48 lines
1.9 KiB
C++
48 lines
1.9 KiB
C++
// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <ios>
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#include <string>
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#include <vector>
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#include <jni.h>
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std::string GetJString(JNIEnv* env, jstring jstr);
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jstring ToJString(JNIEnv* env, const std::string& str);
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std::vector<std::string> JStringArrayToVector(JNIEnv* env, jobjectArray array);
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// Returns true if the given path should be opened as Android content instead of a normal file.
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bool IsPathAndroidContent(const std::string& uri);
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// Turns a C/C++ style mode (e.g. "rb") into one which can be used with OpenAndroidContent.
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std::string OpenModeToAndroid(std::string mode);
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std::string OpenModeToAndroid(std::ios_base::openmode mode);
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// Opens a given file and returns a file descriptor.
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int OpenAndroidContent(const std::string& uri, const std::string& mode);
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// Deletes a given file.
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bool DeleteAndroidContent(const std::string& uri);
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// Returns -1 if not found, -2 if directory, file size otherwise.
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jlong GetAndroidContentSizeAndIsDirectory(const std::string& uri);
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// An unmangled URI (one which the C++ code has not appended anything to) can't be relied on
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// to contain a file name at all. If a file name is desired, this function is the most reliable
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// way to get it, but the display name is not guaranteed to always actually be like a file name.
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// An empty string will be returned for files which do not exist.
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std::string GetAndroidContentDisplayName(const std::string& uri);
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// Returns the display names of all children of a directory, non-recursively.
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std::vector<std::string> GetAndroidContentChildNames(const std::string& uri);
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std::vector<std::string> DoFileSearchAndroidContent(const std::string& directory,
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const std::vector<std::string>& extensions,
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bool recursive);
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int GetNetworkIpAddress();
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int GetNetworkPrefixLength();
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int GetNetworkGateway();
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