1406 lines
48 KiB
C++
1406 lines
48 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifdef __APPLE__
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#import <Cocoa/Cocoa.h>
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#endif
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#include <type_traits>
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#include "Common.h"
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#include "CommonPaths.h"
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#include "Globals.h"
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#include "WxUtils.h"
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#include "VolumeCreator.h"
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#include "Filesystem.h"
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#include "ISOProperties.h"
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#include "PHackSettings.h"
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#include "PatchAddEdit.h"
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#include "ARCodeAddEdit.h"
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#include "GeckoCodeDiag.h"
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#include "ConfigManager.h"
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#include "StringUtil.h"
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#include "../resources/isoprop_file.xpm"
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#include "../resources/isoprop_folder.xpm"
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#include "../resources/isoprop_disc.xpm"
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struct WiiPartition
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{
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DiscIO::IVolume *Partition;
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DiscIO::IFileSystem *FileSystem;
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std::vector<const DiscIO::SFileInfo *> Files;
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};
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std::vector<WiiPartition> WiiDisc;
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DiscIO::IVolume *OpenISO = NULL;
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DiscIO::IFileSystem *pFileSystem = NULL;
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std::vector<PatchEngine::Patch> onFrame;
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std::vector<ActionReplay::ARCode> arCodes;
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PHackData PHack_Data;
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BEGIN_EVENT_TABLE(CISOProperties, wxDialog)
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EVT_CLOSE(CISOProperties::OnClose)
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EVT_BUTTON(wxID_OK, CISOProperties::OnCloseClick)
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EVT_BUTTON(ID_EDITCONFIG, CISOProperties::OnEditConfig)
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EVT_BUTTON(ID_SHOWDEFAULTCONFIG, CISOProperties::OnShowDefaultConfig)
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EVT_CHOICE(ID_EMUSTATE, CISOProperties::SetRefresh)
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EVT_CHOICE(ID_EMU_ISSUES, CISOProperties::SetRefresh)
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EVT_BUTTON(ID_PHSETTINGS, CISOProperties::PHackButtonClicked)
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EVT_LISTBOX(ID_PATCHES_LIST, CISOProperties::ListSelectionChanged)
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EVT_BUTTON(ID_EDITPATCH, CISOProperties::PatchButtonClicked)
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EVT_BUTTON(ID_ADDPATCH, CISOProperties::PatchButtonClicked)
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EVT_BUTTON(ID_REMOVEPATCH, CISOProperties::PatchButtonClicked)
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EVT_LISTBOX(ID_CHEATS_LIST, CISOProperties::ListSelectionChanged)
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EVT_BUTTON(ID_EDITCHEAT, CISOProperties::ActionReplayButtonClicked)
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EVT_BUTTON(ID_ADDCHEAT, CISOProperties::ActionReplayButtonClicked)
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EVT_BUTTON(ID_REMOVECHEAT, CISOProperties::ActionReplayButtonClicked)
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EVT_MENU(IDM_BNRSAVEAS, CISOProperties::OnBannerImageSave)
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EVT_TREE_ITEM_RIGHT_CLICK(ID_TREECTRL, CISOProperties::OnRightClickOnTree)
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EVT_MENU(IDM_EXTRACTFILE, CISOProperties::OnExtractFile)
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EVT_MENU(IDM_EXTRACTDIR, CISOProperties::OnExtractDir)
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EVT_MENU(IDM_EXTRACTALL, CISOProperties::OnExtractDir)
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EVT_MENU(IDM_EXTRACTAPPLOADER, CISOProperties::OnExtractDataFromHeader)
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EVT_MENU(IDM_EXTRACTDOL, CISOProperties::OnExtractDataFromHeader)
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EVT_MENU(IDM_CHECKINTEGRITY, CISOProperties::CheckPartitionIntegrity)
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EVT_CHOICE(ID_LANG, CISOProperties::OnChangeBannerLang)
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END_EVENT_TABLE()
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CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style)
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: wxDialog(parent, id, title, position, size, style)
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{
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// Load ISO data
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OpenISO = DiscIO::CreateVolumeFromFilename(fileName);
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bool IsWad = DiscIO::IsVolumeWadFile(OpenISO);
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bool IsWiiDisc = DiscIO::IsVolumeWiiDisc(OpenISO);
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if (IsWiiDisc)
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{
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for (u32 i = 0; i < 0xFFFFFFFF; i++) // yes, technically there can be OVER NINE THOUSAND partitions...
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{
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WiiPartition temp;
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if ((temp.Partition = DiscIO::CreateVolumeFromFilename(fileName, 0, i)) != NULL)
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{
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if ((temp.FileSystem = DiscIO::CreateFileSystem(temp.Partition)) != NULL)
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{
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temp.FileSystem->GetFileList(temp.Files);
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WiiDisc.push_back(temp);
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}
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}
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else
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{
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break;
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}
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}
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}
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else
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{
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// TODO : Should we add a way to browse the wad file ?
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if (!IsWad)
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{
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GCFiles.clear();
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pFileSystem = DiscIO::CreateFileSystem(OpenISO);
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if (pFileSystem)
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pFileSystem->GetFileList(GCFiles);
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}
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}
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// Load game ini
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std::string _iniFilename = OpenISO->GetUniqueID();
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if (!_iniFilename.length())
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{
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char tmp[17];
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u8 _tTitleID[8];
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if(OpenISO->GetTitleID(_tTitleID))
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{
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snprintf(tmp, 17, "%016llx", Common::swap64(_tTitleID));
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_iniFilename = tmp;
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}
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}
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GameIniFileDefault = File::GetSysDirectory() + GAMESETTINGS_DIR DIR_SEP + _iniFilename + ".ini";
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GameIniFileLocal = File::GetUserPath(D_GAMESETTINGS_IDX) + _iniFilename + ".ini";
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printf("Loading\n");
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GameIniDefault.Load(GameIniFileDefault);
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GameIniLocal.Load(GameIniFileLocal);
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// Setup GUI
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OpenGameListItem = new GameListItem(fileName);
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bRefreshList = false;
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CreateGUIControls(IsWad);
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LoadGameConfig();
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// Disk header and apploader
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m_Name->SetValue(StrToWxStr(OpenISO->GetName()));
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m_GameID->SetValue(StrToWxStr(OpenISO->GetUniqueID()));
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switch (OpenISO->GetCountry())
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{
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case DiscIO::IVolume::COUNTRY_EUROPE:
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m_Country->SetValue(_("EUROPE"));
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break;
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case DiscIO::IVolume::COUNTRY_FRANCE:
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m_Country->SetValue(_("FRANCE"));
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break;
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case DiscIO::IVolume::COUNTRY_ITALY:
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m_Country->SetValue(_("ITALY"));
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break;
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case DiscIO::IVolume::COUNTRY_RUSSIA:
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m_Country->SetValue(_("RUSSIA"));
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break;
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case DiscIO::IVolume::COUNTRY_USA:
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m_Country->SetValue(_("USA"));
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if (!IsWad) // For (non wad) NTSC Games, there's no multi lang
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{
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m_Lang->SetSelection(0);
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m_Lang->Disable();
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}
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break;
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case DiscIO::IVolume::COUNTRY_JAPAN:
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m_Country->SetValue(_("JAPAN"));
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if (!IsWad) // For (non wad) NTSC Games, there's no multi lang
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{
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m_Lang->Insert(_("Japanese"), 0);
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m_Lang->SetSelection(0);
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m_Lang->Disable();
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}
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break;
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case DiscIO::IVolume::COUNTRY_KOREA:
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m_Country->SetValue(_("KOREA"));
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break;
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case DiscIO::IVolume::COUNTRY_TAIWAN:
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m_Country->SetValue(_("TAIWAN"));
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if (!IsWad) // For (non wad) NTSC Games, there's no multi lang
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{
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m_Lang->Insert(_("TAIWAN"), 0);
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m_Lang->SetSelection(0);
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m_Lang->Disable();
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}
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break;
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case DiscIO::IVolume::COUNTRY_SDK:
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m_Country->SetValue(_("No Country (SDK)"));
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break;
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default:
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m_Country->SetValue(_("UNKNOWN"));
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break;
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}
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if (IsWiiDisc) // Only one language with wii banners
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{
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m_Lang->SetSelection(0);
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m_Lang->Disable();
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}
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wxString temp = _T("0x") + StrToWxStr(OpenISO->GetMakerID());
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m_MakerID->SetValue(temp);
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m_Revision->SetValue(wxString::Format(wxT("%u"), OpenISO->GetRevision()));
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m_Date->SetValue(StrToWxStr(OpenISO->GetApploaderDate()));
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m_FST->SetValue(wxString::Format(wxT("%u"), OpenISO->GetFSTSize()));
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// Here we set all the info to be shown (be it SJIS or Ascii) + we set the window title
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if (!IsWad)
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{
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ChangeBannerDetails((int)SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage);
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}
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else
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{
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ChangeBannerDetails(SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG"));
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}
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m_Banner->SetBitmap(OpenGameListItem->GetImage());
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m_Banner->Bind(wxEVT_RIGHT_DOWN, &CISOProperties::RightClickOnBanner, this);
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// Filesystem browser/dumper
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// TODO : Should we add a way to browse the wad file ?
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if (!DiscIO::IsVolumeWadFile(OpenISO))
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{
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if (DiscIO::IsVolumeWiiDisc(OpenISO))
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{
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for (u32 i = 0; i < WiiDisc.size(); i++)
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{
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WiiPartition partition = WiiDisc.at(i);
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wxTreeItemId PartitionRoot =
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m_Treectrl->AppendItem(RootId, wxString::Format(_("Partition %i"), i), 0, 0);
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CreateDirectoryTree(PartitionRoot, partition.Files, 1, partition.Files.at(0)->m_FileSize);
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if (i == 1)
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m_Treectrl->Expand(PartitionRoot);
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}
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}
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else if (!GCFiles.empty())
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{
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CreateDirectoryTree(RootId, GCFiles, 1, GCFiles.at(0)->m_FileSize);
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}
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m_Treectrl->Expand(RootId);
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}
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}
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CISOProperties::~CISOProperties()
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{
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if (!IsVolumeWiiDisc(OpenISO) && !IsVolumeWadFile(OpenISO) && pFileSystem)
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delete pFileSystem;
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// two vector's items are no longer valid after deleting filesystem
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WiiDisc.clear();
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GCFiles.clear();
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delete OpenGameListItem;
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delete OpenISO;
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}
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size_t CISOProperties::CreateDirectoryTree(wxTreeItemId& parent,
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std::vector<const DiscIO::SFileInfo*> fileInfos,
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const size_t _FirstIndex,
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const size_t _LastIndex)
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{
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size_t CurrentIndex = _FirstIndex;
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while (CurrentIndex < _LastIndex)
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{
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const DiscIO::SFileInfo *rFileInfo = fileInfos[CurrentIndex];
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char *name = (char*)rFileInfo->m_FullPath;
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if (rFileInfo->IsDirectory())
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{
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name[strlen(name) - 1] = '\0';
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}
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char *itemName = strrchr(name, DIR_SEP_CHR);
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if(!itemName)
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itemName = name;
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else
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itemName++;
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// check next index
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if (rFileInfo->IsDirectory())
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{
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wxTreeItemId item = m_Treectrl->AppendItem(parent, StrToWxStr(itemName), 1, 1);
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CurrentIndex = CreateDirectoryTree(item, fileInfos, CurrentIndex + 1, (size_t)rFileInfo->m_FileSize);
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}
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else
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{
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m_Treectrl->AppendItem(parent, StrToWxStr(itemName), 2, 2);
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CurrentIndex++;
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}
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}
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return CurrentIndex;
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}
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long CISOProperties::GetElementStyle(const char* section, const char* key)
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{
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// Disable 3rd state if default gameini overrides the setting
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if (GameIniDefault.Exists(section, key))
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return 0;
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return wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER;
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}
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void CISOProperties::CreateGUIControls(bool IsWad)
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{
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wxButton * const EditConfig =
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new wxButton(this, ID_EDITCONFIG, _("Edit Config"), wxDefaultPosition, wxDefaultSize);
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EditConfig->SetToolTip(_("This will let you Manually Edit the INI config file"));
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wxButton * const EditConfigDefault =
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new wxButton(this, ID_SHOWDEFAULTCONFIG, _("Show Defaults"), wxDefaultPosition, wxDefaultSize);
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EditConfigDefault->SetToolTip(_("Opens the default (read-only) configuration for this game in an external text editor."));
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// Notebook
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wxNotebook * const m_Notebook =
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new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
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wxPanel * const m_GameConfig =
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new wxPanel(m_Notebook, ID_GAMECONFIG, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_GameConfig, _("GameConfig"));
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wxPanel * const m_PatchPage =
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new wxPanel(m_Notebook, ID_PATCH_PAGE, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_PatchPage, _("Patches"));
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wxPanel * const m_CheatPage =
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new wxPanel(m_Notebook, ID_ARCODE_PAGE, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_CheatPage, _("AR Codes"));
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m_geckocode_panel = new Gecko::CodeConfigPanel(m_Notebook);
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m_Notebook->AddPage(m_geckocode_panel, _("Gecko Codes"));
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wxPanel * const m_Information =
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new wxPanel(m_Notebook, ID_INFORMATION, wxDefaultPosition, wxDefaultSize);
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m_Notebook->AddPage(m_Information, _("Info"));
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// GameConfig editing - Overrides and emulation state
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wxStaticText * const OverrideText = new wxStaticText(m_GameConfig, wxID_ANY, _("These settings override core Dolphin settings.\nUndetermined means the game uses Dolphin's setting."));
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// Core
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CPUThread = new wxCheckBox(m_GameConfig, ID_USEDUALCORE, _("Enable Dual Core"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "CPUThread"), wxDefaultValidator);
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SkipIdle = new wxCheckBox(m_GameConfig, ID_IDLESKIP, _("Enable Idle Skipping"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "SkipIdle"), wxDefaultValidator);
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MMU = new wxCheckBox(m_GameConfig, ID_MMU, _("Enable MMU"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "MMU"), wxDefaultValidator);
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MMU->SetToolTip(_("Enables the Memory Management Unit, needed for some games. (ON = Compatible, OFF = Fast)"));
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TLBHack = new wxCheckBox(m_GameConfig, ID_TLBHACK, _("MMU Speed Hack"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "TLBHack"), wxDefaultValidator);
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TLBHack->SetToolTip(_("Fast version of the MMU. Does not work for every game."));
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DCBZOFF = new wxCheckBox(m_GameConfig, ID_DCBZOFF, _("Skip DCBZ clearing"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "DCBZ"), wxDefaultValidator);
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DCBZOFF->SetToolTip(_("Bypass the clearing of the data cache by the DCBZ instruction. Usually leave this option disabled."));
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VBeam = new wxCheckBox(m_GameConfig, ID_VBEAM, _("VBeam Speed Hack"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "VBeam"), wxDefaultValidator);
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VBeam->SetToolTip(_("Doubles the emulated GPU clock rate. May speed up some games (ON = Fast, OFF = Compatible)"));
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SyncGPU = new wxCheckBox(m_GameConfig, ID_SYNCGPU, _("Synchronize GPU thread"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "SyncGPU"), wxDefaultValidator);
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SyncGPU->SetToolTip(_("Synchronizes the GPU and CPU threads to help prevent random freezes in Dual Core mode. (ON = Compatible, OFF = Fast)"));
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FastDiscSpeed = new wxCheckBox(m_GameConfig, ID_DISCSPEED, _("Speed up Disc Transfer Rate"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "FastDiscSpeed"), wxDefaultValidator);
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FastDiscSpeed->SetToolTip(_("Enable fast disc access. Needed for a few games. (ON = Fast, OFF = Compatible)"));
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BlockMerging = new wxCheckBox(m_GameConfig, ID_MERGEBLOCKS, _("Enable Block Merging"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "BlockMerging"), wxDefaultValidator);
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DSPHLE = new wxCheckBox(m_GameConfig, ID_AUDIO_DSP_HLE, _("DSP HLE emulation (fast)"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "DSPHLE"), wxDefaultValidator);
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// Wii Console
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EnableWideScreen = new wxCheckBox(m_GameConfig, ID_ENABLEWIDESCREEN, _("Enable WideScreen"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Wii", "Widescreen"), wxDefaultValidator);
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// Video
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UseBBox = new wxCheckBox(m_GameConfig, ID_USE_BBOX, _("Enable Bounding Box Calculation"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Video", "UseBBox"));
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UseBBox->SetToolTip(_("If checked, the bounding box registers will be updated. Used by the Paper Mario games."));
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UseZTPSpeedupHack = new wxCheckBox(m_GameConfig, ID_ZTP_SPEEDUP, _("ZTP hack"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Video", "ZTPSpeedupHack"));
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UseZTPSpeedupHack->SetToolTip(_("Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for ANY other game."));
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// Hack
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wxFlexGridSizer * const szrPHackSettings = new wxFlexGridSizer(0);
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PHackEnable = new wxCheckBox(m_GameConfig, ID_PHACKENABLE, _("Custom Projection Hack"), wxDefaultPosition, wxDefaultSize, wxCHK_2STATE);
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PHackEnable->SetToolTip(_("Enables Custom Projection Hack"));
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PHSettings = new wxButton(m_GameConfig, ID_PHSETTINGS, _("Settings..."));
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PHSettings->SetToolTip(_("Customize some Orthographic Projection parameters."));
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wxBoxSizer * const sEmuState = new wxBoxSizer(wxHORIZONTAL);
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wxStaticText * const EmuStateText =
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new wxStaticText(m_GameConfig, wxID_ANY, _("Emulation State: "));
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arrayStringFor_EmuState.Add(_("Not Set"));
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arrayStringFor_EmuState.Add(_("Broken"));
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arrayStringFor_EmuState.Add(_("Intro"));
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arrayStringFor_EmuState.Add(_("In Game"));
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arrayStringFor_EmuState.Add(_("Playable"));
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arrayStringFor_EmuState.Add(_("Perfect"));
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EmuState = new wxChoice(m_GameConfig, ID_EMUSTATE,
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wxDefaultPosition, wxDefaultSize, arrayStringFor_EmuState);
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EmuIssues = new wxTextCtrl(m_GameConfig, ID_EMU_ISSUES, wxEmptyString);
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wxBoxSizer * const sConfigPage = new wxBoxSizer(wxVERTICAL);
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wxStaticBoxSizer * const sbCoreOverrides =
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new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Core"));
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sbCoreOverrides->Add(CPUThread, 0, wxLEFT, 5);
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sbCoreOverrides->Add(SkipIdle, 0, wxLEFT, 5);
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sbCoreOverrides->Add(MMU, 0, wxLEFT, 5);
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sbCoreOverrides->Add(TLBHack, 0, wxLEFT, 5);
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sbCoreOverrides->Add(DCBZOFF, 0, wxLEFT, 5);
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sbCoreOverrides->Add(VBeam, 0, wxLEFT, 5);
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sbCoreOverrides->Add(SyncGPU, 0, wxLEFT, 5);
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sbCoreOverrides->Add(FastDiscSpeed, 0, wxLEFT, 5);
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sbCoreOverrides->Add(BlockMerging, 0, wxLEFT, 5);
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sbCoreOverrides->Add(DSPHLE, 0, wxLEFT, 5);
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wxStaticBoxSizer * const sbWiiOverrides =
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new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Wii Console"));
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if (!DiscIO::IsVolumeWiiDisc(OpenISO) && !DiscIO::IsVolumeWadFile(OpenISO))
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{
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sbWiiOverrides->ShowItems(false);
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EnableWideScreen->Hide();
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}
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sbWiiOverrides->Add(EnableWideScreen, 0, wxLEFT, 5);
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wxStaticBoxSizer * const sbVideoOverrides =
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new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Video"));
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sbVideoOverrides->Add(UseBBox, 0, wxLEFT, 5);
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sbVideoOverrides->Add(UseZTPSpeedupHack, 0, wxLEFT, 5);
|
|
szrPHackSettings->Add(PHackEnable, 0, wxALIGN_CENTER_VERTICAL|wxLEFT, 5);
|
|
szrPHackSettings->Add(PHSettings, 0, wxLEFT, 5);
|
|
|
|
sbVideoOverrides->Add(szrPHackSettings, 0, wxEXPAND);
|
|
wxStaticBoxSizer * const sbGameConfig =
|
|
new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Game-Specific Settings"));
|
|
sbGameConfig->Add(OverrideText, 0, wxEXPAND|wxALL, 5);
|
|
sbGameConfig->Add(sbCoreOverrides, 0, wxEXPAND);
|
|
sbGameConfig->Add(sbWiiOverrides, 0, wxEXPAND);
|
|
sbGameConfig->Add(sbVideoOverrides, 0, wxEXPAND);
|
|
sConfigPage->Add(sbGameConfig, 0, wxEXPAND|wxALL, 5);
|
|
sEmuState->Add(EmuStateText, 0, wxALIGN_CENTER_VERTICAL);
|
|
sEmuState->Add(EmuState, 0, wxEXPAND);
|
|
sEmuState->Add(EmuIssues, 1, wxEXPAND);
|
|
sConfigPage->Add(sEmuState, 0, wxEXPAND|wxALL, 5);
|
|
m_GameConfig->SetSizer(sConfigPage);
|
|
|
|
|
|
// Patches
|
|
wxBoxSizer * const sPatches = new wxBoxSizer(wxVERTICAL);
|
|
Patches = new wxCheckListBox(m_PatchPage, ID_PATCHES_LIST, wxDefaultPosition,
|
|
wxDefaultSize, arrayStringFor_Patches, wxLB_HSCROLL);
|
|
wxBoxSizer * const sPatchButtons = new wxBoxSizer(wxHORIZONTAL);
|
|
EditPatch = new wxButton(m_PatchPage, ID_EDITPATCH, _("Edit..."));
|
|
wxButton * const AddPatch = new wxButton(m_PatchPage, ID_ADDPATCH, _("Add..."));
|
|
RemovePatch = new wxButton(m_PatchPage, ID_REMOVEPATCH, _("Remove"));
|
|
EditPatch->Enable(false);
|
|
RemovePatch->Enable(false);
|
|
|
|
wxBoxSizer* sPatchPage = new wxBoxSizer(wxVERTICAL);
|
|
sPatches->Add(Patches, 1, wxEXPAND|wxALL, 0);
|
|
sPatchButtons->Add(EditPatch, 0, wxEXPAND|wxALL, 0);
|
|
sPatchButtons->AddStretchSpacer();
|
|
sPatchButtons->Add(AddPatch, 0, wxEXPAND|wxALL, 0);
|
|
sPatchButtons->Add(RemovePatch, 0, wxEXPAND|wxALL, 0);
|
|
sPatches->Add(sPatchButtons, 0, wxEXPAND|wxALL, 0);
|
|
sPatchPage->Add(sPatches, 1, wxEXPAND|wxALL, 5);
|
|
m_PatchPage->SetSizer(sPatchPage);
|
|
|
|
|
|
// Action Replay Cheats
|
|
wxBoxSizer * const sCheats = new wxBoxSizer(wxVERTICAL);
|
|
Cheats = new wxCheckListBox(m_CheatPage, ID_CHEATS_LIST, wxDefaultPosition,
|
|
wxDefaultSize, arrayStringFor_Cheats, wxLB_HSCROLL);
|
|
wxBoxSizer * const sCheatButtons = new wxBoxSizer(wxHORIZONTAL);
|
|
EditCheat = new wxButton(m_CheatPage, ID_EDITCHEAT, _("Edit..."));
|
|
wxButton * const AddCheat = new wxButton(m_CheatPage, ID_ADDCHEAT, _("Add..."));
|
|
RemoveCheat = new wxButton(m_CheatPage, ID_REMOVECHEAT, _("Remove"),
|
|
wxDefaultPosition, wxDefaultSize, 0);
|
|
EditCheat->Enable(false);
|
|
RemoveCheat->Enable(false);
|
|
|
|
wxBoxSizer* sCheatPage = new wxBoxSizer(wxVERTICAL);
|
|
sCheats->Add(Cheats, 1, wxEXPAND|wxALL, 0);
|
|
sCheatButtons->Add(EditCheat, 0, wxEXPAND|wxALL, 0);
|
|
sCheatButtons->AddStretchSpacer();
|
|
sCheatButtons->Add(AddCheat, 0, wxEXPAND|wxALL, 0);
|
|
sCheatButtons->Add(RemoveCheat, 0, wxEXPAND|wxALL, 0);
|
|
sCheats->Add(sCheatButtons, 0, wxEXPAND|wxALL, 0);
|
|
sCheatPage->Add(sCheats, 1, wxEXPAND|wxALL, 5);
|
|
m_CheatPage->SetSizer(sCheatPage);
|
|
|
|
|
|
wxStaticText * const m_NameText =
|
|
new wxStaticText(m_Information, wxID_ANY, _("Name:"));
|
|
m_Name = new wxTextCtrl(m_Information, ID_NAME, wxEmptyString,
|
|
wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText * const m_GameIDText =
|
|
new wxStaticText(m_Information, wxID_ANY, _("Game ID:"));
|
|
m_GameID = new wxTextCtrl(m_Information, ID_GAMEID, wxEmptyString,
|
|
wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText * const m_CountryText =
|
|
new wxStaticText(m_Information, wxID_ANY, _("Country:"));
|
|
m_Country = new wxTextCtrl(m_Information, ID_COUNTRY, wxEmptyString,
|
|
wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText * const m_MakerIDText =
|
|
new wxStaticText(m_Information, wxID_ANY, _("Maker ID:"));
|
|
m_MakerID = new wxTextCtrl(m_Information, ID_MAKERID, wxEmptyString,
|
|
wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText * const m_RevisionText =
|
|
new wxStaticText(m_Information, wxID_ANY, _("Revision:"));
|
|
m_Revision = new wxTextCtrl(m_Information, ID_REVISION, wxEmptyString,
|
|
wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText * const m_DateText =
|
|
new wxStaticText(m_Information, wxID_ANY, _("Date:"));
|
|
m_Date = new wxTextCtrl(m_Information, ID_DATE, wxEmptyString,
|
|
wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText * const m_FSTText =
|
|
new wxStaticText(m_Information, wxID_ANY, _("FST Size:"));
|
|
m_FST = new wxTextCtrl(m_Information, ID_FST, wxEmptyString,
|
|
wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
|
|
wxStaticText * const m_LangText = new wxStaticText(m_Information, wxID_ANY, _("Show Language:"));
|
|
arrayStringFor_Lang.Add(_("English"));
|
|
arrayStringFor_Lang.Add(_("German"));
|
|
arrayStringFor_Lang.Add(_("French"));
|
|
arrayStringFor_Lang.Add(_("Spanish"));
|
|
arrayStringFor_Lang.Add(_("Italian"));
|
|
arrayStringFor_Lang.Add(_("Dutch"));
|
|
int language = (int)SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage;
|
|
if (IsWad)
|
|
{
|
|
arrayStringFor_Lang.Insert(_("Japanese"), 0);
|
|
arrayStringFor_Lang.Add(_("Simplified Chinese"));
|
|
arrayStringFor_Lang.Add(_("Traditional Chinese"));
|
|
arrayStringFor_Lang.Add(_("Korean"));
|
|
|
|
language = SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG");
|
|
}
|
|
m_Lang = new wxChoice(m_Information, ID_LANG, wxDefaultPosition, wxDefaultSize, arrayStringFor_Lang);
|
|
m_Lang->SetSelection(language);
|
|
|
|
wxStaticText * const m_ShortText = new wxStaticText(m_Information, wxID_ANY, _("Short Name:"));
|
|
m_ShortName = new wxTextCtrl(m_Information, ID_SHORTNAME, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText * const m_MakerText = new wxStaticText(m_Information, wxID_ANY, _("Maker:"));
|
|
m_Maker = new wxTextCtrl(m_Information, ID_MAKER, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
|
|
wxStaticText * const m_CommentText = new wxStaticText(m_Information, wxID_ANY, _("Comment:"));
|
|
m_Comment = new wxTextCtrl(m_Information, ID_COMMENT, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE|wxTE_READONLY);
|
|
wxStaticText * const m_BannerText = new wxStaticText(m_Information, wxID_ANY, _("Banner:"));
|
|
m_Banner = new wxStaticBitmap(m_Information, ID_BANNER, wxNullBitmap, wxDefaultPosition, wxSize(96, 32), 0);
|
|
|
|
// ISO Details
|
|
wxGridBagSizer * const sISODetails = new wxGridBagSizer(0, 0);
|
|
sISODetails->Add(m_NameText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_Name, wxGBPosition(0, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_GameIDText, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_GameID, wxGBPosition(1, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_CountryText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_Country, wxGBPosition(2, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_MakerIDText, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_MakerID, wxGBPosition(3, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_RevisionText, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_Revision, wxGBPosition(4, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_DateText, wxGBPosition(5, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_Date, wxGBPosition(5, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sISODetails->Add(m_FSTText, wxGBPosition(6, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sISODetails->Add(m_FST, wxGBPosition(6, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sISODetails->AddGrowableCol(1);
|
|
wxStaticBoxSizer * const sbISODetails =
|
|
new wxStaticBoxSizer(wxVERTICAL, m_Information, _("ISO Details"));
|
|
sbISODetails->Add(sISODetails, 0, wxEXPAND, 5);
|
|
|
|
// Banner Details
|
|
wxGridBagSizer * const sBannerDetails = new wxGridBagSizer(0, 0);
|
|
sBannerDetails->Add(m_LangText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sBannerDetails->Add(m_Lang, wxGBPosition(0, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sBannerDetails->Add(m_ShortText, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sBannerDetails->Add(m_ShortName, wxGBPosition(1, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sBannerDetails->Add(m_MakerText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
|
sBannerDetails->Add(m_Maker, wxGBPosition(2, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sBannerDetails->Add(m_CommentText, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALL, 5);
|
|
sBannerDetails->Add(m_Comment, wxGBPosition(3, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sBannerDetails->Add(m_BannerText, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALL, 5);
|
|
sBannerDetails->Add(m_Banner, wxGBPosition(4, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
|
|
sBannerDetails->AddGrowableCol(1);
|
|
wxStaticBoxSizer * const sbBannerDetails =
|
|
new wxStaticBoxSizer(wxVERTICAL, m_Information, _("Banner Details"));
|
|
sbBannerDetails->Add(sBannerDetails, 0, wxEXPAND, 5);
|
|
|
|
wxBoxSizer * const sInfoPage = new wxBoxSizer(wxVERTICAL);
|
|
sInfoPage->Add(sbISODetails, 0, wxEXPAND|wxALL, 5);
|
|
sInfoPage->Add(sbBannerDetails, 0, wxEXPAND|wxALL, 5);
|
|
m_Information->SetSizer(sInfoPage);
|
|
|
|
if (!IsWad)
|
|
{
|
|
wxPanel * const m_Filesystem =
|
|
new wxPanel(m_Notebook, ID_FILESYSTEM, wxDefaultPosition, wxDefaultSize);
|
|
m_Notebook->AddPage(m_Filesystem, _("Filesystem"));
|
|
|
|
// Filesystem icons
|
|
wxImageList * const m_iconList = new wxImageList(16, 16);
|
|
m_iconList->Add(wxBitmap(disc_xpm), wxNullBitmap); // 0
|
|
m_iconList->Add(wxBitmap(folder_xpm), wxNullBitmap); // 1
|
|
m_iconList->Add(wxBitmap(file_xpm), wxNullBitmap); // 2
|
|
|
|
// Filesystem tree
|
|
m_Treectrl = new wxTreeCtrl(m_Filesystem, ID_TREECTRL,
|
|
wxDefaultPosition, wxDefaultSize, wxTR_DEFAULT_STYLE);
|
|
m_Treectrl->AssignImageList(m_iconList);
|
|
RootId = m_Treectrl->AddRoot(_("Disc"), 0, 0, 0);
|
|
|
|
wxBoxSizer* sTreePage = new wxBoxSizer(wxVERTICAL);
|
|
sTreePage->Add(m_Treectrl, 1, wxEXPAND|wxALL, 5);
|
|
m_Filesystem->SetSizer(sTreePage);
|
|
}
|
|
|
|
wxSizer* sButtons = CreateButtonSizer(wxNO_DEFAULT);
|
|
sButtons->Prepend(EditConfigDefault);
|
|
sButtons->Prepend(EditConfig);
|
|
sButtons->Add(new wxButton(this, wxID_OK, _("Close")));
|
|
|
|
// If there is no default gameini, disable the button.
|
|
if (!File::Exists(GameIniFileDefault))
|
|
EditConfigDefault->Disable();
|
|
|
|
// Add notebook and buttons to the dialog
|
|
wxBoxSizer* sMain;
|
|
sMain = new wxBoxSizer(wxVERTICAL);
|
|
sMain->Add(m_Notebook, 1, wxEXPAND|wxALL, 5);
|
|
sMain->Add(sButtons, 0, wxEXPAND|wxLEFT|wxRIGHT|wxBOTTOM, 5);
|
|
sMain->SetMinSize(wxSize(500, -1));
|
|
|
|
SetSizerAndFit(sMain);
|
|
Center();
|
|
SetFocus();
|
|
}
|
|
|
|
void CISOProperties::OnClose(wxCloseEvent& WXUNUSED (event))
|
|
{
|
|
if (!SaveGameConfig())
|
|
PanicAlertT("Could not save %s", GameIniFileLocal.c_str());
|
|
|
|
EndModal(bRefreshList ? wxID_OK : wxID_CANCEL);
|
|
}
|
|
|
|
void CISOProperties::OnCloseClick(wxCommandEvent& WXUNUSED (event))
|
|
{
|
|
Close();
|
|
}
|
|
|
|
void CISOProperties::RightClickOnBanner(wxMouseEvent& event)
|
|
{
|
|
wxMenu* popupMenu = new wxMenu;
|
|
popupMenu->Append(IDM_BNRSAVEAS, _("Save as..."));
|
|
PopupMenu(popupMenu);
|
|
|
|
event.Skip();
|
|
}
|
|
|
|
void CISOProperties::OnBannerImageSave(wxCommandEvent& WXUNUSED (event))
|
|
{
|
|
wxString dirHome;
|
|
|
|
wxFileDialog dialog(this, _("Save as..."), wxGetHomeDir(&dirHome), wxString::Format(wxT("%s.png"), m_GameID->GetLabel().c_str()),
|
|
wxALL_FILES_PATTERN, wxFD_SAVE|wxFD_OVERWRITE_PROMPT, wxDefaultPosition, wxDefaultSize);
|
|
if (dialog.ShowModal() == wxID_OK)
|
|
{
|
|
m_Banner->GetBitmap().ConvertToImage().SaveFile(dialog.GetPath());
|
|
}
|
|
}
|
|
|
|
void CISOProperties::OnRightClickOnTree(wxTreeEvent& event)
|
|
{
|
|
m_Treectrl->SelectItem(event.GetItem());
|
|
|
|
wxMenu* popupMenu = new wxMenu;
|
|
|
|
if (m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 0
|
|
&& m_Treectrl->GetFirstVisibleItem() != m_Treectrl->GetSelection())
|
|
{
|
|
popupMenu->Append(IDM_EXTRACTDIR, _("Extract Partition..."));
|
|
}
|
|
else if (m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 1)
|
|
popupMenu->Append(IDM_EXTRACTDIR, _("Extract Directory..."));
|
|
else if (m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 2)
|
|
popupMenu->Append(IDM_EXTRACTFILE, _("Extract File..."));
|
|
|
|
popupMenu->Append(IDM_EXTRACTALL, _("Extract All Files..."));
|
|
|
|
if (m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 0
|
|
&& m_Treectrl->GetFirstVisibleItem() != m_Treectrl->GetSelection())
|
|
{
|
|
popupMenu->AppendSeparator();
|
|
popupMenu->Append(IDM_EXTRACTAPPLOADER, _("Extract Apploader..."));
|
|
popupMenu->Append(IDM_EXTRACTDOL, _("Extract DOL..."));
|
|
popupMenu->AppendSeparator();
|
|
popupMenu->Append(IDM_CHECKINTEGRITY, _("Check Partition Integrity"));
|
|
}
|
|
|
|
PopupMenu(popupMenu);
|
|
|
|
event.Skip();
|
|
}
|
|
|
|
void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED (event))
|
|
{
|
|
wxString Path;
|
|
wxString File;
|
|
|
|
File = m_Treectrl->GetItemText(m_Treectrl->GetSelection());
|
|
|
|
Path = wxFileSelector(
|
|
_("Export File"),
|
|
wxEmptyString, File, wxEmptyString,
|
|
wxGetTranslation(wxALL_FILES),
|
|
wxFD_SAVE,
|
|
this);
|
|
|
|
if (!Path || !File)
|
|
return;
|
|
|
|
while (m_Treectrl->GetItemParent(m_Treectrl->GetSelection()) != m_Treectrl->GetRootItem())
|
|
{
|
|
wxString temp;
|
|
temp = m_Treectrl->GetItemText(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
|
|
File = temp + wxT(DIR_SEP_CHR) + File;
|
|
|
|
m_Treectrl->SelectItem(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
|
|
}
|
|
|
|
if (DiscIO::IsVolumeWiiDisc(OpenISO))
|
|
{
|
|
int partitionNum = wxAtoi(File.Mid(File.find_first_of("/"), 1));
|
|
File.Remove(0, File.find_first_of("/") +1); // Remove "Partition x/"
|
|
WiiDisc.at(partitionNum).FileSystem->ExportFile(WxStrToStr(File).c_str(), WxStrToStr(Path).c_str());
|
|
}
|
|
else
|
|
{
|
|
pFileSystem->ExportFile(WxStrToStr(File).c_str(), WxStrToStr(Path).c_str());
|
|
}
|
|
}
|
|
|
|
void CISOProperties::ExportDir(const char* _rFullPath, const char* _rExportFolder, const int partitionNum)
|
|
{
|
|
char exportName[512];
|
|
u32 index[2] = {0, 0};
|
|
std::vector<const DiscIO::SFileInfo *> fst;
|
|
DiscIO::IFileSystem *FS = 0;
|
|
|
|
if (DiscIO::IsVolumeWiiDisc(OpenISO))
|
|
{
|
|
FS = WiiDisc.at(partitionNum).FileSystem;
|
|
}
|
|
else
|
|
{
|
|
FS = pFileSystem;
|
|
}
|
|
|
|
FS->GetFileList(fst);
|
|
|
|
if (!_rFullPath) // Extract all
|
|
{
|
|
index[0] = 0;
|
|
index[1] = (u32)fst.size();
|
|
|
|
FS->ExportApploader(_rExportFolder);
|
|
if (!DiscIO::IsVolumeWiiDisc(OpenISO))
|
|
FS->ExportDOL(_rExportFolder);
|
|
}
|
|
else // Look for the dir we are going to extract
|
|
{
|
|
for(index[0] = 0; index[0] < fst.size(); index[0]++)
|
|
{
|
|
if (!strcmp(fst.at(index[0])->m_FullPath, _rFullPath))
|
|
{
|
|
DEBUG_LOG(DISCIO, "Found the directory at %u", index[0]);
|
|
index[1] = (u32)fst.at(index[0])->m_FileSize;
|
|
break;
|
|
}
|
|
}
|
|
|
|
DEBUG_LOG(DISCIO,"Directory found from %u to %u\nextracting to:\n%s",index[0],index[1],_rExportFolder);
|
|
}
|
|
|
|
wxString dialogTitle = index[0] ? _("Extracting Directory") : _("Extracting All Files");
|
|
wxProgressDialog dialog(
|
|
dialogTitle,
|
|
_("Extracting..."),
|
|
index[1] - 1,
|
|
this,
|
|
wxPD_APP_MODAL | wxPD_AUTO_HIDE | wxPD_CAN_ABORT |
|
|
wxPD_ELAPSED_TIME | wxPD_ESTIMATED_TIME | wxPD_REMAINING_TIME |
|
|
wxPD_SMOOTH
|
|
);
|
|
|
|
// Extraction
|
|
for (u32 i = index[0]; i < index[1]; i++)
|
|
{
|
|
dialog.SetTitle(wxString::Format(wxT("%s : %d%%"), dialogTitle.c_str(),
|
|
(u32)(((float)(i - index[0]) / (float)(index[1] - index[0])) * 100)));
|
|
|
|
dialog.Update(i, wxString::Format(_("Extracting %s"),
|
|
StrToWxStr(fst[i]->m_FullPath)));
|
|
|
|
if (dialog.WasCancelled())
|
|
break;
|
|
|
|
if (fst[i]->IsDirectory())
|
|
{
|
|
snprintf(exportName, sizeof(exportName), "%s/%s/", _rExportFolder, fst[i]->m_FullPath);
|
|
DEBUG_LOG(DISCIO, "%s", exportName);
|
|
|
|
if (!File::Exists(exportName) && !File::CreateFullPath(exportName))
|
|
{
|
|
ERROR_LOG(DISCIO, "Could not create the path %s", exportName);
|
|
}
|
|
else
|
|
{
|
|
if (!File::IsDirectory(exportName))
|
|
ERROR_LOG(DISCIO, "%s already exists and is not a directory", exportName);
|
|
|
|
DEBUG_LOG(DISCIO, "Folder %s already exists", exportName);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
snprintf(exportName, sizeof(exportName), "%s/%s", _rExportFolder, fst[i]->m_FullPath);
|
|
DEBUG_LOG(DISCIO, "%s", exportName);
|
|
|
|
if (!File::Exists(exportName) && !FS->ExportFile(fst[i]->m_FullPath, exportName))
|
|
{
|
|
ERROR_LOG(DISCIO, "Could not export %s", exportName);
|
|
}
|
|
else
|
|
{
|
|
DEBUG_LOG(DISCIO, "%s already exists", exportName);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CISOProperties::OnExtractDir(wxCommandEvent& event)
|
|
{
|
|
wxString Directory = m_Treectrl->GetItemText(m_Treectrl->GetSelection());
|
|
wxString Path = wxDirSelector(_("Choose the folder to extract to"));
|
|
|
|
if (!Path || !Directory)
|
|
return;
|
|
|
|
if (event.GetId() == IDM_EXTRACTALL)
|
|
{
|
|
if (DiscIO::IsVolumeWiiDisc(OpenISO))
|
|
for (u32 i = 0; i < WiiDisc.size(); i++)
|
|
ExportDir(NULL, WxStrToStr(Path).c_str(), i);
|
|
else
|
|
ExportDir(NULL, WxStrToStr(Path).c_str());
|
|
|
|
return;
|
|
}
|
|
|
|
while (m_Treectrl->GetItemParent(m_Treectrl->GetSelection()) != m_Treectrl->GetRootItem())
|
|
{
|
|
wxString temp;
|
|
temp = m_Treectrl->GetItemText(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
|
|
Directory = temp + wxT(DIR_SEP_CHR) + Directory;
|
|
|
|
m_Treectrl->SelectItem(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
|
|
}
|
|
|
|
if (DiscIO::IsVolumeWiiDisc(OpenISO))
|
|
{
|
|
int partitionNum = wxAtoi(Directory.Mid(Directory.find_first_of("/"), 1));
|
|
Directory.Remove(0, Directory.find_first_of("/") +1); // Remove "Partition x/"
|
|
ExportDir(WxStrToStr(Directory).c_str(), WxStrToStr(Path).c_str(), partitionNum);
|
|
}
|
|
else
|
|
{
|
|
ExportDir(WxStrToStr(Directory).c_str(), WxStrToStr(Path).c_str());
|
|
}
|
|
}
|
|
|
|
void CISOProperties::OnExtractDataFromHeader(wxCommandEvent& event)
|
|
{
|
|
std::vector<const DiscIO::SFileInfo *> fst;
|
|
DiscIO::IFileSystem *FS = NULL;
|
|
wxString Path = wxDirSelector(_("Choose the folder to extract to"));
|
|
|
|
if (Path.empty())
|
|
return;
|
|
|
|
if (DiscIO::IsVolumeWiiDisc(OpenISO))
|
|
{
|
|
wxString Directory = m_Treectrl->GetItemText(m_Treectrl->GetSelection());
|
|
std::size_t partitionNum = (std::size_t)wxAtoi(Directory.Mid(Directory.find_first_of("/"), 1));
|
|
Directory.Remove(0, Directory.find_first_of("/") +1); // Remove "Partition x/"
|
|
|
|
if(WiiDisc.size() > partitionNum)
|
|
{
|
|
// Get the filesystem of the LAST partition
|
|
FS = WiiDisc.at(partitionNum).FileSystem;
|
|
}
|
|
else
|
|
{
|
|
PanicAlertT("Partition doesn't exist: %lu", partitionNum);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
FS = pFileSystem;
|
|
}
|
|
|
|
bool ret = false;
|
|
if (event.GetId() == IDM_EXTRACTAPPLOADER)
|
|
{
|
|
ret = FS->ExportApploader(WxStrToStr(Path).c_str());
|
|
}
|
|
else if (event.GetId() == IDM_EXTRACTDOL)
|
|
{
|
|
ret = FS->ExportDOL(WxStrToStr(Path).c_str());
|
|
}
|
|
|
|
if (!ret)
|
|
PanicAlertT("Failed to extract to %s!", WxStrToStr(Path).c_str());
|
|
}
|
|
|
|
class IntegrityCheckThread : public wxThread
|
|
{
|
|
public:
|
|
IntegrityCheckThread(const WiiPartition& Partition)
|
|
: wxThread(wxTHREAD_JOINABLE), m_Partition(Partition)
|
|
{
|
|
Create();
|
|
}
|
|
|
|
virtual ExitCode Entry()
|
|
{
|
|
return (ExitCode)m_Partition.Partition->CheckIntegrity();
|
|
}
|
|
|
|
private:
|
|
const WiiPartition& m_Partition;
|
|
};
|
|
|
|
void CISOProperties::CheckPartitionIntegrity(wxCommandEvent& event)
|
|
{
|
|
// Normally we can't enter this function if we aren't analyzing a Wii disc
|
|
// anyway, but let's still check to be sure.
|
|
if (!DiscIO::IsVolumeWiiDisc(OpenISO))
|
|
return;
|
|
|
|
wxString PartitionName = m_Treectrl->GetItemText(m_Treectrl->GetSelection());
|
|
if (!PartitionName)
|
|
return;
|
|
|
|
// Get the partition number from the item text ("Partition N")
|
|
int PartitionNum = wxAtoi(PartitionName.Mid(PartitionName.find_first_of("0123456789"), 1));
|
|
const WiiPartition& Partition = WiiDisc[PartitionNum];
|
|
|
|
wxProgressDialog* dialog = new wxProgressDialog(
|
|
_("Checking integrity..."), _("Working..."), 1000, this,
|
|
wxPD_APP_MODAL | wxPD_ELAPSED_TIME | wxPD_SMOOTH
|
|
);
|
|
|
|
IntegrityCheckThread thread(Partition);
|
|
thread.Run();
|
|
|
|
while (thread.IsAlive())
|
|
{
|
|
dialog->Pulse();
|
|
wxThread::Sleep(50);
|
|
}
|
|
|
|
delete dialog;
|
|
|
|
if (!thread.Wait())
|
|
{
|
|
wxMessageBox(
|
|
wxString::Format(_("Integrity check for partition %d failed. "
|
|
"Your dump is most likely corrupted or has been "
|
|
"patched incorrectly."), PartitionNum),
|
|
_("Integrity Check Error"), wxOK | wxICON_ERROR, this
|
|
);
|
|
}
|
|
else
|
|
{
|
|
wxMessageBox(_("Integrity check completed. No errors have been found."),
|
|
_("Integrity check completed"), wxOK | wxICON_INFORMATION, this);
|
|
}
|
|
}
|
|
|
|
void CISOProperties::SetRefresh(wxCommandEvent& event)
|
|
{
|
|
bRefreshList = true;
|
|
|
|
if (event.GetId() == ID_EMUSTATE)
|
|
EmuIssues->Enable(event.GetSelection() != 0);
|
|
}
|
|
|
|
void CISOProperties::SetCheckboxValueFromGameini(const char* section, const char* key, wxCheckBox* checkbox)
|
|
{
|
|
// Prefer local gameini value over default gameini value.
|
|
bool value;
|
|
if (GameIniLocal.Get(section, key, &value))
|
|
checkbox->Set3StateValue((wxCheckBoxState)value);
|
|
else if (GameIniDefault.Get(section, key, &value))
|
|
checkbox->Set3StateValue((wxCheckBoxState)value);
|
|
else
|
|
checkbox->Set3StateValue(wxCHK_UNDETERMINED);
|
|
}
|
|
|
|
void CISOProperties::LoadGameConfig()
|
|
{
|
|
SetCheckboxValueFromGameini("Core", "CPUThread", CPUThread);
|
|
SetCheckboxValueFromGameini("Core", "SkipIdle", SkipIdle);
|
|
SetCheckboxValueFromGameini("Core", "MMU", MMU);
|
|
SetCheckboxValueFromGameini("Core", "TLBHack", TLBHack);
|
|
SetCheckboxValueFromGameini("Core", "DCBZ", DCBZOFF);
|
|
SetCheckboxValueFromGameini("Core", "VBeam", VBeam);
|
|
SetCheckboxValueFromGameini("Core", "SyncGPU", SyncGPU);
|
|
SetCheckboxValueFromGameini("Core", "FastDiscSpeed", FastDiscSpeed);
|
|
SetCheckboxValueFromGameini("Core", "BlockMerging", BlockMerging);
|
|
SetCheckboxValueFromGameini("Core", "DSPHLE", DSPHLE);
|
|
SetCheckboxValueFromGameini("Wii", "Widescreen", EnableWideScreen);
|
|
SetCheckboxValueFromGameini("Video", "UseBBox", UseBBox);
|
|
SetCheckboxValueFromGameini("Video", "ZTPSpeedupHack", UseZTPSpeedupHack);
|
|
|
|
// First set values from default gameini, then apply values from local gameini
|
|
bool bTemp;
|
|
GameIniDefault.Get("Video", "ProjectionHack", &bTemp);
|
|
PHackEnable->SetValue(bTemp);
|
|
if (GameIniLocal.Get("Video", "ProjectionHack", &bTemp))
|
|
PHackEnable->SetValue(bTemp);
|
|
|
|
GameIniDefault.Get("Video", "PH_SZNear", &PHack_Data.PHackSZNear);
|
|
GameIniLocal.Get("Video", "PH_SZNear", &PHack_Data.PHackSZNear);
|
|
GameIniDefault.Get("Video", "PH_SZFar", &PHack_Data.PHackSZFar);
|
|
GameIniLocal.Get("Video", "PH_SZFar", &PHack_Data.PHackSZFar);
|
|
GameIniDefault.Get("Video", "PH_ExtraParam", &PHack_Data.PHackExP);
|
|
GameIniLocal.Get("Video", "PH_ExtraParam", &PHack_Data.PHackExP);
|
|
|
|
GameIniDefault.Get("Video", "PH_ZNear", &PHack_Data.PHZNear);
|
|
GameIniLocal.Get("Video", "PH_ZNear", &PHack_Data.PHZNear);
|
|
GameIniDefault.Get("Video", "PH_ZFar", &PHack_Data.PHZFar);
|
|
GameIniLocal.Get("Video", "PH_ZFar", &PHack_Data.PHZFar);
|
|
|
|
int iTemp;
|
|
GameIniDefault.Get("EmuState", "EmulationStateId", &iTemp, 0/*Not Set*/);
|
|
EmuState->SetSelection(iTemp);
|
|
if (GameIniLocal.Get("EmuState", "EmulationStateId", &iTemp, 0/*Not Set*/))
|
|
EmuState->SetSelection(iTemp);
|
|
|
|
std::string sTemp;
|
|
GameIniDefault.Get("EmuState", "EmulationIssues", &sTemp);
|
|
if (!sTemp.empty())
|
|
EmuIssues->SetValue(StrToWxStr(sTemp));
|
|
if (GameIniLocal.Get("EmuState", "EmulationIssues", &sTemp))
|
|
EmuIssues->SetValue(StrToWxStr(sTemp));
|
|
|
|
EmuIssues->Enable(EmuState->GetSelection() != 0);
|
|
|
|
PatchList_Load();
|
|
ActionReplayList_Load();
|
|
m_geckocode_panel->LoadCodes(GameIniLocal, OpenISO->GetUniqueID());
|
|
}
|
|
|
|
void CISOProperties::SaveGameIniValueFrom3StateCheckbox(const char* section, const char* key, wxCheckBox* checkbox)
|
|
{
|
|
// Delete any existing entries from the local gameini if checkbox is undetermined.
|
|
// Otherwise, write the current value to the local gameini if the value differs from the default gameini values.
|
|
// Delete any existing entry from the local gameini if the value does not differ from the default gameini value.
|
|
bool checkbox_val = (checkbox->Get3StateValue() == wxCHK_CHECKED);
|
|
|
|
if (checkbox->Get3StateValue() == wxCHK_UNDETERMINED)
|
|
GameIniLocal.DeleteKey(section, key);
|
|
else if (!GameIniDefault.Exists(section, key))
|
|
GameIniLocal.Set(section, key, checkbox_val);
|
|
else
|
|
{
|
|
bool default_value;
|
|
GameIniDefault.Get(section, key, &default_value);
|
|
if (default_value != checkbox_val)
|
|
GameIniLocal.Set(section, key, checkbox_val);
|
|
else
|
|
GameIniLocal.DeleteKey(section, key);
|
|
}
|
|
}
|
|
|
|
bool CISOProperties::SaveGameConfig()
|
|
{
|
|
SaveGameIniValueFrom3StateCheckbox("Core", "CPUThread", CPUThread);
|
|
SaveGameIniValueFrom3StateCheckbox("Core", "SkipIdle", SkipIdle);
|
|
SaveGameIniValueFrom3StateCheckbox("Core", "MMU", MMU);
|
|
SaveGameIniValueFrom3StateCheckbox("Core", "TLBHack", TLBHack);
|
|
SaveGameIniValueFrom3StateCheckbox("Core", "DCBZ", DCBZOFF);
|
|
SaveGameIniValueFrom3StateCheckbox("Core", "VBeam", VBeam);
|
|
SaveGameIniValueFrom3StateCheckbox("Core", "SyncGPU", SyncGPU);
|
|
SaveGameIniValueFrom3StateCheckbox("Core", "FastDiscSpeed", FastDiscSpeed);
|
|
SaveGameIniValueFrom3StateCheckbox("Core", "BlockMerging", BlockMerging);
|
|
SaveGameIniValueFrom3StateCheckbox("Core", "DSPHLE", DSPHLE);
|
|
SaveGameIniValueFrom3StateCheckbox("Wii", "Widescreen", EnableWideScreen);
|
|
SaveGameIniValueFrom3StateCheckbox("Video", "UseBBox", UseBBox);
|
|
SaveGameIniValueFrom3StateCheckbox("Video", "ZTPSpeedupHack", UseZTPSpeedupHack);
|
|
|
|
#define SAVE_IF_NOT_DEFAULT(section, key, val, def) do { \
|
|
if (GameIniDefault.Exists((section), (key))) { \
|
|
std::remove_reference<decltype((val))>::type tmp__; \
|
|
GameIniDefault.Get((section), (key), &tmp__); \
|
|
if ((val) != tmp__) \
|
|
GameIniLocal.Set((section), (key), (val)); \
|
|
else \
|
|
GameIniLocal.DeleteKey((section), (key)); \
|
|
} else if ((val) != (def)) \
|
|
GameIniLocal.Set((section), (key), (val)); \
|
|
else \
|
|
GameIniLocal.DeleteKey((section), (key)); \
|
|
} while (0)
|
|
|
|
SAVE_IF_NOT_DEFAULT("Video", "ProjectionHack", PHackEnable->GetValue(), false);
|
|
SAVE_IF_NOT_DEFAULT("Video", "PH_SZNear", (PHack_Data.PHackSZNear ? 1 : 0), 0);
|
|
SAVE_IF_NOT_DEFAULT("Video", "PH_SZFar", (PHack_Data.PHackSZFar ? 1 : 0), 0);
|
|
SAVE_IF_NOT_DEFAULT("Video", "PH_ExtraParam", (PHack_Data.PHackExP ? 1 : 0), 0);
|
|
SAVE_IF_NOT_DEFAULT("Video", "PH_ZNear", PHack_Data.PHZNear, "");
|
|
SAVE_IF_NOT_DEFAULT("Video", "PH_ZFar", PHack_Data.PHZFar, "");
|
|
SAVE_IF_NOT_DEFAULT("EmuState", "EmulationStateId", EmuState->GetSelection(), 0);
|
|
|
|
std::string emu_issues = EmuIssues->GetValue().ToStdString();
|
|
SAVE_IF_NOT_DEFAULT("EmuState", "EmulationIssues", emu_issues, "");
|
|
|
|
PatchList_Save();
|
|
ActionReplayList_Save();
|
|
Gecko::SaveCodes(GameIniLocal, m_geckocode_panel->GetCodes());
|
|
|
|
bool success = GameIniLocal.Save(GameIniFileLocal.c_str());
|
|
|
|
// If the resulting file is empty, delete it. Kind of a hack, but meh.
|
|
if (success && File::GetSize(GameIniFileLocal) == 0)
|
|
File::Delete(GameIniFileLocal);
|
|
|
|
return success;
|
|
}
|
|
|
|
void CISOProperties::LaunchExternalEditor(const std::string& filename)
|
|
{
|
|
#ifdef __APPLE__
|
|
// wxTheMimeTypesManager is not yet implemented for wxCocoa
|
|
[[NSWorkspace sharedWorkspace] openFile:
|
|
[NSString stringWithUTF8String: filename.c_str()]
|
|
withApplication: @"TextEdit"];
|
|
#else
|
|
wxFileType* filetype = wxTheMimeTypesManager->GetFileTypeFromExtension(_T("ini"));
|
|
if(filetype == NULL) // From extension failed, trying with MIME type now
|
|
{
|
|
filetype = wxTheMimeTypesManager->GetFileTypeFromMimeType(_T("text/plain"));
|
|
if(filetype == NULL) // MIME type failed, aborting mission
|
|
{
|
|
PanicAlertT("Filetype 'ini' is unknown! Will not open!");
|
|
return;
|
|
}
|
|
}
|
|
wxString OpenCommand;
|
|
OpenCommand = filetype->GetOpenCommand(StrToWxStr(filename));
|
|
if(OpenCommand.IsEmpty())
|
|
PanicAlertT("Couldn't find open command for extension 'ini'!");
|
|
else
|
|
if(wxExecute(OpenCommand, wxEXEC_SYNC) == -1)
|
|
PanicAlertT("wxExecute returned -1 on application run!");
|
|
#endif
|
|
|
|
bRefreshList = true; // Just in case
|
|
|
|
// Once we're done with the ini edit, give the focus back to Dolphin
|
|
SetFocus();
|
|
}
|
|
|
|
void CISOProperties::OnEditConfig(wxCommandEvent& WXUNUSED (event))
|
|
{
|
|
SaveGameConfig();
|
|
// Create blank file to prevent editor from prompting to create it.
|
|
if (!File::Exists(GameIniFileLocal))
|
|
{
|
|
std::fstream blankFile(GameIniFileLocal, std::ios::out);
|
|
blankFile.close();
|
|
}
|
|
LaunchExternalEditor(GameIniFileLocal);
|
|
GameIniLocal.Load(GameIniFileLocal);
|
|
LoadGameConfig();
|
|
}
|
|
|
|
void CISOProperties::OnShowDefaultConfig(wxCommandEvent& WXUNUSED (event))
|
|
{
|
|
LaunchExternalEditor(GameIniFileDefault);
|
|
}
|
|
|
|
void CISOProperties::ListSelectionChanged(wxCommandEvent& event)
|
|
{
|
|
switch (event.GetId())
|
|
{
|
|
case ID_PATCHES_LIST:
|
|
if (Patches->GetSelection() == wxNOT_FOUND
|
|
|| DefaultPatches.find(Patches->GetString(Patches->GetSelection()).ToStdString()) != DefaultPatches.end())
|
|
{
|
|
EditPatch->Disable();
|
|
RemovePatch->Disable();
|
|
}
|
|
else
|
|
{
|
|
EditPatch->Enable();
|
|
RemovePatch->Enable();
|
|
}
|
|
break;
|
|
case ID_CHEATS_LIST:
|
|
if (Cheats->GetSelection() == wxNOT_FOUND
|
|
|| DefaultCheats.find(Cheats->GetString(Cheats->GetSelection()).ToStdString()) != DefaultCheats.end())
|
|
{
|
|
EditCheat->Disable();
|
|
RemoveCheat->Disable();
|
|
}
|
|
else
|
|
{
|
|
EditCheat->Enable();
|
|
RemoveCheat->Enable();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CISOProperties::PatchList_Load()
|
|
{
|
|
onFrame.clear();
|
|
Patches->Clear();
|
|
|
|
PatchEngine::LoadPatchSection("OnFrame", onFrame, GameIniDefault, GameIniLocal);
|
|
|
|
u32 index = 0;
|
|
for (auto it = onFrame.begin(); it != onFrame.end(); ++it)
|
|
{
|
|
PatchEngine::Patch p = *it;
|
|
Patches->Append(StrToWxStr(p.name));
|
|
Patches->Check(index, p.active);
|
|
if (!p.user_defined)
|
|
DefaultPatches.insert(p.name);
|
|
++index;
|
|
}
|
|
}
|
|
|
|
void CISOProperties::PatchList_Save()
|
|
{
|
|
std::vector<std::string> lines;
|
|
std::vector<std::string> enabledLines;
|
|
u32 index = 0;
|
|
for (auto onFrame_it = onFrame.begin(); onFrame_it != onFrame.end(); ++onFrame_it)
|
|
{
|
|
if (Patches->IsChecked(index))
|
|
enabledLines.push_back("$" + onFrame_it->name);
|
|
|
|
// Do not save default patches.
|
|
if (DefaultPatches.find(onFrame_it->name) == DefaultPatches.end())
|
|
{
|
|
lines.push_back("$" + onFrame_it->name);
|
|
for (auto iter2 = onFrame_it->entries.begin(); iter2 != onFrame_it->entries.end(); ++iter2)
|
|
{
|
|
std::string temp = StringFromFormat("0x%08X:%s:0x%08X", iter2->address, PatchEngine::PatchTypeStrings[iter2->type], iter2->value);
|
|
lines.push_back(temp);
|
|
}
|
|
}
|
|
++index;
|
|
}
|
|
GameIniLocal.SetLines("OnFrame_Enabled", enabledLines);
|
|
GameIniLocal.SetLines("OnFrame", lines);
|
|
}
|
|
|
|
void CISOProperties::PHackButtonClicked(wxCommandEvent& event)
|
|
{
|
|
if (event.GetId() == ID_PHSETTINGS)
|
|
{
|
|
::PHack_Data = PHack_Data;
|
|
CPHackSettings dlg(this, 1);
|
|
if (dlg.ShowModal() == wxID_OK)
|
|
PHack_Data = ::PHack_Data;
|
|
}
|
|
}
|
|
|
|
void CISOProperties::PatchButtonClicked(wxCommandEvent& event)
|
|
{
|
|
int selection = Patches->GetSelection();
|
|
|
|
switch (event.GetId())
|
|
{
|
|
case ID_EDITPATCH:
|
|
{
|
|
CPatchAddEdit dlg(selection, this);
|
|
dlg.ShowModal();
|
|
}
|
|
break;
|
|
case ID_ADDPATCH:
|
|
{
|
|
CPatchAddEdit dlg(-1, this, 1, _("Add Patch"));
|
|
if (dlg.ShowModal() == wxID_OK)
|
|
{
|
|
Patches->Append(StrToWxStr(onFrame.back().name));
|
|
Patches->Check((unsigned int)(onFrame.size() - 1), onFrame.back().active);
|
|
}
|
|
}
|
|
break;
|
|
case ID_REMOVEPATCH:
|
|
onFrame.erase(onFrame.begin() + Patches->GetSelection());
|
|
Patches->Delete(Cheats->GetSelection());
|
|
break;
|
|
}
|
|
|
|
PatchList_Save();
|
|
Patches->Clear();
|
|
PatchList_Load();
|
|
|
|
EditPatch->Enable(false);
|
|
RemovePatch->Enable(false);
|
|
}
|
|
|
|
void CISOProperties::ActionReplayList_Load()
|
|
{
|
|
arCodes.clear();
|
|
Cheats->Clear();
|
|
ActionReplay::LoadCodes(arCodes, GameIniDefault, GameIniLocal);
|
|
|
|
u32 index = 0;
|
|
for (std::vector<ActionReplay::ARCode>::const_iterator it = arCodes.begin(); it != arCodes.end(); ++it)
|
|
{
|
|
ActionReplay::ARCode arCode = *it;
|
|
Cheats->Append(StrToWxStr(arCode.name));
|
|
Cheats->Check(index, arCode.active);
|
|
if (!arCode.user_defined)
|
|
DefaultCheats.insert(arCode.name);
|
|
++index;
|
|
}
|
|
}
|
|
|
|
void CISOProperties::ActionReplayList_Save()
|
|
{
|
|
std::vector<std::string> lines;
|
|
std::vector<std::string> enabledLines;
|
|
u32 index = 0;
|
|
for (auto iter = arCodes.begin(); iter != arCodes.end(); ++iter)
|
|
{
|
|
ActionReplay::ARCode code = *iter;
|
|
|
|
if (Cheats->IsChecked(index))
|
|
enabledLines.push_back("$" + code.name);
|
|
|
|
// Do not save default cheats.
|
|
if (DefaultCheats.find(code.name) == DefaultCheats.end())
|
|
{
|
|
lines.push_back("$" + code.name);
|
|
for (auto iter2 = code.ops.begin(); iter2 != code.ops.end(); ++iter2)
|
|
{
|
|
lines.push_back(WxStrToStr(wxString::Format(wxT("%08X %08X"), iter2->cmd_addr, iter2->value)));
|
|
}
|
|
}
|
|
++index;
|
|
}
|
|
GameIniLocal.SetLines("ActionReplay_Enabled", enabledLines);
|
|
GameIniLocal.SetLines("ActionReplay", lines);
|
|
}
|
|
|
|
void CISOProperties::ActionReplayButtonClicked(wxCommandEvent& event)
|
|
{
|
|
int selection = Cheats->GetSelection();
|
|
|
|
switch (event.GetId())
|
|
{
|
|
case ID_EDITCHEAT:
|
|
{
|
|
CARCodeAddEdit dlg(selection, this);
|
|
dlg.ShowModal();
|
|
}
|
|
break;
|
|
case ID_ADDCHEAT:
|
|
{
|
|
CARCodeAddEdit dlg(-1, this, 1, _("Add ActionReplay Code"));
|
|
if (dlg.ShowModal() == wxID_OK)
|
|
{
|
|
Cheats->Append(StrToWxStr(arCodes.back().name));
|
|
Cheats->Check((unsigned int)(arCodes.size() - 1), arCodes.back().active);
|
|
}
|
|
}
|
|
break;
|
|
case ID_REMOVECHEAT:
|
|
arCodes.erase(arCodes.begin() + Cheats->GetSelection());
|
|
Cheats->Delete(Cheats->GetSelection());
|
|
break;
|
|
}
|
|
|
|
ActionReplayList_Save();
|
|
Cheats->Clear();
|
|
ActionReplayList_Load();
|
|
|
|
EditCheat->Enable(false);
|
|
RemoveCheat->Enable(false);
|
|
}
|
|
|
|
void CISOProperties::OnChangeBannerLang(wxCommandEvent& event)
|
|
{
|
|
ChangeBannerDetails(event.GetSelection());
|
|
}
|
|
|
|
void CISOProperties::ChangeBannerDetails(int lang)
|
|
{
|
|
wxString const shortName = StrToWxStr(OpenGameListItem->GetName(lang));
|
|
wxString const comment = StrToWxStr(OpenGameListItem->GetDescription(lang));
|
|
wxString const maker = StrToWxStr(OpenGameListItem->GetCompany());
|
|
|
|
// Updates the information shown in the window
|
|
m_ShortName->SetValue(shortName);
|
|
m_Comment->SetValue(comment);
|
|
m_Maker->SetValue(maker);//dev too
|
|
|
|
std::string filename, extension;
|
|
SplitPath(OpenGameListItem->GetFileName(), 0, &filename, &extension);
|
|
// Also sets the window's title
|
|
SetTitle(StrToWxStr(StringFromFormat("%s%s: %s - ", filename.c_str(),
|
|
extension.c_str(), OpenGameListItem->GetUniqueID().c_str())) + shortName);
|
|
}
|