dolphin/Externals/wxWidgets3/include/wx/imagpnm.h

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1.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/imagpnm.h
// Purpose: wxImage PNM handler
// Author: Sylvain Bougnoux
// RCS-ID: $Id: imagpnm.h 67254 2011-03-20 00:14:35Z DS $
// Copyright: (c) Sylvain Bougnoux
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_IMAGPNM_H_
#define _WX_IMAGPNM_H_
#include "wx/image.h"
//-----------------------------------------------------------------------------
// wxPNMHandler
//-----------------------------------------------------------------------------
#if wxUSE_PNM
class WXDLLIMPEXP_CORE wxPNMHandler : public wxImageHandler
{
public:
inline wxPNMHandler()
{
m_name = wxT("PNM file");
m_extension = wxT("pnm");
m_altExtensions.Add(wxT("ppm"));
m_altExtensions.Add(wxT("pgm"));
m_altExtensions.Add(wxT("pbm"));
m_type = wxBITMAP_TYPE_PNM;
m_mime = wxT("image/pnm");
}
#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );
protected:
virtual bool DoCanRead( wxInputStream& stream );
#endif
private:
DECLARE_DYNAMIC_CLASS(wxPNMHandler)
};
#endif
#endif
// _WX_IMAGPNM_H_