107 lines
3.3 KiB
C++
107 lines
3.3 KiB
C++
// Copyright 2016 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Core/WiiRoot.h"
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#include <string>
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#include "Common/CommonPaths.h"
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#include "Common/FileUtil.h"
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#include "Common/Logging/Log.h"
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#include "Common/NandPaths.h"
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#include "Common/StringUtil.h"
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#include "Common/SysConf.h"
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#include "Core/ConfigManager.h"
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#include "Core/Movie.h"
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#include "Core/NetPlayClient.h"
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namespace Core
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{
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static std::string s_temp_wii_root;
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static void InitializeDeterministicWiiSaves()
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{
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std::string save_path =
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Common::GetTitleDataPath(SConfig::GetInstance().GetTitleID(), Common::FROM_SESSION_ROOT);
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std::string user_save_path =
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Common::GetTitleDataPath(SConfig::GetInstance().GetTitleID(), Common::FROM_CONFIGURED_ROOT);
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if (Movie::IsRecordingInput())
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{
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if (NetPlay::IsNetPlayRunning() && !SConfig::GetInstance().bCopyWiiSaveNetplay)
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{
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Movie::SetClearSave(true);
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}
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else
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{
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// TODO: Check for the actual save data
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Movie::SetClearSave(!File::Exists(user_save_path + "banner.bin"));
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}
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}
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if ((NetPlay::IsNetPlayRunning() && SConfig::GetInstance().bCopyWiiSaveNetplay) ||
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(Movie::IsMovieActive() && !Movie::IsStartingFromClearSave()))
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{
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// Copy the current user's save to the Blank NAND
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if (File::Exists(user_save_path + "banner.bin"))
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{
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File::CopyDir(user_save_path, save_path);
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}
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}
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}
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void InitializeWiiRoot(bool use_temporary)
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{
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if (use_temporary)
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{
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s_temp_wii_root = File::CreateTempDir();
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if (s_temp_wii_root.empty())
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{
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ERROR_LOG(IOS_FILEIO, "Could not create temporary directory");
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return;
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}
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File::CopyDir(File::GetSysDirectory() + WII_USER_DIR, s_temp_wii_root);
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WARN_LOG(IOS_FILEIO, "Using temporary directory %s for minimal Wii FS",
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s_temp_wii_root.c_str());
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File::SetUserPath(D_SESSION_WIIROOT_IDX, s_temp_wii_root);
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// Generate a SYSCONF with default settings for the temporary Wii NAND.
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SysConf sysconf{Common::FromWhichRoot::FROM_SESSION_ROOT};
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sysconf.Save();
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InitializeDeterministicWiiSaves();
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}
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else
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{
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File::SetUserPath(D_SESSION_WIIROOT_IDX, File::GetUserPath(D_WIIROOT_IDX));
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}
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}
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void ShutdownWiiRoot()
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{
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if (!s_temp_wii_root.empty())
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{
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const u64 title_id = SConfig::GetInstance().GetTitleID();
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std::string save_path = Common::GetTitleDataPath(title_id, Common::FROM_SESSION_ROOT);
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std::string user_save_path = Common::GetTitleDataPath(title_id, Common::FROM_CONFIGURED_ROOT);
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std::string user_backup_path = File::GetUserPath(D_BACKUP_IDX) +
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StringFromFormat("%08x/%08x/", static_cast<u32>(title_id >> 32),
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static_cast<u32>(title_id));
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if (File::Exists(save_path + "banner.bin") && SConfig::GetInstance().bEnableMemcardSdWriting)
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{
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// Backup the existing save just in case it's still needed.
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if (File::Exists(user_save_path + "banner.bin"))
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{
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if (File::Exists(user_backup_path))
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File::DeleteDirRecursively(user_backup_path);
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File::CopyDir(user_save_path, user_backup_path);
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File::DeleteDirRecursively(user_save_path);
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}
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File::CopyDir(save_path, user_save_path);
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File::DeleteDirRecursively(save_path);
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}
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File::DeleteDirRecursively(s_temp_wii_root);
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s_temp_wii_root.clear();
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}
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}
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}
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