dolphin/Languages/zh_CN.po

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# Translation of dolphin-emu.pot to Simplified Chinese
# Copyright (C) 2003-2011
# This file is distributed under the same license as the dolphin-emu package.
# thegfw <thegfw@gmail.com>, 2011
#
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2011-03-02 16:46-0600\n"
"PO-Revision-Date: 2011-01-09 13:55-0800\n"
"Last-Translator: thegfw <thegfw@gmail.com>\n"
"Language-Team: \n"
"Language: Simplified Chinese\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495
msgid " (too many to display)"
msgstr " (要显示的项目太多)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:257
#: Source/Core/DolphinWX/Src/NetWindow.cpp:485
#: Source/Core/DolphinWX/Src/NetWindow.cpp:524
msgid " Game : "
msgstr " 游戏 : "
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:525
msgid "! NOT"
msgstr "! 非"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:71
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" 不存在.\n"
" 创建一个新的 16MB 记忆卡?"
#: Source/Core/Core/Src/CoreParameter.cpp:141
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" 不是一个有效的 GCM/ISO 文件, 或者不是一个 GC/Wii 光盘镜像."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:193
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$s复制%1$s"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:412
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:737
#, c-format
msgid "%d Hz"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:129
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:321
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s 已经存在,覆盖吗?"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:169
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr "压缩 %s 失败.可能镜像是坏的."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:402
#, c-format
msgid "%s failed to open"
msgstr "打开 %s 失败"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:79
#, c-format
msgid ""
"%s has an incorrect hash.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio will be garbled."
msgstr ""
"%s 的散列值不正确.\n"
"你希望现在就停止来处理这个问题吗?\n"
"如果选择 \"否\", 声音可能会出错."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:395
#, c-format
msgid "%s is a 0 byte file"
msgstr " %s 是一个零字节文件"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:161
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr "%s 已经压缩过了! 无法进一步压缩它."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:378
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr "%s 作为文件名太长,最大字符数为45"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
#, c-format
msgid "%sDelete%s"
msgstr "%s删除%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
#, c-format
msgid "%sExport GCI%s"
msgstr "%s导出 GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:195
#, c-format
msgid "%sImport GCI%s"
msgstr "%s导入 GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:766
#, fuzzy, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "剩余 %d 个区块, 剩余 %d 个目录项目"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:524
msgid "&& AND"
msgstr "&& 与"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:310
msgid "&About..."
msgstr "关于(&A)..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:113
msgid "&Boot from DVD Drive..."
msgstr "光驱启动(&V)..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:246
msgid "&Breakpoints"
msgstr "断点(&B)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:124
msgid "&Browse for ISOs..."
msgstr "浏览镜像(&B)..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:201
msgid "&Cheats Manager"
msgstr "作弊码管理器(&C)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:186
msgid "&DSP Settings"
msgstr "音频设置(&D)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016
msgid "&Delete ISO..."
msgstr "删除镜像(&D)..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1033
msgid "&Delete selected ISOs..."
msgstr "删除所选镜像(&D)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:179
msgid "&Emulation"
msgstr "模拟(&E)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
msgid "&File"
msgstr "文件(&F)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:350
msgid "&Frame Advance"
msgstr "帧数步进(&F)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:367
msgid "&Fullscreen"
msgstr "切换全屏(&F)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:185
msgid "&Graphics Settings"
msgstr "图形设置(&G)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:311
msgid "&Help"
msgstr "帮助(&H)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:189
#, fuzzy
msgid "&Hotkey Settings"
msgstr "&Wiimote 设置"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:248
msgid "&JIT"
msgstr "即时编译器(&J)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:157
msgid "&Load State"
msgstr "载入状态(&L)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
msgid "&Memcard Manager (GC)"
msgstr "内存卡管理器(&GC)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:247
msgid "&Memory"
msgstr "内存(&M)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:328
msgid "&Open..."
msgstr "打开镜像(&O)..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:195
msgid "&Options"
msgstr "选项(&O)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:339
msgid "&Pause"
msgstr "暂停游戏(&P)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:341
msgid "&Play"
msgstr "开始游戏(&P)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:998
msgid "&Properties"
msgstr "属性(&P)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
msgid "&Read-only mode"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:334
msgid "&Refresh List"
msgstr "刷新列表(&R)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:245
msgid "&Registers"
msgstr "寄存器(&R)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:347
msgid "&Reset"
msgstr "重置游戏(&R)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:249
msgid "&Sound"
msgstr "声音(&S)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:344
msgid "&Stop"
msgstr "停止游戏(&S)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:222
msgid "&Tools"
msgstr "工具(&T)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:250
msgid "&Video"
msgstr "视频(&V)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:299
msgid "&View"
msgstr "视图(&V)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:188
msgid "&Wiimote Settings"
msgstr "&Wiimote 设置"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:999
msgid "&Wiki"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:59
msgid "(-)+zFar"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:54
msgid "(-)+zNear"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189
#, fuzzy
msgid "(Default)"
msgstr "默认"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:105
#, fuzzy
msgid "(UNKNOWN)"
msgstr "未知"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:437
msgid "(off)"
msgstr "(关)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:166
msgid "16 bit"
msgstr "16 位"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167
msgid "32 bit"
msgstr "32 位"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:265
msgid "3D Vision (Requires Fullscreen)"
msgstr "3D Vision (需要全屏)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165
msgid "8 bit"
msgstr "8 位"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43
msgid "<Insert name here>"
msgstr "<在这里插入名称>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288
msgid "<No resolutions found>"
msgstr "<未找到分辨率>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:79
msgid "<Nothing>"
msgstr "<无>"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185
msgid "<Press Key>"
msgstr "<按任意键>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:324
msgid "<System>"
msgstr "<系统>"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:188
#: Source/Core/DolphinWX/Src/NetWindow.cpp:222
msgid "A NetPlay window is already open!!"
msgstr "网上对战窗口已经打开!!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:355
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:386
msgid "A game is not currently running."
msgstr "目前没有游戏运行."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:120
msgid ""
"A supported bluetooth device was not found!\n"
"(Only the Microsoft bluetooth stack is supported.)"
msgstr ""
"没有找到支持的蓝牙设备!\n"
"(只有微软的蓝牙产品支持.)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:93
msgid ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
msgstr ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89
msgid "AM-Baseboard"
msgstr "AM-Baseboard"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:294
msgid "AR Codes"
msgstr "AR 代码"
#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
msgid "About Dolphin"
msgstr "关于 Dolphin"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr "加速器"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:329
msgid "Accurate Texture Cache"
msgstr "准确纹理缓存"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
msgid "Accurate VBeam emulation"
msgstr "精确 VBeam 模拟"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:262
msgid "Action"
msgstr "操作"
#: Source/Core/Core/Src/ARDecrypt.cpp:481
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Action Replay 代码解密错误:\n"
"奇偶校验失败\n"
"\n"
"错误代码:\n"
"%s"
#: Source/Core/Core/Src/ActionReplay.cpp:669
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr "错误: 无效大小 (%08x : 地址 = %08x) 于 添加代码 (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:756
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr "Action Replay 错误: 无效大小 (%08x : 地址 = %08x) 于 填充和滑动 (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:549
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr "Action Replay 错误: 无效大小 (%08x : 地址 = %08x) 于 内存写入和填充 (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:609
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr "Action Replay 错误: 无效大小 (%08x : 地址 = %08x) 于 写入到指针 (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:803
#, fuzzy, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Action Replay 错误: 无效数值 (%08x : 地址 = %08x) 于 内存复制 (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:684
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)"
msgstr "Action Replay 错误: 主代码和写入到 CCXXXXXX 不支持 (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:196
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Action Replay 错误: 无效动作回放代码行: %s"
#: Source/Core/Core/Src/ActionReplay.cpp:873
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: 条件代码: 无效大小 %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:946
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: 无效正常代码类型 %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:897
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: 正常代码 %i: 无效子类型 %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:839
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: 正常代码 0: 无效子类型 %08x (%s)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203
msgid "Adapter:"
msgstr "适配器:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:73
msgid "Add"
msgstr "添加"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1188
msgid "Add ActionReplay Code"
msgstr "添加Action Replay代码"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1117
msgid "Add Patch"
msgstr "添加补丁"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:480
msgid "Add new pane"
msgstr "添加新面板"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:888
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:406
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:428
msgid "Add..."
msgstr "添加..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
msgid "Address :"
msgstr "地址 :"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:58
msgid ""
"Adds the specified value to zFar Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:53
msgid ""
"Adds the specified value to zNear Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:777
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "调整摇杆控制需要活动的按钮."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:344
msgid "Advanced"
msgstr "高级"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:629
msgid "Advanced Settings"
msgstr "高级设置"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:668
#, fuzzy
msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, gcz, wad)"
msgstr "所有 GC/Wii 文件 (elf, dol, gcm, iso, ciso, wad)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:893
msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
msgstr "所有 GC/Wii 镜像 (gcm, iso, ciso, gcz)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1338
msgid "All Gamecube GCM files (gcm)"
msgstr "所有 Gamecube GCM 文件 (gcm)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1375
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1389
msgid "All Save States (sav, s##)"
msgstr "所有存档状态 (sav, s##)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1336
msgid "All Wii ISO files (iso)"
msgstr "所有 Wii 镜像文件 (iso)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1356
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "所有压缩的 GC/Wii 镜像文件 (gcz)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98
msgid "All files (*.*)|*.*"
msgstr "所有文件 (*.*)|*.*"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
msgid ""
"Allows the CPU to read or write to the EFB (render buffer).\n"
"This is needed for certain gameplay functionality (e.g. star pointer in "
"Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
"Hunter Tri),\n"
"but enabling this option can also have a huge negative impact on performance "
"if the game uses this functionality heavily."
msgstr ""
"Allows the CPU to read or write to the EFB (render buffer).\n"
"This is needed for certain gameplay functionality (e.g. star pointer in "
"Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
"Hunter Tri),\n"
"but enabling this option can also have a huge negative impact on performance "
"if the game uses this functionality heavily."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:239
msgid "Anisotropic Filtering:"
msgstr "各向异性过滤:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:244
msgid "Anti-Aliasing:"
msgstr "抗锯齿:"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "Apploader大小错误...这真是一个apploader?"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311
msgid "Apploader unable to load from file"
msgstr "Apploader不能从文件载入"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917
msgid "Apploader:"
msgstr "应用载入器:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:134
msgid "Apply"
msgstr "应用"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:634
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "您确定要删除 \"%s\" ?"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1142
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"请确认真的要删除这些文件?\n"
"这将是永久性的删除!"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1133
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "请确认真的要删除这些文件?这将是永久性的删除!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:865
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:222
msgid "Aspect Ratio:"
msgstr "高宽比:"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:61
msgid "At least one pane must remain open."
msgstr "必须有一个窗口保持打开"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:599
#, fuzzy
msgid "Audio"
msgstr "核心"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:751
#, fuzzy
msgid "Audio Backend:"
msgstr "音频后端"
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: 打开 AO 设备时出错.\n"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646
msgid "Auto"
msgstr "自动"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:219
msgid "Auto [recommended]"
msgstr "自动 [推荐]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552
msgid ""
"Auto size the window to match the game's output resolution adjusted by the "
"EFB scale.\n"
"It is best to set the aspect ratio to stretch when using this."
msgstr ""
"Auto size the window to match the game's output resolution adjusted by the "
"EFB scale.\n"
"It is best to set the aspect ratio to stretch when using this."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
msgid "Back"
msgstr "Back"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:755
#, fuzzy
msgid "Backend Settings"
msgstr "基本 设置"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:92
msgid "Background Input"
msgstr "后台输入"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:279
msgid "Backward"
msgstr "Backward"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:289
msgid "Bad File Header"
msgstr "无效文件头"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:628
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
msgid "Banner"
msgstr "标志"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:507
msgid "Banner Details"
msgstr "标志详细信息"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:473
msgid "Banner:"
msgstr "标志:"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Bar"
msgstr "Bar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:315
msgid "Basic"
msgstr "基本"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623
msgid "Basic Settings"
msgstr "基本 设置"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Bass"
msgstr "Bass"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:169
msgid "Block Allocation Table checksum failed"
msgstr "Block Allocation Table checksum failed"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:632
msgid "Blocks"
msgstr "区块"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Blue"
msgstr "蓝"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Blue Left"
msgstr "蓝 左"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Blue Right"
msgstr "蓝 右"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308
msgid "Bottom"
msgstr "底部"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:243
#, c-format
msgid "Bound Controls: %lu"
msgstr "绑定控制器: %lu"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
msgid "Broken"
msgstr "损坏"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:437
msgid "Browse"
msgstr "浏览"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:206
msgid "Browse for a directory to add"
msgstr "浏览要添加的目录"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:437
msgid "Browse for an ISO directory..."
msgstr "浏览镜像目录"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1231
msgid "Browse for output directory"
msgstr "浏览输出目录"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:315
msgid "Buffer:"
msgstr "缓冲区:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:68
msgid "Buttons"
msgstr "按键"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:74
msgid "C-Stick"
msgstr "C-摇杆"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:614
msgid "CPU Emulator Engine"
msgstr "CPU 模拟引擎"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95
msgid ""
"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
"vertex.\n"
"This is the more accurate behavior but reduces performance."
msgstr ""
"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
"vertex.\n"
"这个行为更加精确但是降低了性能."
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:77
msgid "Cancel"
msgstr "取消"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:92
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:189
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:263
#, c-format
msgid "Cannot open %s"
msgstr "不能打开 %s"
#: Source/Core/Core/Src/CoreTiming.cpp:122
msgid "Cannot unregister events with events pending"
msgstr "事件未决时不能反注册事件"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1196
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1856
#, c-format
msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
msgstr "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1870
#, c-format
msgid "Cant find WiiMote by connection handle %02x"
msgstr "不能按照连接句柄 %02x 找到 WiiMote"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:644
#: Source/Core/Core/Src/HW/DVDInterface.cpp:654
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:240
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:335
msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr "不能从 DVD插件 - DVD接口读取数据: 严重错误"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:49
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:310
msgid "Center"
msgstr "Center"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:565
msgid "Change"
msgstr "切换"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:331
msgid "Change &Disc..."
msgstr "切换光盘(&D)..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202
#, fuzzy
msgid "Change Disc"
msgstr "切换光盘(&D)..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:551
msgid "Change Game"
msgstr "切换游戏"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:569
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"修改用户界面语言.\n"
"需要重启."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:60
msgid "Changes sign to zFar Parameter (after correction)"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:55
msgid "Changes sign to zNear Parameter (after correction)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:575
msgid "Changing this will have no effect while the emulator is running!"
msgstr "Changing this will have no effect while the emulator is running!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
msgid "Chat"
msgstr "金手指"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:57
msgid "Cheat Code"
msgstr "作弊码"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130
msgid "Cheat Search"
msgstr "作弊码搜索"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39
msgid "Cheats Manager"
msgstr "金手指管理"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:325
msgid "Chinese (Simplified)"
msgstr "简体中文"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:326
msgid "Chinese (Traditional)"
msgstr "繁体中文"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:895
msgid "Choose a DVD root directory:"
msgstr "选择一个DVD根目录"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:892
msgid "Choose a default ISO:"
msgstr "选择一个默认镜像"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1328
msgid "Choose a directory to add"
msgstr "选择一个要添加的目录"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1171
msgid "Choose a file to open"
msgstr "选择要打开的文件"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:214
msgid "Choose a memory card:"
msgstr "选择一个内存卡"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:896
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:749
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:788
msgid "Choose the folder to extract to"
msgstr "选择解压缩到的文件夹"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297
msgid "Circle Stick"
msgstr "Circle Stick"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52
msgid "Classic"
msgstr "经典"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:505
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:935
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
#: Source/Core/DolphinWX/Src/LogWindow.cpp:104
msgid "Clear"
msgstr "清除"
#: Source/Core/Core/Src/CoreTiming.cpp:174
msgid "Clear failed."
msgstr "清除失败"
#: Source/Core/Core/Src/NetPlayServer.cpp:257
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:463
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:136
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:304
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:283
#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
msgid "Close"
msgstr "关闭"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
msgid "Co&nfigure..."
msgstr "程序设置(&N)..."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85
msgid "Code Info"
msgstr "代码信息"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:554
msgid "Code: "
msgstr "代码:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:134
msgid "Command"
msgstr "命令"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:630
msgid "Comment"
msgstr "注释"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:471
msgid "Comment:"
msgstr "注释:"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1023
msgid "Compress ISO..."
msgstr "压缩镜像..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1035
msgid "Compress selected ISOs..."
msgstr "压缩所选镜像..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1237
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1370
msgid "Compressing ISO"
msgstr "压缩镜像中"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "Config"
msgstr "设置"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:349
#, fuzzy
msgid "Configuration profile"
msgstr "设置面板"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:185
#, fuzzy
msgid "Configuration profile:"
msgstr "设置面板"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
msgid "Configure"
msgstr "设置"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:117
msgid "Configure Control"
msgstr "设置面板"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:293
#: Source/Core/DolphinWX/Src/NetWindow.cpp:587
msgid "Configure Pads"
msgstr "设置手柄"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "Configure..."
msgstr "设置..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1273
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1301
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1366
msgid "Confirm File Overwrite"
msgstr "确认文件覆盖"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:665
msgid "Confirm On Stop"
msgstr "停止时确认"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:67
#: Source/Core/DolphinWX/Src/NetWindow.cpp:89
msgid "Connect"
msgstr "连接"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:844
msgid "Connect USB Keyboard"
msgstr "连接 USB 键盘"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:377
#, c-format
msgid "Connect Wiimote %i"
msgstr "连接 Wiimote %i"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218
msgid "Connect Wiimote 1"
msgstr "连接 Wiimote 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219
msgid "Connect Wiimote 2"
msgstr "连接 Wiimote 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220
msgid "Connect Wiimote 3"
msgstr "连接 Wiimote 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221
msgid "Connect Wiimote 4"
msgstr "连接 Wiimote 4"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12
#, c-format
msgid "Connected to %i Wiimotes"
msgstr "连接到 %i Wiimotes"
#: Source/Core/DolphinWX/Src/Main.cpp:668
msgid "Connecting..."
msgstr "连接中..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:143
msgid "Console"
msgstr "控制台"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
msgid "Control"
msgstr "控制"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:188
msgid "Convert to GCI"
msgstr "转换到 GCI"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:290
msgid "Copy"
msgstr "复制"
#: Source/Core/Core/Src/CoreParameter.cpp:356
msgid "Copy failed"
msgstr "复制失败"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:789
#, c-format
msgid "Copy to Memcard %c"
msgstr "复制到内存卡 %c"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:354
msgid "Core"
msgstr "核心"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp:226
#, c-format
msgid "Could not copy %s to %s"
msgstr "不能复制 %s 到 %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:152
#, c-format
msgid "Could not create %s"
msgstr "不能创建 %s"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:66
#, c-format
msgid "Could not initialize backend %s."
msgstr "Could not initialize backend %s."
#: Source/Core/Core/Src/CoreParameter.cpp:136
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
#: Source/Core/Core/Src/CoreParameter.cpp:273
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Could not recognize ISO file %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:561
#, c-format
msgid "Could not save %s"
msgstr "不能保存 %s"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:546
msgid ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
msgstr ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:121
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?"
msgstr ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1020
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Couldn't find open command for extension 'ini'!"
#: Source/Core/Core/Src/BootManager.cpp:126
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"不能初始化核心.\n"
"检查你的配置."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491
msgid "Count:"
msgstr "数量:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:449
msgid "Country:"
msgstr "国家:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:181
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:546
msgid "Create AR Code"
msgstr "创建动作回放代码"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:516
#: Source/Core/DolphinWX/Src/FrameAui.cpp:581
msgid "Create new perspective"
msgstr "创建新布局"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:567
msgid "Created by KDE-Look.org"
msgstr "Created by KDE-Look.org"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:564
msgid ""
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
msgstr ""
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:565
msgid "Created by VistaIcons.com"
msgstr "Created by VistaIcons.com"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:566
msgid "Created by black_rider and published on ForumW.org > Web Developments"
msgstr "Created by black_rider and published on ForumW.org > Web Developments"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15
msgid "Creator: "
msgstr "创建者:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:425
msgid "Crop"
msgstr "Crop"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Crossfade"
msgstr "Crossfade"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:678
#, c-format
msgid "Current dir changed from %s to %s after wxFileSelector!"
msgstr "Current dir changed from %s to %s after wxFileSelector!"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:336
#, fuzzy
msgid "Custom Projection Hack"
msgstr "Projection Hack for: "
#: Source/Core/DolphinWX/Src/PHackSettings.h:30
#, fuzzy
msgid "Custom Projection Hack Settings"
msgstr "Projection Hack for: "
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
msgid "Customize some Orthographic Projection parameters."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:327
msgid "Czech"
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:86
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "DSP"
msgstr "DSP音频"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721
#, fuzzy
msgid "DSP Emulator Engine"
msgstr "CPU 模拟引擎"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:325
msgid "DSP HLE emulation (fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282
#, fuzzy
msgid "DSP LLE interpreter (slow)"
msgstr "Interpreter (非常慢)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:616
msgid "DSP LLE on thread"
msgstr "DSP LLE 于线程"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281
msgid "DSP LLE recompiler"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "DSP settings"
msgstr "音频设置"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:914
msgid "DVD Root:"
msgstr "DVD 根目录:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:328
msgid "Danish"
msgstr "丹麦语"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
msgid "Data Size"
msgstr "数据大小"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:453
msgid "Date:"
msgstr "日期:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:531
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:565
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro files(*.sav)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:259
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
msgid "Dead Zone"
msgstr "死区"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50
msgid "Debug"
msgstr "调试"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:76
msgid "Decimal"
msgstr "十进制"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1021
msgid "Decompress ISO..."
msgstr "解压缩镜像中..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1036
msgid "Decompress selected ISOs..."
msgstr "解压缩所选镜像..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1237
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1370
msgid "Decompressing ISO"
msgstr "解压缩镜像中"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:934
msgid "Default"
msgstr "默认"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:911
msgid "Default ISO:"
msgstr "默认镜像:"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:85
msgid "Default font"
msgstr "默认字体"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:948
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:32
msgid "Delete"
msgstr "删除"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:790
msgid "Delete Save"
msgstr "删除存档"
#: Source/Core/VideoCommon/Src/AVIDump.cpp:73
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "删除已经存在的文件 '%s' 么?"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:503
msgid "Detect"
msgstr "检测"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:234
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:329
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:133
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:920
msgid "Device"
msgstr "设备"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:805
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:874
msgid "Device Settings"
msgstr "设备设置"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45
msgid "Dial"
msgstr "Dial"
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:146
msgid "Direct3D11"
msgstr "Direct3D11"
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:127
msgid "Direct3D9"
msgstr "Direct3D9"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:149
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:363
msgid "Disable Dest. Alpha Pass"
msgstr "Disable Dest. Alpha Pass"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:362
msgid "Disable Fog"
msgstr "禁用雾化"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:360
msgid "Disable Lighting"
msgstr "禁用光线"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:361
msgid "Disable Textures"
msgstr "禁用材质"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110
msgid ""
"Disable fog. Improves performance but causes glitches in games which rely on "
"proper fog emulation."
msgstr ""
"Disable fog. Improves performance but causes glitches in games which rely on "
"proper fog emulation."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108
msgid ""
"Disable lighting. Improves performance but causes lighting to disappear in "
"games which use it."
msgstr ""
"Disable lighting. Improves performance but causes lighting to disappear in "
"games which use it."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109
msgid ""
"Disable texturing.\n"
"This is only useful for debugging purposes."
msgstr ""
"禁用材质.\n"
"这个只对调试有用处."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111
msgid ""
"Disables an alpha-setting pass.\n"
"Breaks certain effects but might help performance."
msgstr ""
"Disables an alpha-setting pass.\n"
"Breaks certain effects but might help performance."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:525
msgid "Disc"
msgstr "光盘"
#: Source/Core/DiscIO/Src/DriveBlob.cpp:111
#: Source/Core/DiscIO/Src/DriveBlob.cpp:130
msgid "Disc Read Error"
msgstr "光盘读取错误"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:598
msgid "Display"
msgstr "显示"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113
msgid "Display the inputs read by the emulator."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:77
msgid "Divide"
msgstr "Divide"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1031
msgid "Do you want to stop the current emulation?"
msgstr "您确定是否停止当前模拟?"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:910
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:136
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s 图形设置"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:307
msgid "Dolphin &Web Site"
msgstr "Dolphin 网站(&W)"
#: Source/Core/DolphinWX/Src/ConfigMain.h:37
msgid "Dolphin Configuration"
msgstr "Dolphin 配置"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Dolphin 模拟 Wiimote 设置"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1187
msgid "Dolphin GCPad Configuration"
msgstr "Dolphin GC 手柄设置"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:733
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1126
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS Movies (*.dtm)"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:69
msgid "Dolphin Wiimote Configuration"
msgstr "Dolphin Wiimote 配置"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:308
msgid "Dolphin at &Google Code"
msgstr "Dolphin 于 &Google Code"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:303
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr "Dolphin 不能找到任何 GC/Wii 镜像. 双击这里浏览文件..."
#: Source/Core/DolphinWX/Src/Main.cpp:217
msgid ""
"Dolphin has not been configured with an install location,\n"
"Keep Dolphin portable?"
msgstr ""
"Dolphin has not been configured with an install location,\n"
"Keep Dolphin portable?"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:307
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr "Dolphin 当前设置了隐藏所有游戏. 双击这里显示所有游戏..."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
msgid "Down"
msgstr "下"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42
msgid "Download Codes (WiiRD Database)"
msgstr "下载代码 (WiiRD 数据库)"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "Downloaded %lu codes. (added %lu)"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31
msgid "Drums"
msgstr "鼓"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:80
msgid "Dummy"
msgstr "虚拟"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:727
#, fuzzy
msgid "Dump Audio"
msgstr "核心"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409
msgid "Dump EFB Target"
msgstr "转储 EFB 目标"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410
msgid "Dump Frames"
msgstr "转储框架"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407
msgid "Dump Textures"
msgstr "转储材质"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119
msgid "Dump game textures to User/Dump/Textures/<game id>/"
msgstr "转储游戏材质到 User/Dump/Textures/<游戏 ID>/"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:329
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:464
msgid "Dutch"
msgstr "荷兰语"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:126
msgid "E&xit"
msgstr "退出模拟(&X)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:322
msgid "EFB"
msgstr "EFB"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:378
msgid "EFB Copy Regions"
msgstr "EFB 复制范围"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:260
msgid "EFB Scaled Copy"
msgstr "EFB 比例复制"
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:161
msgid "EUROPE"
msgstr "欧版"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:462
msgid "Edit"
msgstr "编辑"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
msgid "Edit ActionReplay Code"
msgstr "编辑动作回放代码"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:284
msgid "Edit Config"
msgstr "编辑设置"
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
msgid "Edit Patch"
msgstr "编辑补丁"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:462
msgid "Edit current perspective"
msgstr "编辑当前外观"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:405
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:427
msgid "Edit..."
msgstr "编辑..."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44
msgid "Effect"
msgstr "Effect"
#: Source/Core/Core/Src/Core.cpp:192
msgid "Emu Thread already running"
msgstr "模拟线程已经在运行"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283
msgid "Emulate format changes"
msgstr "模拟格式修改"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103
msgid ""
"Emulate frame buffer copies directly to textures.\n"
"This is not so accurate, but it's good enough for the way many games use "
"framebuffer copies."
msgstr ""
"Emulate frame buffer copies directly to textures.\n"
"This is not so accurate, but it's good enough for the way many games use "
"framebuffer copies."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:34
msgid "Emulated Wiimote"
msgstr "模拟 Wiimote"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
msgid "Emulation State: "
msgstr "模拟器状态: "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:693
msgid "Emulator Display Settings"
msgstr "模拟器显示设置"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:299
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:389
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
msgid "Enable"
msgstr "启用"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:110
msgid "Enable AR Logging"
msgstr "启用动作回放记录"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725
msgid "Enable Audio Throttle"
msgstr "启用音频调节"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
msgid "Enable BAT"
msgstr "启用 BAT"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:324
msgid "Enable Block Merging"
msgstr "启用区块合并"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325
msgid "Enable CPU Access"
msgstr "启用CPU访问"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:608
msgid "Enable Cheats"
msgstr "启用作弊"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723
msgid "Enable DTK Music"
msgstr "启用 DTK 音乐"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:427
msgid "Enable Display List Caching"
msgstr "启用显示列表缓存"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
msgid "Enable Dual Core"
msgstr "启用多核"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:606
msgid "Enable Dual Core (speedup)"
msgstr "启用多核(加速)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:428
msgid "Enable Hotkeys"
msgstr "启用热键"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
msgid "Enable Idle Skipping"
msgstr "启用空闲步进"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:607
msgid "Enable Idle Skipping (speedup)"
msgstr "启用空闲步进(加速)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
msgid "Enable MMU"
msgstr "启用 MMU"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:426
msgid "Enable OpenCL"
msgstr "启用 OpenCL"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:650
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:328
msgid "Enable Progressive Scan"
msgstr "启用逐行扫描"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:837
msgid "Enable Screen Saver (burn-in reduction)"
msgstr "启用屏幕保护(内部限制)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:329
msgid "Enable WideScreen"
msgstr "启用宽屏"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359
msgid "Enable Wireframe"
msgstr "启用线框"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:289
msgid "Enable cache"
msgstr "启用缓存"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:323
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr "启用快速光盘访问. 部分游戏需要. (ON = 快速, OFF = 兼容)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:803
msgid "Enable pages"
msgstr "Enable pages"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:332
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
msgid ""
"Enables Block Address Translation (BAT); a function of the Memory Management "
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
"Fast)"
msgstr ""
"Enables Block Address Translation (BAT); a function of the Memory Management "
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
"Fast)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337
#, fuzzy
msgid "Enables Custom Projection Hack"
msgstr "Projection Hack for: "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91
msgid ""
"Enables anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles."
msgstr ""
"Enables anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102
msgid ""
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
"Games often need this for post-processing or other things, but if you can "
"live without it, you can sometimes get a big speedup."
msgstr ""
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
"Games often need this for post-processing or other things, but if you can "
"live without it, you can sometimes get a big speedup."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101
msgid ""
"Enables reinterpreting the data inside the EFB when the pixel format "
"changes.\n"
"Some games depend on this function for certain effects, so enable it if "
"you're having glitches.\n"
"Depending on how the game uses this function, the speed hits caused by this "
"option range from none to critical."
msgstr ""
"Enables reinterpreting the data inside the EFB when the pixel format "
"changes.\n"
"Some games depend on this function for certain effects, so enable it if "
"you're having glitches.\n"
"Depending on how the game uses this function, the speed hits caused by this "
"option range from none to critical."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
msgid "End"
msgstr "End"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:330
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:459
msgid "English"
msgstr "英语"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:318
msgid "Enhancements"
msgstr "增强"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:580
msgid "Enter a name for the new perspective:"
msgstr "Enter a name for the new perspective:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:198
#, c-format
msgid "Entry %d/%d"
msgstr "项目 %d/%d"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85
#, c-format
msgid "Entry 1/%d"
msgstr "项目 1/%d"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:212
msgid "Equal"
msgstr "等于"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1334
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:152
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47
msgid "Error"
msgstr "错误"
#: Source/Core/Core/Src/State.cpp:339 Source/Core/Core/Src/State.cpp:442
msgid "Error allocating buffer"
msgstr "分配缓冲区失败"
#: Source/Core/DolphinWX/Src/Main.cpp:412
msgid "Error loading selected language. Falling back to system default."
msgstr "Error loading selected language. Falling back to system default."
#: Source/Core/Core/Src/OnFrame.cpp:218
#, c-format
msgid "Error opening file %s for recording"
msgstr "Error opening file %s for recording"
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:278
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Euphoria"
msgstr "Euphoria"
#: Source/Core/Core/Src/MemTools.cpp:214
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr "Exception handler - access below memory space. %08llx%08llx"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
msgid "Execute"
msgstr "执行"
#: Source/Core/DolphinWX/Src/Main.cpp:140
msgid "Exit Dolphin with emulator"
msgstr "Exit Dolphin with emulator"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:465
msgid "Export Failed"
msgstr "导出失败"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624
msgid "Export File"
msgstr "导出文件"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212
#, fuzzy
msgid "Export Recording"
msgstr "导出记录..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:360
msgid "Export Recording..."
msgstr "导出记录..."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:792
msgid "Export Save"
msgstr "导出存档"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1005
msgid "Export Wii save (Experimental)"
msgstr "导出 Wii 存档 (实验性)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:793
msgid "Export all saves"
msgstr "导出所有存档"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:81
msgid "Export failed, try again?"
msgstr "导出失败,需要重试吗?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:560
msgid "Export save as..."
msgstr "导出存档为..."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:277
msgid "Extension"
msgstr "扩展"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:61
msgid "Extra Parameter"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:62
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:606
msgid "Extract All Files..."
msgstr "解压缩所有文件..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:608
msgid "Extract Apploader..."
msgstr "解压缩 Apploader..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:609
msgid "Extract DOL..."
msgstr "解压缩 DOL..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:602
msgid "Extract Directory..."
msgstr "解压缩目录..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:604
msgid "Extract File..."
msgstr "解压缩文件..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:600
msgid "Extract Partition..."
msgstr "解压缩分区..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:709
#, c-format
msgid "Extracting %s"
msgstr "解压缩 %s 中"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:693
msgid "Extracting All Files"
msgstr "解压缩所有文件中"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:693
msgid "Extracting Directory"
msgstr "解压缩目录中"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:695
msgid "Extracting..."
msgstr "解压缩中..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:164
msgid "FRANCE"
msgstr "法国"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:455
msgid "FST Size:"
msgstr "FST 大小:"
#: Source/Core/Core/Src/NetPlayClient.cpp:77
msgid "Failed to Connect!"
msgstr "连接失败!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:212
msgid "Failed to Listen!!"
msgstr "监听失败!!"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286
msgid "Failed to download codes."
msgstr "下载代码失败."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:809
#, c-format
msgid "Failed to extract to %s!"
msgstr "解压缩到 %s 失败!"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:64
#, c-format
msgid ""
"Failed to load DSP ROM:\n"
"%s\n"
"This file is required to use DSP LLE"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:62
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:71
msgid "Failed to load hid.dll"
msgstr "不能载入 hid.dll"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:157
msgid "Failed to read banner.bin"
msgstr "读取 banner.bin 失败"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:128
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:122
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:311
#, c-format
msgid "Failed to read data from file %d"
msgstr "从文件 %d 读取数据失败"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:116
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:110
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"正确的读取目录失败\n"
"(0x2000-0x3FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:104
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"正确的读取头失败\n"
"(0x000-0x1FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:211
msgid ""
"Failed to read save data\n"
"(0xA000-)\n"
"Memcard may be truncated"
msgstr ""
"Failed to read save data\n"
"(0xA000-)\n"
"Memcard may be truncated"
#: Source/Core/DiscIO/Src/VolumeGC.cpp:61
msgid "Failed to read unique ID from disc image"
msgstr "Failed to read unique ID from disc image"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:85
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Failed to write BT.DINF to SYSCONF"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:249
msgid "Failed to write bkhdr"
msgstr "Failed to write bkhdr"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:173
#, c-format
msgid "Failed to write header for %s"
msgstr "写入文件头到 %s 失败"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:282
#, c-format
msgid "Failed to write header for file %d"
msgstr "写入文件头失败 %d"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:310
msgid "Fast"
msgstr "快速"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
msgid "Fast version of the MMU. Does not work for every game."
msgstr "MMU 快速版本. 任何游戏都不能工作"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106
msgid ""
"Faster variants look at fewer pixels and thus have more potential for "
"errors.\n"
"Slower variants look at more pixels and thus are safer."
msgstr ""
"Faster variants look at fewer pixels and thus have more potential for "
"errors.\n"
"Slower variants look at more pixels and thus are safer."
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283
msgid "File contained no codes."
msgstr "文件未包含代码."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:419
msgid "File converted to .gci"
msgstr "文件已转换到 .cgi"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:434
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"File could not be opened\n"
"or does not have a valid extension"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:95
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:431
msgid "File is not recognized as a memcard"
msgstr "File is not recognized as a memcard"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:302
msgid "File not compressed"
msgstr "文件不是已压缩文件"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:120
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr "FileIO: 未知打开模式 : 0x%02x"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:300
msgid "Filesystem"
msgstr "文件系统"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1013
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "文件类型 'ini' 未知! 不能打开!"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:633
msgid "First Block"
msgstr "第一个区块"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:799
msgid "Fix Checksums"
msgstr "修正校检和"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:220
msgid "Force 16:9"
msgstr "强制 16:9"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:220
msgid "Force 4:3"
msgstr "强制 4:3"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263
msgid "Force Bi/Trilinear Filtering"
msgstr "强制双/三线过滤"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Note that this might cause graphical glitches"
msgstr ""
"Force the game to output graphics for widescreen resolutions.\n"
"Note that this might cause graphical glitches"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97
msgid ""
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
"Improves texture quality (especially when using a high internal resolution) "
"but causes glitches in some games."
msgstr ""
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
"Improves texture quality (especially when using a high internal resolution) "
"but causes glitches in some games."
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:83
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:278
msgid "Forward"
msgstr "Forward"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:273
msgid "Fractional"
msgstr "小数"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208
#, fuzzy
msgid "Frame Advance"
msgstr "帧数步进(&F)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:147
msgid "Frame S&kipping"
msgstr "帧数跳跃(&K)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413
msgid "Frame dumps use FFV1"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:620
msgid "Framelimit:"
msgstr "帧限制:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:411
msgid "Free Look"
msgstr "自由视点"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:331
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:461
msgid "French"
msgstr "法语"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38
msgid "Frets"
msgstr "Frets"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:441
msgid "FullScr"
msgstr "全屏"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:672
msgid "Fullscreen Display Resolution:"
msgstr "全屏分辨率:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104
msgid ""
"Fully emulate embedded frame buffer copies.\n"
"This is more accurate than EFB Copy to Texture, and some games need this to "
"work properly, but it can also be very slow."
msgstr ""
"Fully emulate embedded frame buffer copies.\n"
"This is more accurate than EFB Copy to Texture, and some games need this to "
"work properly, but it can also be very slow."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:537
msgid "GCI File(*.gci)"
msgstr "GCI 文件(*.gci)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:447
msgid "GCPad"
msgstr "手柄"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682
#, fuzzy
msgid "GFX Config"
msgstr "设置"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:447
msgid "Game ID:"
msgstr "游戏 ID:"
#: Source/Core/Core/Src/NetPlay.cpp:228
msgid "Game is already running!"
msgstr "游戏已经运行!"
#: Source/Core/Core/Src/NetPlay.cpp:258
msgid "Game isn't running!"
msgstr "游戏没有运行!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:383
msgid "Game not found!!"
msgstr "游戏没找到!!"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
msgid "Game-Specific Settings"
msgstr "游戏特殊设置"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:290
msgid "GameConfig"
msgstr "GameConfig"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:600
msgid "Gamecube"
msgstr "Gamecube"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:187
#, fuzzy
msgid "Gamecube &Pad Settings"
msgstr "&Gamecube 控制设置"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1175
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:215
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr "Gamecube 内存卡 (*.raw,*.gcp)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:447
msgid "Gamecube Pad settings"
msgstr "Gamecube 手柄设置"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:296
msgid "Gecko Codes"
msgstr "Gecko 代码"
#: Source/Core/Core/Src/GeckoCode.cpp:142
#, c-format
msgid ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported.)"
msgstr ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported.)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:597
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:177
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195
msgid "General"
msgstr "常规"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:332
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:460
msgid "German"
msgstr "德语"
#: Source/Core/Core/Src/ActionReplay.cpp:451
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr "GetARCode: Index is greater than ar code list size %lu"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
msgid "Graphics"
msgstr "图形"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
msgid "Graphics settings"
msgstr "图形设置"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:213
msgid "Greater Than"
msgstr "大于"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:333
msgid "Greek"
msgstr "希腊语"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Green"
msgstr "绿"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Green Left"
msgstr "绿 左"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Green Right"
msgstr "绿 右"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35
msgid "Guitar"
msgstr "吉它"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1248
msgid "HCI_CMD_INQUIRY is called, please report!"
msgstr "HCI_CMD_INQUIRY 被调用, 请报告bug!"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:139
msgid "Header checksum failed"
msgstr "头部校检失败"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:334
msgid "Hebrew"
msgstr "希伯来语"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:312
msgid "Height"
msgstr "高度"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:61
msgid "Help"
msgstr "帮助"
#: Source/Core/DolphinWX/Src/Main.cpp:197
msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
"Hi,\n"
"\n"
"Dolphin 需要您的 CPU 支持 SSE2 指令集.\n"
"但是好像您的 CPU 并不支持, 因此 Dolphin 将不能运行.\n"
"\n"
"杀呦啦啦(再见)!\n"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:308
msgid "Hide"
msgstr "隐藏"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648
msgid "Hide Mouse Cursor"
msgstr "隐藏鼠标光标"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554
#, fuzzy
msgid ""
"Hide the cursor when it is over the rendering window and the rendering "
"window has focus."
msgstr ""
"Hide the cursor when it is over the rendering window\n"
" and the rendering window has focus."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
msgid "Home"
msgstr "Home"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:69
#: Source/Core/DolphinWX/Src/NetWindow.cpp:122
msgid "Host"
msgstr "主机"
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
msgid "Hotkey Configuration"
msgstr "热键设置"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:659
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:296
msgid "Hotkeys"
msgstr "热键"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:335
msgid "Hungarian"
msgstr "匈牙利语"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22
msgid "Hybrid Wiimote"
msgstr "Hybrid Wiimote"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:503
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:717
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
"in your nand dump\n"
"TitleID %016llx.\n"
" Dolphin will likely hang now"
msgstr ""
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
"in your nand dump\n"
"TitleID %016llx.\n"
" Dolphin will likely hang now"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:302
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr "IOCTL_ES_READCONTENT - bad destination"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:802
msgid "IPL Settings"
msgstr "IPL 设置"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:259
msgid "IR"
msgstr "红外线"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
msgid "IR Pointer"
msgstr "IR 指针"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:851
msgid "IR Sensitivity:"
msgstr "红外灵敏度:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:491
msgid "ISO Details"
msgstr "镜像详细信息"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:906
msgid "ISO Directories"
msgstr "镜像目录"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:167
msgid "ITALY"
msgstr "意大利"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:631
msgid "Icon"
msgstr "图标"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
msgid ""
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
msgstr ""
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543
#, fuzzy
msgid ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you "
"also have to disable Audio Throttle in DSP to make it effective."
msgstr ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50),\n"
"you also have to disable Audio Throttle in DSP to make it effective."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:791
msgid "Import Save"
msgstr "导入存档"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:60
msgid "Import failed, try again?"
msgstr "导入失败,要重试吗?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:460
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
"导入的文件有一个 gcs 扩展名\n"
"但是它没有正确的文件头"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:448
msgid "Imported file has invalid length"
msgstr "导入的文件长度不正确"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:457
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
"导入的文件有一个 sav 扩展名\n"
"但是它没有正确的文件头"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
msgid "In Game"
msgstr "进游戏"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:600
msgid "In-Game"
msgstr "进游戏"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:298
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49
msgid "Info"
msgstr "信息"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:382
#: Source/Core/Common/Src/MsgHandler.cpp:64
msgid "Information"
msgstr "信息"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:499
msgid "Input"
msgstr "输入"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:29
msgid "Input Source"
msgstr "输入来源"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:60
msgid "Insert"
msgstr "插入"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:168
msgid "Insert Encrypted or Decrypted code here..."
msgstr "在这里插入加密的或者解密的代码..."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:843
msgid "Insert SD Card"
msgstr "插入SD卡"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:43
msgid "Insert name here.."
msgstr "在这里插入名称..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:214
msgid "Install Wii Menu"
msgstr "安装 Wii 菜单"
#: Source/Core/DolphinWX/Src/Main.cpp:237
msgid "Install directory could not be saved"
msgstr "安装目录不能保存"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1025
msgid "Install to Wii Menu"
msgstr "安装到Wii菜单"
#: Source/Core/Core/Src/MemTools.cpp:248
msgid ""
"InstallExceptionHandler called, but this platform does not yet support it."
msgstr ""
"InstallExceptionHandler called, but this platform does not yet support it."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190
msgid "Installing WAD to Wii Menu..."
msgstr "安装 WAD 到 Wii 菜单中..."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:273
msgid "Integral [recommended]"
msgstr "整数 [推荐]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708
msgid "Interface Settings"
msgstr "界面设置"
#: Source/Core/Core/Src/State.cpp:217
msgid "Internal LZO Error - compression failed"
msgstr "内部 LZO 错误 - 压缩失败"
#: Source/Core/Core/Src/State.cpp:458
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%ld, %ld) \n"
"Try verifying the state again"
msgstr ""
"Internal LZO Error - decompression failed (%d) (%ld, %ld) \n"
"Try verifying the state again"
#: Source/Core/Core/Src/State.cpp:357
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
#: Source/Core/Core/Src/State.cpp:502
msgid "Internal LZO Error - lzo_init() failed"
msgstr "内部 LZO 错误 - lzo_init() 失败"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:275
msgid "Interpreter (VERY slow)"
msgstr "Interpreter (非常慢)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
msgid "Intro"
msgstr "片头"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:205
#, c-format
msgid "Invalid Size(%x) or Magic word (%x)"
msgstr "无效大小(%x) 或 魔字(%x)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:609
msgid "Invalid Value!"
msgstr "无效值!"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:468
msgid "Invalid bat.map or dir entry"
msgstr "无效 bat.map 或 目录项目"
#: Source/Core/Core/Src/CoreTiming.cpp:544
#, c-format
msgid "Invalid event type %i"
msgstr "无效事件类型 %i"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:314
msgid "Invalid file"
msgstr "无效文件"
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
#: Source/Core/Core/Src/OnFrame.cpp:369
msgid "Invalid recording file"
msgstr "无效记录文件"
#: Source/Core/Core/Src/Core.cpp:481
msgid "Invalid state"
msgstr "Invalid state"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:336
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
msgid "Italian"
msgstr "意大利语"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:178
msgid "JAPAN"
msgstr "日本"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:276
msgid "JIT Recompiler (recommended)"
msgstr "JIT 重编译器 (推荐)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:277
msgid "JITIL experimental recompiler"
msgstr "JITIL 实验性重编译器"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:317
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:337
msgid "Japanese"
msgstr "日语"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:183
msgid "KOREA"
msgstr "韩国"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105
msgid ""
"Keeps track of textures based on looking at the actual pixels in the "
"texture.\n"
"Can cause slowdown, but some games need this option enabled to work properly."
msgstr ""
"Keeps track of textures based on looking at the actual pixels in the "
"texture.\n"
"Can cause slowdown, but some games need this option enabled to work properly."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:265
msgid "Key"
msgstr "按键"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:320
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:338
msgid "Korean"
msgstr "韩语"
#. i18n: Left
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:55
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
msgid "L Button"
msgstr "L 键"
#. i18n: Left-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:59
msgid "L-Analog"
msgstr "L-摇杆"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:704
msgid "Language:"
msgstr "语言:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:161
msgid "Last Overwritten State"
msgstr "最后覆盖状态"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:168
#: Source/Core/DolphinWX/Src/FrameTools.cpp:170
msgid "Last Saved State"
msgstr "最后保存状态"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:52
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
msgid "Left"
msgstr "左"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60
msgid "Left Stick"
msgstr "左摇杆"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:280
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:711
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:716
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"左/右单击得到更多选项.\n"
"中键单击清除"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214
msgid "Less Than"
msgstr "小于"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:946
msgid "Load"
msgstr "载入"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408
msgid "Load Hi-Res Textures"
msgstr "载入精细材质"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:259
msgid "Load Native Mipmaps"
msgstr "载人原始纹理"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223
#, fuzzy
msgid "Load State Slot 1"
msgstr "载入状态(&L)"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224
#, fuzzy
msgid "Load State Slot 2"
msgstr "载入状态(&L)"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225
#, fuzzy
msgid "Load State Slot 3"
msgstr "载入状态(&L)"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226
#, fuzzy
msgid "Load State Slot 4"
msgstr "载入状态(&L)"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227
#, fuzzy
msgid "Load State Slot 5"
msgstr "载入状态(&L)"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228
#, fuzzy
msgid "Load State Slot 6"
msgstr "载入状态(&L)"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229
#, fuzzy
msgid "Load State Slot 7"
msgstr "载入状态(&L)"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230
#, fuzzy
msgid "Load State Slot 8"
msgstr "载入状态(&L)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:164
msgid "Load State..."
msgstr "载入状态..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:210
#, c-format
msgid "Load Wii System Menu (%d %c)"
msgstr "载入 Wii 系统菜单(%d %c)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120
msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
msgstr "Load high-resolution textures from User/Load/Textures/<game id>/"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:50
msgid "Load preset values from hack patterns available."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93
msgid ""
"Loads native mipmaps instead of generating them.\n"
"Loading native mipmaps is the more accurate behavior, but might also "
"decrease performance (your mileage might vary though)."
msgstr ""
"Loads native mipmaps instead of generating them.\n"
"Loading native mipmaps is the more accurate behavior, but might also "
"decrease performance (your mileage might vary though)."
#: Source/Core/DolphinWX/Src/Main.cpp:135
#, fuzzy
msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)"
msgstr "载入指定文件 (DOL, ELF, WAD, GCM, ISO)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:598
msgid "Local"
msgstr "本地"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:615
msgid "Lock threads to cores"
msgstr "锁定线程到核心"
#: Source/Core/DolphinWX/Src/LogWindow.h:51
msgid "Log"
msgstr "日志"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28
#, fuzzy
msgid "Log Configuration"
msgstr "热键设置"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:80
#, fuzzy
msgid "Log Types"
msgstr "类型"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:75
#, fuzzy
msgid "Logger Outputs"
msgstr "输出"
#: Source/Core/DolphinWX/Src/Frame.cpp:421
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131
msgid "Logging"
msgstr "记录中"
#: Source/Core/Core/Src/NetPlayClient.cpp:251
msgid "Lost connection to server!"
msgstr "丢失服务器连接!"
#: Source/Core/DolphinWX/Src/Main.cpp:150
msgid "Low level (LLE) or high level (HLE) audio"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
msgid "M Button"
msgstr "M 键"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:120
#, c-format
msgid ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
msgstr ""
"MD5 不匹配\n"
" %016llx%016llx != %016llx%016llx"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:318
msgid "MMU Speed Hack"
msgstr "MMU 速度破解"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:530
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:564
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark 文件(*.gcs)"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:73
msgid "Main Stick"
msgstr "主摇杆"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:451
msgid "Maker ID:"
msgstr "制作者ID:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:469
msgid "Maker:"
msgstr "制作者:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:454
msgid "Memcard already has a save for this title"
msgstr "Memcard already has a save for this title"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:293
msgid "Memcard already opened"
msgstr "内存卡已经打开"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:217
#, c-format
msgid ""
"Memcard failed to load\n"
" Card size is invalid (%04X)"
msgstr ""
"内存卡载入失败\n"
" 卡大小不正确 (%04X)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:222
msgid "Memory Card"
msgstr "内存卡"
#: Source/Core/DolphinWX/Src/MemcardManager.h:36
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:348
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:47
msgid "Menu"
msgstr "菜单"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87
msgid "Mic"
msgstr "Mic"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455
msgid "Misc"
msgstr "其它"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:871
msgid "Misc Settings"
msgstr "其它设置"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:240
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:294
msgid "Modifier"
msgstr "修改者"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116
msgid ""
"Modify textures to show the format they're using.\n"
"This is only useful for debugging purposes."
msgstr ""
"Modify textures to show the format they're using.\n"
"This is only useful for debugging purposes."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:86
msgid "Monospaced font"
msgstr "等宽字体"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:285
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:83
msgid "Motor"
msgstr "马达"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:72
msgid "Multiply"
msgstr "多人游戏"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:126
msgid "NP Add"
msgstr "NP Add"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
msgid "NP Begin"
msgstr "NP Begin"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:129
msgid "NP Decimal"
msgstr "NP Decimal"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
msgid "NP Delete"
msgstr "NP Delete"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:130
msgid "NP Divide"
msgstr "NP Divide"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
msgid "NP Down"
msgstr "NP Down"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
msgid "NP End"
msgstr "NP End"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
msgid "NP Enter"
msgstr "NP Enter"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:124
msgid "NP Equal"
msgstr "NP Equal"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:113
msgid "NP Home"
msgstr "NP Home"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
msgid "NP Insert"
msgstr "NP Insert"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:114
msgid "NP Left"
msgstr "NP Left"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:125
msgid "NP Multiply"
msgstr "NP Multiply"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
msgid "NP Page Down"
msgstr "NP Page Down"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
msgid "NP Page Up"
msgstr "NP Page Up"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
msgid "NP Right"
msgstr "NP Right"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:127
msgid "NP Separator"
msgstr "NP Separator"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
msgid "NP Space"
msgstr "NP Space"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:128
msgid "NP Subtract"
msgstr "NP Subtract"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
msgid "NP Tab"
msgstr "NP Tab"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:115
msgid "NP Up"
msgstr "NP Up"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:445
msgid "Name:"
msgstr "名称:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:84
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:285
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:551
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13
msgid "Name: "
msgstr "名称:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:529
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:563
msgid "Native GCI files(*.gci)"
msgstr "内部 GCI 文件(*.gci)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:156
msgid "New Scan"
msgstr "新建扫描"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:801
msgid "Next Page"
msgstr "下一页"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160
msgid "Next Scan"
msgstr "下一扫描"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:52
msgid "Nickname :"
msgstr "昵称 :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:191
msgid "No Country (SDK)"
msgstr "无国家 (SDK)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:309
msgid "No ISOs or WADS found"
msgstr "未找到镜像或者WAD"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:542
#, c-format
msgid "No banner file found for title %s"
msgstr "没有找到标题为 %s 的标志文件"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:487
msgid "No docking"
msgstr "No docking"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:445
msgid "No free dir index entries"
msgstr "没有空闲目录索引项目"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:535
#, c-format
msgid "No save folder found for title %s"
msgstr "No save folder found for title %s"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
#: Source/Core/DolphinWX/Src/NetWindow.cpp:606
msgid "None"
msgstr "无"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306
msgid "Normal"
msgstr "正常"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:339
msgid "Norwegian Bokmaal"
msgstr "挪威语"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:211
msgid "Not Equal"
msgstr "不等于"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:934
msgid "Not Set"
msgstr "未设置"
#: Source/Core/DolphinWX/Src/Main.cpp:667
msgid "Not connected"
msgstr "未连接"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:261
msgid "Notes"
msgstr "说明"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14
msgid "Notes: "
msgstr "说明: "
#: Source/Core/DolphinWX/Src/FrameAui.cpp:62
#: Source/Core/DolphinWX/Src/FrameAui.cpp:65
#: Source/Core/DolphinWX/Src/FrameAui.cpp:553
#: Source/Core/DolphinWX/Src/FrameAui.cpp:594
#: Source/Core/DolphinWX/Src/FrameAui.cpp:602
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46
msgid "Notice"
msgstr "提示"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:102
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:87
msgid "Number Of Codes: "
msgstr "Number Of Codes: "
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
msgid "Nunchuk Acceleration"
msgstr "Nunchuk 加速"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:102
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:568
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:68
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:76
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:29
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:79
msgid "OK"
msgstr "确定"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:269
msgid "Off"
msgstr "关闭"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62
msgid "Offset:"
msgstr "偏移量:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:442
#, c-format
msgid "Only %d blocks available"
msgstr "只有 %d 区块有效"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
msgid "Open"
msgstr "打开"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007
msgid "Open &containing folder"
msgstr "打开包含文件夹(&C)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004
msgid "Open Wii &save folder"
msgstr "打开 Wii 存档目录(&S)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
msgid "Open file..."
msgstr "打开文件..."
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:55
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: 不能创建设备 %s 上下文"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:67
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: 不能找到音频设备"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:61
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: 不能打开设备 %s"
#: Source/Core/DolphinWX/Src/Main.cpp:125
msgid "Opens the debugger"
msgstr "打开调试器"
#: Source/Core/DolphinWX/Src/Main.cpp:130
msgid "Opens the logger"
msgstr "打开日志"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:297
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:91
msgid "Options"
msgstr "选项"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Orange"
msgstr "橙"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:474
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the the saves to a new memcard\n"
msgstr ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the the saves to a new memcard\n"
#: Source/Core/Core/Src/NetPlayClient.cpp:202
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:499
msgid "Output"
msgstr "输出"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:357
msgid "P&lay Recording..."
msgstr "播放录制(&L)..."
#: Source/Core/Core/Src/HW/GCPad.cpp:29
msgid "Pad"
msgstr "手柄"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:608
msgid "Pad "
msgstr "手柄"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34
msgid "Pads"
msgstr "手柄"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
msgid "Page Down"
msgstr "Page Down"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:104
msgid "Page Up"
msgstr "Page Up"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:48
msgid "Pair Up"
msgstr "Pair Up"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
msgid "Paragraph"
msgstr "Paragraph"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:64
msgid "Parameters"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:214
#, c-format
msgid "Partition %i"
msgstr "分区 %i"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:292
msgid "Patches"
msgstr "补丁"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:602
msgid "Paths"
msgstr "路径"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1512
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1513
msgid "Pause"
msgstr "暂停"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
msgid "Perfect"
msgstr "完美"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:582
#, c-format
msgid "Perspective %d"
msgstr "Perspective %d"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262
msgid "Pixel Depth"
msgstr "像素深度"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:261
msgid "Pixel Lighting"
msgstr "像素光线"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1521
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1522
msgid "Play"
msgstr "开始"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211
#, fuzzy
msgid "Play Recording"
msgstr "播放录制(&L)..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205
msgid "Play/Pause"
msgstr "开始/暂停"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
msgid "Playable"
msgstr "可以玩"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
msgid "Players"
msgstr "玩家"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1032
msgid "Please confirm..."
msgstr "请确认..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:552
msgid "Please create a perspective before saving"
msgstr "Please create a perspective before saving"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
msgid "Plus-Minus"
msgstr "Plus-Minus"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:340
msgid "Polish"
msgstr "波兰语"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:788
msgid "Port 1"
msgstr "端口 1"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:789
msgid "Port 2"
msgstr "端口 2"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:790
msgid "Port 3"
msgstr "端口 3"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791
msgid "Port 4"
msgstr "端口 4"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
#: Source/Core/DolphinWX/Src/NetWindow.cpp:114
msgid "Port :"
msgstr "端口 :"
#: Source/Core/DolphinWX/Src/Main.cpp:222
msgid ""
"Portable Setting could not be saved\n"
" Are you running Dolphin from read only media or from a directory that "
"dolphin is not located in?"
msgstr ""
"Portable Setting could not be saved\n"
" Are you running Dolphin from read only media or from a directory that "
"dolphin is not located in?"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:341
msgid "Portuguese"
msgstr "葡萄牙语"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:342
msgid "Portuguese (Brazilian)"
msgstr "葡萄牙语(巴西)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:433
msgid "Post-Processing Shader:"
msgstr "Post-Processing Shader:"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:48
#, fuzzy
msgid "Presets: "
msgstr "<按任意键>"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:202
msgid "Prev Page"
msgstr "上一页"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:800
msgid "Previous Page"
msgstr "上一页"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:191
msgid "Previous Value"
msgstr "上一个值"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:57
msgid "Print"
msgstr "打印"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916
msgid "Profile"
msgstr "配置"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376
msgid "Projection Stats"
msgstr "Projection Stats"
#: Source/Core/DolphinWX/Src/ISOProperties.h:56
msgid "Properties"
msgstr "属性"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:298
msgid "Purge Cache"
msgstr "清除缓存"
#: Source/Core/Common/Src/MsgHandler.cpp:65
msgid "Question"
msgstr "询问"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:146
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
msgid "Quit"
msgstr "退出"
#. i18n: Right
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:57
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
msgid "R Button"
msgstr "R 键"
#. i18n: Right-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:61
msgid "R-Analog"
msgstr "R-摇杆"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:288
msgid "RAM"
msgstr "内存"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:170
msgid "RUSSIA"
msgstr "俄语"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:546
msgid "Range"
msgstr "范围"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
msgid "Read-only mode"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:391
msgid "Real"
msgstr "真实"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:44
msgid "Real Wiimote"
msgstr "真实 Wiimote"
#: Source/Core/DolphinWX/Src/Frame.cpp:175
msgid "Reconnect Wiimote Confirm"
msgstr "确认 Wiimote 重连"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:834
#, fuzzy
msgid "Reconnect Wiimote On Load State"
msgstr "确认 Wiimote 重连"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Red"
msgstr "红"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Red Left"
msgstr "红 左"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Red Right"
msgstr "红 右"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky but also heavily decreases "
"performance."
msgstr ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky but also heavily decreases "
"performance."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:925
#: Source/Core/DolphinWX/Src/FrameTools.cpp:436
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:41
msgid "Refresh"
msgstr "刷新"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203
#, fuzzy
msgid "Refresh List"
msgstr "刷新列表(&R)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:436
msgid "Refresh game list"
msgstr "刷新游戏列表"
#: Source/Core/DolphinWX/Src/Main.cpp:246
msgid "Relaunch Dolphin from the install directory and save from there"
msgstr "Relaunch Dolphin from the install directory and save from there"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:889
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:407
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:429
msgid "Remove"
msgstr "移除"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107
msgid ""
"Render the scene as a wireframe.\n"
"This is only useful for debugging purposes."
msgstr ""
"Render the scene as a wireframe.\n"
"This is only useful for debugging purposes."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649
msgid "Render to Main Window"
msgstr "附加到主窗口"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555
msgid "Render to main window."
msgstr "附加到主窗口."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:365
msgid "Rendering"
msgstr "渲染"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:557
msgid "Required for using the Japanese ROM font."
msgstr "需要使用日文ROM字体."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:937
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207
msgid "Reset"
msgstr "重置"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:185
msgid "Results"
msgstr "结果"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
msgid "Return"
msgstr "回车"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:54
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:277
msgid "Right"
msgstr "右"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61
msgid "Right Stick"
msgstr "右摇杆"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:82
msgid "Rumble"
msgstr "震动"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:546
msgid "Run DSP LLE on a dedicated thread (not recommended)."
msgstr "Run DSP LLE on a dedicated thread (not recommended)."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:343
msgid "Russian"
msgstr "俄语"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:158
msgid "Sa&ve State"
msgstr "保存状态(&V)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:301
msgid "Safe"
msgstr "安全"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:753
#, fuzzy
msgid "Sample Rate:"
msgstr "采样率"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:947
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:993
#: Source/Core/DolphinWX/Src/FrameTools.cpp:461
msgid "Save"
msgstr "保存"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:535
msgid "Save GCI as..."
msgstr "保存GCI为..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232
#, fuzzy
msgid "Save State Slot 1"
msgstr "保存状态(&V)"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:233
#, fuzzy
msgid "Save State Slot 2"
msgstr "保存状态(&V)"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:234
#, fuzzy
msgid "Save State Slot 3"
msgstr "保存状态(&V)"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:235
#, fuzzy
msgid "Save State Slot 4"
msgstr "保存状态(&V)"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:236
#, fuzzy
msgid "Save State Slot 5"
msgstr "保存状态(&V)"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237
#, fuzzy
msgid "Save State Slot 6"
msgstr "保存状态(&V)"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:238
#, fuzzy
msgid "Save State Slot 7"
msgstr "保存状态(&V)"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:239
#, fuzzy
msgid "Save State Slot 8"
msgstr "保存状态(&V)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:160
msgid "Save State..."
msgstr "保存状态..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:574
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:584
msgid "Save as..."
msgstr "另存为..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1352
msgid "Save compressed GCM/ISO"
msgstr "保存压缩的GCM/镜像"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:461
msgid "Save current perspective"
msgstr "Save current perspective"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1341
msgid "Save decompressed GCM/ISO"
msgstr "保存解压缩的GCM/镜像"
#: Source/Core/Core/Src/OnFrame.cpp:422
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Savestate movie %s is corrupted, movie recording stopping..."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279
msgid "Scale:"
msgstr "Scale:"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:588
msgid "Scanning for ISOs"
msgstr "扫描镜像中"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:589
msgid "Scanning..."
msgstr "扫描中..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
msgid "ScrShot"
msgstr "截图"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:103
msgid "Scroll Lock"
msgstr "Scroll Lock"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:222
msgid "Search Filter"
msgstr "搜索过滤"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:887
msgid "Search Subfolders"
msgstr "搜索子目录"
#: Source/Core/Common/Src/SysConf.h:110 Source/Core/Common/Src/SysConf.h:133
#: Source/Core/Common/Src/SysConf.h:153 Source/Core/Common/Src/SysConf.h:174
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "Section %s not found in SYSCONF"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:56
msgid "Select"
msgstr "选择"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:731
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1124
msgid "Select The Recording File"
msgstr "选择录制文件"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87
msgid ""
"Select a hardware adapter to use.\n"
"When in doubt, use the first one"
msgstr ""
"Select a hardware adapter to use.\n"
"When in doubt, use the first one"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:524
msgid "Select a save file to import"
msgstr "选择要导入的存档"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:351
msgid "Select floating windows"
msgstr "选择浮动窗口"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549
msgid "Select resolution for fullscreen mode"
msgstr "Select resolution for fullscreen mode"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1322
msgid ""
"Select the System Menu wad extracted from the update partition of a disc"
msgstr ""
"Select the System Menu wad extracted from the update partition of a disc"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:666
msgid "Select the file to load"
msgstr "选择要载入的文件"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1291
msgid "Select the save file"
msgstr "选择一个存档文件"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1373
msgid "Select the state to load"
msgstr "选择要载入的状态"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1387
msgid "Select the state to save"
msgstr "选择要保存的状态"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio (4:3)\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to window: Stretch the picture to the window size."
msgstr ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio (4:3)\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to window: Stretch the picture to the window size."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:87
msgid "Selected font"
msgstr "所选字体"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86
msgid ""
"Selects which game should be affected by the configuration changes done in "
"this dialog.\n"
"The (Default) profile affects the standard settings used for every game."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:275
msgid "Send"
msgstr "发送"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:848
msgid "Sensor Bar Position:"
msgstr "传感器栏位置"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:74
msgid "Separator"
msgstr "分割"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:344
msgid "Serbian"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:578
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506
msgid "Set"
msgstr "设置"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651
msgid "Set Console as NTSC-J"
msgstr "设置终端为 NTSC-J"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1008
msgid "Set as &default ISO"
msgstr "设置为默认镜像(&D)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:802
#, c-format
msgid "Set as default Memcard %c"
msgstr "设置为默认内存卡 %c"
#: Source/Core/DolphinWX/Src/Main.cpp:233
#, c-format
msgid ""
"Set install location to:\n"
" %s ?"
msgstr ""
"设置安装位置到:\n"
" %s ?"
#: Source/Core/Core/Src/ActionReplay.cpp:462
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr "SetARCode_IsActive: Index is greater than ar code list size %lu"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
#, fuzzy
msgid "Settings..."
msgstr "IPL 设置"
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:211
msgid "SetupWiiMem: Cant find setting file"
msgstr "SetupWiiMem: Cant find setting file"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:271
msgid "Shake"
msgstr "Shake"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
msgid "Short Name:"
msgstr "短名称:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:232
msgid "Show &Console"
msgstr "显示控制台(&C)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:230
#, fuzzy
msgid "Show &Log"
msgstr "显示日志窗口(&L)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:227
msgid "Show &Statusbar"
msgstr "显示状态栏(&S)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
msgid "Show &Toolbar"
msgstr "显示工具栏(&T)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:296
msgid "Show Drives"
msgstr "显示驱动器"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:374
msgid "Show FPS"
msgstr "显示 FPS"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
msgid "Show France"
msgstr "显示法国"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:272
msgid "Show GameCube"
msgstr "显示 GameCube"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:380
#, fuzzy
msgid "Show Input Display"
msgstr "显示意大利"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
msgid "Show Italy"
msgstr "显示意大利"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:279
msgid "Show JAP"
msgstr "显示日本"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
msgid "Show Korea"
msgstr "显示韩国"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:458
msgid "Show Language:"
msgstr "显示语言:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:231
#, fuzzy
msgid "Show Log &Configuration"
msgstr "热键设置"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:281
msgid "Show PAL"
msgstr "显示PAL"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:269
msgid "Show Platforms"
msgstr "显示平台"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:278
msgid "Show Regions"
msgstr "显示国家"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:379
msgid "Show Shader Errors"
msgstr "显示阴影错误"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:292
msgid "Show Taiwan"
msgstr "显示台湾"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:283
msgid "Show USA"
msgstr "显示美国"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:274
msgid "Show Wad"
msgstr "显示 Wad"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
msgid "Show Wii"
msgstr "显示 Wii"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:560
msgid "Show a confirmation box before stopping a game."
msgstr "停止游戏时显示确认对话框"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561
#, fuzzy
msgid ""
"Show a message box when a potentially serious error has occured.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin suddenly crashes without any explanation at all."
msgstr ""
"Show a message box when a potentially serious error has occured.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin\n"
"suddenly crashes without any explanation at all."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:816
#, fuzzy
msgid "Show first block"
msgstr "显示存档区块"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115
msgid ""
"Show projection statistics.\n"
"This is only useful for debugging purposes."
msgstr ""
"Show projection statistics.\n"
"This is only useful for debugging purposes."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:815
msgid "Show save blocks"
msgstr "显示存档区块"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:813
msgid "Show save comment"
msgstr "显示存档注释"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:814
msgid "Show save icon"
msgstr "显示存档图标"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:812
msgid "Show save title"
msgstr "显示存档标题"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112
msgid "Show the number of frames rendered per second."
msgstr "Show the number of frames rendered per second."
#: Source/Core/DolphinWX/Src/Main.cpp:120
msgid "Show this help message"
msgstr "显示这个帮助消息"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:294
msgid "Show unknown"
msgstr "显示未知"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114
msgid ""
"Show various statistics.\n"
"This is only useful for debugging purposes."
msgstr ""
"Show various statistics.\n"
"This is only useful for debugging purposes."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299
msgid "Sideways Wiimote"
msgstr "Sideways Wiimote"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:318
msgid "Simplified Chinese"
msgstr "简体中文"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263
msgid "Size"
msgstr "大小"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:613
msgid "Skip GC BIOS"
msgstr "跳过 GC BIOS"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:389
#: Source/Core/DolphinWX/Src/FrameTools.cpp:401
#, fuzzy, c-format
msgid "Slot %i"
msgstr "插槽 A"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:775
msgid "Slot A"
msgstr "插槽 A"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776
msgid "Slot B"
msgstr "插槽 B"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:59
msgid "Snapshot"
msgstr "截图"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:740
msgid "Sound Settings"
msgstr "声音设置"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:68
#, c-format
msgid "Sound backend %s is not valid."
msgstr "Sound backend %s is not valid."
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:59
#, c-format
msgid "Sound buffer creation failed: %s"
msgstr "Sound buffer creation failed: %s"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:31
msgid "Space"
msgstr "空格"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:345
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:462
msgid "Spanish"
msgstr "西班牙语"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:854
msgid "Speaker Volume:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"Fractional: Uses your display resolution directly instead of the native "
"resolution. The quality scales with your display/window size, as does the "
"performance impact.\n"
"Integral: This is like Fractional, but rounds up to an integer multiple of "
"the native resolution. Should give a more accurate look but is usually "
"slower.\n"
"The other options are fixed resolutions for choosing a visual quality "
"independent of your display size."
msgstr ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"Fractional: Uses your display resolution directly instead of the native "
"resolution. The quality scales with your display/window size, as does the "
"performance impact.\n"
"Integral: This is like Fractional, but rounds up to an integer multiple of "
"the native resolution. Should give a more accurate look but is usually "
"slower.\n"
"The other options are fixed resolutions for choosing a visual quality "
"independent of your display size."
#: Source/Core/DolphinWX/Src/Main.cpp:145
#, fuzzy
msgid "Specify a video backend"
msgstr "选择一个视频插件"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
msgid "Speed up Disc Transfer Rate"
msgstr "提升光盘传输率"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:243
msgid "Square Stick"
msgstr "方块键"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:82
msgid "Standard Controller"
msgstr "标准控制器"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:49
msgid "Start"
msgstr "开始"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:203
msgid "Start &NetPlay"
msgstr "开始网络对战(&N)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:354
msgid "Start Re&cording"
msgstr "开始录制(&C)"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
#, fuzzy
msgid "Start Recording"
msgstr "开始录制(&C)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:647
msgid "Start Renderer in Fullscreen"
msgstr "开始全屏录制"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:553
msgid "Start the rendering window in fullscreen mode."
msgstr "Start the rendering window in fullscreen mode."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:264
msgid "State"
msgstr "状态"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
#, fuzzy
msgid "State Saves"
msgstr "删除存档"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
msgid "Stick"
msgstr "摇杆"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
#: Source/Core/DolphinWX/Src/NetWindow.cpp:312
msgid "Stop"
msgstr "停止"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:220
msgid "Stretch to Window"
msgstr "附加到窗口"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43
msgid "Strum"
msgstr "Strum"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:75
msgid "Subtract"
msgstr "Subtract"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:78
#, c-format
msgid "Successfully exported file to %s"
msgstr "成功导出文件到 %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:57
msgid "Successfully imported save files"
msgstr "成功导入存档文件"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:262
msgid "Swing"
msgstr "Swing"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:868
msgid "System Language:"
msgstr "系统语言"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:186
msgid "TAIWAN"
msgstr "台湾"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
msgid "Tab"
msgstr "Tab"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:483
msgid "Tab split"
msgstr "Tab split"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
msgid "Table Left"
msgstr "Table Left"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38
msgid "Table Right"
msgstr "Table Right"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216
#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
msgid "Take Screenshot"
msgstr "屏幕截图(&T)"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:503
msgid "Test"
msgstr "测试"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:287
msgid "Texture"
msgstr "材质"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:377
msgid "Texture Format"
msgstr "材质格式"
#: Source/Core/Core/Src/CoreParameter.cpp:210
msgid "The WAD has been installed successfully"
msgstr "WAD 安装成功"
#: Source/Core/Core/Src/ActionReplay.cpp:197
msgid "The address is invalid"
msgstr "地址无效"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:513
msgid "The checksum was successfully fixed"
msgstr "The checksum was successfully fixed"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1334
msgid "The chosen directory is already in the list"
msgstr "The chosen directory is already in the list"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1271
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1299
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1365
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"文件 %s 已经存在.\n"
"您要替换它么?"
#: Source/Core/AudioCommon/Src/WaveFile.cpp:52
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
#: Source/Core/AudioCommon/Src/WaveFile.cpp:45
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "The file %s was already open, the file header will not be written."
#: Source/Core/Core/Src/Boot/Boot.cpp:279
#, c-format
msgid "The file you specified (%s) does not exist"
msgstr "您指定的文件 %s 不存在"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:601
msgid "The name can not be empty"
msgstr "名称不能为空"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:593
msgid "The name can not contain the character ','"
msgstr "名称不能包含字符 ','"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:451
msgid "The save you are trying to copy has an invalid file size"
msgstr "The save you are trying to copy has an invalid file size"
#: Source/Core/DolphinWX/Src/Main.cpp:419
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"The selected language is not supported by your system. Falling back to "
"system default."
#: Source/Core/Core/Src/NetPlayClient.cpp:43
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "The server and client's NetPlay versions are incompatible!"
#: Source/Core/Core/Src/NetPlayClient.cpp:40
msgid "The server is full!"
msgstr "服务器已满!"
#: Source/Core/Core/Src/NetPlayClient.cpp:46
msgid "The server responded: the game is currently running!"
msgstr "The server responded: the game is currently running!"
#: Source/Core/Core/Src/NetPlayClient.cpp:49
msgid "The server sent an unknown error message!"
msgstr "The server sent an unknown error message!"
#: Source/Core/Core/Src/CoreParameter.cpp:119
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "指定的文件 \"%s\" 不存在"
#: Source/Core/Core/Src/ActionReplay.cpp:198
msgid "The value is invalid"
msgstr "这个值无效"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:662
msgid "Theme"
msgstr "主题"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:604
msgid "Theme selection went wrong"
msgstr "Theme selection went wrong"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:462
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
#: Source/Core/Core/Src/ActionReplay.cpp:356
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581
msgid "This could cause slow down in Wii Menu and some games."
msgstr "This could cause slow down in Wii Menu and some games."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:573
msgid ""
"This is used to control game speed by sound throttle.\n"
"Disabling this could cause abnormal game speed, such as too fast.\n"
"But sometimes enabling this could cause constant noise.\n"
"\n"
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
msgstr ""
"This is used to control game speed by sound throttle.\n"
"Disabling this could cause abnormal game speed, such as too fast.\n"
"But sometimes enabling this could cause constant noise.\n"
"\n"
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:572
msgid "This is used to play music tracks, like BGM."
msgstr "This is used to play music tracks, like BGM."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542
#, fuzzy
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core, but can also "
"cause occasional crashes/glitches."
msgstr ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core,\n"
"but can also cause occasional crashes/glitches."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:285
msgid "This will let you Manually Edit the INI config file"
msgstr "This will let you Manually Edit the INI config file"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:249
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
msgid "Threshold"
msgstr "闸值"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:265
msgid "Tilt"
msgstr "Tilt"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:629
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:256
msgid "Title"
msgstr "标题"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:66
#, fuzzy
msgid "Toggle All Log Types"
msgstr "切换所有"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215
#: Source/Core/DolphinWX/Src/FrameTools.cpp:441
msgid "Toggle Fullscreen"
msgstr "切换全屏"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309
msgid "Top"
msgstr "顶部"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:319
msgid "Traditional Chinese"
msgstr "繁体中文"
#: Source/Core/Core/Src/Boot/Boot.cpp:369
msgid "Tried to load an unknown file type."
msgstr "已经尝试载入未知文件类型."
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:77
msgid "Triggers"
msgstr "扳机"
#: Source/Core/Common/Src/SysConf.h:98 Source/Core/Common/Src/SysConf.h:121
msgid "Trying to read from invalid SYSCONF"
msgstr "Trying to read from invalid SYSCONF"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:45
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:346
msgid "Turkish"
msgstr "土耳其语"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Turntable"
msgstr "Turntable"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71
msgid "Type"
msgstr "类型"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32
msgid "UDP Port:"
msgstr "UDP 端口:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:268
msgid "UDP Wiimote"
msgstr "UDP Wiimote"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:194
msgid "UNKNOWN"
msgstr "未知"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:173
msgid "USA"
msgstr "美国"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:406
#, c-format
msgid "Undefined %i"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:172
msgid "Undo Load State"
msgstr "撤销载入状态"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:210
msgid "Unknown"
msgstr "未知"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:895
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Unknown DVD command %08x - fatal error"
#: Source/Core/Common/Src/SysConf.cpp:120
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Unknown entry type %i in SYSCONF (%s@%x)!"
#: Source/Core/Core/Src/NetPlayClient.cpp:224
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Unknown message received with id : %d"
#: Source/Core/Core/Src/NetPlayServer.cpp:501
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr "Unknown message with id:%d received from player:%d Kicking player!"
#: Source/Core/Core/Src/HW/Memmap.cpp:636
#, c-format
msgid ""
"Unknown pointer %#08x\n"
"Continue?"
msgstr ""
"未知指针 %#08x\n"
"继续?"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:53
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:274
msgid "Up"
msgstr "上"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
msgid "Update"
msgstr "更新"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Upright Wiimote"
msgstr "直握 Wiimote"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:838
msgid "Use EuRGB60 Mode (PAL60)"
msgstr "使用 EuRGB60 模式 (PAL60)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:611
msgid "Use FPS For Limiting"
msgstr "使用 FPS 限制"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:561
msgid "Use Hex"
msgstr "使用十六进制"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:668
msgid "Use Panic Handlers"
msgstr "使用警告程序"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94
msgid ""
"Uses the high-resolution render buffer for EFB copies instead of scaling "
"them down to native resolution.\n"
"Vastly improves visual quality in games which use EFB copies but might cause "
"glitches in some games."
msgstr ""
"Uses the high-resolution render buffer for EFB copies instead of scaling "
"them down to native resolution.\n"
"Vastly improves visual quality in games which use EFB copies but might cause "
"glitches in some games."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:416
msgid "Utility"
msgstr "Utility"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:233
msgid "V-Sync"
msgstr "垂直同步"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204
msgid "Value"
msgstr "值"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73
msgid "Value:"
msgstr "值:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:558
msgid "Value: "
msgstr "值: "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375
msgid "Various Statistics"
msgstr "各种统计数据"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53
msgid "Verbosity"
msgstr "详细"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:382
msgid "Video"
msgstr "视频"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:678
#, fuzzy
msgid "Video Backend:"
msgstr "音频后端"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:390
msgid "Virtual"
msgstr "虚拟"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:746
msgid "Volume"
msgstr "音量"
#: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:113
#: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:142
#: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:169
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "WAD 安装失败: 创建 %s 错误"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90
msgid ""
"Wait for vertical blanks.\n"
"Reduces tearing but might also decrease performance"
msgstr ""
"Wait for vertical blanks.\n"
"Reduces tearing but might also decrease performance"
#: Source/Core/DolphinWX/Src/Frame.cpp:670
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48
#: Source/Core/Common/Src/MsgHandler.cpp:66
msgid "Warning"
msgstr "警告"
#: Source/Core/Core/Src/Boot/Boot.cpp:238
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Warning - starting DOL in wrong console mode!"
#: Source/Core/Core/Src/Boot/Boot.cpp:288
msgid "Warning - starting ELF in wrong console mode!"
msgstr "Warning - starting ELF in wrong console mode!"
#: Source/Core/Core/Src/Boot/Boot.cpp:185
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Warning - starting ISO in wrong console mode!"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:553
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:586
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
#: Source/Core/AudioCommon/Src/WaveFile.cpp:111
#: Source/Core/AudioCommon/Src/WaveFile.cpp:125
msgid "WaveFileWriter - file not open."
msgstr "波形文件写入器 - 文件未打开."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:132
#, fuzzy
msgid ""
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
"texture, which is a very time-consuming task.\n"
"With this option enabled, we'll skip decoding a texture if it didn't "
"change.\n"
"This results in a nice speedup, but possibly causes glitches.\n"
"If you have any problems with this option enabled you should either try "
"increasing the safety of the texture cache or disable this option.\n"
"(NOTE: The safer the texture cache is adjusted the lower the speedup will "
"be; accurate texture cache set to \"safe\" might actually be slower!)"
msgstr ""
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
"texture, which is a very time-consuming task.\n"
"With this option enabled, we'll skip decoding a texture if it didn't "
"change.\n"
"This results in a nice speedup, but possibly causes glitches.\n"
"If you have any problems with this option enabled you should either try "
"increasing the safety of the texture cache or disable this option.\n"
"(NOTE: The safier the texture cache is adjusted the lower the speedup will "
"be; accurate texture cache set to \"safe\" might actually be slower!)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:231
msgid "Widescreen Hack"
msgstr "宽屏破解"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:311
msgid "Width"
msgstr "宽度"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:601
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:365
msgid "Wii Console"
msgstr "Wii控制台"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:200
msgid "Wii Save Import"
msgstr "导入 Wii 存档"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1293
msgid "Wii save files (*.bin)|*.bin"
msgstr "Wii 存档文件 (*.bin)|*.bin"
#: Source/Core/DiscIO/Src/WiiWad.cpp:81
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: 不能从文件读取"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:448
#: Source/Core/Core/Src/HW/Wiimote.cpp:16
msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:76
msgid "Wiimote "
msgstr "Wiimote "
#: Source/Core/DolphinWX/Src/Frame.cpp:174
#, c-format
msgid ""
"Wiimote %i has been disconnected by system.\n"
"Maybe this game doesn't support multi-wiimote,\n"
"or maybe it is due to idle time out or other reason.\n"
"Do you want to reconnect immediately?"
msgstr ""
"Wiimote %i has been disconnected by system.\n"
"Maybe this game doesn't support multi-wiimote,\n"
"or maybe it is due to idle time out or other reason.\n"
"Do you want to reconnect immediately?"
#: Source/Core/DolphinWX/Src/Main.cpp:669
msgid "Wiimote Connected"
msgstr "Wiimote 已连接"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:833
msgid "Wiimote Motor"
msgstr "Wiimote 马达"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:859
msgid "Wiimote Settings"
msgstr "Wiimote 设置"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:448
msgid "Wiimote settings"
msgstr "Wiimote 设置"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:556
msgid "Will enable progressive scan option if supported by software."
msgstr "Will enable progressive scan option if supported by software."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:687
msgid "Window Size:"
msgstr "窗口大小:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:551
msgid "Window height for windowed mode"
msgstr "窗口模式下窗口高度"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:550
msgid "Window width for windowed mode"
msgstr "窗口模式下窗口宽度"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:131
msgid "Windows Left"
msgstr "窗口左侧"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:133
msgid "Windows Menu"
msgstr "窗口菜单"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:132
msgid "Windows Right"
msgstr "窗口右侧"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:95
msgid "Word Wrap"
msgstr "自动换行"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1238
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1371
msgid "Working..."
msgstr "工作中..."
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61
msgid "Write to Console"
msgstr "写入到控制台"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59
msgid "Write to File"
msgstr "写入到文件"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63
#, fuzzy
msgid "Write to Window"
msgstr "写入到窗口 ->"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:51
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr "XAudio2 CreateSourceVoice failed: %#X"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:133
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr "XAudio2 init failed: %#X"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:142
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr "XAudio2 master voice creation failed: %#X"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:393
msgid "XFB"
msgstr "XFB"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Yellow"
msgstr "黄"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:64
msgid "You can't close panes that have pages in them."
msgstr "You can't close panes that have pages in them."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:194
msgid "You must choose a game!!"
msgstr "您必须选择一个游戏!!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:602
msgid "You must enter a name!"
msgstr "您必须输入一个名称!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:434
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "您必须输入一个十进制或者十六进制值."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:623
msgid "You must enter a valid profile name."
msgstr "您必须输入一个有效的配置文件名称."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1058
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "You must restart Dolphin in order for the change to take effect."
#: Source/Core/Core/Src/CoreParameter.cpp:174
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
#: Source/Core/Common/Src/SysConf.cpp:50
#, c-format
msgid ""
"Your SYSCONF file is the wrong size - should be 0x%04x (but is 0x%04llx)"
msgstr ""
"Your SYSCONF file is the wrong size - should be 0x%04x (but is 0x%04llx)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:331
msgid "ZTP hack"
msgstr "ZTP 破解"
#: Source/Core/Core/Src/ActionReplay.cpp:388
msgid "Zero 3 code not supported"
msgstr "Zero 3 代码不支持"
#: Source/Core/Core/Src/ActionReplay.cpp:410
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr "Zero code unknown to dolphin: %08x"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:451
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:476
msgid "[ waiting ]"
msgstr "[ 等待中 ]"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:97
msgid "[Custom]"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:526
msgid "^ ADD"
msgstr "^ 加"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:897
msgid "apploader (.img)"
msgstr "应用程序载入器 (.img)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:196
msgid "failed to read bk header"
msgstr "failed to read bk header"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:410
#, c-format
msgid "failed to read data from file: %s"
msgstr "从 %s 文件读取数据失败."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:98
msgid "failed to read header"
msgstr "读取头部失败"
#: Source/Core/Core/Src/HW/Memmap.cpp:450
#, c-format
msgid "iCacheJIT: Reading Opcode from %x. Please report."
msgstr "iCacheJIT: Reading Opcode from %x. Please report."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:109
#, c-format
msgid "not a wii save or read failure for file header size %x"
msgstr "not a wii save or read failure for file header size %x"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:447
#, c-format
msgid "unknown cmd 0x%08x"
msgstr "未知命令 0x%08x"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1023
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute returned -1 on application run!"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:56
msgid "zFar Correction: "
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:51
msgid "zNear Correction: "
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
msgid "| OR"
msgstr "| 或"
#~ msgid "%d %%"
#~ msgstr "%d %%"
#, fuzzy
#~ msgid "&Frame Stepping"
#~ msgstr "帧数跳跃(&K)"
#~ msgid "32,000 Hz"
#~ msgstr "32,000 Hz"
#~ msgid "32-bit platforms do not support fastmem yet. Report this bug."
#~ msgstr "32 位平台不支持 fastmem .报告这个bug."
#~ msgid "48,000 Hz"
#~ msgstr "48,000 Hz"
#, fuzzy
#~ msgid "AOSound"
#~ msgstr "声音(&S)"
#, fuzzy
#~ msgid "Adjust window size"
#~ msgstr "窗口大小:"
#~ msgid "Alternate RFI"
#~ msgstr "Alternate RFI"
#~ msgid "Bad gameini filename"
#~ msgstr "无效 gameini 文件名"
#~ msgid "Bleach Versus Crusade"
#~ msgstr "死神对战远征"
#~ msgid "Can't find plugin %s"
#~ msgstr "未找到 %s 插件"
#~ msgid "Can't init DSP Plugin"
#~ msgstr "不能初始化 DSP 音频插件"
#~ msgid "Can't init Video Plugin"
#~ msgstr "不能初始化视频插件"
#~ msgid "Can't open %s, it has a missing function"
#~ msgstr "无法打开 %s,它缺失了一个功能"
#~ msgid "Config..."
#~ msgstr "设置..."
#, fuzzy
#~ msgid "Connected"
#~ msgstr "连接"
#~ msgid "Could not get info about plugin %s"
#~ msgstr "Could not get info about plugin %s"
#~ msgid "DList Cache"
#~ msgstr "DList 缓存"
#, fuzzy
#~ msgid "DSound"
#~ msgstr "声音(&S)"
#, fuzzy
#~ msgid "Disconnected"
#~ msgstr "未连接"
#~ msgid "Distance Alpha Pass"
#~ msgstr "Distance Alpha Pass"
#~ msgid "Dolphin DSP-HLE Plugin"
#~ msgstr "Dolphin DSP-HLE 插件"
#~ msgid "Dolphin DSP-HLE Plugin Settings"
#~ msgstr "Dolphin DSP-HLE 插件设置"
#~ msgid "Dolphin DSP-LLE Plugin"
#~ msgstr "Dolphin DSP-LLE 插件"
#~ msgid "Dolphin DSP-LLE Plugin Settings"
#~ msgstr "Dolphin DSP-LLE 插件设置"
#~ msgid "Dolphin OpenGL"
#~ msgstr "Dolphin OpenGL"
#~ msgid "Enable Copy to EFB"
#~ msgstr "启用复制到EFB"
#~ msgid "Enable EFB To Texture"
#~ msgstr "启用 EFB 到材质"
#~ msgid "Enable HLE Audio"
#~ msgstr "启用 HLE 音频"
#~ msgid "Enable JIT Dynarec"
#~ msgstr "启用 JIT Dynarec"
#~ msgid ""
#~ "Enables dynamic recompilation of DSP code.\n"
#~ "Changing this will have no effect while the emulator is running!"
#~ msgstr ""
#~ "Enables dynamic recompilation of DSP code.\n"
#~ "Changing this will have no effect while the emulator is running!"
#~ msgid "Error loading %s: can't read info"
#~ msgstr "Error loading %s: can't read info"
#~ msgid ""
#~ "Error loading plugin %s: can't find file. Please re-select your plugins."
#~ msgstr ""
#~ "Error loading plugin %s: can't find file. Please re-select your plugins."
#~ msgid "Failed to load DSP ROM: %s"
#~ msgstr "载入 DSP ROM %s 失败"
#~ msgid "Force Filtering"
#~ msgstr "强制过滤"
#, fuzzy
#~ msgid "Graphics Plugin"
#~ msgstr "图形"
#~ msgid ""
#~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this "
#~ "option may fix the game."
#~ msgstr ""
#~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this "
#~ "option may fix the game."
#~ msgid "Load Script..."
#~ msgstr "载入脚本..."
#~ msgid "Lua Script Console"
#~ msgstr "lua 脚本控制台"
#~ msgid "Metroid Other M"
#~ msgstr "Metroid Other M"
#~ msgid "Mixer: Unsupported sample rate."
#~ msgstr "混音: 不支持的采样率"
#~ msgid "New &Lua Console"
#~ msgstr "新建 &Lua 控制台"
#, fuzzy
#~ msgid "OpenAL"
#~ msgstr "打开"
#, fuzzy
#~ msgid "OpenGL"
#~ msgstr "打开"
#~ msgid "Plugins"
#~ msgstr "插件"
#~ msgid "Run"
#~ msgstr "运行"
#~ msgid "Running script...\n"
#~ msgstr "运行脚本中...\n"
#~ msgid "Select the script to load"
#~ msgstr "选择要载入的脚本"
#~ msgid "Show save banner"
#~ msgstr "显示存档图片"
#~ msgid "Skies of Arcadia"
#~ msgstr "阿卡迪亚的天空"
#~ msgid "Slot"
#~ msgstr "插槽"
#~ msgid "Sonic and the Black Knight"
#~ msgstr "索尼克与黑骑士"
#~ msgid "Specify an audio plugin"
#~ msgstr "选择一个音频插件"
#~ msgid "The file "
#~ msgstr "The file "
#~ msgid "This is usually used to play voice and sound effects."
#~ msgstr "This is usually used to play voice and sound effects."
#~ msgid "Trying to load unsupported type %d"
#~ msgstr "Trying to load unsupported type %d"
#~ msgid "Type %d config not supported in plugin %s"
#~ msgstr "Type %d config not supported in plugin %s"
#~ msgid "Use XFB"
#~ msgstr "使用 XFB"
#, fuzzy
#~ msgid "Wiimote %i %s"
#~ msgstr "Wiimote "
#~ msgid "Zelda Twilight Princess Bloom hack"
#~ msgstr "塞尔达黄昏公主布鲁姆破解"