1313 lines
36 KiB
C++
1313 lines
36 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: src/common/appbase.cpp
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// Purpose: implements wxAppConsoleBase class
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 19.06.2003 (extracted from common/appcmn.cpp)
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// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// for compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#ifdef __WINDOWS__
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#include "wx/msw/wrapwin.h" // includes windows.h for MessageBox()
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#endif
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#include "wx/list.h"
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#include "wx/app.h"
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#include "wx/intl.h"
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#include "wx/log.h"
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#include "wx/utils.h"
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#include "wx/wxcrtvararg.h"
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#endif //WX_PRECOMP
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#include "wx/apptrait.h"
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#include "wx/cmdline.h"
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#include "wx/confbase.h"
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#include "wx/evtloop.h"
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#include "wx/filename.h"
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#include "wx/msgout.h"
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#include "wx/scopedptr.h"
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#include "wx/sysopt.h"
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#include "wx/tokenzr.h"
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#include "wx/thread.h"
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#if wxUSE_STL
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#if wxUSE_EXCEPTIONS
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#include <exception>
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#include <typeinfo>
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#endif
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#if wxUSE_INTL
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#include <locale>
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#endif
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#endif // wxUSE_STL
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#if !defined(__WINDOWS__) || defined(__WXMICROWIN__)
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#include <signal.h> // for SIGTRAP used by wxTrap()
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#endif //Win/Unix
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#include <locale.h>
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#if wxUSE_FONTMAP
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#include "wx/fontmap.h"
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#endif // wxUSE_FONTMAP
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#if wxDEBUG_LEVEL
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#if wxUSE_STACKWALKER
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#include "wx/stackwalk.h"
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#ifdef __WINDOWS__
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#include "wx/msw/debughlp.h"
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#endif
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#endif // wxUSE_STACKWALKER
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#include "wx/recguard.h"
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#endif // wxDEBUG_LEVEL
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// wxABI_VERSION can be defined when compiling applications but it should be
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// left undefined when compiling the library itself, it is then set to its
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// default value in version.h
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#if wxABI_VERSION != wxMAJOR_VERSION * 10000 + wxMINOR_VERSION * 100 + 99
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#error "wxABI_VERSION should not be defined when compiling the library"
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#endif
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// ----------------------------------------------------------------------------
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// private functions prototypes
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// ----------------------------------------------------------------------------
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#if wxDEBUG_LEVEL
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// really just show the assert dialog
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static bool DoShowAssertDialog(const wxString& msg);
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// prepare for showing the assert dialog, use the given traits or
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// DoShowAssertDialog() as last fallback to really show it
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static
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void ShowAssertDialog(const wxString& file,
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int line,
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const wxString& func,
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const wxString& cond,
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const wxString& msg,
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wxAppTraits *traits = NULL);
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#endif // wxDEBUG_LEVEL
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#ifdef __WXDEBUG__
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// turn on the trace masks specified in the env variable WXTRACE
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static void LINKAGEMODE SetTraceMasks();
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#endif // __WXDEBUG__
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// ----------------------------------------------------------------------------
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// global vars
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// ----------------------------------------------------------------------------
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wxAppConsole *wxAppConsoleBase::ms_appInstance = NULL;
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wxAppInitializerFunction wxAppConsoleBase::ms_appInitFn = NULL;
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wxSocketManager *wxAppTraitsBase::ms_manager = NULL;
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WXDLLIMPEXP_DATA_BASE(wxList) wxPendingDelete;
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// ----------------------------------------------------------------------------
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// wxEventLoopPtr
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// ----------------------------------------------------------------------------
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// this defines wxEventLoopPtr
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wxDEFINE_TIED_SCOPED_PTR_TYPE(wxEventLoopBase)
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// ============================================================================
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// wxAppConsoleBase implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// ctor/dtor
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// ----------------------------------------------------------------------------
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wxAppConsoleBase::wxAppConsoleBase()
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{
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m_traits = NULL;
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m_mainLoop = NULL;
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m_bDoPendingEventProcessing = true;
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ms_appInstance = static_cast<wxAppConsole *>(this);
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#ifdef __WXDEBUG__
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SetTraceMasks();
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#if wxUSE_UNICODE
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// In unicode mode the SetTraceMasks call can cause an apptraits to be
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// created, but since we are still in the constructor the wrong kind will
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// be created for GUI apps. Destroy it so it can be created again later.
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wxDELETE(m_traits);
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#endif
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#endif
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wxEvtHandler::AddFilter(this);
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}
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wxAppConsoleBase::~wxAppConsoleBase()
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{
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wxEvtHandler::RemoveFilter(this);
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// we're being destroyed and using this object from now on may not work or
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// even crash so don't leave dangling pointers to it
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ms_appInstance = NULL;
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delete m_traits;
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}
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// ----------------------------------------------------------------------------
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// initialization/cleanup
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// ----------------------------------------------------------------------------
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bool wxAppConsoleBase::Initialize(int& WXUNUSED(argc), wxChar **WXUNUSED(argv))
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{
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#if defined(__WINDOWS__) && !defined(__WXWINCE__)
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SetErrorMode(SEM_FAILCRITICALERRORS|SEM_NOOPENFILEERRORBOX);
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#endif
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return true;
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}
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wxString wxAppConsoleBase::GetAppName() const
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{
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wxString name = m_appName;
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if ( name.empty() )
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{
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if ( argv )
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{
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// the application name is, by default, the name of its executable file
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wxFileName::SplitPath(argv[0], NULL, &name, NULL);
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}
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}
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return name;
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}
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wxString wxAppConsoleBase::GetAppDisplayName() const
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{
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// use the explicitly provided display name, if any
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if ( !m_appDisplayName.empty() )
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return m_appDisplayName;
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// if the application name was explicitly set, use it as is as capitalizing
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// it won't always produce good results
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if ( !m_appName.empty() )
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return m_appName;
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// if neither is set, use the capitalized version of the program file as
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// it's the most reasonable default
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return GetAppName().Capitalize();
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}
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wxEventLoopBase *wxAppConsoleBase::CreateMainLoop()
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{
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return GetTraits()->CreateEventLoop();
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}
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void wxAppConsoleBase::CleanUp()
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{
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wxDELETE(m_mainLoop);
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}
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// ----------------------------------------------------------------------------
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// OnXXX() callbacks
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// ----------------------------------------------------------------------------
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bool wxAppConsoleBase::OnInit()
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{
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#if wxUSE_CMDLINE_PARSER
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wxCmdLineParser parser(argc, argv);
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OnInitCmdLine(parser);
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bool cont;
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switch ( parser.Parse(false /* don't show usage */) )
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{
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case -1:
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cont = OnCmdLineHelp(parser);
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break;
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case 0:
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cont = OnCmdLineParsed(parser);
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break;
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default:
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cont = OnCmdLineError(parser);
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break;
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}
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if ( !cont )
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return false;
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#endif // wxUSE_CMDLINE_PARSER
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return true;
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}
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int wxAppConsoleBase::OnRun()
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{
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return MainLoop();
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}
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void wxAppConsoleBase::OnLaunched()
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{
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}
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int wxAppConsoleBase::OnExit()
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{
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#if wxUSE_CONFIG
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// delete the config object if any (don't use Get() here, but Set()
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// because Get() could create a new config object)
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delete wxConfigBase::Set(NULL);
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#endif // wxUSE_CONFIG
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return 0;
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}
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void wxAppConsoleBase::Exit()
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{
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if (m_mainLoop != NULL)
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ExitMainLoop();
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else
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exit(-1);
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}
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// ----------------------------------------------------------------------------
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// traits stuff
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// ----------------------------------------------------------------------------
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wxAppTraits *wxAppConsoleBase::CreateTraits()
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{
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return new wxConsoleAppTraits;
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}
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wxAppTraits *wxAppConsoleBase::GetTraits()
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{
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// FIXME-MT: protect this with a CS?
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if ( !m_traits )
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{
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m_traits = CreateTraits();
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wxASSERT_MSG( m_traits, wxT("wxApp::CreateTraits() failed?") );
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}
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return m_traits;
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}
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/* static */
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wxAppTraits *wxAppConsoleBase::GetTraitsIfExists()
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{
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wxAppConsole * const app = GetInstance();
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return app ? app->GetTraits() : NULL;
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}
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/* static */
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wxAppTraits& wxAppConsoleBase::GetValidTraits()
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{
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static wxConsoleAppTraits s_traitsConsole;
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wxAppTraits* const traits = wxTheApp ? wxTheApp->GetTraits() : NULL;
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return traits ? *traits : s_traitsConsole;
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}
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// ----------------------------------------------------------------------------
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// wxEventLoop redirection
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// ----------------------------------------------------------------------------
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int wxAppConsoleBase::MainLoop()
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{
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wxEventLoopBaseTiedPtr mainLoop(&m_mainLoop, CreateMainLoop());
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if (wxTheApp)
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wxTheApp->OnLaunched();
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return m_mainLoop ? m_mainLoop->Run() : -1;
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}
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void wxAppConsoleBase::ExitMainLoop()
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{
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// we should exit from the main event loop, not just any currently active
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// (e.g. modal dialog) event loop
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if ( m_mainLoop && m_mainLoop->IsRunning() )
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{
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m_mainLoop->Exit(0);
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}
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}
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bool wxAppConsoleBase::Pending()
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{
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// use the currently active message loop here, not m_mainLoop, because if
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// we're showing a modal dialog (with its own event loop) currently the
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// main event loop is not running anyhow
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wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
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return loop && loop->Pending();
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}
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bool wxAppConsoleBase::Dispatch()
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{
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// see comment in Pending()
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wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
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return loop && loop->Dispatch();
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}
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bool wxAppConsoleBase::Yield(bool onlyIfNeeded)
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{
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wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
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if ( loop )
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return loop->Yield(onlyIfNeeded);
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wxScopedPtr<wxEventLoopBase> tmpLoop(CreateMainLoop());
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return tmpLoop->Yield(onlyIfNeeded);
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}
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void wxAppConsoleBase::WakeUpIdle()
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{
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wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
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if ( loop )
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loop->WakeUp();
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}
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bool wxAppConsoleBase::ProcessIdle()
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{
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// synthesize an idle event and check if more of them are needed
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wxIdleEvent event;
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event.SetEventObject(this);
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ProcessEvent(event);
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#if wxUSE_LOG
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// flush the logged messages if any (do this after processing the events
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// which could have logged new messages)
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wxLog::FlushActive();
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#endif
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// Garbage collect all objects previously scheduled for destruction.
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DeletePendingObjects();
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return event.MoreRequested();
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}
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bool wxAppConsoleBase::UsesEventLoop() const
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{
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// in console applications we don't know whether we're going to have an
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// event loop so assume we won't -- unless we already have one running
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return wxEventLoopBase::GetActive() != NULL;
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}
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// ----------------------------------------------------------------------------
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// events
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// ----------------------------------------------------------------------------
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/* static */
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bool wxAppConsoleBase::IsMainLoopRunning()
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{
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const wxAppConsole * const app = GetInstance();
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return app && app->m_mainLoop != NULL;
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}
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int wxAppConsoleBase::FilterEvent(wxEvent& WXUNUSED(event))
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{
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// process the events normally by default
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return Event_Skip;
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}
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void wxAppConsoleBase::DelayPendingEventHandler(wxEvtHandler* toDelay)
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{
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wxENTER_CRIT_SECT(m_handlersWithPendingEventsLocker);
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// move the handler from the list of handlers with processable pending events
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// to the list of handlers with pending events which needs to be processed later
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m_handlersWithPendingEvents.Remove(toDelay);
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if (m_handlersWithPendingDelayedEvents.Index(toDelay) == wxNOT_FOUND)
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m_handlersWithPendingDelayedEvents.Add(toDelay);
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wxLEAVE_CRIT_SECT(m_handlersWithPendingEventsLocker);
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}
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void wxAppConsoleBase::RemovePendingEventHandler(wxEvtHandler* toRemove)
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{
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wxENTER_CRIT_SECT(m_handlersWithPendingEventsLocker);
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if (m_handlersWithPendingEvents.Index(toRemove) != wxNOT_FOUND)
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{
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m_handlersWithPendingEvents.Remove(toRemove);
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// check that the handler was present only once in the list
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wxASSERT_MSG( m_handlersWithPendingEvents.Index(toRemove) == wxNOT_FOUND,
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"Handler occurs twice in the m_handlersWithPendingEvents list!" );
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}
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//else: it wasn't in this list at all, it's ok
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if (m_handlersWithPendingDelayedEvents.Index(toRemove) != wxNOT_FOUND)
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{
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m_handlersWithPendingDelayedEvents.Remove(toRemove);
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// check that the handler was present only once in the list
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wxASSERT_MSG( m_handlersWithPendingDelayedEvents.Index(toRemove) == wxNOT_FOUND,
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"Handler occurs twice in m_handlersWithPendingDelayedEvents list!" );
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}
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//else: it wasn't in this list at all, it's ok
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wxLEAVE_CRIT_SECT(m_handlersWithPendingEventsLocker);
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}
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void wxAppConsoleBase::AppendPendingEventHandler(wxEvtHandler* toAppend)
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{
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wxENTER_CRIT_SECT(m_handlersWithPendingEventsLocker);
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if ( m_handlersWithPendingEvents.Index(toAppend) == wxNOT_FOUND )
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m_handlersWithPendingEvents.Add(toAppend);
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wxLEAVE_CRIT_SECT(m_handlersWithPendingEventsLocker);
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}
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bool wxAppConsoleBase::HasPendingEvents() const
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{
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wxENTER_CRIT_SECT(const_cast<wxAppConsoleBase*>(this)->m_handlersWithPendingEventsLocker);
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bool has = !m_handlersWithPendingEvents.IsEmpty();
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wxLEAVE_CRIT_SECT(const_cast<wxAppConsoleBase*>(this)->m_handlersWithPendingEventsLocker);
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return has;
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}
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void wxAppConsoleBase::SuspendProcessingOfPendingEvents()
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{
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m_bDoPendingEventProcessing = false;
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}
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void wxAppConsoleBase::ResumeProcessingOfPendingEvents()
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{
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m_bDoPendingEventProcessing = true;
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}
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void wxAppConsoleBase::ProcessPendingEvents()
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{
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if ( m_bDoPendingEventProcessing )
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{
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wxENTER_CRIT_SECT(m_handlersWithPendingEventsLocker);
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wxCHECK_RET( m_handlersWithPendingDelayedEvents.IsEmpty(),
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"this helper list should be empty" );
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// iterate until the list becomes empty: the handlers remove themselves
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// from it when they don't have any more pending events
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while (!m_handlersWithPendingEvents.IsEmpty())
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{
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// In ProcessPendingEvents(), new handlers might be added
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// and we can safely leave the critical section here.
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wxLEAVE_CRIT_SECT(m_handlersWithPendingEventsLocker);
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// NOTE: we always call ProcessPendingEvents() on the first event handler
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// with pending events because handlers auto-remove themselves
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// from this list (see RemovePendingEventHandler) if they have no
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// more pending events.
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m_handlersWithPendingEvents[0]->ProcessPendingEvents();
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wxENTER_CRIT_SECT(m_handlersWithPendingEventsLocker);
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}
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// now the wxHandlersWithPendingEvents is surely empty; however some event
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// handlers may have moved themselves into wxHandlersWithPendingDelayedEvents
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// because of a selective wxYield call in progress.
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// Now we need to move them back to wxHandlersWithPendingEvents so the next
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// call to this function has the chance of processing them:
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if (!m_handlersWithPendingDelayedEvents.IsEmpty())
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{
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WX_APPEND_ARRAY(m_handlersWithPendingEvents, m_handlersWithPendingDelayedEvents);
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m_handlersWithPendingDelayedEvents.Clear();
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}
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wxLEAVE_CRIT_SECT(m_handlersWithPendingEventsLocker);
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}
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}
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void wxAppConsoleBase::DeletePendingEvents()
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{
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wxENTER_CRIT_SECT(m_handlersWithPendingEventsLocker);
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wxCHECK_RET( m_handlersWithPendingDelayedEvents.IsEmpty(),
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"this helper list should be empty" );
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for (unsigned int i=0; i<m_handlersWithPendingEvents.GetCount(); i++)
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m_handlersWithPendingEvents[i]->DeletePendingEvents();
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m_handlersWithPendingEvents.Clear();
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wxLEAVE_CRIT_SECT(m_handlersWithPendingEventsLocker);
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}
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// ----------------------------------------------------------------------------
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// delayed objects destruction
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// ----------------------------------------------------------------------------
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bool wxAppConsoleBase::IsScheduledForDestruction(wxObject *object) const
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{
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return wxPendingDelete.Member(object);
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}
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void wxAppConsoleBase::ScheduleForDestruction(wxObject *object)
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{
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if ( !UsesEventLoop() )
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{
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// we won't be able to delete it later so do it right now
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delete object;
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return;
|
|
}
|
|
//else: we either already have or will soon start an event loop
|
|
|
|
if ( !wxPendingDelete.Member(object) )
|
|
wxPendingDelete.Append(object);
|
|
}
|
|
|
|
void wxAppConsoleBase::DeletePendingObjects()
|
|
{
|
|
wxList::compatibility_iterator node = wxPendingDelete.GetFirst();
|
|
while (node)
|
|
{
|
|
wxObject *obj = node->GetData();
|
|
|
|
// remove it from the list first so that if we get back here somehow
|
|
// during the object deletion (e.g. wxYield called from its dtor) we
|
|
// wouldn't try to delete it the second time
|
|
if ( wxPendingDelete.Member(obj) )
|
|
wxPendingDelete.Erase(node);
|
|
|
|
delete obj;
|
|
|
|
// Deleting one object may have deleted other pending
|
|
// objects, so start from beginning of list again.
|
|
node = wxPendingDelete.GetFirst();
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// exception handling
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#if wxUSE_EXCEPTIONS
|
|
|
|
void
|
|
wxAppConsoleBase::HandleEvent(wxEvtHandler *handler,
|
|
wxEventFunction func,
|
|
wxEvent& event) const
|
|
{
|
|
// by default, simply call the handler
|
|
(handler->*func)(event);
|
|
}
|
|
|
|
void wxAppConsoleBase::CallEventHandler(wxEvtHandler *handler,
|
|
wxEventFunctor& functor,
|
|
wxEvent& event) const
|
|
{
|
|
// If the functor holds a method then, for backward compatibility, call
|
|
// HandleEvent():
|
|
wxEventFunction eventFunction = functor.GetEvtMethod();
|
|
|
|
if ( eventFunction )
|
|
HandleEvent(handler, eventFunction, event);
|
|
else
|
|
functor(handler, event);
|
|
}
|
|
|
|
void wxAppConsoleBase::OnUnhandledException()
|
|
{
|
|
#ifdef __WXDEBUG__
|
|
// we're called from an exception handler so we can re-throw the exception
|
|
// to recover its type
|
|
wxString what;
|
|
try
|
|
{
|
|
throw;
|
|
}
|
|
#if wxUSE_STL
|
|
catch ( std::exception& e )
|
|
{
|
|
what.Printf("std::exception of type \"%s\", what() = \"%s\"",
|
|
typeid(e).name(), e.what());
|
|
}
|
|
#endif // wxUSE_STL
|
|
catch ( ... )
|
|
{
|
|
what = "unknown exception";
|
|
}
|
|
|
|
wxMessageOutputBest().Printf(
|
|
"*** Caught unhandled %s; terminating\n", what
|
|
);
|
|
#endif // __WXDEBUG__
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// exceptions support
|
|
// ----------------------------------------------------------------------------
|
|
|
|
bool wxAppConsoleBase::OnExceptionInMainLoop()
|
|
{
|
|
throw;
|
|
|
|
// some compilers are too stupid to know that we never return after throw
|
|
#if defined(__DMC__) || (defined(_MSC_VER) && _MSC_VER < 1200)
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
#endif // wxUSE_EXCEPTIONS
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// cmd line parsing
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#if wxUSE_CMDLINE_PARSER
|
|
|
|
#define OPTION_VERBOSE "verbose"
|
|
|
|
void wxAppConsoleBase::OnInitCmdLine(wxCmdLineParser& parser)
|
|
{
|
|
// the standard command line options
|
|
static const wxCmdLineEntryDesc cmdLineDesc[] =
|
|
{
|
|
{
|
|
wxCMD_LINE_SWITCH,
|
|
"h",
|
|
"help",
|
|
gettext_noop("show this help message"),
|
|
wxCMD_LINE_VAL_NONE,
|
|
wxCMD_LINE_OPTION_HELP
|
|
},
|
|
|
|
#if wxUSE_LOG
|
|
{
|
|
wxCMD_LINE_SWITCH,
|
|
NULL,
|
|
OPTION_VERBOSE,
|
|
gettext_noop("generate verbose log messages"),
|
|
wxCMD_LINE_VAL_NONE,
|
|
0x0
|
|
},
|
|
#endif // wxUSE_LOG
|
|
|
|
// terminator
|
|
wxCMD_LINE_DESC_END
|
|
};
|
|
|
|
parser.SetDesc(cmdLineDesc);
|
|
}
|
|
|
|
bool wxAppConsoleBase::OnCmdLineParsed(wxCmdLineParser& parser)
|
|
{
|
|
#if wxUSE_LOG
|
|
if ( parser.Found(OPTION_VERBOSE) )
|
|
{
|
|
wxLog::SetVerbose(true);
|
|
}
|
|
#else
|
|
wxUnusedVar(parser);
|
|
#endif // wxUSE_LOG
|
|
|
|
return true;
|
|
}
|
|
|
|
bool wxAppConsoleBase::OnCmdLineHelp(wxCmdLineParser& parser)
|
|
{
|
|
parser.Usage();
|
|
|
|
return false;
|
|
}
|
|
|
|
bool wxAppConsoleBase::OnCmdLineError(wxCmdLineParser& parser)
|
|
{
|
|
parser.Usage();
|
|
|
|
return false;
|
|
}
|
|
|
|
#endif // wxUSE_CMDLINE_PARSER
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// debugging support
|
|
// ----------------------------------------------------------------------------
|
|
|
|
/* static */
|
|
bool wxAppConsoleBase::CheckBuildOptions(const char *optionsSignature,
|
|
const char *componentName)
|
|
{
|
|
#if 0 // can't use wxLogTrace, not up and running yet
|
|
printf("checking build options object '%s' (ptr %p) in '%s'\n",
|
|
optionsSignature, optionsSignature, componentName);
|
|
#endif
|
|
|
|
if ( strcmp(optionsSignature, WX_BUILD_OPTIONS_SIGNATURE) != 0 )
|
|
{
|
|
wxString lib = wxString::FromAscii(WX_BUILD_OPTIONS_SIGNATURE);
|
|
wxString prog = wxString::FromAscii(optionsSignature);
|
|
wxString progName = wxString::FromAscii(componentName);
|
|
wxString msg;
|
|
|
|
msg.Printf(wxT("Mismatch between the program and library build versions detected.\nThe library used %s,\nand %s used %s."),
|
|
lib.c_str(), progName.c_str(), prog.c_str());
|
|
|
|
wxLogFatalError(msg.c_str());
|
|
|
|
// normally wxLogFatalError doesn't return
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void wxAppConsoleBase::OnAssertFailure(const wxChar *file,
|
|
int line,
|
|
const wxChar *func,
|
|
const wxChar *cond,
|
|
const wxChar *msg)
|
|
{
|
|
#if wxDEBUG_LEVEL
|
|
ShowAssertDialog(file, line, func, cond, msg, GetTraits());
|
|
#else
|
|
// this function is still present even in debug level 0 build for ABI
|
|
// compatibility reasons but is never called there and so can simply do
|
|
// nothing in it
|
|
wxUnusedVar(file);
|
|
wxUnusedVar(line);
|
|
wxUnusedVar(func);
|
|
wxUnusedVar(cond);
|
|
wxUnusedVar(msg);
|
|
#endif // wxDEBUG_LEVEL/!wxDEBUG_LEVEL
|
|
}
|
|
|
|
void wxAppConsoleBase::OnAssert(const wxChar *file,
|
|
int line,
|
|
const wxChar *cond,
|
|
const wxChar *msg)
|
|
{
|
|
OnAssertFailure(file, line, NULL, cond, msg);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Miscellaneous other methods
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void wxAppConsoleBase::SetCLocale()
|
|
{
|
|
// We want to use the user locale by default in GUI applications in order
|
|
// to show the numbers, dates &c in the familiar format -- and also accept
|
|
// this format on input (especially important for decimal comma/dot).
|
|
wxSetlocale(LC_ALL, "");
|
|
}
|
|
|
|
// ============================================================================
|
|
// other classes implementations
|
|
// ============================================================================
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxConsoleAppTraitsBase
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#if wxUSE_LOG
|
|
|
|
wxLog *wxConsoleAppTraitsBase::CreateLogTarget()
|
|
{
|
|
return new wxLogStderr;
|
|
}
|
|
|
|
#endif // wxUSE_LOG
|
|
|
|
wxMessageOutput *wxConsoleAppTraitsBase::CreateMessageOutput()
|
|
{
|
|
return new wxMessageOutputStderr;
|
|
}
|
|
|
|
#if wxUSE_FONTMAP
|
|
|
|
wxFontMapper *wxConsoleAppTraitsBase::CreateFontMapper()
|
|
{
|
|
return (wxFontMapper *)new wxFontMapperBase;
|
|
}
|
|
|
|
#endif // wxUSE_FONTMAP
|
|
|
|
wxRendererNative *wxConsoleAppTraitsBase::CreateRenderer()
|
|
{
|
|
// console applications don't use renderers
|
|
return NULL;
|
|
}
|
|
|
|
bool wxConsoleAppTraitsBase::ShowAssertDialog(const wxString& msg)
|
|
{
|
|
return wxAppTraitsBase::ShowAssertDialog(msg);
|
|
}
|
|
|
|
bool wxConsoleAppTraitsBase::HasStderr()
|
|
{
|
|
// console applications always have stderr, even under Mac/Windows
|
|
return true;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxAppTraits
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#if wxUSE_THREADS
|
|
void wxMutexGuiEnterImpl();
|
|
void wxMutexGuiLeaveImpl();
|
|
|
|
void wxAppTraitsBase::MutexGuiEnter()
|
|
{
|
|
wxMutexGuiEnterImpl();
|
|
}
|
|
|
|
void wxAppTraitsBase::MutexGuiLeave()
|
|
{
|
|
wxMutexGuiLeaveImpl();
|
|
}
|
|
|
|
void WXDLLIMPEXP_BASE wxMutexGuiEnter()
|
|
{
|
|
wxAppTraits * const traits = wxAppConsoleBase::GetTraitsIfExists();
|
|
if ( traits )
|
|
traits->MutexGuiEnter();
|
|
}
|
|
|
|
void WXDLLIMPEXP_BASE wxMutexGuiLeave()
|
|
{
|
|
wxAppTraits * const traits = wxAppConsoleBase::GetTraitsIfExists();
|
|
if ( traits )
|
|
traits->MutexGuiLeave();
|
|
}
|
|
#endif // wxUSE_THREADS
|
|
|
|
bool wxAppTraitsBase::ShowAssertDialog(const wxString& msgOriginal)
|
|
{
|
|
#if wxDEBUG_LEVEL
|
|
wxString msg;
|
|
|
|
#if wxUSE_STACKWALKER
|
|
const wxString stackTrace = GetAssertStackTrace();
|
|
if ( !stackTrace.empty() )
|
|
{
|
|
msg << wxT("\n\nCall stack:\n") << stackTrace;
|
|
|
|
wxMessageOutputDebug().Output(msg);
|
|
}
|
|
#endif // wxUSE_STACKWALKER
|
|
|
|
return DoShowAssertDialog(msgOriginal + msg);
|
|
#else // !wxDEBUG_LEVEL
|
|
wxUnusedVar(msgOriginal);
|
|
|
|
return false;
|
|
#endif // wxDEBUG_LEVEL/!wxDEBUG_LEVEL
|
|
}
|
|
|
|
#if wxUSE_STACKWALKER
|
|
wxString wxAppTraitsBase::GetAssertStackTrace()
|
|
{
|
|
#if wxDEBUG_LEVEL
|
|
|
|
#if !defined(__WINDOWS__)
|
|
// on Unix stack frame generation may take some time, depending on the
|
|
// size of the executable mainly... warn the user that we are working
|
|
wxFprintf(stderr, "Collecting stack trace information, please wait...");
|
|
fflush(stderr);
|
|
#endif // !__WINDOWS__
|
|
|
|
|
|
wxString stackTrace;
|
|
|
|
class StackDump : public wxStackWalker
|
|
{
|
|
public:
|
|
StackDump() { }
|
|
|
|
const wxString& GetStackTrace() const { return m_stackTrace; }
|
|
|
|
protected:
|
|
virtual void OnStackFrame(const wxStackFrame& frame)
|
|
{
|
|
m_stackTrace << wxString::Format
|
|
(
|
|
wxT("[%02d] "),
|
|
wx_truncate_cast(int, frame.GetLevel())
|
|
);
|
|
|
|
wxString name = frame.GetName();
|
|
if ( !name.empty() )
|
|
{
|
|
m_stackTrace << wxString::Format(wxT("%-40s"), name.c_str());
|
|
}
|
|
else
|
|
{
|
|
m_stackTrace << wxString::Format(wxT("%p"), frame.GetAddress());
|
|
}
|
|
|
|
if ( frame.HasSourceLocation() )
|
|
{
|
|
m_stackTrace << wxT('\t')
|
|
<< frame.GetFileName()
|
|
<< wxT(':')
|
|
<< frame.GetLine();
|
|
}
|
|
|
|
m_stackTrace << wxT('\n');
|
|
}
|
|
|
|
private:
|
|
wxString m_stackTrace;
|
|
};
|
|
|
|
// don't show more than maxLines or we could get a dialog too tall to be
|
|
// shown on screen: 20 should be ok everywhere as even with 15 pixel high
|
|
// characters it is still only 300 pixels...
|
|
static const int maxLines = 20;
|
|
|
|
StackDump dump;
|
|
dump.Walk(8, maxLines); // 8 is chosen to hide all OnAssert() calls
|
|
stackTrace = dump.GetStackTrace();
|
|
|
|
const int count = stackTrace.Freq(wxT('\n'));
|
|
for ( int i = 0; i < count - maxLines; i++ )
|
|
stackTrace = stackTrace.BeforeLast(wxT('\n'));
|
|
|
|
return stackTrace;
|
|
#else // !wxDEBUG_LEVEL
|
|
// this function is still present for ABI-compatibility even in debug level
|
|
// 0 build but is not used there and so can simply do nothing
|
|
return wxString();
|
|
#endif // wxDEBUG_LEVEL/!wxDEBUG_LEVEL
|
|
}
|
|
#endif // wxUSE_STACKWALKER
|
|
|
|
|
|
// ============================================================================
|
|
// global functions implementation
|
|
// ============================================================================
|
|
|
|
void wxExit()
|
|
{
|
|
if ( wxTheApp )
|
|
{
|
|
wxTheApp->Exit();
|
|
}
|
|
else
|
|
{
|
|
// what else can we do?
|
|
exit(-1);
|
|
}
|
|
}
|
|
|
|
void wxWakeUpIdle()
|
|
{
|
|
if ( wxTheApp )
|
|
{
|
|
wxTheApp->WakeUpIdle();
|
|
}
|
|
//else: do nothing, what can we do?
|
|
}
|
|
|
|
// wxASSERT() helper
|
|
bool wxAssertIsEqual(int x, int y)
|
|
{
|
|
return x == y;
|
|
}
|
|
|
|
void wxAbort()
|
|
{
|
|
#ifdef __WXWINCE__
|
|
ExitThread(3);
|
|
#else
|
|
abort();
|
|
#endif
|
|
}
|
|
|
|
#if wxDEBUG_LEVEL
|
|
|
|
// break into the debugger
|
|
#ifndef wxTrap
|
|
|
|
void wxTrap()
|
|
{
|
|
#if defined(__WINDOWS__) && !defined(__WXMICROWIN__)
|
|
DebugBreak();
|
|
#elif defined(_MSL_USING_MW_C_HEADERS) && _MSL_USING_MW_C_HEADERS
|
|
Debugger();
|
|
#elif defined(__UNIX__)
|
|
raise(SIGTRAP);
|
|
#else
|
|
// TODO
|
|
#endif // Win/Unix
|
|
}
|
|
|
|
#endif // wxTrap already defined as a macro
|
|
|
|
// default assert handler
|
|
static void
|
|
wxDefaultAssertHandler(const wxString& file,
|
|
int line,
|
|
const wxString& func,
|
|
const wxString& cond,
|
|
const wxString& msg)
|
|
{
|
|
// If this option is set, we should abort immediately when assert happens.
|
|
if ( wxSystemOptions::GetOptionInt("exit-on-assert") )
|
|
wxAbort();
|
|
|
|
// FIXME MT-unsafe
|
|
static int s_bInAssert = 0;
|
|
|
|
wxRecursionGuard guard(s_bInAssert);
|
|
if ( guard.IsInside() )
|
|
{
|
|
// can't use assert here to avoid infinite loops, so just trap
|
|
wxTrap();
|
|
|
|
return;
|
|
}
|
|
|
|
if ( !wxTheApp )
|
|
{
|
|
// by default, show the assert dialog box -- we can't customize this
|
|
// behaviour
|
|
ShowAssertDialog(file, line, func, cond, msg);
|
|
}
|
|
else
|
|
{
|
|
// let the app process it as it wants
|
|
// FIXME-UTF8: use wc_str(), not c_str(), when ANSI build is removed
|
|
wxTheApp->OnAssertFailure(file.c_str(), line, func.c_str(),
|
|
cond.c_str(), msg.c_str());
|
|
}
|
|
}
|
|
|
|
wxAssertHandler_t wxTheAssertHandler = wxDefaultAssertHandler;
|
|
|
|
void wxSetDefaultAssertHandler()
|
|
{
|
|
wxTheAssertHandler = wxDefaultAssertHandler;
|
|
}
|
|
|
|
void wxOnAssert(const wxString& file,
|
|
int line,
|
|
const wxString& func,
|
|
const wxString& cond,
|
|
const wxString& msg)
|
|
{
|
|
wxTheAssertHandler(file, line, func, cond, msg);
|
|
}
|
|
|
|
void wxOnAssert(const wxString& file,
|
|
int line,
|
|
const wxString& func,
|
|
const wxString& cond)
|
|
{
|
|
wxTheAssertHandler(file, line, func, cond, wxString());
|
|
}
|
|
|
|
void wxOnAssert(const wxChar *file,
|
|
int line,
|
|
const char *func,
|
|
const wxChar *cond,
|
|
const wxChar *msg)
|
|
{
|
|
// this is the backwards-compatible version (unless we don't use Unicode)
|
|
// so it could be called directly from the user code and this might happen
|
|
// even when wxTheAssertHandler is NULL
|
|
#if wxUSE_UNICODE
|
|
if ( wxTheAssertHandler )
|
|
#endif // wxUSE_UNICODE
|
|
wxTheAssertHandler(file, line, func, cond, msg);
|
|
}
|
|
|
|
void wxOnAssert(const char *file,
|
|
int line,
|
|
const char *func,
|
|
const char *cond,
|
|
const wxString& msg)
|
|
{
|
|
wxTheAssertHandler(file, line, func, cond, msg);
|
|
}
|
|
|
|
void wxOnAssert(const char *file,
|
|
int line,
|
|
const char *func,
|
|
const char *cond,
|
|
const wxCStrData& msg)
|
|
{
|
|
wxTheAssertHandler(file, line, func, cond, msg);
|
|
}
|
|
|
|
#if wxUSE_UNICODE
|
|
void wxOnAssert(const char *file,
|
|
int line,
|
|
const char *func,
|
|
const char *cond)
|
|
{
|
|
wxTheAssertHandler(file, line, func, cond, wxString());
|
|
}
|
|
|
|
void wxOnAssert(const char *file,
|
|
int line,
|
|
const char *func,
|
|
const char *cond,
|
|
const char *msg)
|
|
{
|
|
wxTheAssertHandler(file, line, func, cond, msg);
|
|
}
|
|
|
|
void wxOnAssert(const char *file,
|
|
int line,
|
|
const char *func,
|
|
const char *cond,
|
|
const wxChar *msg)
|
|
{
|
|
wxTheAssertHandler(file, line, func, cond, msg);
|
|
}
|
|
#endif // wxUSE_UNICODE
|
|
|
|
#endif // wxDEBUG_LEVEL
|
|
|
|
// ============================================================================
|
|
// private functions implementation
|
|
// ============================================================================
|
|
|
|
#ifdef __WXDEBUG__
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static void LINKAGEMODE SetTraceMasks()
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{
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#if wxUSE_LOG
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wxString mask;
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if ( wxGetEnv(wxT("WXTRACE"), &mask) )
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{
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wxStringTokenizer tkn(mask, wxT(",;:"));
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while ( tkn.HasMoreTokens() )
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wxLog::AddTraceMask(tkn.GetNextToken());
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}
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#endif // wxUSE_LOG
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}
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#endif // __WXDEBUG__
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#if wxDEBUG_LEVEL
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bool wxTrapInAssert = false;
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static
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bool DoShowAssertDialog(const wxString& msg)
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|
{
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// under Windows we can show the dialog even in the console mode
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#if defined(__WINDOWS__) && !defined(__WXMICROWIN__)
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wxString msgDlg(msg);
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// this message is intentionally not translated -- it is for developers
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// only -- and the less code we use here, less is the danger of recursively
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// asserting and dying
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msgDlg += wxT("\nDo you want to stop the program?\n")
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wxT("You can also choose [Cancel] to suppress ")
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wxT("further warnings.");
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switch ( ::MessageBox(NULL, msgDlg.t_str(), wxT("wxWidgets Debug Alert"),
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MB_YESNOCANCEL | MB_ICONSTOP ) )
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|
{
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case IDYES:
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// If we called wxTrap() directly from here, the programmer would
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// see this function and a few more calls between his own code and
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|
// it in the stack trace which would be perfectly useless and often
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// confusing. So instead just set the flag here and let the macros
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|
// defined in wx/debug.h call wxTrap() themselves, this ensures
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// that the debugger will show the line in the user code containing
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// the failing assert.
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|
wxTrapInAssert = true;
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|
break;
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case IDCANCEL:
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|
// stop the asserts
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|
return true;
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|
|
|
//case IDNO: nothing to do
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|
}
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|
#else // !__WINDOWS__
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|
wxUnusedVar(msg);
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|
#endif // __WINDOWS__/!__WINDOWS__
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|
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|
// continue with the asserts by default
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|
return false;
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|
}
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|
// show the standard assert dialog
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|
static
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|
void ShowAssertDialog(const wxString& file,
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|
int line,
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|
const wxString& func,
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|
const wxString& cond,
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|
const wxString& msgUser,
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|
wxAppTraits *traits)
|
|
{
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|
// this variable can be set to true to suppress "assert failure" messages
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|
static bool s_bNoAsserts = false;
|
|
|
|
wxString msg;
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|
msg.reserve(2048);
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|
|
|
// make life easier for people using VC++ IDE by using this format: like
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|
// this, clicking on the message will take us immediately to the place of
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|
// the failed assert
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|
msg.Printf(wxT("%s(%d): assert \"%s\" failed"), file, line, cond);
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|
|
// add the function name, if any
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|
if ( !func.empty() )
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|
msg << wxT(" in ") << func << wxT("()");
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|
|
|
// and the message itself
|
|
if ( !msgUser.empty() )
|
|
{
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|
msg << wxT(": ") << msgUser;
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|
}
|
|
else // no message given
|
|
{
|
|
msg << wxT('.');
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|
}
|
|
|
|
#if wxUSE_THREADS
|
|
// if we are not in the main thread, output the assert directly and trap
|
|
// since dialogs cannot be displayed
|
|
if ( !wxThread::IsMain() )
|
|
{
|
|
msg += wxString::Format(" [in thread %lx]", wxThread::GetCurrentId());
|
|
}
|
|
#endif // wxUSE_THREADS
|
|
|
|
// log the assert in any case
|
|
wxMessageOutputDebug().Output(msg);
|
|
|
|
if ( !s_bNoAsserts )
|
|
{
|
|
if ( traits )
|
|
{
|
|
// delegate showing assert dialog (if possible) to that class
|
|
s_bNoAsserts = traits->ShowAssertDialog(msg);
|
|
}
|
|
else // no traits object
|
|
{
|
|
// fall back to the function of last resort
|
|
s_bNoAsserts = DoShowAssertDialog(msg);
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif // wxDEBUG_LEVEL
|