dolphin/Source/Android/res
Ryan Houdek e18860830a Show OpenGL or OpenGL ES on Android depending on what the device supports.
Reduces confusion for the users
2014-09-19 09:21:16 -05:00
..
drawable Use the "No Banner" graphic as a Drawable resource, instead of as an asset. 2014-07-14 21:34:44 -04:00
drawable-hdpi Make the Android UI more like the desktop UI 2014-04-27 17:13:09 -04:00
drawable-ldpi Provide clearly defined densities of the controller icons. 2014-03-23 01:23:39 -04:00
drawable-mdpi Make the Android UI more like the desktop UI 2014-04-27 17:13:09 -04:00
drawable-xhdpi Make the Android UI more like the desktop UI 2014-04-27 17:13:09 -04:00
drawable-xxhdpi Make the Android UI more like the desktop UI 2014-04-27 17:13:09 -04:00
drawable-xxxhdpi Provide clearly defined densities of the controller icons. 2014-03-23 01:23:39 -04:00
layout Separate the XML view handling of the folder browser and the game list from one another. 2014-06-21 19:47:11 -04:00
menu Merge branch 'master' into android-new-control-input-overlay 2013-11-24 16:12:00 -06:00
values Show OpenGL or OpenGL ES on Android depending on what the device supports. 2014-09-19 09:21:16 -05:00
values-ja Show OpenGL or OpenGL ES on Android depending on what the device supports. 2014-09-19 09:21:16 -05:00
xml [Android] Onscreen controls better resemble GC and user configurable scaling 2014-07-15 16:14:27 -04:00