dolphin/Source/Core/VideoBackends/D3D12
Lioncash a9663669dc Common/CommonFuncs: Remove now-unneccessary ArraySize function
Since C++17, non-member std::size() is present in the standard library
which also operates on regular C arrays. Given that, we can just replace
usages of ArraySize with that where applicable.

In many cases, we can just change the actual C array ArraySize() was
called on into a std::array and just use its .size() member function
instead.

In some other cases, we can collapse the loops they were used in, into a
ranged-for loop, eliminating the need for en explicit bounds query.
2019-06-01 10:07:57 -04:00
..
BoundingBox.cpp Implement D3D12 backend 2019-04-01 11:24:55 +10:00
BoundingBox.h Implement D3D12 backend 2019-04-01 11:24:55 +10:00
CMakeLists.txt Implement D3D12 backend 2019-04-01 11:24:55 +10:00
Common.h Implement D3D12 backend 2019-04-01 11:24:55 +10:00
D3D12.vcxproj Implement D3D12 backend 2019-04-01 11:24:55 +10:00
D3D12.vcxproj.filters Implement D3D12 backend 2019-04-01 11:24:55 +10:00
DXContext.cpp Common/CommonFuncs: Remove now-unneccessary ArraySize function 2019-06-01 10:07:57 -04:00
DXContext.h Common/CommonFuncs: Remove now-unneccessary ArraySize function 2019-06-01 10:07:57 -04:00
DXPipeline.cpp D3D12: Support returning pipeline cache data 2019-04-16 00:34:34 +10:00
DXPipeline.h D3D12: Support returning pipeline cache data 2019-04-16 00:34:34 +10:00
DXShader.cpp VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource() 2019-05-30 03:29:35 -04:00
DXShader.h VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource() 2019-05-30 03:29:35 -04:00
DXTexture.cpp Implement D3D12 backend 2019-04-01 11:24:55 +10:00
DXTexture.h Implement D3D12 backend 2019-04-01 11:24:55 +10:00
DXVertexFormat.cpp Implement D3D12 backend 2019-04-01 11:24:55 +10:00
DXVertexFormat.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
DescriptorAllocator.cpp Implement D3D12 backend 2019-04-01 11:24:55 +10:00
DescriptorAllocator.h Implement D3D12 backend 2019-04-01 11:24:55 +10:00
DescriptorHeapManager.cpp Implement D3D12 backend 2019-04-01 11:24:55 +10:00
DescriptorHeapManager.h Implement D3D12 backend 2019-04-01 11:24:55 +10:00
PerfQuery.cpp Common/CommonFuncs: Remove now-unneccessary ArraySize function 2019-06-01 10:07:57 -04:00
PerfQuery.h D3D12: Fix case where perf queries weren't flushed 2019-04-01 20:13:39 +10:00
Renderer.cpp VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource() 2019-05-30 03:29:35 -04:00
Renderer.h VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource() 2019-05-30 03:29:35 -04:00
StreamBuffer.cpp Implement D3D12 backend 2019-04-01 11:24:55 +10:00
StreamBuffer.h Implement D3D12 backend 2019-04-01 11:24:55 +10:00
SwapChain.cpp Implement D3D12 backend 2019-04-01 11:24:55 +10:00
SwapChain.h Implement D3D12 backend 2019-04-01 11:24:55 +10:00
VertexManager.cpp Implement D3D12 backend 2019-04-01 11:24:55 +10:00
VertexManager.h Implement D3D12 backend 2019-04-01 11:24:55 +10:00
VideoBackend.cpp AbstractPipeline: Support returning "cache data" 2019-04-16 00:09:47 +10:00
VideoBackend.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00