dolphin/Source/Core
hrydgard dc4f712f74 D3D: Save some video RAM by turning off the "default" Z buffer (we create our own). probably doesn't matter on most video cards..
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4277 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 19:53:22 +00:00
..
AudioCommon DSP: added automatic alsa test. 2009-09-15 10:47:19 +00:00
Common DSP: added automatic alsa test. 2009-09-15 10:47:19 +00:00
Core Save states: Stabilize loads (no more LZO crashes, hopefully), make sure we don't crash if user loads state too quickly in succession 2009-09-15 18:54:10 +00:00
DSPCore Linux: Tons of warning cleanup plus workaround a nasty crash problem in StatusBarMessage. 2009-09-08 21:16:05 +00:00
DebuggerUICommon Linux: Tons of warning cleanup plus workaround a nasty crash problem in StatusBarMessage. 2009-09-08 21:16:05 +00:00
DebuggerWX Videcommon: removed double settings (how did full/window res work so 2009-09-15 06:14:45 +00:00
DiscIO Various fixes for ISOProperties's filesystem viewer, bugfix for empty folders not being empty thanks to j4ck.fr0st (issue 702), also added icons and fixed dumping all files from a wii game. 2009-09-13 22:03:18 +00:00
DolphinWX D3D: Save some video RAM by turning off the "default" Z buffer (we create our own). probably doesn't matter on most video cards.. 2009-09-15 19:53:22 +00:00
InputCommon get rid of the '¯' chars in source code...non ascii chars are not really good to have floating around for no reason. http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml?showone=Non-ASCII_Characters#Non-ASCII_Characters 2009-09-08 16:07:13 +00:00
VideoCommon only load gameini settings if they exist 2009-09-15 08:13:45 +00:00