dolphin/Source/Core/DolphinWX
XTra.KrazzY 46b0fd3c96 1. TAS Groundwork: Saving the state (compression and memory dump to file) is now done on a separate thread (thread-safe). Now state saving is silent and quick.
2. When stopping, GUI doesn't let the user choose another game and effectively crash Dolphin
3. Omitted an unneeded loop in AudioCommon

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3552 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-26 22:36:44 +00:00
..
Src 1. TAS Groundwork: Saving the state (compression and memory dump to file) is now done on a separate thread (thread-safe). Now state saving is silent and quick. 2009-06-26 22:36:44 +00:00
resources linux compile fix 2009-06-07 07:16:29 +00:00
DolphinWX.rc Remove dependency of ATLMFC from direct 3d9 plugin and main dolphin app, dependency still exists in DSP_HLE and DSP_LLE 2009-01-14 05:07:53 +00:00
DolphinWX.vcproj Add mini unit testing framework to Dolphin itself - use it to find bugs and verify the portable powerpc fp number classifier. also random cleanup. 2009-06-13 22:08:01 +00:00
resource.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00