgid "View as unsigned integer"
msgstr "View as unsigned integer"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:781
msgid "Virtual"
msgstr "افتراضي"
#: Source/Core/Core/HotkeyManager.cpp:235
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:66
msgid "Volume"
msgstr "الصوت"
#: Source/Core/Core/HotkeyManager.cpp:23
msgid "Volume Down"
msgstr "اخفض الصوت"
#: Source/Core/Core/HotkeyManager.cpp:25
msgid "Volume Toggle Mute"
msgstr " كتم الصوت"
#: Source/Core/Core/HotkeyManager.cpp:24
msgid "Volume Up"
msgstr "ارفع الصوت"
#: Source/Core/DiscIO/NANDContentLoader.cpp:501
#: Source/Core/DiscIO/NANDContentLoader.cpp:525
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "خطأ في إنشاء wad: فشل التثبيت %s"
#: Source/Core/DiscIO/NANDContentLoader.cpp:540
msgid "WAD installation failed: error creating ticket"
msgstr "خطأ في إنشاء wad: فشل التثبيت %s"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"انتظر الفراغات الرأسية من أجل الحد من تمزق.\n"
"انخفاض أداء المضاهاة بسرعة أقل من الكمال .\n"
"\n"
"إذا لم تكن متأكدا اترك هذا غير محددة."
#: Source/Core/Common/MsgHandler.cpp:67
#: Source/Core/DolphinWX/GameListCtrl.cpp:1142
#: Source/Core/DolphinWX/GameListCtrl.cpp:1462
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/DolphinWX/MemcardManager.cpp:599
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:358
#: Source/Core/DolphinWX/VideoConfigDiag.h:104
msgid "Warning"
msgstr "التنبيه"
#: Source/Core/Core/Boot/Boot.cpp:338
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Warning - starting DOL in wrong console mode!"
#: Source/Core/Core/Boot/Boot.cpp:277
msgid "Warning - starting ISO in wrong console mode!"
msgstr "تحذير -- ايزو ابتداء من الخطأ وضع وحدة التحكم!"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:601
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"تحذير! ينصح احتياطية لجميع الملفات في المجلد:\n"
"%s\n"
"هل ترغب في الاستمرار?"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:523
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
#: Source/Core/DolphinWX/MemcardManager.cpp:596
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memory card\n"
"Continue?"
msgstr ""
#: Source/Core/Core/Movie.cpp:1074
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (input %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (input %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
#: Source/Core/Core/Movie.cpp:1048
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
#: Source/Core/Core/Movie.cpp:1100
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
#: Source/Core/Core/Movie.cpp:1115
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %td, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %td, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %td, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %td, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/WatchWindow.h:19
msgid "Watch"
msgstr "Watch"
#: Source/Core/AudioCommon/WaveFile.cpp:119
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - file not open."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:56
msgid "Whammy"
msgstr "الضربة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:213
msgid ""
"When playing on NetPlay, show chat messages, buffer changes and desync "
"alerts.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"When playing on NetPlay, show chat messages, buffer changes and desync "
"alerts.\n"
"\n"
"إذا لم تكن متأكدا ، اترك هذا غير محددة"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:626
msgid "Widescreen Hack"
msgstr "شاشة عريضة"
#: Source/Core/InputCommon/ControllerEmu.cpp:310
msgid "Width"
msgstr "عرض"
#: Source/Core/Core/HotkeyManager.cpp:242
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:88
msgid "Wii"
msgstr "الوي"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:357
msgid "Wii Console"
msgstr "جهاز الوي"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:91
msgid "Wii NAND Root:"
msgstr "Wii NAND Root:"
#: Source/Core/Core/HW/Wiimote.cpp:15
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63
msgid "Wii Remote"
msgstr "ريموت الوي"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:311
#, c-format
msgid "Wii Remote %i"
msgstr "ريموت الوي %i"
#: Source/Core/DolphinWX/Main.cpp:490
msgid "Wii Remote Connected"
msgstr "ريموت الوي متصل"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
msgid "Wii Remote Motor"
msgstr "هزاز ريموت الوي"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:127
msgid "Wii Remote Settings"
msgstr "إعدادات ريموت الوي"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:228
msgid "Wii Remotes"
msgstr "ريموت الوي"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:461
#, c-format
msgid "Wii U GameCube Controller Adapter Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1188
msgid "Wii WAD files (*.wad)"
msgstr "Wii WAD files (*.wad)"
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:87
msgid "Wii and Wii Remote"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1150
msgid "Wii save files (*.bin)"
msgstr "ملفات حفظ الوي (*.bin)"
#: Source/Core/DiscIO/WiiWad.cpp:31
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: لا يمكن القراءة من الملف"
#. i18n: The left Windows key on PC keyboards
#: Source/Core/DolphinWX/WXInputBase.cpp:229
msgid "Windows Left"
msgstr "نوافذ اليسار"
#. i18n: The context menu key on the right of PC keyboards
#: Source/Core/DolphinWX/WXInputBase.cpp:235
msgid "Windows Menu"
msgstr "نوافذ القائمة"
#. i18n: The right Windows key on PC keyboards
#: Source/Core/DolphinWX/WXInputBase.cpp:232
msgid "Windows Right"
msgstr "نوافذ اليمين"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38
msgid "With an address"
msgstr "مع عنوان"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40
msgid "Within a range"
msgstr "Within a range"
#: Source/Core/DolphinWX/LogWindow.cpp:118
msgid "Word Wrap"
msgstr "كلمة ختامية"
#: Source/Core/DolphinWX/FrameTools.cpp:1197
#: Source/Core/DolphinWX/GameListCtrl.cpp:1255
#: Source/Core/DolphinWX/GameListCtrl.cpp:1374
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:325
msgid "Working..."
msgstr "العمل"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:116
msgid "World"
msgstr "عالم"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43
msgid "Write"
msgstr "كتابة"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:56
msgid "Write to Console"
msgstr "الكتابة إلى وحدة التحكم"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:54
msgid "Write to File"
msgstr "الكتابة على الملف"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:58
msgid "Write to Window"
msgstr "الكتابة إلى نافذة"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:259
msgid "Write to memory cards/SD"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:393
#: Source/Core/DolphinWX/TASInputDlg.cpp:496
msgid "X"
msgstr "X"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:784
msgid "XF register "
msgstr "XF register "
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56
msgid "XFB Cmd"
msgstr "XFB Cmd"
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:395
#: Source/Core/DolphinWX/TASInputDlg.cpp:497
msgid "Y"
msgstr "Y"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:24
msgid "Yellow"
msgstr "أصفر"
#: Source/Core/DolphinWX/FrameAui.cpp:86
msgid "You can't close panes that have pages in them."
msgstr "لا يمكنك إغلاق أجزاء الصفحات التي فيها."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:326
msgid "You must choose a game!"
msgstr "عليك اختيار لعبة!"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69
msgid "You must enter a name."
msgstr "يجب إدخال اسم!"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:371
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "يجب إدخال صالح العشري، أو الست عشرية قيمة ثماني."
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:872
msgid "You must enter a valid profile name."
msgstr "يجب إدخال اسم الملف صالح."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:226
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "يجب إعادة تشغيل دولفين ."
#: Source/Core/Core/DSP/DSPCore.cpp:74
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
#: Source/Core/Core/ConfigManager.cpp:850
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
#: Source/Core/Common/SysConf.cpp:60
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
"Do you want to generate a new one?"
msgstr ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
"Do you want to generate a new one?"
#: Source/Core/DolphinWX/TASInputDlg.cpp:198
#: Source/Core/DolphinWX/TASInputDlg.cpp:401
#: Source/Core/DolphinWX/TASInputDlg.cpp:498
msgid "Z"
msgstr "Z"
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
msgid "ZL"
msgstr "ZL"
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
msgid "ZR"
msgstr "ZR"
#: Source/Core/Core/ActionReplay.cpp:885
msgid "Zero 3 code not supported"
msgstr "Zero 3 code not supported"
#: Source/Core/Core/ActionReplay.cpp:905
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
msgstr "Zero code unknown to Dolphin: %08x"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:643
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:690
msgid "[ waiting ]"
msgstr "[انتظار]"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54
msgid "apploader (.img)"
msgstr "apploader (.img)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289
msgid "auto"
msgstr "تلقائي"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:291
msgid "fake-completion"
msgstr "إكمال زائف "
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:290
msgid "none"
msgstr "لا شيء"
#: Source/Core/InputCommon/ControllerEmu.cpp:240
msgid "off"
msgstr "إيقاف"
#: Source/Core/InputCommon/ControllerEmu.cpp:238
msgid "on"
msgstr "تفعيل"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:708
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute returned -1 on application run!"
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175
msgid "x86 Size"
msgstr "x86 حجم"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:740
msgid "| OR"
msgstr "أو"