113 lines
2.4 KiB
Plaintext
113 lines
2.4 KiB
Plaintext
// Copyright 2019 Dolphin Emulator Project
|
|
// Licensed under GPLv2+
|
|
// Refer to the license.txt file included.
|
|
|
|
#include "MacUpdater/ViewController.h"
|
|
|
|
#include "UpdaterCommon/UI.h"
|
|
|
|
#include <Cocoa/Cocoa.h>
|
|
|
|
#include <functional>
|
|
|
|
// When we call from the main thread, we are not allowed to use
|
|
// dispatch_sync(dispatch_get_main_queue() as it will cause crashes) To prevent this check if we're
|
|
// already on the main thread first
|
|
void run_on_main(std::function<void()> fnc)
|
|
{
|
|
if (![NSThread isMainThread])
|
|
{
|
|
dispatch_sync(dispatch_get_main_queue(), ^{
|
|
fnc();
|
|
});
|
|
}
|
|
else
|
|
{
|
|
fnc();
|
|
}
|
|
}
|
|
|
|
NSWindow* GetWindow()
|
|
{
|
|
return [[[NSApplication sharedApplication] windows] objectAtIndex:0];
|
|
}
|
|
|
|
ViewController* GetView()
|
|
{
|
|
return (ViewController*)GetWindow().contentViewController;
|
|
}
|
|
|
|
void UI::Error(const std::string& text)
|
|
{
|
|
run_on_main([&] {
|
|
NSAlert* alert = [[[NSAlert alloc] init] autorelease];
|
|
|
|
[alert setMessageText:@"Fatal error"];
|
|
[alert
|
|
setInformativeText:[NSString stringWithCString:text.c_str() encoding:NSUTF8StringEncoding]];
|
|
[alert setAlertStyle:NSAlertStyleCritical];
|
|
|
|
[alert beginSheetModalForWindow:GetWindow()
|
|
completionHandler:^(NSModalResponse) {
|
|
[NSApp performSelector:@selector(terminate:) withObject:nil afterDelay:0.0];
|
|
}];
|
|
});
|
|
}
|
|
|
|
void UI::SetVisible(bool visible)
|
|
{
|
|
run_on_main([&] {
|
|
if (visible)
|
|
{
|
|
[NSApp unhide:nil];
|
|
[NSApp activateIgnoringOtherApps:YES];
|
|
}
|
|
else
|
|
{
|
|
[NSApp hide:nil];
|
|
}
|
|
});
|
|
}
|
|
|
|
void UI::SetDescription(const std::string& text)
|
|
{
|
|
run_on_main([&] {
|
|
[GetView()
|
|
SetDescription:[NSString stringWithCString:text.c_str() encoding:NSUTF8StringEncoding]];
|
|
});
|
|
}
|
|
|
|
void UI::SetTotalMarquee(bool marquee)
|
|
{
|
|
run_on_main([marquee] { [GetView() SetTotalMarquee:marquee]; });
|
|
}
|
|
|
|
void UI::SetCurrentMarquee(bool marquee)
|
|
{
|
|
run_on_main([&] { [GetView() SetCurrentMarquee:marquee]; });
|
|
}
|
|
|
|
void UI::ResetTotalProgress()
|
|
{
|
|
run_on_main([] { SetTotalProgress(0, 1); });
|
|
}
|
|
|
|
void UI::ResetCurrentProgress()
|
|
{
|
|
run_on_main([] { SetCurrentProgress(0, 1); });
|
|
}
|
|
|
|
void UI::SetCurrentProgress(int current, int total)
|
|
{
|
|
run_on_main([&] { [GetView() SetCurrentProgress:(double)current total:(double)total]; });
|
|
}
|
|
|
|
void UI::SetTotalProgress(int current, int total)
|
|
{
|
|
run_on_main([&] { [GetView() SetTotalProgress:(double)current total:(double)total]; });
|
|
}
|
|
|
|
void UI::Stop()
|
|
{
|
|
}
|